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    <title>Script Notes by Chad Gervich - Books Tools Resources</title>
    <link>http://blog.writersdigest.com/scriptnotes/</link>
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      <dc:creator>Chad</dc:creator>
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      <slash:comments>1</slash:comments>
      <body xmlns="http://www.w3.org/1999/xhtml">Wanted to pass along a pretty cool website...<br /><br />
For those of you who don't need all the bells and whistles (or pricetags) of <b>Final
Cut</b> or <b>Avid</b>, but still want to edit home movies or online videos, check
out <a href="http://jaycut.com/"><b>JayCut</b></a>-- a simple online editing application
that lets you upload and edit videos, then put them on <b>Facebook</b>, <b>MySpace</b>,
YouTube, etc... or put them on <b>DVD</b> or <b>iPod</b>.  And best of all--
it's totally free!<br /><br />
In all fairness, I haven't spent a ton of time on <a href="http://jaycut.com/">JayCut</a>... <u>yet</u>...
but I've played around on the site... and it seems pretty cool and useful.  The
site claims you can use it to make shorts or "creative masterpieces"... and while
I'm not sure it's what you'd wanna use to make the next "<b>This Is It</b>," it certainly
seems user-friendly enough to make quick and simple videos, shorts, even sizzle reels
or short presentations.<br /><br />
And as a quick bonus-- also check out <a href="http://www.download3000.com/download_19063.html"><b>Download3000</b></a>,
a free site that lets you download <b>YouTube</b> videos (together, you can use these
applications to download footage, remix it, mash it up, splice it into your own work,
whatever you wanna do...)<br /><p></p><img width="0" height="0" src="http://blog.writersdigest.com/scriptnotes/aggbug.ashx?id=410a9f72-92a5-47d7-b344-7a78c69cf041" /></body>
      <title>WEBSITE OF THE DAY:  JayCut.com</title>
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      <pubDate>Tue, 17 Nov 2009 06:42:05 GMT</pubDate>
      <description>Wanted to pass along a pretty cool website...&lt;br&gt;
&lt;br&gt;
For those of you who don't need all the bells and whistles (or pricetags) of &lt;b&gt;Final
Cut&lt;/b&gt; or &lt;b&gt;Avid&lt;/b&gt;, but still want to edit home movies or online videos, check
out &lt;a href="http://jaycut.com/"&gt;&lt;b&gt;JayCut&lt;/b&gt;&lt;/a&gt;-- a simple online editing application
that lets you upload and edit videos, then put them on &lt;b&gt;Facebook&lt;/b&gt;, &lt;b&gt;MySpace&lt;/b&gt;,
YouTube, etc... or put them on &lt;b&gt;DVD&lt;/b&gt; or &lt;b&gt;iPod&lt;/b&gt;.&amp;nbsp; And best of all--
it's totally free!&lt;br&gt;
&lt;br&gt;
In all fairness, I haven't spent a ton of time on &lt;a href="http://jaycut.com/"&gt;JayCut&lt;/a&gt;... &lt;u&gt;yet&lt;/u&gt;...
but I've played around on the site... and it seems pretty cool and useful.&amp;nbsp; The
site claims you can use it to make shorts or "creative masterpieces"... and while
I'm not sure it's what you'd wanna use to make the next "&lt;b&gt;This Is It&lt;/b&gt;," it certainly
seems user-friendly enough to make quick and simple videos, shorts, even sizzle reels
or short presentations.&lt;br&gt;
&lt;br&gt;
And as a quick bonus-- also check out &lt;a href="http://www.download3000.com/download_19063.html"&gt;&lt;b&gt;Download3000&lt;/b&gt;&lt;/a&gt;,
a free site that lets you download &lt;b&gt;YouTube&lt;/b&gt; videos (together, you can use these
applications to download footage, remix it, mash it up, splice it into your own work,
whatever you wanna do...)&lt;br&gt;
&lt;p&gt;
&lt;/p&gt;
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      <category>Books Tools Resources</category>
      <category>Digital Media and Web Series</category>
      <category>Fun Stuff</category>
    </item>
    <item>
      <trackback:ping>http://blog.writersdigest.com/scriptnotes/Trackback.aspx?guid=3bd7abd1-ee01-4613-9e6d-8954810e6622</trackback:ping>
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      <dc:creator>Chad</dc:creator>
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      <body xmlns="http://www.w3.org/1999/xhtml">I've gotten a lot of formatting questions
lately, everything from how to do slugs and shot headings to the correct way to show
different sides of a phone conversation.  
<br /><br />
I've emailed some of you back directly (and some of you I'll get to shortly, I promise),
but I also wanted to introduce a great formatting resource to those of you with questions.<br /><br />
The second edition of <b>Christopher Riley</b>'s <i><b><a href="http://www.amazon.com/gp/product/1932907637?ie=UTF8&amp;tag=scrinote-20&amp;linkCode=as2&amp;camp=1789&amp;creative=9325&amp;creativeASIN=1932907637">The
Hollywood Standard: The Complete and Authoritative Guide to Script Format and Style</a></b></i> came
out last month, and it's the go-to place for questions and quandries on script formatting
and style, whether you're writing a movie, a single-camera TV spec, or a sitcom.<br /><br />
It covers everything from margins to fonts to montages to sound effects, and while
this isn't a "creative" book-- it's a rulebook to screenplay formatting--  it's
invaluable in helping you translate the vision in your head to something articulate
and understandable on the page.<br /><br />
Not sure whether to use a FADE or a WIPE?  This book will tell you.  Need
a screenplay program that will work within <b>Microsoft Word</b>?  This book
has your answer.  Unsure how to deal with deletions or revisions in a production
script?  Search no more.<br /><br />
I literally keep a copy on my desk-- my hand is on it right now-- and I consult it
CONSTANTLY.<br /><br />
Anyway, do yourself a favor: pick a copy (I'll include a link below) and use it till
it's dog-eared.  You won't be sorry.<br /><br /><br /><p></p><iframe src="http://rcm.amazon.com/e/cm?t=scrinote-20&amp;o=1&amp;p=8&amp;l=as1&amp;asins=1932907637&amp;fc1=000000&amp;IS2=1&amp;lt1=_blank&amp;m=amazon&amp;lc1=0000FF&amp;bc1=000000&amp;bg1=FFFFFF&amp;f=ifr" style="width: 120px; height: 240px;" marginwidth="0" marginheight="0" frameborder="0" scrolling="no"></iframe><img width="0" height="0" src="http://blog.writersdigest.com/scriptnotes/aggbug.ashx?id=3bd7abd1-ee01-4613-9e6d-8954810e6622" /></body>
      <title>Formatting Questions?  Try This...</title>
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      <link>http://blog.writersdigest.com/scriptnotes/Formatting+Questions+Try+This.aspx</link>
      <pubDate>Thu, 24 Sep 2009 03:22:25 GMT</pubDate>
      <description>I've gotten a lot of formatting questions lately, everything from how to do slugs and shot headings to the correct way to show different sides of a phone conversation.&amp;nbsp; &lt;br&gt;
&lt;br&gt;
I've emailed some of you back directly (and some of you I'll get to shortly, I promise),
but I also wanted to introduce a great formatting resource to those of you with questions.&lt;br&gt;
&lt;br&gt;
The second edition of &lt;b&gt;Christopher Riley&lt;/b&gt;'s &lt;i&gt;&lt;b&gt;&lt;a href="http://www.amazon.com/gp/product/1932907637?ie=UTF8&amp;amp;tag=scrinote-20&amp;amp;linkCode=as2&amp;amp;camp=1789&amp;amp;creative=9325&amp;amp;creativeASIN=1932907637"&gt;The
Hollywood Standard: The Complete and Authoritative Guide to Script Format and Style&lt;/a&gt;&lt;/b&gt;&lt;/i&gt; came
out last month, and it's the go-to place for questions and quandries on script formatting
and style, whether you're writing a movie, a single-camera TV spec, or a sitcom.&lt;br&gt;
&lt;br&gt;
It covers everything from margins to fonts to montages to sound effects, and while
this isn't a "creative" book-- it's a rulebook to screenplay formatting--&amp;nbsp; it's
invaluable in helping you translate the vision in your head to something articulate
and understandable on the page.&lt;br&gt;
&lt;br&gt;
Not sure whether to use a FADE or a WIPE?&amp;nbsp; This book will tell you.&amp;nbsp; Need
a screenplay program that will work within &lt;b&gt;Microsoft Word&lt;/b&gt;?&amp;nbsp; This book
has your answer.&amp;nbsp; Unsure how to deal with deletions or revisions in a production
script?&amp;nbsp; Search no more.&lt;br&gt;
&lt;br&gt;
I literally keep a copy on my desk-- my hand is on it right now-- and I consult it
CONSTANTLY.&lt;br&gt;
&lt;br&gt;
Anyway, do yourself a favor: pick a copy (I'll include a link below) and use it till
it's dog-eared.&amp;nbsp; You won't be sorry.&lt;br&gt;
&lt;br&gt;
&lt;br&gt;
&lt;p&gt;
&lt;/p&gt;
&lt;iframe src="http://rcm.amazon.com/e/cm?t=scrinote-20&amp;amp;o=1&amp;amp;p=8&amp;amp;l=as1&amp;amp;asins=1932907637&amp;amp;fc1=000000&amp;amp;IS2=1&amp;amp;lt1=_blank&amp;amp;m=amazon&amp;amp;lc1=0000FF&amp;amp;bc1=000000&amp;amp;bg1=FFFFFF&amp;amp;f=ifr" style="width: 120px; height: 240px;" marginwidth="0" marginheight="0" frameborder="0" scrolling="no"&gt;
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      <category>Books Tools Resources</category>
      <category>Reader Questions</category>
    </item>
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      <trackback:ping>http://blog.writersdigest.com/scriptnotes/Trackback.aspx?guid=a41d8675-50fb-4420-b142-9cf09ff08411</trackback:ping>
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      <dc:creator>Chad</dc:creator>
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      <slash:comments>1</slash:comments>
      <title>BOOK REVIEW:  The Invisible Cut</title>
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      <link>http://blog.writersdigest.com/scriptnotes/BOOK+REVIEW+The+Invisible+Cut.aspx</link>
      <pubDate>Wed, 16 Sep 2009 18:27:48 GMT</pubDate>
      <description>





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&lt;font face="Verdana" size="2"&gt;I was chatting with my friend &lt;b&gt;Mark&lt;/b&gt; the other
day, a playwright who’s recently started writing and directing his own short films.&lt;span style=""&gt;&amp;nbsp; &lt;/span&gt;He’d
sent me the latest cut of his new short, and we were going over some notes I’d written
for him… and he made a pretty astute comment.&lt;/font&gt;
&lt;/p&gt;
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&lt;font face="Verdana" size="2"&gt;“I learned two things on this project,” he said.&lt;span style=""&gt;&amp;nbsp; &lt;/span&gt;“One:
how much you can change and affect your movie in editing.&lt;span style=""&gt;&amp;nbsp; &lt;/span&gt;And
two: how important it is to have your script 100 percent ready-to-go before you start
shooting.”&lt;/font&gt;
&lt;/p&gt;
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&lt;font face="Verdana" size="2"&gt;Now, I know these two thoughts sound obvious… but until
you’re actually directing and/or producing your first movie, it’s tough to realize
just how IMPORTANT each of them is.&lt;span style=""&gt;&amp;nbsp; &lt;/span&gt;And it made me think
of a good book I recently read, which I wanted to pass along to you guys (and to Mark)…&lt;/font&gt;
&lt;/p&gt;
&lt;p class="MsoNormal"&gt;
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&lt;/font&gt;
&lt;!--[endif]--&gt;
&lt;/p&gt;
&lt;i&gt;&lt;b&gt;&lt;a href="http://www.amazon.com/gp/product/193290753X?ie=UTF8&amp;amp;tag=scrinote-20&amp;amp;linkCode=as2&amp;amp;camp=1789&amp;amp;creative=9325&amp;amp;creativeASIN=193290753X"&gt;The
Invisible Cut: How Editors Make Movie Magic&lt;/a&gt;&lt;img src="http://www.assoc-amazon.com/e/ir?t=scrinote-20&amp;amp;l=as2&amp;amp;o=1&amp;amp;a=193290753X" alt="" style="border: medium none  ! important; margin: 0px ! important;" border="0" height="1" width="1"&gt;&lt;/b&gt;&lt;/i&gt;&lt;font face="Verdana" size="2"&gt;,
by &lt;a href="http://www.bobbieosteen.com/"&gt;&lt;b&gt;Bobbie O’Steen&lt;/b&gt;&lt;/a&gt;&lt;/font&gt; 
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&lt;/p&gt;
&lt;p class="MsoNormal"&gt;
&lt;font face="Verdana" size="2"&gt;I found this book really valuable for two reasons:&lt;/font&gt;
&lt;/p&gt;
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&lt;p class="MsoNormal"&gt;
&lt;font face="Verdana" size="2"&gt;1)&lt;span style=""&gt;&amp;nbsp; &lt;/span&gt;It gives great insight
into how editors do what they do, creatively.&lt;span style=""&gt;&amp;nbsp; &lt;/span&gt;It talks
about how editors string together shots to create pace, tension, story.&lt;span style=""&gt;&amp;nbsp; &lt;/span&gt;It
talks about how use B-roll and cutaways to “cover” moments that may not work.&lt;span style=""&gt;&amp;nbsp; &lt;/span&gt;It
talks about how they interact with directors during (and before) principal photography
to make sure they have all the footage they need to make the movie work.&lt;/font&gt;
&lt;/p&gt;
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&lt;p class="MsoNormal"&gt;
&lt;font face="Verdana" size="2"&gt;One of the most helpful things the book includes is
a large section of actual scene analysis, where it breaks down actual scenes and shots
from movies like &lt;i&gt;&lt;b&gt;Chinatown&lt;/b&gt;&lt;/i&gt; and &lt;i&gt;&lt;b&gt;Twelve Angry Men&lt;/b&gt;&lt;/i&gt; to look
at how editing helps the movie work, both narratively and visually.&lt;/font&gt;
&lt;/p&gt;
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&lt;font face="Verdana" size="2"&gt;This was great to read, not only because it gives such
wonderful insight into editors’ creative processes, but it understanding how editors
work—and being able to speak their language—is an immensely valuable tool for any
writer, director, or producer.&lt;span style=""&gt;&amp;nbsp; &lt;/span&gt;Editors, as &lt;a href="http://www.bobbieosteen.com/"&gt;Bobbie&lt;/a&gt; points
out, are the “final storyteller” to affect the film, and as a writer/producer/director
overseeing your baby through its last stages of development, you need to be able communicate
effectively with your editor.&lt;/font&gt;
&lt;/p&gt;
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&lt;p class="MsoNormal"&gt;
&lt;font face="Verdana" size="2"&gt;2)&lt;span style=""&gt;&amp;nbsp; &lt;/span&gt;I was STUNNED (although
I shouldn’t have been) at how much of the book was outstanding (yet totally unintentional)
writing advice!&lt;span style=""&gt;&amp;nbsp; &lt;/span&gt;One of the chapters, for instance, is
called “Cheating Time,” and it details how editors condense time to speed story up
or stretch it to build tension.&lt;span style=""&gt;&amp;nbsp; &lt;/span&gt;While &lt;a href="http://www.bobbieosteen.com/"&gt;Bobbie&lt;/a&gt; is
talking about editing, all the tricks and techniques she discusses also apply to screenwriting
and general storytelling.&lt;span style=""&gt;&amp;nbsp; &lt;/span&gt;And while some of these things
seem elementary, it was a great reminder of simple storytelling techniques and how
similar all storytelling really is, whether you’re a writer, an editor, a director…
or even a novelist or playwright.&lt;/font&gt;
&lt;/p&gt;
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&lt;p class="MsoNormal"&gt;
&lt;font face="Verdana" size="2"&gt;Anyway—if you’re a writer embarking on making his first
movie… or want to think about your writing from the perspective of other types of
filmmakers… or simply like delving into the various filmmaking processes, check out &lt;i&gt;The
Invisible Cut&lt;/i&gt;—and lemme know what you think!&lt;span style=""&gt;&amp;nbsp; &lt;/span&gt;(And
by the way—I keep singing “The Invisible Cut-eh,” like the &lt;b&gt;Genesis&lt;/b&gt; song, every
time I see the cover!)&lt;/font&gt;
&lt;/p&gt;
&lt;!--EndFragment--&gt;
&lt;p&gt;
&lt;/p&gt;
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      <dc:creator>Chad</dc:creator>
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      <slash:comments>1</slash:comments>
      <body xmlns="http://www.w3.org/1999/xhtml">Hey, all—<br /><br />
Wanted to reprint an interesting email I got from <b>Rebecca</b>, one of our loyal
friends and readers, in response to <a href="http://blog.writersdigest.com/scriptnotes/BOOK+REVIEW+Bankroll.aspx">the
book review I recently posted</a> for <b>Tom Malloy</b>’s, “<b><a href="http://www.amazon.com/gp/product/1932907572?ie=UTF8&amp;tag=scrinote-20&amp;linkCode=as2&amp;camp=1789&amp;creative=9325&amp;creativeASIN=1932907572">Bankroll:
A New Approach to Financing Feature Films</a><img src="http://www.assoc-amazon.com/e/ir?t=scrinote-20&amp;l=as2&amp;o=1&amp;a=1932907572" alt="" style="border: medium none  ! important; margin: 0px ! important;" border="0" height="1" width="1" /></b>.” 
I don’t agree with her, but I thought she raised some interesting points that warranted
discussion.  So here’s her email, and I’ll respond afterwards…<br /><br /><b><i>Although the book itself has some extremely useful information, I would not
recommend it for one main reason.<br /><br />
The author encourages go-along-to-get-along, pimp-yourself-out, anything-goes-to-ingratiate-yourself,
values.<br /><br />
In several sections, he says to do anything to please the guys who may have the money.
He applauds himself for getting out of bed in the middle of the night, and leaving
his wife, to meet with a potential financier.<br /><br />
And he repeatedly says that if the potential financier or attachment is drinking,
you should match him in chug-a-lugs.<br /><br />
What if the guy is really trying to score on a female producer by drinking with her?
What if you're an alcoholic? What if you are just opposed to drinking alcoholic beverages?
What if you just don’t like the taste of alcohol? What if, for any number of reasons,
you just don’t want to drink alcohol.<br /><br />
According to the author, you should do it anyway.<br /><br />
And while you’re drinking, what if the potential financier wants you to snort a little
cocaine? Your resistance is already lowered by the alcohol. And the author seems to
condone doing what the potential financier does.<br /><br />
I have a close personal friend whose clients were always taking her to Vegas and giving
her thousands to gamble with. Now that the economy has tanked, neither her company
nor the clients have the business they used to.<br /><br />
No more free trips and chips. But, now she is addicted to gambling. So, she’s up there
using her own funds, quickly dwindling.<br /><br />
So, I just think it's irresponsible to encourage people, especially young people who
may take his word as gospel and people just entering the business who don’t know any
better, to abuse substances just to fit in and close the deal.<br /><br />
That's not called being a good producer. That's called being a whore.<br /><br />
Just my opinion.<br /><br />
Rebecca</i></b><br /><br /><br />
Like I said—I don’t agree with Rebecca, but I think she touches on some interesting
points and raises questions that confront many people in Hollywood.  How important
is it to fit in in <b>Hollywood</b>?  What if someone asks me to do something
I’m uncomfortable with?  Where are the lines drawn for acceptable social/business
behavior?  <br /><br />
So here’s my response…<br /><br />
First of all, I don’t think Malloy is suggesting that alcoholics need to fall off
the wagon or women should let themselves get rudely hit on in order to succeed in
entertainment.  I’ve actually had many drinks with friends or colleagues who
don’t drink, and they simply order something else or tell me proudly, “Six years sober,”
and I say, “Congratulations—that’s awesome,” and we move on.<br /><br />
Malloy is operating under the assumption that both parties share a mutual understanding
that this is a legitimate, above-board business meeting… which MOST Hollywood drinks
meetings are.  
<br /><br />
But what he IS saying is that, for better or worse, Hollywood has a specific culture…
and if you want to have as much success—and control over your success—as you can,
you must participate as much as possible in that specific culture.  <br /><br />
This doesn’t mean you need to chuck your ideals and belief system, but you do need
to fit into the culture and the cultural rituals embraced by the industry… and drinks
meetings are a big part of the Hollywood culture.  If you don’t like going to
drinks, find a suitable alternative… go to lunch, dinner, grab coffee.  But drinks
meetings ARE a pervasive part of Hollywood, from one-on-one drinks at <b>Social</b> or <b>Lola's</b> to
industry mixers at <b>Spanish Kitchen</b> or <b>St. Nick's</b>, and eventually, you’re
probably gonna have to do some drinks meetings.  They’re part of the culture,
like it or not.<br /><br />
(Similarly, I run a summer internship program for <b>Vanderbilt University</b>, and
last summer we had an intern working at a major production company/mini-studio here
in L.A.  After two weeks, he left because he was uncomfortable with all the swearing
in the workplace.  Now, I’m not necessarily condoning foul language, but the
truth is—Hollywood offices are lax, and four-letter words are commonplace.  If
that bothers you, I’d recommend looking into another career, as you’re going to have
a VERY tough time surviving here.  That doesn’t mean you’re not talented or ambitious
or can’t figure out another way in, but it does mean you’re going to have a tough
time being comfortable in places where much of Hollywood’s business takes place. 
People swear here.  A lot.  It’s how it works.  You wanna join the
fray, deal with it.)<br /><br />
Malloy’s also giving you Sales Advice 101; to make a sale, you need to connect to
your buyer.  Make them feel you speak the same language, like the same things,
think in the same ways.  And if your buyer’s a big drinker—not an alcoholic with
a problem, but someone who enjoys a bar after work—then it HELPS you to join him and
prove you speak the same language.  It’s not necessarily required, but if Joe
Buyer has a choice between doing business with you—and you don’t like drinking, talking
sports, or whatever other things Joe Buyer likes to do—or another guy who LOVES doing
all the things Joe Buyer like to do… who do you think he’s going to choose? 
The other guy.<br /><br />
Malloy’s NOT saying, “You need to match him drink-for-drink, even if you get wasted
and can’t drive home.”  And he’s NOT saying, as Rebecca posits, “Even do cocaine
if the producer offers.”  That would be ludicrous… not to mention illegal. 
He’s simply saying, “Immerse yourself 100% in the culture and language of this business,
then learn how to read your buyer and connect with him.  Make him feel like you're
kindred spirits.”<br /><br />
So while you obviously have to use your head and avoid situations that feel sketchy
and dangerous, I do agree with Malloy—if you want to make it in Hollywood, you DO
need to learn to fit in as much as possible.<br /><br />
I’ll be honest—there are areas where <u><i>I</i></u> DON’T fit in… and I often encounter
moments where I’m outside the conversation and can’t participate.  For instance,
I hate sports.  I have never followed a sport in my life.  But men in Hollywood
LOVE talking sports, especially the <b>Lakers</b>.  And when those conversations
come up, I sit woefully on the bench.  It’s a point of disconnect between me
and whomever I’m talking to… I wish it wasn’t—I’m just not a sports guy.<br /><br />
Anyway, Rebecca—thanks for the great email and the great points it raises, and I’m
interested to see what our other readers think.  So… 
<br /><br />
Readers?  What do you think on all this? 
<br /><br /><iframe src="http://rcm.amazon.com/e/cm?t=scrinote-20&amp;o=1&amp;p=8&amp;l=as1&amp;asins=1932907572&amp;fc1=000000&amp;IS2=1&amp;lt1=_blank&amp;m=amazon&amp;lc1=0000FF&amp;bc1=000000&amp;bg1=FFFFFF&amp;f=ifr" style="width: 120px; height: 240px;" marginwidth="0" marginheight="0" frameborder="0" scrolling="no"></iframe><br /><p></p><img width="0" height="0" src="http://blog.writersdigest.com/scriptnotes/aggbug.ashx?id=8c3a5856-8e3c-43a7-9a7a-05a557893b4f" /></body>
      <title>READER QUESTION: What if drinking means drowning in Hollywood?</title>
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      <pubDate>Mon, 27 Jul 2009 15:50:54 GMT</pubDate>
      <description>Hey, all—&lt;br&gt;
&lt;br&gt;
Wanted to reprint an interesting email I got from &lt;b&gt;Rebecca&lt;/b&gt;, one of our loyal
friends and readers, in response to &lt;a href="http://blog.writersdigest.com/scriptnotes/BOOK+REVIEW+Bankroll.aspx"&gt;the
book review I recently posted&lt;/a&gt; for &lt;b&gt;Tom Malloy&lt;/b&gt;’s, “&lt;b&gt;&lt;a href="http://www.amazon.com/gp/product/1932907572?ie=UTF8&amp;amp;tag=scrinote-20&amp;amp;linkCode=as2&amp;amp;camp=1789&amp;amp;creative=9325&amp;amp;creativeASIN=1932907572"&gt;Bankroll:
A New Approach to Financing Feature Films&lt;/a&gt;&lt;img src="http://www.assoc-amazon.com/e/ir?t=scrinote-20&amp;amp;l=as2&amp;amp;o=1&amp;amp;a=1932907572" alt="" style="border: medium none  ! important; margin: 0px ! important;" border="0" height="1" width="1"&gt;&lt;/b&gt;.”&amp;nbsp;
I don’t agree with her, but I thought she raised some interesting points that warranted
discussion.&amp;nbsp; So here’s her email, and I’ll respond afterwards…&lt;br&gt;
&lt;br&gt;
&lt;b&gt;&lt;i&gt;Although the book itself has some extremely useful information, I would not
recommend it for one main reason.&lt;br&gt;
&lt;br&gt;
The author encourages go-along-to-get-along, pimp-yourself-out, anything-goes-to-ingratiate-yourself,
values.&lt;br&gt;
&lt;br&gt;
In several sections, he says to do anything to please the guys who may have the money.
He applauds himself for getting out of bed in the middle of the night, and leaving
his wife, to meet with a potential financier.&lt;br&gt;
&lt;br&gt;
And he repeatedly says that if the potential financier or attachment is drinking,
you should match him in chug-a-lugs.&lt;br&gt;
&lt;br&gt;
What if the guy is really trying to score on a female producer by drinking with her?
What if you're an alcoholic? What if you are just opposed to drinking alcoholic beverages?
What if you just don’t like the taste of alcohol? What if, for any number of reasons,
you just don’t want to drink alcohol.&lt;br&gt;
&lt;br&gt;
According to the author, you should do it anyway.&lt;br&gt;
&lt;br&gt;
And while you’re drinking, what if the potential financier wants you to snort a little
cocaine? Your resistance is already lowered by the alcohol. And the author seems to
condone doing what the potential financier does.&lt;br&gt;
&lt;br&gt;
I have a close personal friend whose clients were always taking her to Vegas and giving
her thousands to gamble with. Now that the economy has tanked, neither her company
nor the clients have the business they used to.&lt;br&gt;
&lt;br&gt;
No more free trips and chips. But, now she is addicted to gambling. So, she’s up there
using her own funds, quickly dwindling.&lt;br&gt;
&lt;br&gt;
So, I just think it's irresponsible to encourage people, especially young people who
may take his word as gospel and people just entering the business who don’t know any
better, to abuse substances just to fit in and close the deal.&lt;br&gt;
&lt;br&gt;
That's not called being a good producer. That's called being a whore.&lt;br&gt;
&lt;br&gt;
Just my opinion.&lt;br&gt;
&lt;br&gt;
Rebecca&lt;/i&gt;&lt;/b&gt;
&lt;br&gt;
&lt;br&gt;
&lt;br&gt;
Like I said—I don’t agree with Rebecca, but I think she touches on some interesting
points and raises questions that confront many people in Hollywood.&amp;nbsp; How important
is it to fit in in &lt;b&gt;Hollywood&lt;/b&gt;?&amp;nbsp; What if someone asks me to do something
I’m uncomfortable with?&amp;nbsp; Where are the lines drawn for acceptable social/business
behavior? &amp;nbsp;&lt;br&gt;
&lt;br&gt;
So here’s my response…&lt;br&gt;
&lt;br&gt;
First of all, I don’t think Malloy is suggesting that alcoholics need to fall off
the wagon or women should let themselves get rudely hit on in order to succeed in
entertainment.&amp;nbsp; I’ve actually had many drinks with friends or colleagues who
don’t drink, and they simply order something else or tell me proudly, “Six years sober,”
and I say, “Congratulations—that’s awesome,” and we move on.&lt;br&gt;
&lt;br&gt;
Malloy is operating under the assumption that both parties share a mutual understanding
that this is a legitimate, above-board business meeting… which MOST Hollywood drinks
meetings are.&amp;nbsp; 
&lt;br&gt;
&lt;br&gt;
But what he IS saying is that, for better or worse, Hollywood has a specific culture…
and if you want to have as much success—and control over your success—as you can,
you must participate as much as possible in that specific culture. &amp;nbsp;&lt;br&gt;
&lt;br&gt;
This doesn’t mean you need to chuck your ideals and belief system, but you do need
to fit into the culture and the cultural rituals embraced by the industry… and drinks
meetings are a big part of the Hollywood culture.&amp;nbsp; If you don’t like going to
drinks, find a suitable alternative… go to lunch, dinner, grab coffee.&amp;nbsp; But drinks
meetings ARE a pervasive part of Hollywood, from one-on-one drinks at &lt;b&gt;Social&lt;/b&gt; or &lt;b&gt;Lola's&lt;/b&gt; to
industry mixers at &lt;b&gt;Spanish Kitchen&lt;/b&gt; or &lt;b&gt;St. Nick's&lt;/b&gt;, and eventually, you’re
probably gonna have to do some drinks meetings.&amp;nbsp; They’re part of the culture,
like it or not.&lt;br&gt;
&lt;br&gt;
(Similarly, I run a summer internship program for &lt;b&gt;Vanderbilt University&lt;/b&gt;, and
last summer we had an intern working at a major production company/mini-studio here
in L.A.&amp;nbsp; After two weeks, he left because he was uncomfortable with all the swearing
in the workplace.&amp;nbsp; Now, I’m not necessarily condoning foul language, but the
truth is—Hollywood offices are lax, and four-letter words are commonplace.&amp;nbsp; If
that bothers you, I’d recommend looking into another career, as you’re going to have
a VERY tough time surviving here.&amp;nbsp; That doesn’t mean you’re not talented or ambitious
or can’t figure out another way in, but it does mean you’re going to have a tough
time being comfortable in places where much of Hollywood’s business takes place.&amp;nbsp;
People swear here.&amp;nbsp; A lot.&amp;nbsp; It’s how it works.&amp;nbsp; You wanna join the
fray, deal with it.)&lt;br&gt;
&lt;br&gt;
Malloy’s also giving you Sales Advice 101; to make a sale, you need to connect to
your buyer.&amp;nbsp; Make them feel you speak the same language, like the same things,
think in the same ways.&amp;nbsp; And if your buyer’s a big drinker—not an alcoholic with
a problem, but someone who enjoys a bar after work—then it HELPS you to join him and
prove you speak the same language.&amp;nbsp; It’s not necessarily required, but if Joe
Buyer has a choice between doing business with you—and you don’t like drinking, talking
sports, or whatever other things Joe Buyer likes to do—or another guy who LOVES doing
all the things Joe Buyer like to do… who do you think he’s going to choose?&amp;nbsp;
The other guy.&lt;br&gt;
&lt;br&gt;
Malloy’s NOT saying, “You need to match him drink-for-drink, even if you get wasted
and can’t drive home.”&amp;nbsp; And he’s NOT saying, as Rebecca posits, “Even do cocaine
if the producer offers.”&amp;nbsp; That would be ludicrous… not to mention illegal.&amp;nbsp;
He’s simply saying, “Immerse yourself 100% in the culture and language of this business,
then learn how to read your buyer and connect with him.&amp;nbsp; Make him feel like you're
kindred spirits.”&lt;br&gt;
&lt;br&gt;
So while you obviously have to use your head and avoid situations that feel sketchy
and dangerous, I do agree with Malloy—if you want to make it in Hollywood, you DO
need to learn to fit in as much as possible.&lt;br&gt;
&lt;br&gt;
I’ll be honest—there are areas where &lt;u&gt;&lt;i&gt;I&lt;/i&gt;&lt;/u&gt; DON’T fit in… and I often encounter
moments where I’m outside the conversation and can’t participate.&amp;nbsp; For instance,
I hate sports.&amp;nbsp; I have never followed a sport in my life.&amp;nbsp; But men in Hollywood
LOVE talking sports, especially the &lt;b&gt;Lakers&lt;/b&gt;.&amp;nbsp; And when those conversations
come up, I sit woefully on the bench.&amp;nbsp; It’s a point of disconnect between me
and whomever I’m talking to… I wish it wasn’t—I’m just not a sports guy.&lt;br&gt;
&lt;br&gt;
Anyway, Rebecca—thanks for the great email and the great points it raises, and I’m
interested to see what our other readers think.&amp;nbsp; So… 
&lt;br&gt;
&lt;br&gt;
Readers?&amp;nbsp; What do you think on all this? 
&lt;br&gt;
&lt;br&gt;
&lt;iframe src="http://rcm.amazon.com/e/cm?t=scrinote-20&amp;amp;o=1&amp;amp;p=8&amp;amp;l=as1&amp;amp;asins=1932907572&amp;amp;fc1=000000&amp;amp;IS2=1&amp;amp;lt1=_blank&amp;amp;m=amazon&amp;amp;lc1=0000FF&amp;amp;bc1=000000&amp;amp;bg1=FFFFFF&amp;amp;f=ifr" style="width: 120px; height: 240px;" marginwidth="0" marginheight="0" frameborder="0" scrolling="no"&gt;
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      <category>Books Tools Resources</category>
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      <dc:creator>Chad</dc:creator>
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      <body xmlns="http://www.w3.org/1999/xhtml">Hey, guys--<br /><br />
Just wanted to point out a great new blog/website...<br /><br />
For anyone wanting to learn more and break into reality TV, check out <a href="http://www.jokeandbiagio.com/"><b>JokeandBiagio.com</b></a>,
a new <a href="http://www.jokeandbiagio.com/">blog from my good friend and super-talented
reality producer <b>Biagio Messina</b></a>, which offers "tips, tricks, tales and
tutorials on producing TV and film."<br /><br /><a href="http://jokeproductions.com/Home.html">Biagio and his wife, <b>Joke Fincioen</b></a>,
are the founders and Executive Producers of <a href="http://jokeproductions.com/Home.html"><b>Joke
Productions</b></a> and have <a href="http://jokeproductions.com/Home.html">produced</a><b><i>Beauty
&amp; the Geek</i> (CW), <i>Scream Queens</i> (VH1), <i>Foody Call</i> (Style), <i>Caesars
24/7</i> (A&amp;E)</b>, as well as pilots and development projects for <b>NBC, CBS,
Logo, Bravo</b>, and just about every other network you can think of.  
<br /><br />
...And now Biagio has launched a blog to help newbies and aspirants learn more about
producing reality, telling nonfiction stories, and breaking into the business.<br /><br />
Joke and Biagio are incredibly talented writers, producers, and filmmakers (who I've
worked with multiple times)... and Biagio is a technicial genius who can work magic
with <b>Final Cut Pro, After Effects</b>, and all the other post-production software
which I know nothing about.  He has worked with and taught techniques to some
of Hollywood's best post producers, including guys at <a href="http://www.ilm.com/"><b>Industrial
Light &amp; Magic</b></a>, so if you have questions-- even super-technical questions--
about post software, don't be afraid to ask him on the blog... I promise: you'll get
an amazing, dead-on answer.<br /><br />
A couple highlights from the blog...<br /><br /><a href="http://www.jokeandbiagio.com/become-a-hollywood-producer-with-hop-hands-on-producing"><b>Becoming
a Producer with HOP (Hands-On Producing)</b></a><br /><br /><a href="http://www.jokeandbiagio.com/how-you-get-your-first-job-in-hollywood"><b>How
You Get Your First Job in Hollywood</b></a><br /><br />
Anyway, there's some great info up there... and I know there's more to come... but
you should also ask tons of questions... <a href="http://www.jokeandbiagio.com/">this
blog is an incredible resource</a>!<br /><p></p><img width="0" height="0" src="http://blog.writersdigest.com/scriptnotes/aggbug.ashx?id=50b09494-4698-4e61-aca3-7b3a18e3fc23" /></body>
      <title>WEBSITE OF THE DAY: JokeandBiagio.com</title>
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      <link>http://blog.writersdigest.com/scriptnotes/WEBSITE+OF+THE+DAY+JokeandBiagiocom.aspx</link>
      <pubDate>Fri, 17 Jul 2009 00:55:39 GMT</pubDate>
      <description>Hey, guys--&lt;br&gt;
&lt;br&gt;
Just wanted to point out a great new blog/website...&lt;br&gt;
&lt;br&gt;
For anyone wanting to learn more and break into reality TV, check out &lt;a href="http://www.jokeandbiagio.com/"&gt;&lt;b&gt;JokeandBiagio.com&lt;/b&gt;&lt;/a&gt;,
a new &lt;a href="http://www.jokeandbiagio.com/"&gt;blog from my good friend and super-talented
reality producer &lt;b&gt;Biagio Messina&lt;/b&gt;&lt;/a&gt;, which offers "tips, tricks, tales and
tutorials on producing TV and film."&lt;br&gt;
&lt;br&gt;
&lt;a href="http://jokeproductions.com/Home.html"&gt;Biagio and his wife, &lt;b&gt;Joke Fincioen&lt;/b&gt;&lt;/a&gt;,
are the founders and Executive Producers of &lt;a href="http://jokeproductions.com/Home.html"&gt;&lt;b&gt;Joke
Productions&lt;/b&gt;&lt;/a&gt; and have &lt;a href="http://jokeproductions.com/Home.html"&gt;produced&lt;/a&gt; &lt;b&gt;&lt;i&gt;Beauty
&amp;amp; the Geek&lt;/i&gt; (CW), &lt;i&gt;Scream Queens&lt;/i&gt; (VH1), &lt;i&gt;Foody Call&lt;/i&gt; (Style), &lt;i&gt;Caesars
24/7&lt;/i&gt; (A&amp;amp;E)&lt;/b&gt;, as well as pilots and development projects for &lt;b&gt;NBC, CBS,
Logo, Bravo&lt;/b&gt;, and just about every other network you can think of.&amp;nbsp; 
&lt;br&gt;
&lt;br&gt;
...And now Biagio has launched a blog to help newbies and aspirants learn more about
producing reality, telling nonfiction stories, and breaking into the business.&lt;br&gt;
&lt;br&gt;
Joke and Biagio are incredibly talented writers, producers, and filmmakers (who I've
worked with multiple times)... and Biagio is a technicial genius who can work magic
with &lt;b&gt;Final Cut Pro, After Effects&lt;/b&gt;, and all the other post-production software
which I know nothing about.&amp;nbsp; He has worked with and taught techniques to some
of Hollywood's best post producers, including guys at &lt;a href="http://www.ilm.com/"&gt;&lt;b&gt;Industrial
Light &amp;amp; Magic&lt;/b&gt;&lt;/a&gt;, so if you have questions-- even super-technical questions--
about post software, don't be afraid to ask him on the blog... I promise: you'll get
an amazing, dead-on answer.&lt;br&gt;
&lt;br&gt;
A couple highlights from the blog...&lt;br&gt;
&lt;br&gt;
&lt;a href="http://www.jokeandbiagio.com/become-a-hollywood-producer-with-hop-hands-on-producing"&gt;&lt;b&gt;Becoming
a Producer with HOP (Hands-On Producing)&lt;/b&gt;&lt;/a&gt;
&lt;br&gt;
&lt;br&gt;
&lt;a href="http://www.jokeandbiagio.com/how-you-get-your-first-job-in-hollywood"&gt;&lt;b&gt;How
You Get Your First Job in Hollywood&lt;/b&gt;&lt;/a&gt;
&lt;br&gt;
&lt;br&gt;
Anyway, there's some great info up there... and I know there's more to come... but
you should also ask tons of questions... &lt;a href="http://www.jokeandbiagio.com/"&gt;this
blog is an incredible resource&lt;/a&gt;!&lt;br&gt;
&lt;p&gt;
&lt;/p&gt;
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      <dc:creator>Chad</dc:creator>
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      <slash:comments>1</slash:comments>
      <body xmlns="http://www.w3.org/1999/xhtml">I’ve never worked in independent film. 
I like independent film. I have friends who work in independent film.  I’ve written
screenplays that could be independent films.  But me, personally—I don’t think
I could do it.  For one main reason…<br /><br />
One of the main duties of an independent filmmaker is to round up money, the financing,
and the thought of doing that—quite honestly—terrifies me.  Not only because
I’m terrible with math and numbers, but the idea of <i><b>asking someone for money</b><b></b></i> seems
horribly awkward, confrontational, desperate, uncomfortable.  Who do you ask? 
How do you ask them?  What if they say no? If they say no, does it mean your
idea sucks?  What if they say yes?  What if they say no and never talk to
you again?  What if they say yes and never get a return?  What if they laugh
at you?<br /><br />
These questions are so daunting to me I’ve never been able to fathom actually doing
it… and I have near-total awe and respect for those that do.<br /><br />
But now comes a new book—<i><b><a href="http://www.amazon.com/gp/product/1932907572?ie=UTF8&amp;tag=scrinote-20&amp;linkCode=as2&amp;camp=1789&amp;creative=9325&amp;creativeASIN=1932907572">Bankroll:
A New Approach to Financing Feature Films</a><img src="http://www.assoc-amazon.com/e/ir?t=scrinote-20&amp;l=as2&amp;o=1&amp;a=1932907572" alt="" style="border: medium none  ! important; margin: 0px ! important;" border="0" height="1" width="1" /></b></i>,
by <a href="http://www.tommalloy.com/"><b>Tom Malloy</b></a>—that explains how to
gather financing for your independent film from the perspective of a guy who’s done
it.  And most importantly, a guy who is—and I mean this in the BEST way possible—a
COMPLETE NOBODY.<br /><br /><i><a href="http://www.amazon.com/gp/product/1932907572?ie=UTF8&amp;tag=scrinote-20&amp;linkCode=as2&amp;camp=1789&amp;creative=9325&amp;creativeASIN=1932907572">Bankroll</a><img src="http://www.assoc-amazon.com/e/ir?t=scrinote-20&amp;l=as2&amp;o=1&amp;a=1932907572" alt="" style="border: medium none  ! important; margin: 0px ! important;" border="0" height="1" width="1" /></i> walks
newbies through the process of raising money for indie films with budgets of $300,000
- $8 million.  <a href="http://www.tommalloy.com/">Malloy</a> talks about where
to find HNI’s (High Net-Worth Individuals)... how to put together a business plan…
and how to approach and pitch them.  He also spends a lot of time coloring the
lessons with stories and experiences from his own career.  Normally, I’m not
a big fan of books that claim to teach you the ropes and instead just spout their
own stories, but Malloy strikes a nice balance; he tells a lot of stories, but he
then uses each story to illustrate a lesson.  And perhaps most importantly…<br /><br />
YOU’VE PROBABLY NEVER HEARD OF <a href="http://www.tommalloy.com/">TOM MALLOY</a> OR
ANY OF HIS MOVIES.  (Anyone seen—or heard of—<i><b><a href="http://www.amazon.com/gp/product/B000XJD30W?ie=UTF8&amp;tag=scrinote-20&amp;linkCode=as2&amp;camp=1789&amp;creative=9325&amp;creativeASIN=B000XJD30W">The
Attic</a><img src="http://www.assoc-amazon.com/e/ir?t=scrinote-20&amp;l=as2&amp;o=1&amp;a=B000XJD30W" alt="" style="border: medium none  ! important; margin: 0px ! important;" border="0" height="1" width="1" /></b></i>?<i><b>  <a href="http://www.amazon.com/gp/product/B0004Z3044?ie=UTF8&amp;tag=scrinote-20&amp;linkCode=as2&amp;camp=1789&amp;creative=9325&amp;creativeASIN=B0004Z3044">Gravesend</a><img src="http://www.assoc-amazon.com/e/ir?t=scrinote-20&amp;l=as2&amp;o=1&amp;a=B0004Z3044" alt="" style="border: medium none  ! important; margin: 0px ! important;" border="0" height="1" width="1" /></b></i>?<i><b>  <a href="http://www.amazon.com/gp/product/B001HVZO7A?ie=UTF8&amp;tag=scrinote-20&amp;linkCode=as2&amp;camp=1789&amp;creative=9325&amp;creativeASIN=B001HVZO7A">The
Alphabet Killer</a></b></i>?)<br /><br />
This, to me, is the book’s biggest selling point.  We’ve all read books or articles
about how <i><b>Slumdog Millionaire</b></i> got made, or <i><b>Reservoir Dogs</b></i>,
or other “indie classics.”  And while we’d all like to write the next <i><b>Terminator</b></i><b><i></i></b> or <b><i>sex,
lies, and videotape</i></b>, the truth is… most of us won't.  Most indie films
come from small, but still talented, filmmakers just trying to raise enough money
to make their movies and get them into contests, festivals, etc.  If the movie
goes on to become <b><i>Star Wars</i></b> or <i><b>The Usual Suspects</b></i>, great—but
it’s nearly impossible to control or predict this.  So while learning how <b>George
Lucas </b>or <b>Robert Rodriguez</b> or <b>Quentin Tarantino</b> worked their magic
is indeed inspirational, I usually find it unhelpful.  Those men are anomalies,
and it’s tough to learn to be an anomaly; this doesn’t mean we shouldn’t aim as high
as possible, it just means it’s much easier to start learning at the ground floor.<br /><br />
(And just to be clear—I’m not saying you shouldn’t shoot to be the best you can be. 
I’m just saying that it’s tough to say, “I want to be the biggest, most legendary
film producer of all time.”  It’s much easier, and more realistic, to say, “I
want to spend my life and career making good movies I love and care about.” 
If they go on to become the next <i><b>The Matrix</b></i>, great—but you can’t really
engineer that to happen.)<br /><br />
This, to me, is <i><a href="http://www.amazon.com/gp/product/1932907572?ie=UTF8&amp;tag=scrinote-20&amp;linkCode=as2&amp;camp=1789&amp;creative=9325&amp;creativeASIN=1932907572">Bankroll</a><img src="http://www.assoc-amazon.com/e/ir?t=scrinote-20&amp;l=as2&amp;o=1&amp;a=1932907572" alt="" style="border: medium none  ! important; margin: 0px ! important;" border="0" height="1" width="1" /></i>’s
biggest selling point.  When <a href="http://www.tommalloy.com/">Malloy</a> is
telling stories about raising money for one of his films… or walking you through his
sample business plan (which is great, by the way—like having a step-by-step template
right in front of you)… or even just talking about how he psychs himself up for a
pitch or investor meeting… you’re aware that the info is coming from a guy who, very
recently, was in YOUR EXACT SHOES.  Unlike George Lucas, who is light years ahead
of the rest of us, career and money-wise, Tom Malloy is only one, two or three steps
ahead of the rest of us… and he’s giving us the path to get where he is.<br /><br />
So if you’re struggling to figure out how raise money for your latest script… or you’re
thinking of dabbling in the low-budget indie film world… take a look—it’s a great
primer.  And while I don’t think I’m quite ready to dive into the indie film
world myself, I’m definitely a lot less scared.<br /><br /><br /><p></p><iframe src="http://rcm.amazon.com/e/cm?t=scrinote-20&amp;o=1&amp;p=8&amp;l=as1&amp;asins=1932907572&amp;fc1=000000&amp;IS2=1&amp;lt1=_blank&amp;m=amazon&amp;lc1=0000FF&amp;bc1=000000&amp;bg1=FFFFFF&amp;f=ifr" style="width: 120px; height: 240px;" marginwidth="0" marginheight="0" frameborder="0" scrolling="no"></iframe><img width="0" height="0" src="http://blog.writersdigest.com/scriptnotes/aggbug.ashx?id=8ad38e92-fa81-4d74-8e00-be4a757a0e12" /></body>
      <title>BOOK REVIEW: Bankroll</title>
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      <pubDate>Tue, 14 Jul 2009 15:49:16 GMT</pubDate>
      <description>I’ve never worked in independent film.&amp;nbsp; I like independent film. I have friends who work in independent film.&amp;nbsp; I’ve written screenplays that could be independent films.&amp;nbsp; But me, personally—I don’t think I could do it.&amp;nbsp; For one main reason…&lt;br&gt;
&lt;br&gt;
One of the main duties of an independent filmmaker is to round up money, the financing,
and the thought of doing that—quite honestly—terrifies me.&amp;nbsp; Not only because
I’m terrible with math and numbers, but the idea of &lt;i&gt;&lt;b&gt;asking someone for money&lt;/b&gt;&lt;b&gt;&lt;/b&gt;&lt;/i&gt; seems
horribly awkward, confrontational, desperate, uncomfortable.&amp;nbsp; Who do you ask?&amp;nbsp;
How do you ask them?&amp;nbsp; What if they say no? If they say no, does it mean your
idea sucks?&amp;nbsp; What if they say yes?&amp;nbsp; What if they say no and never talk to
you again?&amp;nbsp; What if they say yes and never get a return?&amp;nbsp; What if they laugh
at you?&lt;br&gt;
&lt;br&gt;
These questions are so daunting to me I’ve never been able to fathom actually doing
it… and I have near-total awe and respect for those that do.&lt;br&gt;
&lt;br&gt;
But now comes a new book—&lt;i&gt;&lt;b&gt;&lt;a href="http://www.amazon.com/gp/product/1932907572?ie=UTF8&amp;amp;tag=scrinote-20&amp;amp;linkCode=as2&amp;amp;camp=1789&amp;amp;creative=9325&amp;amp;creativeASIN=1932907572"&gt;Bankroll:
A New Approach to Financing Feature Films&lt;/a&gt;&lt;img src="http://www.assoc-amazon.com/e/ir?t=scrinote-20&amp;amp;l=as2&amp;amp;o=1&amp;amp;a=1932907572" alt="" style="border: medium none  ! important; margin: 0px ! important;" border="0" height="1" width="1"&gt;&lt;/b&gt;&lt;/i&gt;,
by &lt;a href="http://www.tommalloy.com/"&gt;&lt;b&gt;Tom Malloy&lt;/b&gt;&lt;/a&gt;—that explains how to
gather financing for your independent film from the perspective of a guy who’s done
it.&amp;nbsp; And most importantly, a guy who is—and I mean this in the BEST way possible—a
COMPLETE NOBODY.&lt;br&gt;
&lt;br&gt;
&lt;i&gt;&lt;a href="http://www.amazon.com/gp/product/1932907572?ie=UTF8&amp;amp;tag=scrinote-20&amp;amp;linkCode=as2&amp;amp;camp=1789&amp;amp;creative=9325&amp;amp;creativeASIN=1932907572"&gt;Bankroll&lt;/a&gt;&lt;img src="http://www.assoc-amazon.com/e/ir?t=scrinote-20&amp;amp;l=as2&amp;amp;o=1&amp;amp;a=1932907572" alt="" style="border: medium none  ! important; margin: 0px ! important;" border="0" height="1" width="1"&gt;&lt;/i&gt; walks
newbies through the process of raising money for indie films with budgets of $300,000
- $8 million.&amp;nbsp; &lt;a href="http://www.tommalloy.com/"&gt;Malloy&lt;/a&gt; talks about where
to find HNI’s (High Net-Worth Individuals)... how to put together a business plan…
and how to approach and pitch them.&amp;nbsp; He also spends a lot of time coloring the
lessons with stories and experiences from his own career.&amp;nbsp; Normally, I’m not
a big fan of books that claim to teach you the ropes and instead just spout their
own stories, but Malloy strikes a nice balance; he tells a lot of stories, but he
then uses each story to illustrate a lesson.&amp;nbsp; And perhaps most importantly…&lt;br&gt;
&lt;br&gt;
YOU’VE PROBABLY NEVER HEARD OF &lt;a href="http://www.tommalloy.com/"&gt;TOM MALLOY&lt;/a&gt; OR
ANY OF HIS MOVIES.&amp;nbsp; (Anyone seen—or heard of—&lt;i&gt;&lt;b&gt;&lt;a href="http://www.amazon.com/gp/product/B000XJD30W?ie=UTF8&amp;amp;tag=scrinote-20&amp;amp;linkCode=as2&amp;amp;camp=1789&amp;amp;creative=9325&amp;amp;creativeASIN=B000XJD30W"&gt;The
Attic&lt;/a&gt;&lt;img src="http://www.assoc-amazon.com/e/ir?t=scrinote-20&amp;amp;l=as2&amp;amp;o=1&amp;amp;a=B000XJD30W" alt="" style="border: medium none  ! important; margin: 0px ! important;" border="0" height="1" width="1"&gt;&lt;/b&gt;&lt;/i&gt;?&lt;i&gt;&lt;b&gt;&amp;nbsp; &lt;a href="http://www.amazon.com/gp/product/B0004Z3044?ie=UTF8&amp;amp;tag=scrinote-20&amp;amp;linkCode=as2&amp;amp;camp=1789&amp;amp;creative=9325&amp;amp;creativeASIN=B0004Z3044"&gt;Gravesend&lt;/a&gt;&lt;img src="http://www.assoc-amazon.com/e/ir?t=scrinote-20&amp;amp;l=as2&amp;amp;o=1&amp;amp;a=B0004Z3044" alt="" style="border: medium none  ! important; margin: 0px ! important;" border="0" height="1" width="1"&gt;&lt;/b&gt;&lt;/i&gt;?&lt;i&gt;&lt;b&gt;&amp;nbsp; &lt;a href="http://www.amazon.com/gp/product/B001HVZO7A?ie=UTF8&amp;amp;tag=scrinote-20&amp;amp;linkCode=as2&amp;amp;camp=1789&amp;amp;creative=9325&amp;amp;creativeASIN=B001HVZO7A"&gt;The
Alphabet Killer&lt;/a&gt;&lt;/b&gt;&lt;/i&gt;?)&lt;br&gt;
&lt;br&gt;
This, to me, is the book’s biggest selling point.&amp;nbsp; We’ve all read books or articles
about how &lt;i&gt;&lt;b&gt;Slumdog Millionaire&lt;/b&gt;&lt;/i&gt; got made, or &lt;i&gt;&lt;b&gt;Reservoir Dogs&lt;/b&gt;&lt;/i&gt;,
or other “indie classics.”&amp;nbsp; And while we’d all like to write the next &lt;i&gt;&lt;b&gt;Terminator&lt;/b&gt;&lt;/i&gt;&lt;b&gt;&lt;i&gt;&lt;/i&gt;&lt;/b&gt; or &lt;b&gt;&lt;i&gt;sex,
lies, and videotape&lt;/i&gt;&lt;/b&gt;, the truth is… most of us won't.&amp;nbsp; Most indie films
come from small, but still talented, filmmakers just trying to raise enough money
to make their movies and get them into contests, festivals, etc.&amp;nbsp; If the movie
goes on to become &lt;b&gt;&lt;i&gt;Star Wars&lt;/i&gt;&lt;/b&gt; or &lt;i&gt;&lt;b&gt;The Usual Suspects&lt;/b&gt;&lt;/i&gt;, great—but
it’s nearly impossible to control or predict this.&amp;nbsp; So while learning how &lt;b&gt;George
Lucas &lt;/b&gt;or &lt;b&gt;Robert Rodriguez&lt;/b&gt; or &lt;b&gt;Quentin Tarantino&lt;/b&gt; worked their magic
is indeed inspirational, I usually find it unhelpful.&amp;nbsp; Those men are anomalies,
and it’s tough to learn to be an anomaly; this doesn’t mean we shouldn’t aim as high
as possible, it just means it’s much easier to start learning at the ground floor.&lt;br&gt;
&lt;br&gt;
(And just to be clear—I’m not saying you shouldn’t shoot to be the best you can be.&amp;nbsp;
I’m just saying that it’s tough to say, “I want to be the biggest, most legendary
film producer of all time.”&amp;nbsp; It’s much easier, and more realistic, to say, “I
want to spend my life and career making good movies I love and care about.”&amp;nbsp;
If they go on to become the next &lt;i&gt;&lt;b&gt;The Matrix&lt;/b&gt;&lt;/i&gt;, great—but you can’t really
engineer that to happen.)&lt;br&gt;
&lt;br&gt;
This, to me, is &lt;i&gt;&lt;a href="http://www.amazon.com/gp/product/1932907572?ie=UTF8&amp;amp;tag=scrinote-20&amp;amp;linkCode=as2&amp;amp;camp=1789&amp;amp;creative=9325&amp;amp;creativeASIN=1932907572"&gt;Bankroll&lt;/a&gt;&lt;img src="http://www.assoc-amazon.com/e/ir?t=scrinote-20&amp;amp;l=as2&amp;amp;o=1&amp;amp;a=1932907572" alt="" style="border: medium none  ! important; margin: 0px ! important;" border="0" height="1" width="1"&gt;&lt;/i&gt;’s
biggest selling point.&amp;nbsp; When &lt;a href="http://www.tommalloy.com/"&gt;Malloy&lt;/a&gt; is
telling stories about raising money for one of his films… or walking you through his
sample business plan (which is great, by the way—like having a step-by-step template
right in front of you)… or even just talking about how he psychs himself up for a
pitch or investor meeting… you’re aware that the info is coming from a guy who, very
recently, was in YOUR EXACT SHOES.&amp;nbsp; Unlike George Lucas, who is light years ahead
of the rest of us, career and money-wise, Tom Malloy is only one, two or three steps
ahead of the rest of us… and he’s giving us the path to get where he is.&lt;br&gt;
&lt;br&gt;
So if you’re struggling to figure out how raise money for your latest script… or you’re
thinking of dabbling in the low-budget indie film world… take a look—it’s a great
primer.&amp;nbsp; And while I don’t think I’m quite ready to dive into the indie film
world myself, I’m definitely a lot less scared.&lt;br&gt;
&lt;br&gt;
&lt;br&gt;
&lt;p&gt;
&lt;/p&gt;
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      <dc:creator>Chad</dc:creator>
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      <body xmlns="http://www.w3.org/1999/xhtml">Thought you guys might be interested in
these new DVD's, hot off the press from the Writers Guild Foundation...<br /><b><br />
WRITERS GUILD FOUNDATION RELEASES <i>LOST</i> AND MICHAEL PATRICK KING DVDs</b><br />
 <br />
The <b>Writers Guild Foundation</b> has released two new titles in its popular <b><i>Writers
on Writing</i> DVD</b> series - <i>Inside the Writers Room</i> with <i><b>Lost</b></i> and <b>Michael
Patrick King</b>.<br /><br /><a href="https://www.createspace.com/266660"><i>Inside the Writers Room</i> with <i>Lost</i></a> is
a special panel discussion with the creators of the phenomenally popular <b>ABC</b> television
series. Producers <b>Damon Lindelof</b> and <b>Carlton Cuse</b> and writers <b>Edward
Kitsis, Adam Horowitz</b> and <b>Elizabeth Sarnoff</b> talk about the story development
and writing process on one of the hottest TV series in years.<br /><br /><a href="https://www.createspace.com/263328"><b>Michael Patrick King</b></a> is a
writer/producer most renowned for executive producing <i><b>Sex and the City</b></i> in
its latter seasons, and for writing and directing the film adaptation of the series.
This disc is essential for fans of the series and for aspiring writers of romantic
comedies.<br /><br /><i><b>Writers on Writing</b></i> is a series of one-on-one (or in some cases, one-on-several)
DVD interviews with <b>Writers Guild Foundation</b> moderators about the exceptional
careers of some of the top screenwriters working today.<br /><br />
Both <i>Inside the Writers Room</i> with <i>Lost</i> and Michael Patrick King are
available online.<br /><br />
Click <a href="https://www.createspace.com/266660"><b>HERE</b></a> to purchase <i>Inside
the Writers Room</i><i>with Lost</i> ($24.95)...<br /><br />
Click <a href="https://www.createspace.com/263328"><b>HERE</b></a> to purchase <b><i>Writers
on Writing: Michael Patrick King</i></b> ($19.95)...<br /><br />
Click <a href="http://www.wgfoundation.org/dvd.aspx"><b>HERE</b></a> for a complete
list of DVDs of <b>Writers Guild Foundation</b> events.<br /><p></p><img width="0" height="0" src="http://blog.writersdigest.com/scriptnotes/aggbug.ashx?id=b5ec13cb-00f0-4dc4-b2d3-5f15aacf7c35" /></body>
      <title>Sex &amp; the Island</title>
      <guid isPermaLink="false">http://blog.writersdigest.com/scriptnotes/PermaLink,guid,b5ec13cb-00f0-4dc4-b2d3-5f15aacf7c35.aspx</guid>
      <link>http://blog.writersdigest.com/scriptnotes/Sex+The+Island.aspx</link>
      <pubDate>Wed, 08 Jul 2009 22:52:46 GMT</pubDate>
      <description>Thought you guys might be interested in these new DVD's, hot off the press from the Writers Guild Foundation...&lt;br&gt;
&lt;b&gt;
&lt;br&gt;
WRITERS GUILD FOUNDATION RELEASES &lt;i&gt;LOST&lt;/i&gt; AND MICHAEL PATRICK KING DVDs&lt;/b&gt;
&lt;br&gt;
&amp;nbsp;&lt;br&gt;
The &lt;b&gt;Writers Guild Foundation&lt;/b&gt; has released two new titles in its popular &lt;b&gt;&lt;i&gt;Writers
on Writing&lt;/i&gt; DVD&lt;/b&gt; series - &lt;i&gt;Inside the Writers Room&lt;/i&gt; with &lt;i&gt;&lt;b&gt;Lost&lt;/b&gt;&lt;/i&gt; and &lt;b&gt;Michael
Patrick King&lt;/b&gt;.&lt;br&gt;
&lt;br&gt;
&lt;a href="https://www.createspace.com/266660"&gt;&lt;i&gt;Inside the Writers Room&lt;/i&gt; with &lt;i&gt;Lost&lt;/i&gt;&lt;/a&gt; is
a special panel discussion with the creators of the phenomenally popular &lt;b&gt;ABC&lt;/b&gt; television
series. Producers &lt;b&gt;Damon Lindelof&lt;/b&gt; and &lt;b&gt;Carlton Cuse&lt;/b&gt; and writers &lt;b&gt;Edward
Kitsis, Adam Horowitz&lt;/b&gt; and &lt;b&gt;Elizabeth Sarnoff&lt;/b&gt; talk about the story development
and writing process on one of the hottest TV series in years.&lt;br&gt;
&lt;br&gt;
&lt;a href="https://www.createspace.com/263328"&gt;&lt;b&gt;Michael Patrick King&lt;/b&gt;&lt;/a&gt; is a
writer/producer most renowned for executive producing &lt;i&gt;&lt;b&gt;Sex and the City&lt;/b&gt;&lt;/i&gt; in
its latter seasons, and for writing and directing the film adaptation of the series.
This disc is essential for fans of the series and for aspiring writers of romantic
comedies.&lt;br&gt;
&lt;br&gt;
&lt;i&gt;&lt;b&gt;Writers on Writing&lt;/b&gt;&lt;/i&gt; is a series of one-on-one (or in some cases, one-on-several)
DVD interviews with &lt;b&gt;Writers Guild Foundation&lt;/b&gt; moderators about the exceptional
careers of some of the top screenwriters working today.&lt;br&gt;
&lt;br&gt;
Both &lt;i&gt;Inside the Writers Room&lt;/i&gt; with &lt;i&gt;Lost&lt;/i&gt; and Michael Patrick King are
available online.&lt;br&gt;
&lt;br&gt;
Click &lt;a href="https://www.createspace.com/266660"&gt;&lt;b&gt;HERE&lt;/b&gt;&lt;/a&gt; to purchase &lt;i&gt;Inside
the Writers Room&lt;/i&gt; &lt;i&gt;with Lost&lt;/i&gt; ($24.95)...&lt;br&gt;
&lt;br&gt;
Click &lt;a href="https://www.createspace.com/263328"&gt;&lt;b&gt;HERE&lt;/b&gt;&lt;/a&gt; to purchase &lt;b&gt;&lt;i&gt;Writers
on Writing: Michael Patrick King&lt;/i&gt;&lt;/b&gt; ($19.95)...&lt;br&gt;
&lt;br&gt;
Click &lt;a href="http://www.wgfoundation.org/dvd.aspx"&gt;&lt;b&gt;HERE&lt;/b&gt;&lt;/a&gt; for a complete
list of DVDs of &lt;b&gt;Writers Guild Foundation&lt;/b&gt; events.&lt;br&gt;
&lt;p&gt;
&lt;/p&gt;
&lt;img width="0" height="0" src="http://blog.writersdigest.com/scriptnotes/aggbug.ashx?id=b5ec13cb-00f0-4dc4-b2d3-5f15aacf7c35" /&gt;</description>
      <comments>http://blog.writersdigest.com/scriptnotes/CommentView,guid,b5ec13cb-00f0-4dc4-b2d3-5f15aacf7c35.aspx</comments>
      <category>Books Tools Resources</category>
    </item>
    <item>
      <trackback:ping>http://blog.writersdigest.com/scriptnotes/Trackback.aspx?guid=ba9a8f41-219b-4aee-88f9-c0cf4e75edf2</trackback:ping>
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      <dc:creator>Chad</dc:creator>
      <wfw:comment>http://blog.writersdigest.com/scriptnotes/CommentView,guid,ba9a8f41-219b-4aee-88f9-c0cf4e75edf2.aspx</wfw:comment>
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      <body xmlns="http://www.w3.org/1999/xhtml">Hey, screenwriters and filmmakers--<br /><br />
Just wanted introduce you to today's Website of the Day... <a href="http://www.filmindependent.org/news/legal+ease"><b>Legal
Ease</b></a>, an outstanding legal Q&amp;A blog from <a href="http://www.filmindependent.org/"><b>FilmIndependent</b></a>.  
<br /><br />
It's been up and running since the beginning of the year, answering questions on everything
from options and <b>Writers Guild</b> minimums to licensing songs and obtaining book
rights.  
<br /><br />
All the questions are answered by <a href="http://www.ggfirm.com/people/attorneys/Saivar"><b>Jesse
Saivar</b></a> and <a href="http://www.ggfirm.com/people/attorneys/Galsor"><b>Matt
Galsor</b></a>, two lawyers from the LA-based entertainment law firm <a href="http://www.ggfirm.com/"><b>Greenberg
&amp; Glusker</b></a>, and it's an excellent resource for writers, directors, actors,
and producers who can't afford a high-end attorney but still need to get their questions
answered quickly and completely.<br /><br />
So check it out... and if you want to submit a question, email Carolyn at <a href="mailto:CCohagan@filmindependent.org">CCohagan@filmindependent.org</a>.<br /><p></p><img width="0" height="0" src="http://blog.writersdigest.com/scriptnotes/aggbug.ashx?id=ba9a8f41-219b-4aee-88f9-c0cf4e75edf2" /></body>
      <title>Got Legal Advice?</title>
      <guid isPermaLink="false">http://blog.writersdigest.com/scriptnotes/PermaLink,guid,ba9a8f41-219b-4aee-88f9-c0cf4e75edf2.aspx</guid>
      <link>http://blog.writersdigest.com/scriptnotes/Got+Legal+Advice.aspx</link>
      <pubDate>Thu, 02 Jul 2009 01:04:15 GMT</pubDate>
      <description>Hey, screenwriters and filmmakers--&lt;br&gt;
&lt;br&gt;
Just wanted introduce you to today's Website of the Day... &lt;a href="http://www.filmindependent.org/news/legal+ease"&gt;&lt;b&gt;Legal
Ease&lt;/b&gt;&lt;/a&gt;, an outstanding legal Q&amp;amp;A blog from &lt;a href="http://www.filmindependent.org/"&gt;&lt;b&gt;FilmIndependent&lt;/b&gt;&lt;/a&gt;.&amp;nbsp; 
&lt;br&gt;
&lt;br&gt;
It's been up and running since the beginning of the year, answering questions on everything
from options and &lt;b&gt;Writers Guild&lt;/b&gt; minimums to licensing songs and obtaining book
rights.&amp;nbsp; 
&lt;br&gt;
&lt;br&gt;
All the questions are answered by &lt;a href="http://www.ggfirm.com/people/attorneys/Saivar"&gt;&lt;b&gt;Jesse
Saivar&lt;/b&gt;&lt;/a&gt; and &lt;a href="http://www.ggfirm.com/people/attorneys/Galsor"&gt;&lt;b&gt;Matt
Galsor&lt;/b&gt;&lt;/a&gt;, two lawyers from the LA-based entertainment law firm &lt;a href="http://www.ggfirm.com/"&gt;&lt;b&gt;Greenberg
&amp;amp; Glusker&lt;/b&gt;&lt;/a&gt;, and it's an excellent resource for writers, directors, actors,
and producers who can't afford a high-end attorney but still need to get their questions
answered quickly and completely.&lt;br&gt;
&lt;br&gt;
So check it out... and if you want to submit a question, email Carolyn at &lt;a href="mailto:CCohagan@filmindependent.org"&gt;CCohagan@filmindependent.org&lt;/a&gt;.&lt;br&gt;
&lt;p&gt;
&lt;/p&gt;
&lt;img width="0" height="0" src="http://blog.writersdigest.com/scriptnotes/aggbug.ashx?id=ba9a8f41-219b-4aee-88f9-c0cf4e75edf2" /&gt;</description>
      <comments>http://blog.writersdigest.com/scriptnotes/CommentView,guid,ba9a8f41-219b-4aee-88f9-c0cf4e75edf2.aspx</comments>
      <category>Books Tools Resources</category>
      <category>Career Advice</category>
      <category>Digital Media and Web Series</category>
    </item>
    <item>
      <trackback:ping>http://blog.writersdigest.com/scriptnotes/Trackback.aspx?guid=18dbce44-faa6-4385-825f-db69a184c709</trackback:ping>
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      <dc:creator>Chad</dc:creator>
      <wfw:comment>http://blog.writersdigest.com/scriptnotes/CommentView,guid,18dbce44-faa6-4385-825f-db69a184c709.aspx</wfw:comment>
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      <body xmlns="http://www.w3.org/1999/xhtml">Thanks to the <a href="http://blog.writersdigest.com/scriptnotes/CommentView,guid,27cdc51b-256f-41ed-8b9a-45b0accc630b.aspx#commentstart">anonymous
reader who posted in response to last week's post about <b>Jen Grisanti's Storywise
podcast</b></a>, and their question...<br /><br />
"<i>Which writing podcasts do you regularly download?</i>"<br /><br />
To be honest, I don't listen to a ton of writing-specific podcasts... although I always
wish I did... but I like to listen to some other fun/newsy <b>Hollywood</b> podcasts.  
<br /><br />
Here's a quick list of links to some of my favorite podcasts, as well as a couple
which friends really recommend, and all of which can also be found on <b>iTunes</b>...<br /><br /><a href="http://www.nytimes.com/ref/multimedia/podcasts.html"><i><b>The New York Times'
Front Page</b></i></a> - <i><b>The NY Times</b></i> has a <a href="http://www.nytimes.com/ref/multimedia/podcasts.html">terrific
lineup</a> of outstanding podcasts.  My favorite is its <i>Front Page</i>, which
condenses the top stories of the day into a short 2-4 minute podcast.<br /><br /><i><a href="http://www.kcrw.com/etc/programs/ma"><b>Martini Shot</b></a></i> - TV
writer <b>Rob Long</b>'s (<i><b>Cheers, George &amp; Leo, Big Wave Dave's</b></i>)
podcast/radio show is produced by local <b>LA NPR</b> station <b>KCRW</b>, and it's
usually some funny/insightful bit about either A) what's going on in Hollywood, B)
pop culture, C) Rob's life.  But it's always entertaining.<br /><br /><a href="http://www.kcrw.com/etc/programs/tb"><i><b>The Business</b></i></a> - Also
from KCRW, <i>The Business</i> is a weekly podcast that explores topical business,
creative, and political issues concerning the entertainment industry.<br /><br /><a href="http://marcberman.tv/podcast/"><i><b>Programming Insider</b></i></a> - In
TV guru <b>Marc Berman</b>'s daily podcast for <i><b>Mediaweek</b></i>, he goes over
each day's TV ratings, talks about what they mean, and explores issues concerning
TV.  This podcast can be a little long and talky sometimes, but it's always informative.<br /><br /><a href="http://www.creativescreenwriting.com/podcasts/main.html"><i><b>Creative Screenwriting
Podcast</b></i></a> - <b>Jeff Goldsmith</b> does great interviews with some of today's
top screenwriters like <b>Brian Helgeland, Jody Hill, Christopher Hampton</b>...<br /><br /><a href="http://www.filmspotting.net/"><i><b>Filmspotting</b></i></a> - To be fair,
I don't actually listen to this movie review podcast by <b>Adam Kempenaar</b> and <b>Matty
Robinson</b> all that often.  But my friend Rick swears by it, and the few times
I've listened, I've really enjoyed it.<br /><br /><a href="http://www.onthepage.tv/podcast.php"><i><b>On the Page</b></i></a> - Screenwriting
teacher <b>Pilar Alessandra</b>'s podcast covers everything from writing tips and
advice to interviews with actual writers.  (My friend Jen loves this podcast...)<br /><br />
And, of course, my ABSOLUE FAVORITE PODCAST OF ALL TIME... it's not Hollywood-related,
but it is-- as far as I'm concerned-- the BEST NEW MUSIC PODCAST OUT THERE...<br /><br /><a href="http://bandsundertheradar.com/"><i><b>Bands Under the Radar</b></i></a> -
Featuring unsigned bands and indie artists, <b>Kami Knake</b> used to book for the <b>Viper
Room</b> before moving to <b>Nashville</b>, and I swear-- she has some of the best
ears for new music out there!  Thanks to her, I discovered <b>the Pierces, the
Pipettes</b>, maybe even <b>the Fratellis</b>.  I live for this podcast... check
it out!<br /><br />
I'm always on the lookout for other great podcasts, so if you have some favorites,
please post below and let me know! Especially if you know of great new music podcasts...
I'm always in need of great new music!<br /><p></p><img width="0" height="0" src="http://blog.writersdigest.com/scriptnotes/aggbug.ashx?id=18dbce44-faa6-4385-825f-db69a184c709" /></body>
      <title>A Few of My Favorite Podcasts...</title>
      <guid isPermaLink="false">http://blog.writersdigest.com/scriptnotes/PermaLink,guid,18dbce44-faa6-4385-825f-db69a184c709.aspx</guid>
      <link>http://blog.writersdigest.com/scriptnotes/A+Few+Of+My+Favorite+Podcasts.aspx</link>
      <pubDate>Tue, 23 Jun 2009 23:27:31 GMT</pubDate>
      <description>Thanks to the &lt;a href="http://blog.writersdigest.com/scriptnotes/CommentView,guid,27cdc51b-256f-41ed-8b9a-45b0accc630b.aspx#commentstart"&gt;anonymous
reader who posted in response to last week's post about &lt;b&gt;Jen Grisanti's Storywise
podcast&lt;/b&gt;&lt;/a&gt;, and their question...&lt;br&gt;
&lt;br&gt;
"&lt;i&gt;Which writing podcasts do you regularly download?&lt;/i&gt;"&lt;br&gt;
&lt;br&gt;
To be honest, I don't listen to a ton of writing-specific podcasts... although I always
wish I did... but I like to listen to some other fun/newsy &lt;b&gt;Hollywood&lt;/b&gt; podcasts.&amp;nbsp; 
&lt;br&gt;
&lt;br&gt;
Here's a quick list of links to some of my favorite podcasts, as well as a couple
which friends really recommend, and all of which can also be found on &lt;b&gt;iTunes&lt;/b&gt;...&lt;br&gt;
&lt;br&gt;
&lt;a href="http://www.nytimes.com/ref/multimedia/podcasts.html"&gt;&lt;i&gt;&lt;b&gt;The New York Times'
Front Page&lt;/b&gt;&lt;/i&gt;&lt;/a&gt; - &lt;i&gt;&lt;b&gt;The NY Times&lt;/b&gt;&lt;/i&gt; has a &lt;a href="http://www.nytimes.com/ref/multimedia/podcasts.html"&gt;terrific
lineup&lt;/a&gt; of outstanding podcasts.&amp;nbsp; My favorite is its &lt;i&gt;Front Page&lt;/i&gt;, which
condenses the top stories of the day into a short 2-4 minute podcast.&lt;br&gt;
&lt;br&gt;
&lt;i&gt;&lt;a href="http://www.kcrw.com/etc/programs/ma"&gt;&lt;b&gt;Martini Shot&lt;/b&gt;&lt;/a&gt;&lt;/i&gt; - TV
writer &lt;b&gt;Rob Long&lt;/b&gt;'s (&lt;i&gt;&lt;b&gt;Cheers, George &amp;amp; Leo, Big Wave Dave's&lt;/b&gt;&lt;/i&gt;)
podcast/radio show is produced by local &lt;b&gt;LA NPR&lt;/b&gt; station &lt;b&gt;KCRW&lt;/b&gt;, and it's
usually some funny/insightful bit about either A) what's going on in Hollywood, B)
pop culture, C) Rob's life.&amp;nbsp; But it's always entertaining.&lt;br&gt;
&lt;br&gt;
&lt;a href="http://www.kcrw.com/etc/programs/tb"&gt;&lt;i&gt;&lt;b&gt;The Business&lt;/b&gt;&lt;/i&gt;&lt;/a&gt; - Also
from KCRW, &lt;i&gt;The Business&lt;/i&gt; is a weekly podcast that explores topical business,
creative, and political issues concerning the entertainment industry.&lt;br&gt;
&lt;br&gt;
&lt;a href="http://marcberman.tv/podcast/"&gt;&lt;i&gt;&lt;b&gt;Programming Insider&lt;/b&gt;&lt;/i&gt;&lt;/a&gt; - In
TV guru &lt;b&gt;Marc Berman&lt;/b&gt;'s daily podcast for &lt;i&gt;&lt;b&gt;Mediaweek&lt;/b&gt;&lt;/i&gt;, he goes over
each day's TV ratings, talks about what they mean, and explores issues concerning
TV.&amp;nbsp; This podcast can be a little long and talky sometimes, but it's always informative.&lt;br&gt;
&lt;br&gt;
&lt;a href="http://www.creativescreenwriting.com/podcasts/main.html"&gt;&lt;i&gt;&lt;b&gt;Creative Screenwriting
Podcast&lt;/b&gt;&lt;/i&gt;&lt;/a&gt; - &lt;b&gt;Jeff Goldsmith&lt;/b&gt; does great interviews with some of today's
top screenwriters like &lt;b&gt;Brian Helgeland, Jody Hill, Christopher Hampton&lt;/b&gt;...&lt;br&gt;
&lt;br&gt;
&lt;a href="http://www.filmspotting.net/"&gt;&lt;i&gt;&lt;b&gt;Filmspotting&lt;/b&gt;&lt;/i&gt;&lt;/a&gt; - To be fair,
I don't actually listen to this movie review podcast by &lt;b&gt;Adam Kempenaar&lt;/b&gt; and &lt;b&gt;Matty
Robinson&lt;/b&gt; all that often.&amp;nbsp; But my friend Rick swears by it, and the few times
I've listened, I've really enjoyed it.&lt;br&gt;
&lt;br&gt;
&lt;a href="http://www.onthepage.tv/podcast.php"&gt;&lt;i&gt;&lt;b&gt;On the Page&lt;/b&gt;&lt;/i&gt;&lt;/a&gt; - Screenwriting
teacher &lt;b&gt;Pilar Alessandra&lt;/b&gt;'s podcast covers everything from writing tips and
advice to interviews with actual writers.&amp;nbsp; (My friend Jen loves this podcast...)&lt;br&gt;
&lt;br&gt;
And, of course, my ABSOLUE FAVORITE PODCAST OF ALL TIME... it's not Hollywood-related,
but it is-- as far as I'm concerned-- the BEST NEW MUSIC PODCAST OUT THERE...&lt;br&gt;
&lt;br&gt;
&lt;a href="http://bandsundertheradar.com/"&gt;&lt;i&gt;&lt;b&gt;Bands Under the Radar&lt;/b&gt;&lt;/i&gt;&lt;/a&gt; -
Featuring unsigned bands and indie artists, &lt;b&gt;Kami Knake&lt;/b&gt; used to book for the &lt;b&gt;Viper
Room&lt;/b&gt; before moving to &lt;b&gt;Nashville&lt;/b&gt;, and I swear-- she has some of the best
ears for new music out there!&amp;nbsp; Thanks to her, I discovered &lt;b&gt;the Pierces, the
Pipettes&lt;/b&gt;, maybe even &lt;b&gt;the Fratellis&lt;/b&gt;.&amp;nbsp; I live for this podcast... check
it out!&lt;br&gt;
&lt;br&gt;
I'm always on the lookout for other great podcasts, so if you have some favorites,
please post below and let me know! Especially if you know of great new music podcasts...
I'm always in need of great new music!&lt;br&gt;
&lt;p&gt;
&lt;/p&gt;
&lt;img width="0" height="0" src="http://blog.writersdigest.com/scriptnotes/aggbug.ashx?id=18dbce44-faa6-4385-825f-db69a184c709" /&gt;</description>
      <comments>http://blog.writersdigest.com/scriptnotes/CommentView,guid,18dbce44-faa6-4385-825f-db69a184c709.aspx</comments>
      <category>Books Tools Resources</category>
      <category>Digital Media and Web Series</category>
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      <dc:creator>Chad</dc:creator>
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      <body xmlns="http://www.w3.org/1999/xhtml">At last weekend's <b>Producers Guild/Produced
By</b> conference, a <a href="http://www.deadlinehollywooddaily.com/"><i><b>Deadline
Hollywood Daily</b></i></a> stringer compiled <a href="http://www.deadlinehollywooddaily.com/indie-filmmaking-35-tips-from-experts/">a
list of 35 tips</a> on producing <b>indie films</b>, from the mouths of folks like <b>RJ
Cutler, Roger Corman, Lawrence Bender,</b> and a host of great execs, producers, and
agents.<br /><br />
Click <a href="http://www.deadlinehollywooddaily.com/indie-filmmaking-35-tips-from-experts/"><b>HERE</b></a> to
check it out!<br /><p></p><img width="0" height="0" src="http://blog.writersdigest.com/scriptnotes/aggbug.ashx?id=0dbf9ecc-097f-478b-a061-7a60f6d57bf7" /></body>
      <title>35 Tips on Indie Filmmaking... According to Nikki Finke &amp; Friends</title>
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      <pubDate>Fri, 12 Jun 2009 14:48:10 GMT</pubDate>
      <description>At last weekend's &lt;b&gt;Producers Guild/Produced By&lt;/b&gt; conference, a &lt;a href="http://www.deadlinehollywooddaily.com/"&gt;&lt;i&gt;&lt;b&gt;Deadline
Hollywood Daily&lt;/b&gt;&lt;/i&gt;&lt;/a&gt; stringer compiled &lt;a href="http://www.deadlinehollywooddaily.com/indie-filmmaking-35-tips-from-experts/"&gt;a
list of 35 tips&lt;/a&gt; on producing &lt;b&gt;indie films&lt;/b&gt;, from the mouths of folks like &lt;b&gt;RJ
Cutler, Roger Corman, Lawrence Bender,&lt;/b&gt; and a host of great execs, producers, and
agents.&lt;br&gt;
&lt;br&gt;
Click &lt;a href="http://www.deadlinehollywooddaily.com/indie-filmmaking-35-tips-from-experts/"&gt;&lt;b&gt;HERE&lt;/b&gt;&lt;/a&gt; to
check it out!&lt;br&gt;
&lt;p&gt;
&lt;/p&gt;
&lt;img width="0" height="0" src="http://blog.writersdigest.com/scriptnotes/aggbug.ashx?id=0dbf9ecc-097f-478b-a061-7a60f6d57bf7" /&gt;</description>
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      <category>Books Tools Resources</category>
      <category>Career Advice</category>
      <category>Conferences and Festivals</category>
      <category>Production</category>
      <category>Screenwriting (Film)</category>
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      <dc:creator>Chad</dc:creator>
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      <body xmlns="http://www.w3.org/1999/xhtml">Hey, all--<br /><br />
Just wanted to introduce you to a great new networking group... the <a href="http://hollywoodwritersoffice.blogspot.com/"><b>Hollywood
Writers' Office Assistant Social</b> (<b>HWAS</b>)</a>.<br /><br />
This is an outstanding group geared toward working writers assistants, TV writers,
aspiring writers, and anyone who works in a TV production office.<br /><br />
They not only hold periodic events like mixers, parties, and Q&amp;A's, but they also
have an excellent blog, which includes really informative interviews with writers,
writers assistants, etc.  <a href="http://hollywoodwritersoffice.blogspot.com/2009/05/interview-with-prison-break-story.html">This
week's interview is with <b>Christian Trokey</b></a>, a story editor on <b>FOX</b>'s <i><b>Prison
Break</b></i>.<br /><br />
Anyway, it's a relatively young group, but they've already done some impressive work
and proven themselves a great resource for working insiders and aspirants alike--
so check 'em out, and maybe I'll see you at the next party!<br /><br />
For more information, click <a href="http://hollywoodwritersoffice.blogspot.com/"><b>HERE</b></a>!<br /><p></p><img width="0" height="0" src="http://blog.writersdigest.com/scriptnotes/aggbug.ashx?id=9b5af758-32ff-4806-a2fb-6a26edf8cbce" /></body>
      <title>Networking Group of the Week: HWAS (Hollywood Writers' Office Assistant Social)</title>
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      <pubDate>Thu, 28 May 2009 18:19:42 GMT</pubDate>
      <description>Hey, all--&lt;br&gt;
&lt;br&gt;
Just wanted to introduce you to a great new networking group... the &lt;a href="http://hollywoodwritersoffice.blogspot.com/"&gt;&lt;b&gt;Hollywood
Writers' Office Assistant Social&lt;/b&gt; (&lt;b&gt;HWAS&lt;/b&gt;)&lt;/a&gt;.&lt;br&gt;
&lt;br&gt;
This is an outstanding group geared toward working writers assistants, TV writers,
aspiring writers, and anyone who works in a TV production office.&lt;br&gt;
&lt;br&gt;
They not only hold periodic events like mixers, parties, and Q&amp;amp;A's, but they also
have an excellent blog, which includes really informative interviews with writers,
writers assistants, etc.&amp;nbsp; &lt;a href="http://hollywoodwritersoffice.blogspot.com/2009/05/interview-with-prison-break-story.html"&gt;This
week's interview is with &lt;b&gt;Christian Trokey&lt;/b&gt;&lt;/a&gt;, a story editor on &lt;b&gt;FOX&lt;/b&gt;'s &lt;i&gt;&lt;b&gt;Prison
Break&lt;/b&gt;&lt;/i&gt;.&lt;br&gt;
&lt;br&gt;
Anyway, it's a relatively young group, but they've already done some impressive work
and proven themselves a great resource for working insiders and aspirants alike--
so check 'em out, and maybe I'll see you at the next party!&lt;br&gt;
&lt;br&gt;
For more information, click &lt;a href="http://hollywoodwritersoffice.blogspot.com/"&gt;&lt;b&gt;HERE&lt;/b&gt;&lt;/a&gt;!&lt;br&gt;
&lt;p&gt;
&lt;/p&gt;
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      <comments>http://blog.writersdigest.com/scriptnotes/CommentView,guid,9b5af758-32ff-4806-a2fb-6a26edf8cbce.aspx</comments>
      <category>Books Tools Resources</category>
      <category>Career Advice</category>
      <category>Events Activities and Things To Do</category>
      <category>Writing TV</category>
    </item>
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      <dc:creator>Chad</dc:creator>
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      <body xmlns="http://www.w3.org/1999/xhtml">Hey, folks--<br /><br />
A few weeks ago, I was teaching a TV spec-writing class, and I recently received an
email from a student asking if breaking into children's shows worked the same 
as breaking into primetime... did you still need specs, original material, etc.?<br /><br />
I've never worked in children's programming... so I asked my good friend <b>Melody
Fox</b>, who has written and produced for <i><b>Stuart Little, Teen Titans, Rugrats</b></i>,
and <b><i>Dragon Tales</i></b> (as well as adult shows like <i><b>Flash Gordon, South
Beach</b></i>, and <i><b>Skin</b></i>).  
<br /><br />
Here's what she said...<br /><br />
"I started my career in animation and have a couple dozen credits.   And
yes, people usually write a spec animated script or two when breaking in.  I
only wrote one.  Then after that, I used my writer's drafts of my produced eps
as samples.  Animation writers will often have a sitcom spec too, (or a <i><b>Simpsons</b></i> or <i><b>Family
Guy</b></i>, which are animated sitcoms) and the showrunners will read that as well. 
I had a comedy feature.<br />
 <br />
"In my experience, getting in is all about contacts.  Many animation writers
don't have agents.  You get work through contacts and referrals, and recommendations. 
But the good news is, YOU DON'T HAVE TO HAVE AN AGENT, you can make inquiry calls
on your own and no one would think it odd or unprofessional.  After a while,
you get work off your reputation.  There are a couple lit agencies that specialize
in animated &amp; children's.<br />
 <br />
"Most animated shows do not have staffs.  <b>Disney</b> and <b>Nickelodeon</b> sometimes
have small staffs, like three people.  Most work is freelance.  If you do
a freelance ep for a show that has an order of 26 and they like your work, they will
come back to you with more assignments.  They want writers who can deliver.<br />
 <br />
"The showrunner who hires the writers in animation is called the <b>Story Editor</b>. 
The story editor may also be a producer on the show, but not necessarily.  Production
in animation has to do with the boards that are drawn, etc. and have specialized producers.<br />
 <br />
"If the student is in L.A. I highly recommend he/she take the <a temp_href="&lt;a href=&quot;http://www.amazon.com/gp/product/1585674281?ie=UTF8&amp;tag=scrinote-20&amp;linkCode=as2&amp;camp=1789&amp;creative=9325&amp;creativeASIN=1585674281&quot;&gt;How to Write for Animation&lt;/a&gt;&lt;img src=&quot;http://www.assoc-amazon.com/e/ir?t=scrinote-20&amp;l=as2&amp;o=1&amp;a=1585674281&quot; width=&quot;1&quot; height=&quot;1&quot; border=&quot;0&quot; alt=&quot;&quot; style=&quot;border:none !important; margin:0px !important;&quot; /&gt;" href="%3Ca%20href=%22http://www.amazon.com/gp/product/1585674281?ie=UTF8&amp;tag=scrinote-20&amp;linkCode=as2&amp;camp=1789&amp;creative=9325&amp;creativeASIN=1585674281%22%3EHow%20to%20Write%20for%20Animation%3C/a%3E%3Cimg%20src=%22http://www.assoc-amazon.com/e/ir?t=scrinote-20&amp;l=as2&amp;o=1&amp;a=1585674281%22%20width=%221%22%20height=%221%22%20border=%220%22%20alt=%22%22%20style=%22border:none%20%21important;%20margin:0px%20%21important;%22%20/%3E"><b>UCLA
Extension</b></a> animation writing class.  Not only will there great instruction,
there are always guest speakers and that's how the writer can start making contacts. 
I took the class when I already had several credits and it was still useful and one
of the guest speakers hired me to do 2 freelance eps.  At least 3 other people
in the class went on to get assignments, so the peers in the class are also great
professional contacts.<br />
 <br />
"There's a book written by animation veteran <b><a href="http://www.amazon.com/gp/product/1585674281?ie=UTF8&amp;tag=scrinote-20&amp;linkCode=as2&amp;camp=1789&amp;creative=9325&amp;creativeASIN=1585674281">Jeffrey
Scott</a><img src="http://www.assoc-amazon.com/e/ir?t=scrinote-20&amp;l=as2&amp;o=1&amp;a=1585674281" alt="" style="border: medium none  ! important; margin: 0px ! important;" border="0" height="1" width="1" /></b> called <i><b><a href="http://www.amazon.com/gp/product/1585674281?ie=UTF8&amp;tag=scrinote-20&amp;linkCode=as2&amp;camp=1789&amp;creative=9325&amp;creativeASIN=1585674281">How
to Write for Animation</a><img src="http://www.assoc-amazon.com/e/ir?t=scrinote-20&amp;l=as2&amp;o=1&amp;a=1585674281" alt="" style="border: medium none  ! important; margin: 0px ! important;" border="0" height="1" width="1" /></b></i>. 
it's on <b>Amazon</b> and also at <b>Bookstar</b> on <b>Ventura Blvd.</b> (in Los
Angeles).  I haven't read it myself, but he has a huge number of animation credits.<br /><br />
"Also, [most of] this info only applies to children's TV animation.  Feature
animation is a whole different ball game, and more artist-driven.  Also, [this
info] does not apply to animated sitcoms (<i><b>Simpsons, Family Guy, American Dad,</b></i> etc.) 
Those are sitcoms that just happen to be animated.  They are <b>WGA</b> and have
writing staffs and writers rooms and are staffed like primetime shows.<br /><br />
"One more thing... I hope I didn't make it sound EASY to get into.  It's professional
TV writing and it's very competitive.  It's enormously fun, so of course it's
going to be competitive. 
<br />
 <br />
"Here's the downside... it does not pay anything close to what live-action union shows
pay.  There's no residuals.  It's either non-union or covered by the animators
union called <a href="http://www.animationguild.org/"><b>The Screen Cartoonists Guild</b></a> --
if it's a guild show then you CAN earn medical insurance."<br /><br /><br /><iframe src="http://rcm.amazon.com/e/cm?t=scrinote-20&amp;o=1&amp;p=8&amp;l=as1&amp;asins=1585674281&amp;fc1=000000&amp;IS2=1&amp;lt1=_blank&amp;m=amazon&amp;lc1=0000FF&amp;bc1=000000&amp;bg1=FFFFFF&amp;f=ifr" style="width: 120px; height: 240px;" marginwidth="0" marginheight="0" frameborder="0" scrolling="no"></iframe><br /><p></p><img width="0" height="0" src="http://blog.writersdigest.com/scriptnotes/aggbug.ashx?id=e1b80f9e-403c-4457-8998-e14be1ab6695" /></body>
      <title>READER QUESTION/GUEST PERSPECTIVE: How Do I Break Into Children's Animated TV?</title>
      <guid isPermaLink="false">http://blog.writersdigest.com/scriptnotes/PermaLink,guid,e1b80f9e-403c-4457-8998-e14be1ab6695.aspx</guid>
      <link>http://blog.writersdigest.com/scriptnotes/READER+QUESTIONGUEST+PERSPECTIVE+How+Do+I+Break+Into+Childrens+Animated+TV.aspx</link>
      <pubDate>Fri, 22 May 2009 20:47:13 GMT</pubDate>
      <description>Hey, folks--&lt;br&gt;
&lt;br&gt;
A few weeks ago, I was teaching a TV spec-writing class, and I recently received an
email from a student asking if breaking into children's shows worked the same&amp;nbsp;
as breaking into primetime... did you still need specs, original material, etc.?&lt;br&gt;
&lt;br&gt;
I've never worked in children's programming... so I asked my good friend &lt;b&gt;Melody
Fox&lt;/b&gt;, who has written and produced for &lt;i&gt;&lt;b&gt;Stuart Little, Teen Titans, Rugrats&lt;/b&gt;&lt;/i&gt;,
and &lt;b&gt;&lt;i&gt;Dragon Tales&lt;/i&gt;&lt;/b&gt; (as well as adult shows like &lt;i&gt;&lt;b&gt;Flash Gordon, South
Beach&lt;/b&gt;&lt;/i&gt;, and &lt;i&gt;&lt;b&gt;Skin&lt;/b&gt;&lt;/i&gt;).&amp;nbsp; 
&lt;br&gt;
&lt;br&gt;
Here's what she said...&lt;br&gt;
&lt;br&gt;
"I started my career in animation and have a couple dozen credits.&amp;nbsp;&amp;nbsp; And
yes, people usually write a spec animated script or two when breaking in.&amp;nbsp; I
only wrote one.&amp;nbsp; Then after that, I used my writer's drafts of my produced eps
as samples.&amp;nbsp; Animation writers will often have a sitcom spec too, (or a &lt;i&gt;&lt;b&gt;Simpsons&lt;/b&gt;&lt;/i&gt; or &lt;i&gt;&lt;b&gt;Family
Guy&lt;/b&gt;&lt;/i&gt;, which are animated sitcoms) and the showrunners will read that as well.&amp;nbsp;
I had a comedy feature.&lt;br&gt;
&amp;nbsp;&lt;br&gt;
"In my experience, getting in is all about contacts.&amp;nbsp; Many animation writers
don't have agents.&amp;nbsp; You get work through contacts and referrals, and recommendations.&amp;nbsp;
But the good news is, YOU DON'T HAVE TO HAVE AN AGENT, you can make inquiry calls
on your own and no one would think it odd or unprofessional.&amp;nbsp; After a while,
you get work off your reputation.&amp;nbsp; There are a couple lit agencies that specialize
in animated &amp;amp; children's.&lt;br&gt;
&amp;nbsp;&lt;br&gt;
"Most animated shows do not have staffs.&amp;nbsp; &lt;b&gt;Disney&lt;/b&gt; and &lt;b&gt;Nickelodeon&lt;/b&gt; sometimes
have small staffs, like three people.&amp;nbsp; Most work is freelance.&amp;nbsp; If you do
a freelance ep for a show that has an order of 26 and they like your work, they will
come back to you with more assignments.&amp;nbsp; They want writers who can deliver.&lt;br&gt;
&amp;nbsp;&lt;br&gt;
"The showrunner who hires the writers in animation is called the &lt;b&gt;Story Editor&lt;/b&gt;.&amp;nbsp;
The story editor may also be a producer on the show, but not necessarily.&amp;nbsp; Production
in animation has to do with the boards that are drawn, etc. and have specialized producers.&lt;br&gt;
&amp;nbsp;&lt;br&gt;
"If the student is in L.A. I highly recommend he/she take the &lt;a temp_href="&amp;lt;a href=&amp;quot;http://www.amazon.com/gp/product/1585674281?ie=UTF8&amp;amp;tag=scrinote-20&amp;amp;linkCode=as2&amp;amp;camp=1789&amp;amp;creative=9325&amp;amp;creativeASIN=1585674281&amp;quot;&amp;gt;How to Write for Animation&amp;lt;/a&amp;gt;&amp;lt;img src=&amp;quot;http://www.assoc-amazon.com/e/ir?t=scrinote-20&amp;amp;l=as2&amp;amp;o=1&amp;amp;a=1585674281&amp;quot; width=&amp;quot;1&amp;quot; height=&amp;quot;1&amp;quot; border=&amp;quot;0&amp;quot; alt=&amp;quot;&amp;quot; style=&amp;quot;border:none !important; margin:0px !important;&amp;quot; /&amp;gt;" href="%3Ca%20href=%22http://www.amazon.com/gp/product/1585674281?ie=UTF8&amp;amp;tag=scrinote-20&amp;amp;linkCode=as2&amp;amp;camp=1789&amp;amp;creative=9325&amp;amp;creativeASIN=1585674281%22%3EHow%20to%20Write%20for%20Animation%3C/a%3E%3Cimg%20src=%22http://www.assoc-amazon.com/e/ir?t=scrinote-20&amp;amp;l=as2&amp;amp;o=1&amp;amp;a=1585674281%22%20width=%221%22%20height=%221%22%20border=%220%22%20alt=%22%22%20style=%22border:none%20%21important;%20margin:0px%20%21important;%22%20/%3E"&gt;&lt;b&gt;UCLA
Extension&lt;/b&gt;&lt;/a&gt; animation writing class.&amp;nbsp; Not only will there great instruction,
there are always guest speakers and that's how the writer can start making contacts.&amp;nbsp;
I took the class when I already had several credits and it was still useful and one
of the guest speakers hired me to do 2 freelance eps.&amp;nbsp; At least 3 other people
in the class went on to get assignments, so the peers in the class are also great
professional contacts.&lt;br&gt;
&amp;nbsp;&lt;br&gt;
"There's a book written by animation veteran &lt;b&gt;&lt;a href="http://www.amazon.com/gp/product/1585674281?ie=UTF8&amp;amp;tag=scrinote-20&amp;amp;linkCode=as2&amp;amp;camp=1789&amp;amp;creative=9325&amp;amp;creativeASIN=1585674281"&gt;Jeffrey
Scott&lt;/a&gt;&lt;img src="http://www.assoc-amazon.com/e/ir?t=scrinote-20&amp;amp;l=as2&amp;amp;o=1&amp;amp;a=1585674281" alt="" style="border: medium none  ! important; margin: 0px ! important;" border="0" height="1" width="1"&gt; &lt;/b&gt; called &lt;i&gt;&lt;b&gt;&lt;a href="http://www.amazon.com/gp/product/1585674281?ie=UTF8&amp;amp;tag=scrinote-20&amp;amp;linkCode=as2&amp;amp;camp=1789&amp;amp;creative=9325&amp;amp;creativeASIN=1585674281"&gt;How
to Write for Animation&lt;/a&gt;&lt;img src="http://www.assoc-amazon.com/e/ir?t=scrinote-20&amp;amp;l=as2&amp;amp;o=1&amp;amp;a=1585674281" alt="" style="border: medium none  ! important; margin: 0px ! important;" border="0" height="1" width="1"&gt;&lt;/b&gt;&lt;/i&gt;.&amp;nbsp;
it's on &lt;b&gt;Amazon&lt;/b&gt; and also at &lt;b&gt;Bookstar&lt;/b&gt; on &lt;b&gt;Ventura Blvd.&lt;/b&gt; (in Los
Angeles).&amp;nbsp; I haven't read it myself, but he has a huge number of animation credits.&lt;br&gt;
&lt;br&gt;
"Also, [most of] this info only applies to children's TV animation.&amp;nbsp; Feature
animation is a whole different ball game, and more artist-driven.&amp;nbsp; Also, [this
info] does not apply to animated sitcoms (&lt;i&gt;&lt;b&gt;Simpsons, Family Guy, American Dad,&lt;/b&gt;&lt;/i&gt; etc.)&amp;nbsp;
Those are sitcoms that just happen to be animated.&amp;nbsp; They are &lt;b&gt;WGA&lt;/b&gt; and have
writing staffs and writers rooms and are staffed like primetime shows.&lt;br&gt;
&lt;br&gt;
"One more thing... I hope I didn't make it sound EASY to get into.&amp;nbsp; It's professional
TV writing and it's very competitive.&amp;nbsp; It's enormously fun, so of course it's
going to be competitive. 
&lt;br&gt;
&amp;nbsp;&lt;br&gt;
"Here's the downside... it does not pay anything close to what live-action union shows
pay.&amp;nbsp; There's no residuals.&amp;nbsp; It's either non-union or covered by the animators
union called &lt;a href="http://www.animationguild.org/"&gt;&lt;b&gt;The Screen Cartoonists Guild&lt;/b&gt;&lt;/a&gt; --
if it's a guild show then you CAN earn medical insurance."&lt;br&gt;
&lt;br&gt;
&lt;br&gt;
&lt;iframe src="http://rcm.amazon.com/e/cm?t=scrinote-20&amp;amp;o=1&amp;amp;p=8&amp;amp;l=as1&amp;amp;asins=1585674281&amp;amp;fc1=000000&amp;amp;IS2=1&amp;amp;lt1=_blank&amp;amp;m=amazon&amp;amp;lc1=0000FF&amp;amp;bc1=000000&amp;amp;bg1=FFFFFF&amp;amp;f=ifr" style="width: 120px; height: 240px;" marginwidth="0" marginheight="0" frameborder="0" scrolling="no"&gt;
&lt;/iframe&gt;
&lt;br&gt;
&lt;p&gt;
&lt;/p&gt;
&lt;img width="0" height="0" src="http://blog.writersdigest.com/scriptnotes/aggbug.ashx?id=e1b80f9e-403c-4457-8998-e14be1ab6695" /&gt;</description>
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      <category>Animation</category>
      <category>Books Tools Resources</category>
      <category>Career Advice</category>
      <category>Guest Perspectives</category>
      <category>Reader Questions</category>
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      <dc:creator>Chad</dc:creator>
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      <slash:comments>1</slash:comments>
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        <div>
          <div>Hey, guys--<br /><br />
Props to loyal reader Charlie for submitting today's website of the day... which,
admittedly, is kind of random and seemingly off-topic, but I thought it was so cool
and interesting-- and, hopefully, helpful-- I wanted to pass it on to you all.<br /><br />
So, for all you comic book writers and graphic novelists, or filmmakers using chyrons
and on-screen text, or writers/producers making online content...<br /><br />
Check out <a href="http://www.blambot.com/"><b>Blambot</b></a>, a site specializing
in downloadable comic book fonts, thought/dialogue bubbles, and sound effects. 
Most of these are for sale, but some are for free.  Personally-- and I'm not
a huge comics reader, although I like them-- I found it interesting just looking around
the site and seeing some of the different "behind-the-scenes" elements of comic book
storytelling (there's a list of interesting <a href="http://www.blambot.com/articles.shtml">articles
about comic-writing</a>).  Plus, they have links to some other fun comic resources,
blogs, etc.<br /><br />
Anyway, check it out... it may not be useful for everyone, but I thought it was kinda
interesting to poke around...<br /><p></p></div>
        </div>
        <img width="0" height="0" src="http://blog.writersdigest.com/scriptnotes/aggbug.ashx?id=d4f6e7e1-c2e8-4337-b470-08eb117f988f" />
      </body>
      <title>WEBSITE OF THE DAY: Blambot</title>
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      <link>http://blog.writersdigest.com/scriptnotes/WEBSITE+OF+THE+DAY+Blambot.aspx</link>
      <pubDate>Fri, 01 May 2009 14:12:02 GMT</pubDate>
      <description>&lt;div&gt;
&lt;div&gt;Hey, guys--&lt;br&gt;
&lt;br&gt;
Props to loyal reader Charlie for submitting today's website of the day... which,
admittedly, is kind of random and seemingly off-topic, but I thought it was so cool
and interesting-- and, hopefully, helpful-- I wanted to pass it on to you all.&lt;br&gt;
&lt;br&gt;
So, for all you comic book writers and graphic novelists, or filmmakers using chyrons
and on-screen text, or writers/producers making online content...&lt;br&gt;
&lt;br&gt;
Check out &lt;a href="http://www.blambot.com/"&gt;&lt;b&gt;Blambot&lt;/b&gt;&lt;/a&gt;, a site specializing
in downloadable comic book fonts, thought/dialogue bubbles, and sound effects.&amp;nbsp;
Most of these are for sale, but some are for free.&amp;nbsp; Personally-- and I'm not
a huge comics reader, although I like them-- I found it interesting just looking around
the site and seeing some of the different "behind-the-scenes" elements of comic book
storytelling (there's a list of interesting &lt;a href="http://www.blambot.com/articles.shtml"&gt;articles
about comic-writing&lt;/a&gt;).&amp;nbsp; Plus, they have links to some other fun comic resources,
blogs, etc.&lt;br&gt;
&lt;br&gt;
Anyway, check it out... it may not be useful for everyone, but I thought it was kinda
interesting to poke around...&lt;br&gt;
&lt;p&gt;
&lt;/p&gt;
&lt;/div&gt;
&lt;/div&gt;
&lt;img width="0" height="0" src="http://blog.writersdigest.com/scriptnotes/aggbug.ashx?id=d4f6e7e1-c2e8-4337-b470-08eb117f988f" /&gt;</description>
      <comments>http://blog.writersdigest.com/scriptnotes/CommentView,guid,d4f6e7e1-c2e8-4337-b470-08eb117f988f.aspx</comments>
      <category>Books Tools Resources</category>
      <category>Digital Media and Web Series</category>
    </item>
    <item>
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      <dc:creator>Chad</dc:creator>
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          <div>
            <div>
              <div>Today’s reader question—which is long overdue—comes from E. Daniels.  In
fact, today’s reader question is DOUBLY long overdue, because I recently found a handful
of emails you guys sent over the past year that, somehow, I never answered.  <br /><br />
So first of all: I apologize to everyone who emailed me and never got an answer. 
I try to answer every email I get… but occasionally some fall through the cracks. 
I also try to answer most emails in a timely manner… but again, some fall through
the cracks.  Sometimes they fall through the cracks because I just get so many
emails I fall behind.  I also try to space out similar posts and answers (i.e.,
I don’t like to post two book reviews or movie reviews back-to-back), so questions
occasionally get pushed around so much they never get posted.  And sometimes,
honestly, I just get overwhelmed and forget.<br /><br />
But I try not to… so I apologize for all times previously, and in the future, when
your emails get delayed or forgotten or disappeared.  It’s not intentional, I
promise… and I’m always trying to be better!<br /><br />
So today’s question comes from E. Daniels… and from Peggy, who emailed me last year…
and I’m tying their questions together.<br /><br /><b>E. Daniels</b>’ asks:  <br /><i><br />
“Do you have any book recommendations for people writing their first (non-procedural
drama) pilot? It seems like writing a TV pilot is completely different from writing
a spec of an existing show, a feature, etc. And yet, those other formats have books
dedicated to them, and the most I can find on pilot writing is a couple of chapters
squeezed in between sections on breaking in and working on staff. I'm looking more
for a book on writing, specifically. Any ideas?”</i><br /><br />
And <b>Peggy</b> asks: 
<br /><br /><i>“I love <b>Law &amp; Order: SVU</b>, and I am working on a script.  Any suggestions
for me?”</i><br /><br />
Now, to be fair, these are fairly different questions… writing a pilot is a VERY different
process from writing an episodic spec script.  However, both are also incredibly
complex processes about which entire books have been written… which is basically to
say, Peggy, that rather than just give you some random “suggestions,” I’d like to
steer you toward some helpful resources and broad techniques… which will also help
E. Daniels.<br /><br />
So, E. Daniels…<br /><br />
Here are some TV-writing books that I find helpful and interesting (or have had recommended
to me) that deal with the pilot-writing process…<br /><br />
•  <i><b><a href="http://www.amazon.com/gp/product/1932907343?ie=UTF8&amp;tag=chadgervich-20&amp;linkCode=as2&amp;camp=1789&amp;creative=9325&amp;creativeASIN=1932907343">Writing
the TV Drama Series: How to Succeed as a Professional Writer in TV</a></b></i>, by <b>Pamela
Douglas</b><br />
•  <i><b><a href="http://www.amazon.com/gp/product/0385340508?ie=UTF8&amp;tag=chadgervich-20&amp;linkCode=as2&amp;camp=1789&amp;creative=9325&amp;creativeASIN=0385340508">The
TV Writer's Workbook: A Creative Approach To Television Scripts</a><img src="http://www.assoc-amazon.com/e/ir?t=chadgervich-20&amp;l=as2&amp;o=1&amp;a=0385340508" alt="" style="border: medium none  ! important; margin: 0px ! important;" border="0" height="1" width="1" /></b></i>,
by <b>Ellen Sandler</b><br />
•  <i><b><a href="http://www.amazon.com/gp/product/0240808762?ie=UTF8&amp;tag=chadgervich-20&amp;linkCode=as2&amp;camp=1789&amp;creative=9325&amp;creativeASIN=0240808762">Write
to TV: Out of Your Head and onto the Screen</a><img src="http://www.assoc-amazon.com/e/ir?t=chadgervich-20&amp;l=as2&amp;o=1&amp;a=0240808762" alt="" style="border: medium none  ! important; margin: 0px ! important;" border="0" height="1" width="1" /></b></i>,
by <b>Martie Cook</b><br />
•  <i><b><a href="http://www.amazon.com/gp/product/0307395316?ie=UTF8&amp;tag=chadgervich-20&amp;linkCode=as2&amp;camp=1789&amp;creative=9325&amp;creativeASIN=0307395316">Small
Screen, Big Picture</a><img src="http://www.assoc-amazon.com/e/ir?t=chadgervich-20&amp;l=as2&amp;o=1&amp;a=0307395316" alt="" style="border: medium none  ! important; margin: 0px ! important;" border="0" height="1" width="1" /></b></i>,
by yours truly (I promise—I’m not just throwing it in here to promote my own book. 
The truth is, this book isn’t much about the actual writing process… it talks about
the business/practical side of television—and how that affects the creative side of
developing pilots.  In other words, this book may not tell you how to write a
pilot, but it may help you understand some of what networks and studios—as businesses—are
looking for in pilots they buy and acquire.  And as such, it'll hopefully help
you understand what to do, not do, etc.-- basically, how to design a pilot that is--
in theory-- sellable.)<br /><br />
But I think the best thing to study when writing a pilot… IS OTHER PILOTS.  (And
likewise, Peggy, the best things to study when writing a spec are episodes of the
show you’re writing.  Which I’m sure you already know, but I think the key is
actually HOW you study them…)<br /><br />
A cool piece of advice:<br /><br />
Just as you can set your Tivo to search for shows or movies with your favorite actors
and directors, you can also set your Tivo to search for the word “pilot,” and it’ll
record any pilots that come on TV… not just pilots of new shows, but RERUN pilots
as well.  So it’ll often capture everything from brand new pilots to pilots for
shows like E.R. and I LOVE LUCY.<br /><br />
Now, like I said, the key is HOW you study your pilots or episodes.  I have a
very specific process I like to use…<br /><br />
STEP #1)  I watch each episode with the timecode on, writing down every beat,
or new piece of narrative information, as it happens.  (Or better yet, get the
scripts and analyze the beats on each page.)  In other words, every time something
happens that pushes the story forward, I write it down, with the exact timecode when
it happens.  My pen almost never stops moving.  I often find there’s a relevant
new piece of information almost every 30 seconds.<br /><br />
So—in very broad strokes—a section of “beats” might look like this (I’m making these
beats up):<br /><br />
14:27 – Chandler brings home Sabrina, a girl he wants to date<br />
14:50 – Chandler introduces Sabrina to Joey, Joey acts weird around her<br />
15: 21 – Chandler goes into the bathroom<br />
15:35 – Joey asks Sabrina what she’s doing here, Sabrina tells him to leave<br />
15:52 – Learn Joey and Sabrina hooked up two days ago<br />
16:19 – Chandler returns, ready to take Sabrina to the movies<br />
17:00 – Chandler invites Joey to join them at the movies 
<br />
17:12 – Joey says no<br />
17:30 – Chandler begs Joey to come, explaining that if his best friend doesn’t like
his girlfriend, he can’t date her<br /><br />
You get it.<br /><br />
STEP #2)  I identify how each beat functions in the show.  For instance
(I change the character’s name to “A-Character” to help distance myself from the actual
characters)…<br /><br />
14:27 – Chandler brings home Sabrina, a girl he wants to date – LEARN A-CHARACTER’S
WANT<br />
14:50 – Chandler introduces Sabrina to Joey, Joey acts weird around her – A-CHARACTER
INTRODUCES HIS “WANT/PRIZE” W/ THE B-CHARACTER, MOST IMPORTANT IN HIS LIFE – INTRODUCE
MAIN CONFLICT<br />
15: 21 – Chandler goes into the bathroom – A-CHARACTER LEAVES HIS WANT/PRIZE WITH
IMPORTANT PERSON<br />
15:35 – Joey asks Sabrina what she’s doing here, Sabrina tells him to leave – ILLUMINATE
CONFLICT BETWEEN B-CHAR &amp; WANT/PRIZE<br />
15:52 – Learn Joey and Sabrina hooked up two days ago – HISTORY/EXPOSITION OF B-CHAR
AND WANT/PRIZE<br />
16:19 – Chandler returns, ready to take Sabrina to the movies – A-CHAR TAKES ACTION
TO OBTAIN WANT<br />
17:00 – Chandler invites Joey to join them at the movies – A-CHAR UNKNOWINGLY STOKES
CONFLICT<br />
17:12 – Joey says no – OBSTACLE TO A-CHAR’S ACTION<br />
17:30 – Chandler begs Joey to come, explaining that if his best friend doesn’t like
his girlfriend, he can’t date her – RAISE STAKES FOR A-CHAR<br /><br /><br />
STEP #3)  I remove the specific beats of the show, leaving me with just the “beat
definitions.”  Like this…<br /><br />
14:27 – LEARN A-CHARACTER’S WANT<br />
14:50 – A-CHARACTER INTRODUCES HIS “WANT/PRIZE” W/ THE B-CHARACTER, MOST IMPORTANT
IN HIS LIFE – INTRODUCE MAIN CONFLICT<br />
15: 21 – A-CHARACTER LEAVES HIS WANT/PRIZE WITH IMPORTANT PERSON<br />
15:35 – ILLUMINATE CONFLICT BETWEEN B-CHAR &amp; WANT/PRIZE<br />
15:52 – HISTORY/EXPOSITION OF B-CHAR AND WANT/PRIZE<br />
16:19 – A-CHAR TAKES ACTION TO OBTAIN WANT<br />
17:00 – A-CHAR UNKNOWINGLY STOKES CONFLICT<br />
17:12 – OBSTACLE TO A-CHAR’S ACTION<br />
17:30 – RAISE STAKES FOR A-CHAR<br /><br />
You now have a step-by-step outline, a map, to structuring a work-able story in the
style/tone of a show similar to yours… so you can simply lay your own story beats
right on top of the structure.  Like this…<br /><br />
14:27 – LEARN A-CHARACTER’S WANT – <font color="#ff0000">Jason wants to convince Mr.
Stony to buy his business proposal</font><br />
14:50 – A-CHARACTER INTRODUCES HIS “WANT/PRIZE” W/ THE B-CHARACTER, MOST IMPORTANT
IN HIS LIFE – INTRODUCE MAIN CONFLICT – <font color="#ff0000">Jason introduces Mr.
Stony to his business partner, Tommy</font><br />
15: 21 – A-CHARACTER LEAVES HIS WANT/PRIZE WITH IMPORTANT PERSON – <font color="#ff0000">Jason
gets called away to take a phone call</font><br />
15:35 – ILLUMINATE CONFLICT BETWEEN B-CHAR &amp; WANT/PRIZE – <font color="#ff0000">Tommy
and Mr. Stony begin discussing sports</font><br />
15:52 – HISTORY/EXPOSITION OF B-CHAR AND WANT/PRIZE – <font color="#ff0000">Mr. Stony
is a die-hard Red Sox fan… and Tommy is a die-hard Yankees fan</font><br />
16:19 – A-CHAR TAKES ACTION TO OBTAIN WANT – <font color="#ff0000">Jason returns,
ready to discuss his proposal</font><br />
17:00 – A-CHAR UNKNOWINGLY STOKES CONFLICT – <font color="#ff0000">Jason asks Tommy
to stick around for the discussion</font><br />
17:12 – OBSTACLE TO A-CHAR’S ACTION – <font color="#ff0000">Mr. Stony tries to leave
to avoid being in the room with Tommy</font><br />
17:30 – RAISE STAKES FOR A-CHAR – <font color="#ff0000">Mr. Stony says he’ll call
Jason later to discuss the proposal, but he must make a decision by tonight (ticking
clock)</font><br /><br /><br />
Now— I am NOT saying this new story is a GOOD story.  (I literally just scribbled
down these beats over 45 seconds as an example.)  But the point is… once you
have a workable template, it becomes VERY easy to lay down beats and structure your
story.  <br /><br />
Of course, like with any map, you are allowed to deviate from the path to explore
other routes.  If you have a great brainstorm or a flash of genius—by all means:
follow it.  The map is simply meant to illuminate how other successful stories
have worked; it’s giving you a blueprint for the house—your job is to paint the walls,
buy furniture, hang art, etc.<br /><br />
So E. Daniels—why this isn’t exactly the question you asked, I hope those book suggestions
help, but I also think the best research is to really deconstruct pilot episodes of
shows that work similarly (narratively and thematically) to yours.<br /><br />
And Peggy—my best advice for your <i><b>Law &amp; Order: SVU</b><b></b></i> spec is
to analyze as many episodes as you possibly can.  You’ll begin to notice patterns
in how they reveal information, build acts, etc.  And this will be more helpful
to your spec than any book or tidbits of advice.<br /><br />
Anyway, I hope this helps… and sorry it took so long to get to your questions! 
And for the rest of you out there… please keep writing!  I have some questions
in the cue, which I promise to get to ASAP, and we have lots more great things coming
up!<br /><br />
Talk to you all soon…<br /><br />
Chad<br /><p></p></div>
            </div>
          </div>
        </div>
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      <title>READER QUESTION: E. Daniels and Peggy's Questions - Good TV-Writing Resources</title>
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      <pubDate>Wed, 08 Apr 2009 06:30:05 GMT</pubDate>
      <description>&lt;div&gt;
&lt;div&gt;
&lt;div&gt;
&lt;div&gt;Today’s reader question—which is long overdue—comes from E. Daniels.&amp;nbsp; In
fact, today’s reader question is DOUBLY long overdue, because I recently found a handful
of emails you guys sent over the past year that, somehow, I never answered. &amp;nbsp;&lt;br&gt;
&lt;br&gt;
So first of all: I apologize to everyone who emailed me and never got an answer.&amp;nbsp;
I try to answer every email I get… but occasionally some fall through the cracks.&amp;nbsp;
I also try to answer most emails in a timely manner… but again, some fall through
the cracks.&amp;nbsp; Sometimes they fall through the cracks because I just get so many
emails I fall behind.&amp;nbsp; I also try to space out similar posts and answers (i.e.,
I don’t like to post two book reviews or movie reviews back-to-back), so questions
occasionally get pushed around so much they never get posted.&amp;nbsp; And sometimes,
honestly, I just get overwhelmed and forget.&lt;br&gt;
&lt;br&gt;
But I try not to… so I apologize for all times previously, and in the future, when
your emails get delayed or forgotten or disappeared.&amp;nbsp; It’s not intentional, I
promise… and I’m always trying to be better!&lt;br&gt;
&lt;br&gt;
So today’s question comes from E. Daniels… and from Peggy, who emailed me last year…
and I’m tying their questions together.&lt;br&gt;
&lt;br&gt;
&lt;b&gt;E. Daniels&lt;/b&gt;’ asks: &amp;nbsp;&lt;br&gt;
&lt;i&gt;
&lt;br&gt;
“Do you have any book recommendations for people writing their first (non-procedural
drama) pilot? It seems like writing a TV pilot is completely different from writing
a spec of an existing show, a feature, etc. And yet, those other formats have books
dedicated to them, and the most I can find on pilot writing is a couple of chapters
squeezed in between sections on breaking in and working on staff. I'm looking more
for a book on writing, specifically. Any ideas?”&lt;/i&gt;
&lt;br&gt;
&lt;br&gt;
And &lt;b&gt;Peggy&lt;/b&gt; asks: 
&lt;br&gt;
&lt;br&gt;
&lt;i&gt;“I love &lt;b&gt;Law &amp;amp; Order: SVU&lt;/b&gt;, and I am working on a script.&amp;nbsp; Any suggestions
for me?”&lt;/i&gt;
&lt;br&gt;
&lt;br&gt;
Now, to be fair, these are fairly different questions… writing a pilot is a VERY different
process from writing an episodic spec script.&amp;nbsp; However, both are also incredibly
complex processes about which entire books have been written… which is basically to
say, Peggy, that rather than just give you some random “suggestions,” I’d like to
steer you toward some helpful resources and broad techniques… which will also help
E. Daniels.&lt;br&gt;
&lt;br&gt;
So, E. Daniels…&lt;br&gt;
&lt;br&gt;
Here are some TV-writing books that I find helpful and interesting (or have had recommended
to me) that deal with the pilot-writing process…&lt;br&gt;
&lt;br&gt;
•&amp;nbsp; &lt;i&gt;&lt;b&gt;&lt;a href="http://www.amazon.com/gp/product/1932907343?ie=UTF8&amp;amp;tag=chadgervich-20&amp;amp;linkCode=as2&amp;amp;camp=1789&amp;amp;creative=9325&amp;amp;creativeASIN=1932907343"&gt;Writing
the TV Drama Series: How to Succeed as a Professional Writer in TV&lt;/a&gt;&lt;/b&gt;&lt;/i&gt;, by &lt;b&gt;Pamela
Douglas&lt;/b&gt;
&lt;br&gt;
•&amp;nbsp; &lt;i&gt;&lt;b&gt;&lt;a href="http://www.amazon.com/gp/product/0385340508?ie=UTF8&amp;amp;tag=chadgervich-20&amp;amp;linkCode=as2&amp;amp;camp=1789&amp;amp;creative=9325&amp;amp;creativeASIN=0385340508"&gt;The
TV Writer's Workbook: A Creative Approach To Television Scripts&lt;/a&gt;&lt;img src="http://www.assoc-amazon.com/e/ir?t=chadgervich-20&amp;amp;l=as2&amp;amp;o=1&amp;amp;a=0385340508" alt="" style="border: medium none  ! important; margin: 0px ! important;" border="0" height="1" width="1"&gt; &lt;/b&gt;&lt;/i&gt;,
by &lt;b&gt;Ellen Sandler&lt;/b&gt;
&lt;br&gt;
•&amp;nbsp; &lt;i&gt;&lt;b&gt;&lt;a href="http://www.amazon.com/gp/product/0240808762?ie=UTF8&amp;amp;tag=chadgervich-20&amp;amp;linkCode=as2&amp;amp;camp=1789&amp;amp;creative=9325&amp;amp;creativeASIN=0240808762"&gt;Write
to TV: Out of Your Head and onto the Screen&lt;/a&gt;&lt;img src="http://www.assoc-amazon.com/e/ir?t=chadgervich-20&amp;amp;l=as2&amp;amp;o=1&amp;amp;a=0240808762" alt="" style="border: medium none  ! important; margin: 0px ! important;" border="0" height="1" width="1"&gt;&lt;/b&gt;&lt;/i&gt;,
by &lt;b&gt;Martie Cook&lt;/b&gt;
&lt;br&gt;
•&amp;nbsp; &lt;i&gt;&lt;b&gt;&lt;a href="http://www.amazon.com/gp/product/0307395316?ie=UTF8&amp;amp;tag=chadgervich-20&amp;amp;linkCode=as2&amp;amp;camp=1789&amp;amp;creative=9325&amp;amp;creativeASIN=0307395316"&gt;Small
Screen, Big Picture&lt;/a&gt;&lt;img src="http://www.assoc-amazon.com/e/ir?t=chadgervich-20&amp;amp;l=as2&amp;amp;o=1&amp;amp;a=0307395316" alt="" style="border: medium none  ! important; margin: 0px ! important;" border="0" height="1" width="1"&gt;&lt;/b&gt;&lt;/i&gt;,
by yours truly (I promise—I’m not just throwing it in here to promote my own book.&amp;nbsp;
The truth is, this book isn’t much about the actual writing process… it talks about
the business/practical side of television—and how that affects the creative side of
developing pilots.&amp;nbsp; In other words, this book may not tell you how to write a
pilot, but it may help you understand some of what networks and studios—as businesses—are
looking for in pilots they buy and acquire.&amp;nbsp; And as such, it'll hopefully help
you understand what to do, not do, etc.-- basically, how to design a pilot that is--
in theory-- sellable.)&lt;br&gt;
&lt;br&gt;
But I think the best thing to study when writing a pilot… IS OTHER PILOTS.&amp;nbsp; (And
likewise, Peggy, the best things to study when writing a spec are episodes of the
show you’re writing.&amp;nbsp; Which I’m sure you already know, but I think the key is
actually HOW you study them…)&lt;br&gt;
&lt;br&gt;
A cool piece of advice:&lt;br&gt;
&lt;br&gt;
Just as you can set your Tivo to search for shows or movies with your favorite actors
and directors, you can also set your Tivo to search for the word “pilot,” and it’ll
record any pilots that come on TV… not just pilots of new shows, but RERUN pilots
as well.&amp;nbsp; So it’ll often capture everything from brand new pilots to pilots for
shows like E.R. and I LOVE LUCY.&lt;br&gt;
&lt;br&gt;
Now, like I said, the key is HOW you study your pilots or episodes.&amp;nbsp; I have a
very specific process I like to use…&lt;br&gt;
&lt;br&gt;
STEP #1)&amp;nbsp; I watch each episode with the timecode on, writing down every beat,
or new piece of narrative information, as it happens.&amp;nbsp; (Or better yet, get the
scripts and analyze the beats on each page.)&amp;nbsp; In other words, every time something
happens that pushes the story forward, I write it down, with the exact timecode when
it happens.&amp;nbsp; My pen almost never stops moving.&amp;nbsp; I often find there’s a relevant
new piece of information almost every 30 seconds.&lt;br&gt;
&lt;br&gt;
So—in very broad strokes—a section of “beats” might look like this (I’m making these
beats up):&lt;br&gt;
&lt;br&gt;
14:27 – Chandler brings home Sabrina, a girl he wants to date&lt;br&gt;
14:50 – Chandler introduces Sabrina to Joey, Joey acts weird around her&lt;br&gt;
15: 21 – Chandler goes into the bathroom&lt;br&gt;
15:35 – Joey asks Sabrina what she’s doing here, Sabrina tells him to leave&lt;br&gt;
15:52 – Learn Joey and Sabrina hooked up two days ago&lt;br&gt;
16:19 – Chandler returns, ready to take Sabrina to the movies&lt;br&gt;
17:00 – Chandler invites Joey to join them at the movies 
&lt;br&gt;
17:12 – Joey says no&lt;br&gt;
17:30 – Chandler begs Joey to come, explaining that if his best friend doesn’t like
his girlfriend, he can’t date her&lt;br&gt;
&lt;br&gt;
You get it.&lt;br&gt;
&lt;br&gt;
STEP #2)&amp;nbsp; I identify how each beat functions in the show.&amp;nbsp; For instance
(I change the character’s name to “A-Character” to help distance myself from the actual
characters)…&lt;br&gt;
&lt;br&gt;
14:27 – Chandler brings home Sabrina, a girl he wants to date – LEARN A-CHARACTER’S
WANT&lt;br&gt;
14:50 – Chandler introduces Sabrina to Joey, Joey acts weird around her – A-CHARACTER
INTRODUCES HIS “WANT/PRIZE” W/ THE B-CHARACTER, MOST IMPORTANT IN HIS LIFE – INTRODUCE
MAIN CONFLICT&lt;br&gt;
15: 21 – Chandler goes into the bathroom – A-CHARACTER LEAVES HIS WANT/PRIZE WITH
IMPORTANT PERSON&lt;br&gt;
15:35 – Joey asks Sabrina what she’s doing here, Sabrina tells him to leave – ILLUMINATE
CONFLICT BETWEEN B-CHAR &amp;amp; WANT/PRIZE&lt;br&gt;
15:52 – Learn Joey and Sabrina hooked up two days ago – HISTORY/EXPOSITION OF B-CHAR
AND WANT/PRIZE&lt;br&gt;
16:19 – Chandler returns, ready to take Sabrina to the movies – A-CHAR TAKES ACTION
TO OBTAIN WANT&lt;br&gt;
17:00 – Chandler invites Joey to join them at the movies – A-CHAR UNKNOWINGLY STOKES
CONFLICT&lt;br&gt;
17:12 – Joey says no – OBSTACLE TO A-CHAR’S ACTION&lt;br&gt;
17:30 – Chandler begs Joey to come, explaining that if his best friend doesn’t like
his girlfriend, he can’t date her – RAISE STAKES FOR A-CHAR&lt;br&gt;
&lt;br&gt;
&lt;br&gt;
STEP #3)&amp;nbsp; I remove the specific beats of the show, leaving me with just the “beat
definitions.”&amp;nbsp; Like this…&lt;br&gt;
&lt;br&gt;
14:27 – LEARN A-CHARACTER’S WANT&lt;br&gt;
14:50 – A-CHARACTER INTRODUCES HIS “WANT/PRIZE” W/ THE B-CHARACTER, MOST IMPORTANT
IN HIS LIFE – INTRODUCE MAIN CONFLICT&lt;br&gt;
15: 21 – A-CHARACTER LEAVES HIS WANT/PRIZE WITH IMPORTANT PERSON&lt;br&gt;
15:35 – ILLUMINATE CONFLICT BETWEEN B-CHAR &amp;amp; WANT/PRIZE&lt;br&gt;
15:52 – HISTORY/EXPOSITION OF B-CHAR AND WANT/PRIZE&lt;br&gt;
16:19 – A-CHAR TAKES ACTION TO OBTAIN WANT&lt;br&gt;
17:00 – A-CHAR UNKNOWINGLY STOKES CONFLICT&lt;br&gt;
17:12 – OBSTACLE TO A-CHAR’S ACTION&lt;br&gt;
17:30 – RAISE STAKES FOR A-CHAR&lt;br&gt;
&lt;br&gt;
You now have a step-by-step outline, a map, to structuring a work-able story in the
style/tone of a show similar to yours… so you can simply lay your own story beats
right on top of the structure.&amp;nbsp; Like this…&lt;br&gt;
&lt;br&gt;
14:27 – LEARN A-CHARACTER’S WANT – &lt;font color="#ff0000"&gt;Jason wants to convince Mr.
Stony to buy his business proposal&lt;/font&gt;
&lt;br&gt;
14:50 – A-CHARACTER INTRODUCES HIS “WANT/PRIZE” W/ THE B-CHARACTER, MOST IMPORTANT
IN HIS LIFE – INTRODUCE MAIN CONFLICT – &lt;font color="#ff0000"&gt;Jason introduces Mr.
Stony to his business partner, Tommy&lt;/font&gt;
&lt;br&gt;
15: 21 – A-CHARACTER LEAVES HIS WANT/PRIZE WITH IMPORTANT PERSON – &lt;font color="#ff0000"&gt;Jason
gets called away to take a phone call&lt;/font&gt;
&lt;br&gt;
15:35 – ILLUMINATE CONFLICT BETWEEN B-CHAR &amp;amp; WANT/PRIZE – &lt;font color="#ff0000"&gt;Tommy
and Mr. Stony begin discussing sports&lt;/font&gt;
&lt;br&gt;
15:52 – HISTORY/EXPOSITION OF B-CHAR AND WANT/PRIZE – &lt;font color="#ff0000"&gt;Mr. Stony
is a die-hard Red Sox fan… and Tommy is a die-hard Yankees fan&lt;/font&gt;
&lt;br&gt;
16:19 – A-CHAR TAKES ACTION TO OBTAIN WANT – &lt;font color="#ff0000"&gt;Jason returns,
ready to discuss his proposal&lt;/font&gt;
&lt;br&gt;
17:00 – A-CHAR UNKNOWINGLY STOKES CONFLICT – &lt;font color="#ff0000"&gt;Jason asks Tommy
to stick around for the discussion&lt;/font&gt;
&lt;br&gt;
17:12 – OBSTACLE TO A-CHAR’S ACTION – &lt;font color="#ff0000"&gt;Mr. Stony tries to leave
to avoid being in the room with Tommy&lt;/font&gt;
&lt;br&gt;
17:30 – RAISE STAKES FOR A-CHAR – &lt;font color="#ff0000"&gt;Mr. Stony says he’ll call
Jason later to discuss the proposal, but he must make a decision by tonight (ticking
clock)&lt;/font&gt;
&lt;br&gt;
&lt;br&gt;
&lt;br&gt;
Now— I am NOT saying this new story is a GOOD story.&amp;nbsp; (I literally just scribbled
down these beats over 45 seconds as an example.)&amp;nbsp; But the point is… once you
have a workable template, it becomes VERY easy to lay down beats and structure your
story. &amp;nbsp;&lt;br&gt;
&lt;br&gt;
Of course, like with any map, you are allowed to deviate from the path to explore
other routes.&amp;nbsp; If you have a great brainstorm or a flash of genius—by all means:
follow it.&amp;nbsp; The map is simply meant to illuminate how other successful stories
have worked; it’s giving you a blueprint for the house—your job is to paint the walls,
buy furniture, hang art, etc.&lt;br&gt;
&lt;br&gt;
So E. Daniels—why this isn’t exactly the question you asked, I hope those book suggestions
help, but I also think the best research is to really deconstruct pilot episodes of
shows that work similarly (narratively and thematically) to yours.&lt;br&gt;
&lt;br&gt;
And Peggy—my best advice for your &lt;i&gt;&lt;b&gt;Law &amp;amp; Order: SVU&lt;/b&gt;&lt;b&gt;&lt;/b&gt;&lt;/i&gt; spec is
to analyze as many episodes as you possibly can.&amp;nbsp; You’ll begin to notice patterns
in how they reveal information, build acts, etc.&amp;nbsp; And this will be more helpful
to your spec than any book or tidbits of advice.&lt;br&gt;
&lt;br&gt;
Anyway, I hope this helps… and sorry it took so long to get to your questions!&amp;nbsp;
And for the rest of you out there… please keep writing!&amp;nbsp; I have some questions
in the cue, which I promise to get to ASAP, and we have lots more great things coming
up!&lt;br&gt;
&lt;br&gt;
Talk to you all soon…&lt;br&gt;
&lt;br&gt;
Chad&lt;br&gt;
&lt;p&gt;
&lt;/p&gt;
&lt;/div&gt;
&lt;/div&gt;
&lt;/div&gt;
&lt;/div&gt;
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      <dc:creator>Chad</dc:creator>
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        <div>
          <div>Hey, everyone--<br /><br />
Just wanted to say THANK YOU to everyone who came out Tuesday night for the <b><i><a href="http://www.amazon.com/gp/product/0307395316?ie=UTF8&amp;tag=chadgervich-20&amp;linkCode=as2&amp;camp=1789&amp;creative=9325&amp;creativeASIN=0307395316">Small
Screen, Big Picture</a><img src="http://www.assoc-amazon.com/e/ir?t=chadgervich-20&amp;l=as2&amp;o=1&amp;a=0307395316" alt="" style="border: medium none  ! important; margin: 0px ! important;" border="0" height="1" width="1" /></i></b><a href="http://blog.writersdigest.com/scriptnotes/Pitch+Your+Idea+To+Producers++Agents+Next+Tuesday.aspx">seminar
and pitch panel at Barnes &amp; Noble here in L.A.</a>  There were a ton of <b>Script
Notes</b> readers there... some familiar faces and some great newbies... and it was
wonderful to see you all.  I can't tell you how much I appreciate all the support...<br /><br />
William, the <b>Barnes &amp; Noble</b> event manager, was thrilled with the turnout...
he said it was by the most successful local event they've ever had there-- so thank
you!<br /><br />
And for those of you who weren't able to make it, you missed a terrific time. 
I gave a much-longer-than-planned talk about the elements of successful TV shows,
and then we brought out a panel of special guests: Lindsay Howard, a scripted agent
from APA, and Joke Fincioen and Biagio Messina, executive producers from Joke Productions,
one of the hottest reality companies in town right now.  Audience members were
then able to pitch us ideas for their TV shows and get feedback on their pitches...
and we heard some GREAT stuff.<br /><br />
To be totally honest, while not all the pitches were home runs, I was really impressed
with the overall quality of the ideas and the poise of the pitchers.  So kudos
to everyone who attended, supported, and pitched!  I hope you had a great time
and left with something valuable!<br /><br />
For a fun description of the night, check out the <a href="http://paulayoo.com/content/yoo-anoop-wed-4109">blog
of my friend and fellow TV writer, <b>Paula Yoo</b></a>... although be warned: you're
not only in for a description of the night, but also for a <a href="http://paulayoo.com/content/yoo-anoop-wed-4109">gushy
lovefest over <b>Anoop Desai</b></a>.  (Trust me-- I'm embarrassed FOR her, I
swear.)  (Just kidding, Paula!)  (Not really.)  (And to be fair, at
least once a week I find myself inadvertently rocking out to <b>Kelly Clarkson</b>.)<br /><br />
And lastly, here are some photos from the night, compliments of Paula... thanks, Paula!<br /><font size="3"><b><br /><br />
The "seminar" in full-swing (and running way longer than I'd intended... so thanks
to everyone for putting up with me!)</b></font><br /><p></p><img src="http://blog.writersdigest.com/scriptnotes/content/binary/IMG_0479.jpg" border="0" /><br /><br /><br /><br /><font size="3"><b>More me...</b></font><br /><br /><img src="http://blog.writersdigest.com/scriptnotes/content/binary/IMG_0480.jpg" border="0" /><br /><br /><br /><br /><font size="3"><b>A display of books (I know this isn't that exciting to look at,
but I have to admit... I like the poster)</b></font><br /><br /><img src="http://blog.writersdigest.com/scriptnotes/content/binary/IMG_0481.jpg" border="0" /><br /><br /><br /><br /><br /><font size="3"><b>The pitch panel in progress (from left to right: me, standing; Lindsay
Howard; Joke Fincioen, Biagio Messina)</b></font><br /><img src="http://blog.writersdigest.com/scriptnotes/content/binary/IMG_0484.jpg" border="0" /><br /><br /><br />
And if you weren't able to come but would still like pick up the book, please do!...<br /><br /><iframe src="http://rcm.amazon.com/e/cm?t=chadgervich-20&amp;o=1&amp;p=8&amp;l=as1&amp;asins=0307395316&amp;fc1=000000&amp;IS2=1&amp;lt1=_blank&amp;m=amazon&amp;lc1=0000FF&amp;bc1=000000&amp;bg1=FFFFFF&amp;f=ifr" style="width: 120px; height: 240px;" marginwidth="0" marginheight="0" frameborder="0" scrolling="no"></iframe><br /></div>
        </div>
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      </body>
      <title>Thanks for a great turnout!</title>
      <guid isPermaLink="false">http://blog.writersdigest.com/scriptnotes/PermaLink,guid,05b16700-dda9-49d6-8f60-f15b32ec9106.aspx</guid>
      <link>http://blog.writersdigest.com/scriptnotes/Thanks+For+A+Great+Turnout.aspx</link>
      <pubDate>Fri, 03 Apr 2009 00:05:55 GMT</pubDate>
      <description>&lt;div&gt;
&lt;div&gt;Hey, everyone--&lt;br&gt;
&lt;br&gt;
Just wanted to say THANK YOU to everyone who came out Tuesday night for the &lt;b&gt;&lt;i&gt;&lt;a href="http://www.amazon.com/gp/product/0307395316?ie=UTF8&amp;amp;tag=chadgervich-20&amp;amp;linkCode=as2&amp;amp;camp=1789&amp;amp;creative=9325&amp;amp;creativeASIN=0307395316"&gt;Small
Screen, Big Picture&lt;/a&gt;&lt;img src="http://www.assoc-amazon.com/e/ir?t=chadgervich-20&amp;amp;l=as2&amp;amp;o=1&amp;amp;a=0307395316" alt="" style="border: medium none  ! important; margin: 0px ! important;" border="0" height="1" width="1"&gt; &lt;/i&gt;&lt;/b&gt; &lt;a href="http://blog.writersdigest.com/scriptnotes/Pitch+Your+Idea+To+Producers++Agents+Next+Tuesday.aspx"&gt;seminar
and pitch panel at Barnes &amp;amp; Noble here in L.A.&lt;/a&gt;&amp;nbsp; There were a ton of &lt;b&gt;Script
Notes&lt;/b&gt; readers there... some familiar faces and some great newbies... and it was
wonderful to see you all.&amp;nbsp; I can't tell you how much I appreciate all the support...&lt;br&gt;
&lt;br&gt;
William, the &lt;b&gt;Barnes &amp;amp; Noble&lt;/b&gt; event manager, was thrilled with the turnout...
he said it was by the most successful local event they've ever had there-- so thank
you!&lt;br&gt;
&lt;br&gt;
And for those of you who weren't able to make it, you missed a terrific time.&amp;nbsp;
I gave a much-longer-than-planned talk about the elements of successful TV shows,
and then we brought out a panel of special guests: Lindsay Howard, a scripted agent
from APA, and Joke Fincioen and Biagio Messina, executive producers from Joke Productions,
one of the hottest reality companies in town right now.&amp;nbsp; Audience members were
then able to pitch us ideas for their TV shows and get feedback on their pitches...
and we heard some GREAT stuff.&lt;br&gt;
&lt;br&gt;
To be totally honest, while not all the pitches were home runs, I was really impressed
with the overall quality of the ideas and the poise of the pitchers.&amp;nbsp; So kudos
to everyone who attended, supported, and pitched!&amp;nbsp; I hope you had a great time
and left with something valuable!&lt;br&gt;
&lt;br&gt;
For a fun description of the night, check out the &lt;a href="http://paulayoo.com/content/yoo-anoop-wed-4109"&gt;blog
of my friend and fellow TV writer, &lt;b&gt;Paula Yoo&lt;/b&gt;&lt;/a&gt;... although be warned: you're
not only in for a description of the night, but also for a &lt;a href="http://paulayoo.com/content/yoo-anoop-wed-4109"&gt;gushy
lovefest over &lt;b&gt;Anoop Desai&lt;/b&gt;&lt;/a&gt;.&amp;nbsp; (Trust me-- I'm embarrassed FOR her, I
swear.)&amp;nbsp; (Just kidding, Paula!)&amp;nbsp; (Not really.)&amp;nbsp; (And to be fair, at
least once a week I find myself inadvertently rocking out to &lt;b&gt;Kelly Clarkson&lt;/b&gt;.)&lt;br&gt;
&lt;br&gt;
And lastly, here are some photos from the night, compliments of Paula... thanks, Paula!&lt;br&gt;
&lt;font size="3"&gt;&lt;b&gt;
&lt;br&gt;
&lt;br&gt;
The "seminar" in full-swing (and running way longer than I'd intended... so thanks
to everyone for putting up with me!)&lt;/b&gt;&lt;/font&gt;
&lt;br&gt;
&lt;p&gt;
&lt;/p&gt;
&lt;img src="http://blog.writersdigest.com/scriptnotes/content/binary/IMG_0479.jpg" border="0"&gt;
&lt;br&gt;
&lt;br&gt;
&lt;br&gt;
&lt;br&gt;
&lt;font size="3"&gt;&lt;b&gt;More me...&lt;/b&gt;&lt;/font&gt;
&lt;br&gt;
&lt;br&gt;
&lt;img src="http://blog.writersdigest.com/scriptnotes/content/binary/IMG_0480.jpg" border="0"&gt;
&lt;br&gt;
&lt;br&gt;
&lt;br&gt;
&lt;br&gt;
&lt;font size="3"&gt;&lt;b&gt;A display of books (I know this isn't that exciting to look at,
but I have to admit... I like the poster)&lt;/b&gt;&lt;/font&gt;
&lt;br&gt;
&lt;br&gt;
&lt;img src="http://blog.writersdigest.com/scriptnotes/content/binary/IMG_0481.jpg" border="0"&gt;
&lt;br&gt;
&lt;br&gt;
&lt;br&gt;
&lt;br&gt;
&lt;br&gt;
&lt;font size="3"&gt;&lt;b&gt;The pitch panel in progress (from left to right: me, standing; Lindsay
Howard; Joke Fincioen, Biagio Messina)&lt;/b&gt;&lt;/font&gt;
&lt;br&gt;
&lt;img src="http://blog.writersdigest.com/scriptnotes/content/binary/IMG_0484.jpg" border="0"&gt;
&lt;br&gt;
&lt;br&gt;
&lt;br&gt;
And if you weren't able to come but would still like pick up the book, please do!...&lt;br&gt;
&lt;br&gt;
&lt;iframe src="http://rcm.amazon.com/e/cm?t=chadgervich-20&amp;amp;o=1&amp;amp;p=8&amp;amp;l=as1&amp;amp;asins=0307395316&amp;amp;fc1=000000&amp;amp;IS2=1&amp;amp;lt1=_blank&amp;amp;m=amazon&amp;amp;lc1=0000FF&amp;amp;bc1=000000&amp;amp;bg1=FFFFFF&amp;amp;f=ifr" style="width: 120px; height: 240px;" marginwidth="0" marginheight="0" frameborder="0" scrolling="no"&gt;
&lt;/iframe&gt;
&lt;br&gt;
&lt;/div&gt;
&lt;/div&gt;
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      <dc:creator>Chad</dc:creator>
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            <div>
              <div>A few weeks ago, I <a href="http://blog.writersdigest.com/scriptnotes/How+It+Feels+To+Get+Canceled.aspx">finished
writing on <i><b>Reality Binge</b></i></a>, a <b>Fox Reality</b> sketch comedy/clip
show, which—like <i><b>The Soup</b></i> and many other TV shows and movies (including <i><b>Sin
City, 300,</b></i> and skits on shows like <i><b>The Daily Show</b></i> and <i><b>Best
Week Ever</b></i>)—was shot entirely in front of a greenscreen.  <br /><br />
It was a blast, but I’ll be honest… I had almost no idea how the show was put together
technically.  We’d write greenscreen bits, and I understood, creatively, some
of the basic things we could do with the greenscreen, but I never understood the full
breadth or potential of the technology.<br /><br />
And I wish I had…<br /><br />
Not only because I think it always help to know as much as possible about the big
picture of whatever you’re doing, but because if I would understood more about the
technology, I may have been able to utilize more of it—write more innovative sketches,
think of creative ideas to produce stuff we thought was impossible, etc.<br /><br />
Fortunately, thanks to <i><b><a href="http://www.amazon.com/gp/product/1932907548?ie=UTF8&amp;tag=chadgervich-20&amp;linkCode=as2&amp;camp=1789&amp;creative=9325&amp;creativeASIN=1932907548">Greenscreen
Made Easy: Keying and Compositing Techniques for Indie Filmmakers</a><img src="http://www.assoc-amazon.com/e/ir?t=chadgervich-20&amp;l=as2&amp;o=1&amp;a=1932907548" alt="" style="border: medium none  ! important; margin: 0px ! important;" border="0" height="1" width="1" /></b></i>,
a new book by <b>Jeremy Hanke</b> &amp; <b>Michele Yamazaki</b>, all that information
is now available to luddites like me everywhere.<br /><br /><i>Greenscreen Made Easy</i>, which comes out April 1, is not a book that simply skims
the surface or explains the basics of greenscreen technology, which is now used globally
in everything from big budget movies to local weather forecasts.  This is a book
that details—in an easy to read, digestible manner—how to execute specific, actual
tricks and techniques.<br /><br />
In other words, this isn’t the book you buy if you’re an aspiring screenwriter or
producer simply flirting with the idea of making a greenscreen movie.  This is
the book you use if you’re ready to go and have <b>Final Cut Pro</b> or <b>Adobe Ultra
CS3</b> sitting in front of you.<br /><br />
One of the best parts of the book is the chapter about building your own greenscreen…
which is remarkable easy (or, at least, the book makes it seem easy).  This is
an important chapter, because greenscreen can be daunting, especially to first-timers
or filmmakers who may have very limited resources.  But Hanke and Yamazaki put
that technology in the fingertips of everyone; sure, you’ll have to buy some software,
but software is available and buyable… I think the part that often seems most out-of-reach
is the notion of an actual greenscreen “studio.”  Well—no more.  <i>GreenScreen
Made Easy</i> walks you through making various kinds of greenscreens using cloth,
paper, vinyl, etc.  Sou could, in theory, be shooting <b><i>Sin City 2</i></b> in
your garage by this weekend.<br /><br /><i><a href="http://www.amazon.com/gp/product/1932907548?ie=UTF8&amp;tag=chadgervich-20&amp;linkCode=as2&amp;camp=1789&amp;creative=9325&amp;creativeASIN=1932907548">Greenscreen
Made Easy</a><img src="http://www.assoc-amazon.com/e/ir?t=chadgervich-20&amp;l=as2&amp;o=1&amp;a=1932907548" alt="" style="border: medium none  ! important; margin: 0px ! important;" border="0" height="1" width="1" /></i> is
also a great resource to help newbies and non-techies understand the lingo and concepts
of chromakeying technology.  This book will still be more helpful if you’re in
the middle of a process… or have the software, equipment, and machines to experiment
or work as you’re playing… but—at the very least—this book will open the eyes of aspiring
filmmakers who may know about greenscreen… but find it too formidable to tackle on
limited time, energy, resources, or budgets.<br /><br />
Anyway, if you're into-- or thinking of getting into-- greenscreen filmmaking, take
a look... and lemme know what you think!<br /><br /><br /><iframe src="http://rcm.amazon.com/e/cm?t=chadgervich-20&amp;o=1&amp;p=8&amp;l=as1&amp;asins=1932907548&amp;fc1=000000&amp;IS2=1&amp;lt1=_blank&amp;m=amazon&amp;lc1=0000FF&amp;bc1=000000&amp;bg1=FFFFFF&amp;f=ifr" style="width: 120px; height: 240px;" marginwidth="0" marginheight="0" frameborder="0" scrolling="no"></iframe><br /><p></p></div>
            </div>
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      </body>
      <title>BOOK REVIEW: Greenscreen Made Easy</title>
      <guid isPermaLink="false">http://blog.writersdigest.com/scriptnotes/PermaLink,guid,04905c68-ede5-4c85-a122-0ce930e3a521.aspx</guid>
      <link>http://blog.writersdigest.com/scriptnotes/BOOK+REVIEW+Greenscreen+Made+Easy.aspx</link>
      <pubDate>Fri, 20 Mar 2009 18:55:27 GMT</pubDate>
      <description>&lt;div&gt;
&lt;div&gt;
&lt;div&gt;
&lt;div&gt;A few weeks ago, I &lt;a href="http://blog.writersdigest.com/scriptnotes/How+It+Feels+To+Get+Canceled.aspx"&gt;finished
writing on &lt;i&gt;&lt;b&gt;Reality Binge&lt;/b&gt;&lt;/i&gt;&lt;/a&gt;, a &lt;b&gt;Fox Reality&lt;/b&gt; sketch comedy/clip
show, which—like &lt;i&gt;&lt;b&gt;The Soup&lt;/b&gt;&lt;/i&gt; and many other TV shows and movies (including &lt;i&gt;&lt;b&gt;Sin
City, 300,&lt;/b&gt;&lt;/i&gt; and skits on shows like &lt;i&gt;&lt;b&gt;The Daily Show&lt;/b&gt;&lt;/i&gt; and &lt;i&gt;&lt;b&gt;Best
Week Ever&lt;/b&gt;&lt;/i&gt;)—was shot entirely in front of a greenscreen. &amp;nbsp;&lt;br&gt;
&lt;br&gt;
It was a blast, but I’ll be honest… I had almost no idea how the show was put together
technically.&amp;nbsp; We’d write greenscreen bits, and I understood, creatively, some
of the basic things we could do with the greenscreen, but I never understood the full
breadth or potential of the technology.&lt;br&gt;
&lt;br&gt;
And I wish I had…&lt;br&gt;
&lt;br&gt;
Not only because I think it always help to know as much as possible about the big
picture of whatever you’re doing, but because if I would understood more about the
technology, I may have been able to utilize more of it—write more innovative sketches,
think of creative ideas to produce stuff we thought was impossible, etc.&lt;br&gt;
&lt;br&gt;
Fortunately, thanks to &lt;i&gt;&lt;b&gt;&lt;a href="http://www.amazon.com/gp/product/1932907548?ie=UTF8&amp;amp;tag=chadgervich-20&amp;amp;linkCode=as2&amp;amp;camp=1789&amp;amp;creative=9325&amp;amp;creativeASIN=1932907548"&gt;Greenscreen
Made Easy: Keying and Compositing Techniques for Indie Filmmakers&lt;/a&gt;&lt;img src="http://www.assoc-amazon.com/e/ir?t=chadgervich-20&amp;amp;l=as2&amp;amp;o=1&amp;amp;a=1932907548" alt="" style="border: medium none  ! important; margin: 0px ! important;" border="0" height="1" width="1"&gt;&lt;/b&gt;&lt;/i&gt;,
a new book by &lt;b&gt;Jeremy Hanke&lt;/b&gt; &amp;amp; &lt;b&gt;Michele Yamazaki&lt;/b&gt;, all that information
is now available to luddites like me everywhere.&lt;br&gt;
&lt;br&gt;
&lt;i&gt;Greenscreen Made Easy&lt;/i&gt;, which comes out April 1, is not a book that simply skims
the surface or explains the basics of greenscreen technology, which is now used globally
in everything from big budget movies to local weather forecasts.&amp;nbsp; This is a book
that details—in an easy to read, digestible manner—how to execute specific, actual
tricks and techniques.&lt;br&gt;
&lt;br&gt;
In other words, this isn’t the book you buy if you’re an aspiring screenwriter or
producer simply flirting with the idea of making a greenscreen movie.&amp;nbsp; This is
the book you use if you’re ready to go and have &lt;b&gt;Final Cut Pro&lt;/b&gt; or &lt;b&gt;Adobe Ultra
CS3&lt;/b&gt; sitting in front of you.&lt;br&gt;
&lt;br&gt;
One of the best parts of the book is the chapter about building your own greenscreen…
which is remarkable easy (or, at least, the book makes it seem easy).&amp;nbsp; This is
an important chapter, because greenscreen can be daunting, especially to first-timers
or filmmakers who may have very limited resources.&amp;nbsp; But Hanke and Yamazaki put
that technology in the fingertips of everyone; sure, you’ll have to buy some software,
but software is available and buyable… I think the part that often seems most out-of-reach
is the notion of an actual greenscreen “studio.”&amp;nbsp; Well—no more.&amp;nbsp; &lt;i&gt;GreenScreen
Made Easy&lt;/i&gt; walks you through making various kinds of greenscreens using cloth,
paper, vinyl, etc.&amp;nbsp; Sou could, in theory, be shooting &lt;b&gt;&lt;i&gt;Sin City 2&lt;/i&gt;&lt;/b&gt; in
your garage by this weekend.&lt;br&gt;
&lt;br&gt;
&lt;i&gt;&lt;a href="http://www.amazon.com/gp/product/1932907548?ie=UTF8&amp;amp;tag=chadgervich-20&amp;amp;linkCode=as2&amp;amp;camp=1789&amp;amp;creative=9325&amp;amp;creativeASIN=1932907548"&gt;Greenscreen
Made Easy&lt;/a&gt;&lt;img src="http://www.assoc-amazon.com/e/ir?t=chadgervich-20&amp;amp;l=as2&amp;amp;o=1&amp;amp;a=1932907548" alt="" style="border: medium none  ! important; margin: 0px ! important;" border="0" height="1" width="1"&gt; &lt;/i&gt; is
also a great resource to help newbies and non-techies understand the lingo and concepts
of chromakeying technology.&amp;nbsp; This book will still be more helpful if you’re in
the middle of a process… or have the software, equipment, and machines to experiment
or work as you’re playing… but—at the very least—this book will open the eyes of aspiring
filmmakers who may know about greenscreen… but find it too formidable to tackle on
limited time, energy, resources, or budgets.&lt;br&gt;
&lt;br&gt;
Anyway, if you're into-- or thinking of getting into-- greenscreen filmmaking, take
a look... and lemme know what you think!&lt;br&gt;
&lt;br&gt;
&lt;br&gt;
&lt;iframe src="http://rcm.amazon.com/e/cm?t=chadgervich-20&amp;amp;o=1&amp;amp;p=8&amp;amp;l=as1&amp;amp;asins=1932907548&amp;amp;fc1=000000&amp;amp;IS2=1&amp;amp;lt1=_blank&amp;amp;m=amazon&amp;amp;lc1=0000FF&amp;amp;bc1=000000&amp;amp;bg1=FFFFFF&amp;amp;f=ifr" style="width: 120px; height: 240px;" marginwidth="0" marginheight="0" frameborder="0" scrolling="no"&gt;
&lt;/iframe&gt;
&lt;br&gt;
&lt;p&gt;
&lt;/p&gt;
&lt;/div&gt;
&lt;/div&gt;
&lt;/div&gt;
&lt;/div&gt;
&lt;img width="0" height="0" src="http://blog.writersdigest.com/scriptnotes/aggbug.ashx?id=04905c68-ede5-4c85-a122-0ce930e3a521" /&gt;</description>
      <comments>http://blog.writersdigest.com/scriptnotes/CommentView,guid,04905c68-ede5-4c85-a122-0ce930e3a521.aspx</comments>
      <category>Books Tools Resources</category>
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      <dc:creator>Chad</dc:creator>
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          <div>
            <div>Hey, folks—<br /><br />
Today’s question comes from <b>Jessica</b>, an aspiring TV development exec/producer
living in <b>Atlanta</b> and working in theater.  Jessica writes…<br /><br /><i>“I am currently in Atlanta trying to... save the funds for a move to LA. 
I am interested in the development end of things.  Most of my experience is theatre
related.  I did a lot of dramaturgy, essentially contextual research for production
and script analysis.<br /><br />
“One aspect of dramaturgy that I really wanted to get more involved in was new play
development, working with playwrights to fine tune scripts for production.  I
also write and am working on plays and eventually screen plays myself, so I love all
aspects of creative production.  I eventually… want to transition into TV Development.
 <br /><br />
“I wish I knew more specific details about what development entails.  I have
vague ideas, but I don't know what the day-to-day entails… In short, I am trying to
get to LA and would love to have a <b>Production Assistant</b> job lined up upon arriving
but apparently this is rare.  I do feel like there is a <b>Catch-22</b> dynamic;
you need experience to get a job but you need a job to gain experience.  <br /><br />
“I am no longer a student so internships aren't an option.  The thought of being
unemployed in a new city in this economy is quite frankly a little scary.  Any
advice you could share about the industry and what I could do to prepare for it (ex.
What do I need to know?  Is there something I can read?), or how to go about
finding job leads (other than perusing major network's employment sites, which is
what I am currently doing) would be immensely helpful.”</i><br /><br />
Well, Jessica—this is a huge, complex question addressing challenges that hundreds
of aspirants face each year when debating when or how to move to Los Angeles. 
So let’s break it into parts and look at each individually.<br /><br /><b>QUESTION ONE:  WHAT’S THE DAY-TO-DAY LIFE OF A DEVELOPMENT EXECUTIVE?  
<br /><br /></b>Many of the creative skills needed by development executives or TV producers are
very similar to those you have as a dramaturg.  Execs and producers work with
writers… reading their scripts, suggesting constructive feedback, shaping stories
and characters. 
<br /><br />
They also search for new projects, and the idea for a new show or movie can come from
virtually anywhere: a book, a short story, a video game, a poem, a song, a music video,
a news story, a stand-up comedy routine, comic books, a short film… you name it. 
Thus, execs and producers—when they’re not working on projects in active development—spend
hours upon hours reading whatever they get their hands on… seeing every movie in theaters…
going to comedy clubs and plays.  As a purveyor of pop culture, you must be a
massive CONSUMER of pop culture.<br /><br />
When I was an exec at the <b>Littlefield Company</b>, my typical day might look like
this…<br /><br />
6:30 a.m. - Wake up<br /><br />
7:00 a.m. - Work out at gym or run<br /><br />
7:45/8:00 - Shower<br /><br />
(Quick side note: the above part is a lie.  Maybe only twice in my life have
I EVER woken up at 6:30 to go running or "work out," and both those times were horrible,
horrible mistakes.  But it sounds impressive, right?  And I know many people
who DO do this.)<br /><br />
(A more accurate schedule would've said...  7:00 - Alarm goes off, hit snooze
for 45 minutes... 7:45 - Suddenly realize, in a blind panic, that I am running ridiculously
late to get to my 8:30 breakfast meeting...)<br /><br />
8:30 a.m. – Breakfast meeting or coffee with an agent or exec from another company<br /><br />
10:00 a.m. – Arrive at office, read trades, check emails<br /><br />
10:30 a.m. – Company meeting to discuss development slate and pitch new projects<br /><br />
11:30 – Conference call to give pilot notes to a Joe Writer, one of the 9 writers
we’re working with<br /><br />
12:00 – Studio notes conference call with Sally Drama, another writer we’re working
with (this time we’re not giving notes… we’re just listening to notes from the studio)<br /><br />
12:30 – Leave for lunch, roll phone calls while I’m in the car<br /><br />
1:00 – Lunch with agent or manager who pitches me new writers and projects<br /><br />
2:00 – Return from lunch, roll more phone calls from car<br /><br />
2:30 – Casting meeting to discuss casting choices for Ron Comedy’s sitcom pilot<br /><br />
3:15 – Pitch meeting with a writing team from <b>CAA</b><br /><br />
4:15 – Read episode outlines for “Lisa Laughter,” our sitcom which we just picked
up<br /><br />
5:00 – Internal notes meeting to discuss “Lisa Laughter” outlines<br /><br />
5:30 – Phone call with “Lisa Laughter” showrunner to discuss outlines<br /><br />
6:00 – Leave for dinner<br /><br />
6:30 – Dinner with network talent executive<br /><br />
8:00 – Comedy showcase at the Improv<br /><br />
10:15 – Arrive home, read 4-5 scripts<br /><br />
11:30/12:00 – Go to bed<br /><br />
So as you can see, many of a development exec’s daily duties are very similar—or use
the same mental skills—to those of a dramaturg.<br /><br /><br /><b>QUESTION TWO:  THE WHOLE JOB ISSUE – GETTING A JOB FROM LA, GETTING A JOB
WITH NO EXPERIENCE, GETTING EXPERIENCE WITHOUT A JOB, ETC.</b><br /><br />
Well, first of all, Jessica … you’re right: it’s almost impossible to get a PA gig
or entry-level job if you’re not in LA… most places won’t even consider you unless
you’re local.  However—it’s not experience you need to get those entry-level
jobs… it’s CONNECTIONS.  Most PA’s, assistants, runners, floaters, and mailroomers
are hired by someone who knows them… and it’s almost impossible to form those relationships
when you’re not in LA.<br /><br />
Here are links to several good posts where I’ve already written about this issue,
so check them out… you’ll find recommendations and links to some great job-hunting
resources and advice.  (I know their titles don't all sound relevant, but they
all have different links and advice that I think you'll find helpful.)<br /><br /><a href="http://blog.writersdigest.com/scriptnotes/READER+QUESTION++How+Do+Recent+College+Graduates+Break+In+To+Hollywood.aspx"><b>How
Do Recent College Graduates Break into Hollywood?</b></a><br /><br /><a href="http://blog.writersdigest.com/scriptnotes/READER+QUESTION+What+Are+The+Chronological+Goalposts+For+Becoming+A+TV+Writer.aspx"><b>What
are the Chronological Goalposts to Becoming a TV Writer?</b></a><br /><br /><a href="http://blog.writersdigest.com/scriptnotes/READER+QUESTION+Is+It+Possible+To+Get+A+Job+In+LA+If+I+Live+Out+Of+Town.aspx"><b>Is
It Possible to Get a Job in LA If I Live Out of Town?</b></a><br /><br /><a href="http://blog.writersdigest.com/scriptnotes/READER+QUESTION++Ive+Won+Some+Writing+Contests+NOW+WHAT.aspx"><b>I've
Won Some Writing Contests... Now What?</b></a><br /><a href="http://blog.writersdigest.com/scriptnotes/READER+QUESTION+How+Do+I+Get+A+PA+Job.aspx"><b><br />
How Do I Get a PA Job?</b></a><br /><br /><a href="http://blog.writersdigest.com/scriptnotes/READER+QUESTION+How+Do+I+Contact+TV+Shows+Directly+If+Im+Applying+For+A+Job+Not+Stalking+The+Star.aspx"><b>How
Do I Contact TV Shows?</b></a><br /><br /><a href="http://blog.writersdigest.com/scriptnotes/Film+School+Vs+The+Real+World+Part+II+Thanks+To+Tim.aspx"><b>Film
School vs. the Real World: Part II</b></a><br /><br />
As for internships… you CAN do internships even though you are not in school. 
You can enroll in one or two hours, for very little cost, at local community colleges
like <a href="http://www.smc.edu/homex.asp?Q=Homepage"><b>Santa Monica College</b></a>.  
<br /><br /><a href="http://wannabetvwriter.blogspot.com/2009/01/x-marks-spot.html"><b>HERE</b></a> is
another great blog post, from <a href="http://wannabetvwriter.blogspot.com/2009/01/x-marks-spot.html"><b>WannabeTVwriter</b></a>,
which details how to get internship credit through <b>UCLA</b> even if you’re no longer
in school (thanks to Sam for sending this in!).<br /><br />
Also, but since you’re currently in Atlanta, I’d look into working or interning for <a href="http://www.tylerperrystudios.com/"><b>Tyler
Perry Studios</b></a>.  Sure, it’s always a long shot to target one particular
company and hope to get in, but hey—you’re in Atlanta… why not?  And Tyler Perry
is a MAJOR player… he produces record-breaking films like <a href="http://www.madeagoestojailmovie.com/"><i><b>Madea
Goes to Jail</b></i></a>, has a hit TV show, <i><b>Meet the Browns</b></i>, that <a href="http://www.movieweb.com/news/NEtjFByBOa6jwA">was
just picked up for 70 more episodes</a> on <b>TBS</b>, and he’s constantly setting
up projects.  <a href="http://latimesblogs.latimes.com/the_big_picture/2009/02/tyler-perry-hol.html"><b>HERE</b></a> is
an interesting recent <a href="http://latimesblogs.latimes.com/the_big_picture/2009/02/tyler-perry-hol.html"><i><b>LA
Times</b></i>piece from <b>Patrick Goldstein</b></a> to check out… but as long as
you’re in Atlanta, I think he’d be my first stop.<br /><br /><br /><b>QUESTION THREE:  WHAT DO I NEED TO KNOW?  IS THERE SOMETHING I CAN READ? 
ETC.</b><br /><br />
I promise you, Jessica, I’m not just saying this out of crazy self-promotion, but
my new book, “<b><a href="http://www.amazon.com/gp/product/0307395316?ie=UTF8&amp;tag=chadgervich-20&amp;linkCode=as2&amp;camp=1789&amp;creative=9325&amp;creativeASIN=0307395316">Small
Screen, Big Picture: A Writer's Guide to the TV Business</a><img src="http://www.assoc-amazon.com/e/ir?t=chadgervich-20&amp;l=as2&amp;o=1&amp;a=0307395316" alt="" style="border: medium none  ! important; margin: 0px ! important;" border="0" height="1" width="1" /></b>,”
which just came out this winter, answers EXACTLY the questions you’re dealing with.
 <br /><br />
The first 75% of the book explains how TV works as an industry—the differences between
networks, studios, and production companies… how shows are financed and developed…
how a writers room works… what development execs do… etc.—and the last 25% goes through,
in detail, how to break in and get a job.  It outlines the kinds of jobs you
should aim for, teaches you how to network (and how NOT to network), gives examples
of resumes and cover letters, and offers tons of job-hunting websites and resources.<br /><br />
Again, I’m not steering you toward the book just to steer you toward it… but because
between the book and the blog posts listed above, I think you’ll find many of the
answers you’re looking for… most of which are broad and complex.<br /><br />
Anyway, I hope this helps, Jessica… thanks a million for reading, and please feel
free to ask if you have more questions or need more help!<br /><br /><br /><iframe src="http://rcm.amazon.com/e/cm?t=chadgervich-20&amp;o=1&amp;p=8&amp;l=as1&amp;asins=0307395316&amp;fc1=000000&amp;IS2=1&amp;lt1=_blank&amp;m=amazon&amp;lc1=0000FF&amp;bc1=000000&amp;bg1=FFFFFF&amp;f=ifr" style="width: 120px; height: 240px;" marginwidth="0" marginheight="0" frameborder="0" scrolling="no"></iframe><p></p></div>
          </div>
        </div>
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      </body>
      <title>JESSICA'S QUESTION: What do TV development execs do... and how can a dramaturg in Atlanta become one?</title>
      <guid isPermaLink="false">http://blog.writersdigest.com/scriptnotes/PermaLink,guid,0e3f9e37-db18-4e09-92e9-dfec53bb01b2.aspx</guid>
      <link>http://blog.writersdigest.com/scriptnotes/JESSICAS+QUESTION+What+Do+TV+Development+Execs+Do+And+How+Can+A+Dramaturg+In+Atlanta+Become+One.aspx</link>
      <pubDate>Fri, 06 Mar 2009 01:14:55 GMT</pubDate>
      <description>&lt;div&gt;
&lt;div&gt;
&lt;div&gt;Hey, folks—&lt;br&gt;
&lt;br&gt;
Today’s question comes from &lt;b&gt;Jessica&lt;/b&gt;, an aspiring TV development exec/producer
living in &lt;b&gt;Atlanta&lt;/b&gt; and working in theater.&amp;nbsp; Jessica writes…&lt;br&gt;
&lt;br&gt;
&lt;i&gt;“I am currently in Atlanta trying to... save the funds for a move to LA.&amp;nbsp;
I am interested in the development end of things.&amp;nbsp; Most of my experience is theatre
related.&amp;nbsp; I did a lot of dramaturgy, essentially contextual research for production
and script analysis.&lt;br&gt;
&lt;br&gt;
“One aspect of dramaturgy that I really wanted to get more involved in was new play
development, working with playwrights to fine tune scripts for production.&amp;nbsp; I
also write and am working on plays and eventually screen plays myself, so I love all
aspects of creative production.&amp;nbsp; I eventually… want to transition into TV Development.
&amp;nbsp;&lt;br&gt;
&lt;br&gt;
“I wish I knew more specific details about what development entails.&amp;nbsp; I have
vague ideas, but I don't know what the day-to-day entails… In short, I am trying to
get to LA and would love to have a &lt;b&gt;Production Assistant&lt;/b&gt; job lined up upon arriving
but apparently this is rare.&amp;nbsp; I do feel like there is a &lt;b&gt;Catch-22&lt;/b&gt; dynamic;
you need experience to get a job but you need a job to gain experience. &amp;nbsp;&lt;br&gt;
&lt;br&gt;
“I am no longer a student so internships aren't an option.&amp;nbsp; The thought of being
unemployed in a new city in this economy is quite frankly a little scary.&amp;nbsp; Any
advice you could share about the industry and what I could do to prepare for it (ex.
What do I need to know?&amp;nbsp; Is there something I can read?), or how to go about
finding job leads (other than perusing major network's employment sites, which is
what I am currently doing) would be immensely helpful.”&lt;/i&gt;
&lt;br&gt;
&lt;br&gt;
Well, Jessica—this is a huge, complex question addressing challenges that hundreds
of aspirants face each year when debating when or how to move to Los Angeles.&amp;nbsp;
So let’s break it into parts and look at each individually.&lt;br&gt;
&lt;br&gt;
&lt;b&gt;QUESTION ONE:&amp;nbsp; WHAT’S THE DAY-TO-DAY LIFE OF A DEVELOPMENT EXECUTIVE?&amp;nbsp; 
&lt;br&gt;
&lt;br&gt;
&lt;/b&gt;Many of the creative skills needed by development executives or TV producers are
very similar to those you have as a dramaturg.&amp;nbsp; Execs and producers work with
writers… reading their scripts, suggesting constructive feedback, shaping stories
and characters. 
&lt;br&gt;
&lt;br&gt;
They also search for new projects, and the idea for a new show or movie can come from
virtually anywhere: a book, a short story, a video game, a poem, a song, a music video,
a news story, a stand-up comedy routine, comic books, a short film… you name it.&amp;nbsp;
Thus, execs and producers—when they’re not working on projects in active development—spend
hours upon hours reading whatever they get their hands on… seeing every movie in theaters…
going to comedy clubs and plays.&amp;nbsp; As a purveyor of pop culture, you must be a
massive CONSUMER of pop culture.&lt;br&gt;
&lt;br&gt;
When I was an exec at the &lt;b&gt;Littlefield Company&lt;/b&gt;, my typical day might look like
this…&lt;br&gt;
&lt;br&gt;
6:30 a.m. - Wake up&lt;br&gt;
&lt;br&gt;
7:00 a.m. - Work out at gym or run&lt;br&gt;
&lt;br&gt;
7:45/8:00 - Shower&lt;br&gt;
&lt;br&gt;
(Quick side note: the above part is a lie.&amp;nbsp; Maybe only twice in my life have
I EVER woken up at 6:30 to go running or "work out," and both those times were horrible,
horrible mistakes.&amp;nbsp; But it sounds impressive, right?&amp;nbsp; And I know many people
who DO do this.)&lt;br&gt;
&lt;br&gt;
(A more accurate schedule would've said...&amp;nbsp; 7:00 - Alarm goes off, hit snooze
for 45 minutes... 7:45 - Suddenly realize, in a blind panic, that I am running ridiculously
late to get to my 8:30 breakfast meeting...)&lt;br&gt;
&lt;br&gt;
8:30 a.m. – Breakfast meeting or coffee with an agent or exec from another company&lt;br&gt;
&lt;br&gt;
10:00 a.m. – Arrive at office, read trades, check emails&lt;br&gt;
&lt;br&gt;
10:30 a.m. – Company meeting to discuss development slate and pitch new projects&lt;br&gt;
&lt;br&gt;
11:30 – Conference call to give pilot notes to a Joe Writer, one of the 9 writers
we’re working with&lt;br&gt;
&lt;br&gt;
12:00 – Studio notes conference call with Sally Drama, another writer we’re working
with (this time we’re not giving notes… we’re just listening to notes from the studio)&lt;br&gt;
&lt;br&gt;
12:30 – Leave for lunch, roll phone calls while I’m in the car&lt;br&gt;
&lt;br&gt;
1:00 – Lunch with agent or manager who pitches me new writers and projects&lt;br&gt;
&lt;br&gt;
2:00 – Return from lunch, roll more phone calls from car&lt;br&gt;
&lt;br&gt;
2:30 – Casting meeting to discuss casting choices for Ron Comedy’s sitcom pilot&lt;br&gt;
&lt;br&gt;
3:15 – Pitch meeting with a writing team from &lt;b&gt;CAA&lt;/b&gt;
&lt;br&gt;
&lt;br&gt;
4:15 – Read episode outlines for “Lisa Laughter,” our sitcom which we just picked
up&lt;br&gt;
&lt;br&gt;
5:00 – Internal notes meeting to discuss “Lisa Laughter” outlines&lt;br&gt;
&lt;br&gt;
5:30 – Phone call with “Lisa Laughter” showrunner to discuss outlines&lt;br&gt;
&lt;br&gt;
6:00 – Leave for dinner&lt;br&gt;
&lt;br&gt;
6:30 – Dinner with network talent executive&lt;br&gt;
&lt;br&gt;
8:00 – Comedy showcase at the Improv&lt;br&gt;
&lt;br&gt;
10:15 – Arrive home, read 4-5 scripts&lt;br&gt;
&lt;br&gt;
11:30/12:00 – Go to bed&lt;br&gt;
&lt;br&gt;
So as you can see, many of a development exec’s daily duties are very similar—or use
the same mental skills—to those of a dramaturg.&lt;br&gt;
&lt;br&gt;
&lt;br&gt;
&lt;b&gt;QUESTION TWO:&amp;nbsp; THE WHOLE JOB ISSUE – GETTING A JOB FROM LA, GETTING A JOB
WITH NO EXPERIENCE, GETTING EXPERIENCE WITHOUT A JOB, ETC.&lt;/b&gt;
&lt;br&gt;
&lt;br&gt;
Well, first of all, Jessica … you’re right: it’s almost impossible to get a PA gig
or entry-level job if you’re not in LA… most places won’t even consider you unless
you’re local.&amp;nbsp; However—it’s not experience you need to get those entry-level
jobs… it’s CONNECTIONS.&amp;nbsp; Most PA’s, assistants, runners, floaters, and mailroomers
are hired by someone who knows them… and it’s almost impossible to form those relationships
when you’re not in LA.&lt;br&gt;
&lt;br&gt;
Here are links to several good posts where I’ve already written about this issue,
so check them out… you’ll find recommendations and links to some great job-hunting
resources and advice.&amp;nbsp; (I know their titles don't all sound relevant, but they
all have different links and advice that I think you'll find helpful.)&lt;br&gt;
&lt;br&gt;
&lt;a href="http://blog.writersdigest.com/scriptnotes/READER+QUESTION++How+Do+Recent+College+Graduates+Break+In+To+Hollywood.aspx"&gt;&lt;b&gt;How
Do Recent College Graduates Break into Hollywood?&lt;/b&gt;&lt;/a&gt;
&lt;br&gt;
&lt;br&gt;
&lt;a href="http://blog.writersdigest.com/scriptnotes/READER+QUESTION+What+Are+The+Chronological+Goalposts+For+Becoming+A+TV+Writer.aspx"&gt;&lt;b&gt;What
are the Chronological Goalposts to Becoming a TV Writer?&lt;/b&gt;&lt;/a&gt;
&lt;br&gt;
&lt;br&gt;
&lt;a href="http://blog.writersdigest.com/scriptnotes/READER+QUESTION+Is+It+Possible+To+Get+A+Job+In+LA+If+I+Live+Out+Of+Town.aspx"&gt;&lt;b&gt;Is
It Possible to Get a Job in LA If I Live Out of Town?&lt;/b&gt;&lt;/a&gt;
&lt;br&gt;
&lt;br&gt;
&lt;a href="http://blog.writersdigest.com/scriptnotes/READER+QUESTION++Ive+Won+Some+Writing+Contests+NOW+WHAT.aspx"&gt;&lt;b&gt;I've
Won Some Writing Contests... Now What?&lt;/b&gt;&lt;/a&gt;
&lt;br&gt;
&lt;a href="http://blog.writersdigest.com/scriptnotes/READER+QUESTION+How+Do+I+Get+A+PA+Job.aspx"&gt;&lt;b&gt;
&lt;br&gt;
How Do I Get a PA Job?&lt;/b&gt;&lt;/a&gt;
&lt;br&gt;
&lt;br&gt;
&lt;a href="http://blog.writersdigest.com/scriptnotes/READER+QUESTION+How+Do+I+Contact+TV+Shows+Directly+If+Im+Applying+For+A+Job+Not+Stalking+The+Star.aspx"&gt;&lt;b&gt;How
Do I Contact TV Shows?&lt;/b&gt;&lt;/a&gt;
&lt;br&gt;
&lt;br&gt;
&lt;a href="http://blog.writersdigest.com/scriptnotes/Film+School+Vs+The+Real+World+Part+II+Thanks+To+Tim.aspx"&gt;&lt;b&gt;Film
School vs. the Real World: Part II&lt;/b&gt;&lt;/a&gt;
&lt;br&gt;
&lt;br&gt;
As for internships… you CAN do internships even though you are not in school.&amp;nbsp;
You can enroll in one or two hours, for very little cost, at local community colleges
like &lt;a href="http://www.smc.edu/homex.asp?Q=Homepage"&gt;&lt;b&gt;Santa Monica College&lt;/b&gt;&lt;/a&gt;.&amp;nbsp; 
&lt;br&gt;
&lt;br&gt;
&lt;a href="http://wannabetvwriter.blogspot.com/2009/01/x-marks-spot.html"&gt;&lt;b&gt;HERE&lt;/b&gt;&lt;/a&gt; is
another great blog post, from &lt;a href="http://wannabetvwriter.blogspot.com/2009/01/x-marks-spot.html"&gt;&lt;b&gt;WannabeTVwriter&lt;/b&gt;&lt;/a&gt;,
which details how to get internship credit through &lt;b&gt;UCLA&lt;/b&gt; even if you’re no longer
in school (thanks to Sam for sending this in!).&lt;br&gt;
&lt;br&gt;
Also, but since you’re currently in Atlanta, I’d look into working or interning for &lt;a href="http://www.tylerperrystudios.com/"&gt;&lt;b&gt;Tyler
Perry Studios&lt;/b&gt;&lt;/a&gt;.&amp;nbsp; Sure, it’s always a long shot to target one particular
company and hope to get in, but hey—you’re in Atlanta… why not?&amp;nbsp; And Tyler Perry
is a MAJOR player… he produces record-breaking films like &lt;a href="http://www.madeagoestojailmovie.com/"&gt;&lt;i&gt;&lt;b&gt;Madea
Goes to Jail&lt;/b&gt;&lt;/i&gt;&lt;/a&gt;, has a hit TV show, &lt;i&gt;&lt;b&gt;Meet the Browns&lt;/b&gt;&lt;/i&gt;, that &lt;a href="http://www.movieweb.com/news/NEtjFByBOa6jwA"&gt;was
just picked up for 70 more episodes&lt;/a&gt; on &lt;b&gt;TBS&lt;/b&gt;, and he’s constantly setting
up projects.&amp;nbsp; &lt;a href="http://latimesblogs.latimes.com/the_big_picture/2009/02/tyler-perry-hol.html"&gt;&lt;b&gt;HERE&lt;/b&gt;&lt;/a&gt; is
an interesting recent &lt;a href="http://latimesblogs.latimes.com/the_big_picture/2009/02/tyler-perry-hol.html"&gt;&lt;i&gt;&lt;b&gt;LA
Times&lt;/b&gt; &lt;/i&gt;piece from &lt;b&gt;Patrick Goldstein&lt;/b&gt;&lt;/a&gt; to check out… but as long as
you’re in Atlanta, I think he’d be my first stop.&lt;br&gt;
&lt;br&gt;
&lt;br&gt;
&lt;b&gt;QUESTION THREE:&amp;nbsp; WHAT DO I NEED TO KNOW?&amp;nbsp; IS THERE SOMETHING I CAN READ?&amp;nbsp;
ETC.&lt;/b&gt;
&lt;br&gt;
&lt;br&gt;
I promise you, Jessica, I’m not just saying this out of crazy self-promotion, but
my new book, “&lt;b&gt;&lt;a href="http://www.amazon.com/gp/product/0307395316?ie=UTF8&amp;amp;tag=chadgervich-20&amp;amp;linkCode=as2&amp;amp;camp=1789&amp;amp;creative=9325&amp;amp;creativeASIN=0307395316"&gt;Small
Screen, Big Picture: A Writer's Guide to the TV Business&lt;/a&gt;&lt;img src="http://www.assoc-amazon.com/e/ir?t=chadgervich-20&amp;amp;l=as2&amp;amp;o=1&amp;amp;a=0307395316" alt="" style="border: medium none  ! important; margin: 0px ! important;" border="0" height="1" width="1"&gt;&lt;/b&gt;,”
which just came out this winter, answers EXACTLY the questions you’re dealing with.
&amp;nbsp;&lt;br&gt;
&lt;br&gt;
The first 75% of the book explains how TV works as an industry—the differences between
networks, studios, and production companies… how shows are financed and developed…
how a writers room works… what development execs do… etc.—and the last 25% goes through,
in detail, how to break in and get a job.&amp;nbsp; It outlines the kinds of jobs you
should aim for, teaches you how to network (and how NOT to network), gives examples
of resumes and cover letters, and offers tons of job-hunting websites and resources.&lt;br&gt;
&lt;br&gt;
Again, I’m not steering you toward the book just to steer you toward it… but because
between the book and the blog posts listed above, I think you’ll find many of the
answers you’re looking for… most of which are broad and complex.&lt;br&gt;
&lt;br&gt;
Anyway, I hope this helps, Jessica… thanks a million for reading, and please feel
free to ask if you have more questions or need more help!&lt;br&gt;
&lt;br&gt;
&lt;br&gt;
&lt;iframe src="http://rcm.amazon.com/e/cm?t=chadgervich-20&amp;amp;o=1&amp;amp;p=8&amp;amp;l=as1&amp;amp;asins=0307395316&amp;amp;fc1=000000&amp;amp;IS2=1&amp;amp;lt1=_blank&amp;amp;m=amazon&amp;amp;lc1=0000FF&amp;amp;bc1=000000&amp;amp;bg1=FFFFFF&amp;amp;f=ifr" style="width: 120px; height: 240px;" marginwidth="0" marginheight="0" frameborder="0" scrolling="no"&gt;
&lt;/iframe&gt;
&lt;p&gt;
&lt;/p&gt;
&lt;/div&gt;
&lt;/div&gt;
&lt;/div&gt;
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      <dc:creator>Chad</dc:creator>
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      <title>DASHA'S QUESTION: What are some good resources for my teenage screenwriter?</title>
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      <pubDate>Fri, 27 Feb 2009 02:10:18 GMT</pubDate>
      <description>&lt;div&gt;
&lt;div&gt;
&lt;div&gt;
&lt;div&gt;
&lt;div&gt;Today’s reader email comes from &lt;b&gt;Dasha&lt;/b&gt;, who writes in with a really interesting
question:&lt;br&gt;
&lt;br&gt;
&lt;i&gt;“My 16 y.o. has some script ideas and I figure there are probably programs out
there for teens (scholarships, workshops and etc) so any ideas on a direction to go??&amp;nbsp;
I've looked around online before but so many things came up and I have no clue what's
legitimate.”&lt;/i&gt;
&lt;br&gt;
&lt;br&gt;
Well, Dasha—major kudos to your kid for having script ideas and trying to produce
them… and double-kudos to you for trying to help him/her!&amp;nbsp; I genuinely applaud
you for doing that… especially because I sometimes meet parents who do the exact opposite
and try to squelch their kids’ creative impulses!&amp;nbsp; I’ve actually had parents
(even parents I know &lt;u&gt;well&lt;/u&gt;) ask me to try and talk their kids OUT of being writers,
directors, artists, or filmmakers (on the grounds that it’s not “practical”)… which
always leaves me angry/sad/bewildered. &amp;nbsp;&lt;br&gt;
&lt;br&gt;
First of all… what kind of parent tries to SQUASH their kids’ creative impulses and
desires?! &amp;nbsp;&lt;br&gt;
&lt;br&gt;
Second of all, the real world often seems to do a good job of beating our creativity
and dreams out of us on its own… do we really need our PARENTS to help it along?!
&amp;nbsp;&lt;br&gt;
&lt;br&gt;
Lastly, I think dreaming of being a screenwriter or a filmmaker IS practical—VERY
practical!&amp;nbsp; Now, that doesn’t mean everyone can be the next &lt;b&gt;Steven Spielberg&lt;/b&gt; or &lt;b&gt;Shonda
Rhimes&lt;/b&gt;.&amp;nbsp; But there are hundreds of people throughout &lt;b&gt;L.A.&lt;/b&gt; and &lt;b&gt;New
York&lt;/b&gt; who make good middle-class livings producing TV, movies, music videos, online
content, etc.&amp;nbsp; And if even THAT’s not “practical” enough, almost every mid-size
city in &lt;b&gt;America&lt;/b&gt; has TV stations and some form of production company.&amp;nbsp;
They may not be making blockbuster movies like &lt;i&gt;&lt;b&gt;Watchmen&lt;/b&gt;&lt;/i&gt; or hit TV shows
like &lt;i&gt;&lt;b&gt;NCIS&lt;/b&gt;&lt;/i&gt;, but they make commercials, industrial videos, online films,
wedding videos, local TV and news programs, documentaries, you name it.&amp;nbsp; And
the people writing, producing, and directing those projects are incredibly talented,
trained, intelligent people who use their creative skills to make a living as filmmakers.&amp;nbsp;
And even if THAT’S not the path for your son or daughter, there are still thousands
of artists who simply make short films or videos as a hobby, a creative outlet, then
submit them to festivals and contests, post them on the Internet, or simply show them
to their friends and family for sheer enjoyment!&lt;br&gt;
&lt;br&gt;
So I say to you, Dasha—on behalf of all the kids who have parents who AREN’T taking
the time to help them research and realize their dream—THANK YOU.&lt;br&gt;
&lt;br&gt;
Having said all that, here’s a list of books, organizations, and resources that will
hopefully help you and your teenager.&amp;nbsp; I’m not sure where you are, and some of
these are L.A.-centric, but if you contact them, they can probably steer you toward
some helpful local programs…&lt;br&gt;
&lt;br&gt;
&lt;i&gt;&lt;b&gt;&lt;a href="http://www.amazon.com/gp/product/1932907181?ie=UTF8&amp;amp;tag=chadgervich-20&amp;amp;linkCode=as2&amp;amp;camp=1789&amp;amp;creative=9325&amp;amp;creativeASIN=1932907181"&gt;Screenwriting
for Teens: The 100 Principles of Screenwriting Every Budding Writer Must Know&lt;/a&gt;&lt;/b&gt;&lt;/i&gt;&lt;img src="http://www.assoc-amazon.com/e/ir?t=chadgervich-20&amp;amp;l=as2&amp;amp;o=1&amp;amp;a=1932907181" alt="" style="border: medium none  ! important; margin: 0px ! important;" border="0" height="1" width="1"&gt;,
by &lt;b&gt;Christina Hamlett&lt;/b&gt; – I haven’t spent a lot of time with this book, but I’ve
read bits and pieces… and it always seems fun, accessible, and very helpful.&amp;nbsp;
Amazon lists two other books—&lt;i&gt;&lt;b&gt;&lt;a href="http://www.amazon.com/gp/product/1592006035?ie=UTF8&amp;amp;tag=chadgervich-20&amp;amp;linkCode=as2&amp;amp;camp=1789&amp;amp;creative=9325&amp;amp;creativeASIN=1592006035"&gt;Digital
Filmmaking for Teens&lt;/a&gt;&lt;/b&gt;&lt;/i&gt;, by &lt;b&gt;Pete Shaner&lt;/b&gt; and &lt;b&gt;Gerald Everett Jones&lt;/b&gt;,
and &lt;b&gt;&lt;i&gt;&lt;a href="http://www.amazon.com/gp/product/1932907041?ie=UTF8&amp;amp;tag=chadgervich-20&amp;amp;linkCode=as2&amp;amp;camp=1789&amp;amp;creative=9325&amp;amp;creativeASIN=1932907041"&gt;Filmmaking
for Teens: Pulling Off Your Shorts&lt;/a&gt;&lt;/i&gt;&lt;img src="http://www.assoc-amazon.com/e/ir?t=chadgervich-20&amp;amp;l=as2&amp;amp;o=1&amp;amp;a=1932907041" alt="" style="border: medium none  ! important; margin: 0px ! important;" border="0" height="1" width="1"&gt;&lt;/b&gt;,
by &lt;b&gt;Troy Lanier&lt;/b&gt;—but I’ve never actually read them.&amp;nbsp; They may be terrific…
I just don’t know… but &lt;i&gt;Screenwriting for Teens&lt;/i&gt;, and probably these other as
well, seem like good places to start.&lt;br&gt;
&lt;br&gt;
There are also two good screenwriting magazines: &lt;i&gt;&lt;b&gt;&lt;a href="http://www.amazon.com/gp/product/B00006KAL1?ie=UTF8&amp;amp;tag=chadgervich-20&amp;amp;linkCode=as2&amp;amp;camp=1789&amp;amp;creative=9325&amp;amp;creativeASIN=B00006KAL1"&gt;Creative
Screenwriting&lt;/a&gt;&lt;/b&gt;&lt;/i&gt;&lt;img src="http://www.assoc-amazon.com/e/ir?t=chadgervich-20&amp;amp;l=as2&amp;amp;o=1&amp;amp;a=B00006KAL1" alt="" style="border: medium none  ! important; margin: 0px ! important;" border="0" height="1" width="1"&gt; and &lt;i&gt;&lt;b&gt;&lt;a href="http://www.amazon.com/gp/product/B00006LDOP?ie=UTF8&amp;amp;tag=chadgervich-20&amp;amp;linkCode=as2&amp;amp;camp=1789&amp;amp;creative=9325&amp;amp;creativeASIN=B00006LDOP"&gt;Script&lt;/a&gt;&lt;/b&gt;&lt;/i&gt;.&amp;nbsp;
These not only give solid, useful screenwriting tips and instruction, they feature
interviews with and features about today’s top TV and film writers.&amp;nbsp; They’re
not necessarily for kids, but they may be more helpful than some of the more traditional
books (like &lt;b&gt;Syd Field&lt;/b&gt;’s &lt;i&gt;&lt;b&gt;&lt;a href="http://www.amazon.com/gp/product/0385339038?ie=UTF8&amp;amp;tag=chadgervich-20&amp;amp;linkCode=as2&amp;amp;camp=1789&amp;amp;creative=9325&amp;amp;creativeASIN=0385339038"&gt;Screenplay&lt;/a&gt;&lt;/b&gt;&lt;/i&gt;&lt;img src="http://www.assoc-amazon.com/e/ir?t=chadgervich-20&amp;amp;l=as2&amp;amp;o=1&amp;amp;a=0385339038" alt="" style="border: medium none  ! important; margin: 0px ! important;" border="0" height="1" width="1"&gt;)
because they’ll offer your teenager many different perspectives.&amp;nbsp; And if any
particular issue doesn’t pique his/her interest, he’ll get a new one in a month!&lt;br&gt;
&lt;br&gt;
Another interesting resource may be the instructional videos from &lt;a href="http://www.youngfilmmakersclub.com/"&gt;&lt;b&gt;The
Young Filmmakers Club&lt;/b&gt;&lt;/a&gt;, which teaches filmmaking techniques to kids.&amp;nbsp;
I have to be honest: I’d never heard of this place until I Googled it for this blog
post, but it certainly seems valuable from its website.&amp;nbsp; And for $9.99/DVD, it’s
not a huge investment…&lt;br&gt;
&lt;br&gt;
Several L.A. organizations also run kids’ screenwriting workshops.&amp;nbsp; Two of the
more prominent ones include: the &lt;a href="http://www.scriptwritersnetwork.org/swn/index.php?page=highschool-outreach"&gt;&lt;b&gt;Scriptwriters
Network’s High School Fellowship &lt;/b&gt;&lt;/a&gt;and &lt;a href="http://www.wgfoundation.org/hsw.aspx"&gt;&lt;b&gt;The
Writers Guild Foundation’s High School Screenwriting Workshops&lt;/b&gt;&lt;/a&gt;.&amp;nbsp; (In
fact, even if you’re not in Los Angeles, the &lt;a href="http://www.wgfoundation.org/index.aspx"&gt;Writers
Guild Foundation&lt;/a&gt; can probably steer you to some great programs or organizations
in other places.&amp;nbsp; They’re really nice there—don’t be afraid to give them a call.)&amp;nbsp;
Similarly, New York’s &lt;a href="http://www.socapa.org/filmcamps.htm"&gt;&lt;b&gt;School of Cinema
&amp;amp; Performing Arts&lt;/b&gt; has a summer film camp for teens&lt;/a&gt;.&lt;br&gt;
&lt;br&gt;
I would also contact your state’s film commission office.&amp;nbsp; Every state has a
film commission designed to promote the state for filming purposes, as well as to
help oversee and assist any productions.&amp;nbsp; Most of these places are very knowledgeable…
and if you explain what you’re kid is looking for, they’ll steer you to some valuable
connections.&amp;nbsp; Click &lt;a href="http://www.studio1productions.com/Articles/FilmCommission.htm"&gt;&lt;b&gt;HERE&lt;/b&gt;&lt;/a&gt; for
a contact list of state film commissions.&lt;br&gt;
&lt;br&gt;
Most states also have local film festivals, and these often have kids’ programs or
contests—like the &lt;a href="http://www.sidewalkfilm.org/teen-filmmakers.html"&gt;&lt;b&gt;Sidewalk
Moving Picture Festivals’s Teen Filmmaking Challenge&lt;/b&gt;&lt;/a&gt; in &lt;b&gt;Alabama&lt;/b&gt;.&amp;nbsp;
Again, you can learn about these festivals, programs, and contests through your state’s
film commission or with some quick &lt;b&gt;Google&lt;/b&gt; searches.&lt;br&gt;
&lt;br&gt;
Many colleges and universities now have their own film departments… or, at the very
least, some good film production classes.&amp;nbsp; Even if your teenager isn’t ready
for college, give them a call… the professors may be happy to let him/her audit the
class.&amp;nbsp; Maybe they’d even allow him/her to function as an assistant, helping
the class on shoots, in editing, etc.&amp;nbsp; (You may even be able to talk your kid’s
high school into giving him internship credit.)&amp;nbsp; If you don’t have a nearby film
school—or they won’t let your teenager participate—a good professor should still recommend
some local resources.&amp;nbsp; To track down film schools, check out &lt;i&gt;&lt;b&gt;&lt;a href="http://www.amazon.com/gp/product/0375765204?ie=UTF8&amp;amp;tag=chadgervich-20&amp;amp;linkCode=as2&amp;amp;camp=1789&amp;amp;creative=9325&amp;amp;creativeASIN=0375765204"&gt;Television,
Film, and Digital Media Programs: 556 Outstanding Programs at Top Colleges and Universities
Across the Nation&lt;/a&gt;&lt;/b&gt;&lt;/i&gt;, a great book from &lt;b&gt;The Princeton Review&lt;/b&gt; and the &lt;a href="http://www.emmys.com/"&gt;&lt;b&gt;Academy
of Television Arts &amp;amp; Sciences Foundation&lt;/b&gt;&lt;/a&gt;.&amp;nbsp; You can also contact the &lt;a href="http://www.ufva.org/index.php"&gt;&lt;b&gt;University
Film &amp;amp; Video Association&lt;/b&gt;&lt;/a&gt; or the &lt;a href="http://www.awpwriter.org/"&gt;&lt;b&gt;Association
of Writers &amp;amp; Writing Programs&lt;/b&gt;&lt;/a&gt;.&lt;br&gt;
&lt;br&gt;
There are several companies that offer excellent online writing classes and workshops.&amp;nbsp;
They may not be geared specifically for teenagers, but I’m sure your son or daughter
would still learn a lot, especially if he’s talented and serious about being a writer.&amp;nbsp;
A couple of the best are &lt;a href="http://www.mediabistro.com/"&gt;&lt;b&gt;mediabistro.com&lt;/b&gt;&lt;/a&gt; and
the &lt;a href="http://www.writingclasses.com/"&gt;&lt;b&gt;Gotham Writers Workshop&lt;/b&gt;&lt;/a&gt;, but
if you sniff around, you’ll undoubtedly find others.&lt;br&gt;
&lt;br&gt;
I also wouldn’t be afraid to consult your local yellow pages.&amp;nbsp; If you live near
any moderately-sized city, there will be some kind of production company.&amp;nbsp; Like
I said above, most cities have places that specialize in industrials, commercials,
wedding videos, etc., and your child may be able to get a part-time job or internship…
or even just hang out, observe, and learn.&amp;nbsp; And while these may places not seem
to have the “&lt;b&gt;Hollywood&lt;/b&gt; glamour” your teenager dreams about, he/she will still
have an invaluable experience.&amp;nbsp; They’ll have chances to learn how to shoot, edit,
work a boom, light, possibly even write.&amp;nbsp; And—perhaps most importantly—they’ll
meet other people who share their interests and passions and can help them connect
with other people or resources.&amp;nbsp; (Plus, they’ll have access to equipment… which
means maybe—possibly—eventually—they’ll be able to use that equipment to shoot something
they’ve written: a short, a scene, a skit, whatever.&amp;nbsp; It probably won’t be an &lt;b&gt;Oscar&lt;/b&gt;-winning
epic, but it’ll be a chance to experiment with actually MAKING something and seeing
how words transfer to a screen.)&lt;br&gt;
&lt;br&gt;
Of course, if NONE of these opportunities are within reach or pan out, check on &lt;b&gt;Google,
Yahoo&lt;/b&gt;, even &lt;b&gt;Craig’s List&lt;/b&gt; for local writing groups or clubs.&amp;nbsp; You should
also check filmmaker-centric sites like &lt;a href="http://film-makers.com/"&gt;&lt;b&gt;Film-maker.com&lt;/b&gt;&lt;/a&gt;, &lt;a href="http://www.moviemaker.com/"&gt;&lt;b&gt;Moviemaker.com&lt;/b&gt;&lt;/a&gt;, &lt;a href="http://www.indietalk.com/"&gt;&lt;b&gt;Indietalk.com&lt;/b&gt;&lt;/a&gt;,
etc.&amp;nbsp; Even if your teenager can’t find actual screenwriting groups, perhaps he/she
can just find a straight writers group, where he/she can meet other people who love
writing, telling stories, creating characters, etc.&amp;nbsp; Simply talking with these
people, he/she will begin to grow as a young writer and artist.&lt;br&gt;
&lt;br&gt;
And LASTLY-- you're teenager is ALWAYS welcome to a submit an idea to the &lt;a href="http://blog.writersdigest.com/scriptnotes/THE+SCRIPT+NOTES+ONLINE+PITCH+WORKSHOP.aspx"&gt;&lt;b&gt;Pitch
Workshop&lt;/b&gt;&lt;/a&gt; here at "Script Notes," where readers submit a sentence or short
synopsis of their movie or TV idea and get friendly feedback from myself and the other
readers.&amp;nbsp; It's helpful, and you can click &lt;a href="http://blog.writersdigest.com/scriptnotes/CategoryView,category,SCRIPT%20NOTES%20PITCH%20WORKSHOP.aspx"&gt;&lt;b&gt;HERE&lt;/b&gt;&lt;/a&gt; to
check out some of the other submissions.&lt;br&gt;
&lt;br&gt;
Anyway, Dasha—I hope this helps… and perhaps some other readers will post their own
suggestions.&amp;nbsp; I’m sure there are THOUSANDS of great resources I don’t know about
or I’m not thinking of.&lt;br&gt;
&lt;br&gt;
In the mean time, thanks again for helping your young writer find his/her voice… please
keep reading… and don’t hesitate to write back with more questions or thoughts!&lt;br&gt;
&lt;br&gt;
&lt;p&gt;
&lt;/p&gt;
&lt;/div&gt;
&lt;/div&gt;
&lt;/div&gt;
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      <category>Books Tools Resources</category>
      <category>Reader Questions</category>
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      <dc:creator>Chad</dc:creator>
      <wfw:comment>http://blog.writersdigest.com/scriptnotes/CommentView,guid,ebdec28c-1fe8-4ffe-9b66-4f418edbc322.aspx</wfw:comment>
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        <div>Hey, guys--<br /><br />
Wanted to take a second today to give you a great book recommendation.  Now,
granted, I'm biased for a several reasons, but I'd urge you to check out <a href="http://www.writersdigest.com"><b>Writer's
Digest</b></a>'s new book, <i><b><a href="http://www.amazon.com/gp/product/1582975523?ie=UTF8&amp;tag=chadgervich-20&amp;linkCode=as2&amp;camp=1789&amp;creative=9325&amp;creativeASIN=1582975523">The
2009 Screenwriter's and Playwright's Market</a><img src="http://www.assoc-amazon.com/e/ir?t=chadgervich-20&amp;l=as2&amp;o=1&amp;a=1582975523" alt="" style="border: medium none  ! important; margin: 0px ! important;" border="0" height="1" width="1" /></b></i>. 
Like <a href="http://tcg.org/"><b>TCG</b></a>'s <i><b><a href="http://www.amazon.com/gp/product/1559363363?ie=UTF8&amp;tag=chadgervich-20&amp;linkCode=as2&amp;camp=1789&amp;creative=9325&amp;creativeASIN=1559363363">Dramatists
Sourcebook</a></b></i>, it lists opportunities to which writers can submit scripts:
agents, contests, theaters, production companies, conferences, etc.  But the
most fun part is the collection of articles and essays that come beforehand... which--
in the spirit of full disclosure-- includes my own contribution, an article called
"Writing the TV Pilot," which was edited from this blog.  But the other pieces
are great, too... TV vet <b>Ellen Sandler</b> has a good piece on writing TV specs,
and there's a terrific interview with my friend <b>Rich Hatem</b>, who wrote <b>ABC</b>'s <i><b>Miracles</b></i> and <i><b>The
Mothman Prophecy</b></i> (you can practically feel Rich's passion for writing oozing
off the page-- it's great reading!).  
<br /><br />
I wouldn't say the <i><b>Screenwriter's &amp; Playwright's Market</b></i> is the most
comprehensive book of it's kind (and after all, it's covering both screenwriting AND
playwriting, two very different mediums and businesses), but it's one of the only
books that combines outlets and advice for both, making it a unique resource. 
Also, by having articles about theater, film, and TV all right next to each other,
you start to see how they work differently and similarly, both as artforms and industries,
which is interesting and valuable.<br /><br />
I'll put a link at the bottom of this post if you wanna order a copy from <b>Amazon</b>.<br /><br />
Also-- a quick note to loyal reader <a href="http://blog.writersdigest.com/scriptnotes/CommentView,guid,774fec28-97fe-4f44-b53f-6855804d0f68.aspx"><b>Dixon
Steele</b></a>, who had <a href="http://blog.writersdigest.com/scriptnotes/CommentView,guid,774fec28-97fe-4f44-b53f-6855804d0f68.aspx">responded
to my review of "<b>The International</b>."</a>  (And please feel free to disagree
with me, respond back, etc.-- one of my goals this year is to get more interactive
with all you guys and generate some good discussion on here!)<br /><br />
Anyway... I had commented that <b>Salinger</b>, "The International's" main character
(played by <b>Clive Owen</b>), never seemed to have much of a personal stake in solving
the movie's mystery.  To which Dixon replied: "In his previous attempt at exposing
the bank, it's revealed that Salinger's source was murdered along with his wife and
child. This caused Salinger's 'breakdown,' which is brought up by another character
(referring to his 'history'), and discussed in more detail by Owen and <b>Naomi Watts</b>'
character. Owen's anguish was obvious and it was clear, at least to me, this was what
was a motiovating force in driving him to bring the bank down."<br /><br />
So I wanted to say two things...<br /><br />
1)  Dixon-- you're totally right!  I had forgotten that point, but you're
correct... it does mention that Salinger's wife and kid were murdered, although I
don't think we ever get much detail.  And yes-- this SHOULD serve as the character's
motivating force throughout the movie.  But that's also the problem...<br /><br />
2)  Even though the <i>information</i> is planted in the movie, it's done so
in such a quick, non-dramatic way that A) I didn't even remember it, and B) it never
feels like it truly IS Salinger's driving force.  We never see him looking longingly
at pictures of his lost family.  He never visits their graves.  He's never
haunted by their memories.  We are told-- briefly, verbally, and "academically"--
that his family was killed over this case... but-- at least for me-- we, the audience,
never feel the whole emotional weight of this loss.<br /><br />
In other words, I think you are doing a better job explaining Salinger's emotional
motivation than the movie ever does.  And maybe this is because you happened
to pick up on a fleeting piece of information which I missed, but that's also a fault
of the movie.<br /><br />
Emotionally, this movie "should" have been about a widower attempting to come to terms
with his family's murders... and the only way for him to do that is to avenge their
deaths by destroying their killer, the big bad bank.  But I don't think the script
delivers those emotional goods.  It may touch on them briefly, but certainly
not enough to make Salinger's agonizing sense of loss resonate through the story.  
<br /><br />
If his dead family is Salinger's driving force, it should permeate EVERYTHING he does. 
When a bad guy slips away, it should fee like he's lost his wife again.  When
he screws up a lead, we should feel the pain of him letting down his family. 
I mean, if the loss of Salinger's family is his emotional engine, there should AT
LEAST be a moment, at the end of the story, when we see some emotional resolution--
maybe we see him at peace at his wife's grave... or ask a new woman on a date... or
put away a memento he's been clinging to... SOMETHING to let us know this movie's
EMOTIONAL STORY has had some conclusion.  But nothing like that happens. 
We're told ACADEMICALLY, but we're not told DRAMATICALLY.<br /><br />
(And I'm also not suggesting that every movie beat should be blatant and spoon-fed
to the audience, but come on-- this is an action thriller with big set pieces and
a massive shoot-out... it's not claiming to be an introspective character drama.)<br /><br />
Anyway, just wanted to respond to you, Dixon... because I thought you made some great
points that were dead-on... and also, for me, re-illuminated some of the film's weakness.<br /><br />
My advice?... Pick up a copy of the <i><b><a href="http://www.amazon.com/gp/product/1582975523?ie=UTF8&amp;tag=chadgervich-20&amp;linkCode=as2&amp;camp=1789&amp;creative=9325&amp;creativeASIN=1582975523">The
2009 Screenwriter's and Playwright's Market</a><img src="http://www.assoc-amazon.com/e/ir?t=chadgervich-20&amp;l=as2&amp;o=1&amp;a=1582975523" alt="" style="border: medium none  ! important; margin: 0px ! important;" border="0" height="1" width="1" /></b></i> and
write a script that kicks "The International's" ass!...<br /><br /><iframe src="http://rcm.amazon.com/e/cm?t=chadgervich-20&amp;o=1&amp;p=8&amp;l=as1&amp;asins=1582975523&amp;fc1=000000&amp;IS2=1&amp;lt1=_blank&amp;m=amazon&amp;lc1=0000FF&amp;bc1=000000&amp;bg1=FFFFFF&amp;f=ifr" style="width: 120px; height: 240px;" marginwidth="0" marginheight="0" frameborder="0" scrolling="no"></iframe><br /><p></p></div>
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      </body>
      <title>A book recommendation... and a response to Dixon</title>
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      <pubDate>Sun, 15 Feb 2009 23:22:58 GMT</pubDate>
      <description>&lt;div&gt;Hey, guys--&lt;br&gt;
&lt;br&gt;
Wanted to take a second today to give you a great book recommendation.&amp;nbsp; Now,
granted, I'm biased for a several reasons, but I'd urge you to check out &lt;a href="http://www.writersdigest.com"&gt;&lt;b&gt;Writer's
Digest&lt;/b&gt;&lt;/a&gt;'s new book, &lt;i&gt;&lt;b&gt;&lt;a href="http://www.amazon.com/gp/product/1582975523?ie=UTF8&amp;amp;tag=chadgervich-20&amp;amp;linkCode=as2&amp;amp;camp=1789&amp;amp;creative=9325&amp;amp;creativeASIN=1582975523"&gt;The
2009 Screenwriter's and Playwright's Market&lt;/a&gt;&lt;img src="http://www.assoc-amazon.com/e/ir?t=chadgervich-20&amp;amp;l=as2&amp;amp;o=1&amp;amp;a=1582975523" alt="" style="border: medium none  ! important; margin: 0px ! important;" border="0" height="1" width="1"&gt;&lt;/b&gt;&lt;/i&gt;.&amp;nbsp;
Like &lt;a href="http://tcg.org/"&gt;&lt;b&gt;TCG&lt;/b&gt;&lt;/a&gt;'s &lt;i&gt;&lt;b&gt;&lt;a href="http://www.amazon.com/gp/product/1559363363?ie=UTF8&amp;amp;tag=chadgervich-20&amp;amp;linkCode=as2&amp;amp;camp=1789&amp;amp;creative=9325&amp;amp;creativeASIN=1559363363"&gt;Dramatists
Sourcebook&lt;/a&gt;&lt;/b&gt;&lt;/i&gt;, it lists opportunities to which writers can submit scripts:
agents, contests, theaters, production companies, conferences, etc.&amp;nbsp; But the
most fun part is the collection of articles and essays that come beforehand... which--
in the spirit of full disclosure-- includes my own contribution, an article called
"Writing the TV Pilot," which was edited from this blog.&amp;nbsp; But the other pieces
are great, too... TV vet &lt;b&gt;Ellen Sandler&lt;/b&gt; has a good piece on writing TV specs,
and there's a terrific interview with my friend &lt;b&gt;Rich Hatem&lt;/b&gt;, who wrote &lt;b&gt;ABC&lt;/b&gt;'s &lt;i&gt;&lt;b&gt;Miracles&lt;/b&gt;&lt;/i&gt; and &lt;i&gt;&lt;b&gt;The
Mothman Prophecy&lt;/b&gt;&lt;/i&gt; (you can practically feel Rich's passion for writing oozing
off the page-- it's great reading!).&amp;nbsp; 
&lt;br&gt;
&lt;br&gt;
I wouldn't say the &lt;i&gt;&lt;b&gt;Screenwriter's &amp;amp; Playwright's Market&lt;/b&gt;&lt;/i&gt; is the most
comprehensive book of it's kind (and after all, it's covering both screenwriting AND
playwriting, two very different mediums and businesses), but it's one of the only
books that combines outlets and advice for both, making it a unique resource.&amp;nbsp;
Also, by having articles about theater, film, and TV all right next to each other,
you start to see how they work differently and similarly, both as artforms and industries,
which is interesting and valuable.&lt;br&gt;
&lt;br&gt;
I'll put a link at the bottom of this post if you wanna order a copy from &lt;b&gt;Amazon&lt;/b&gt;.&lt;br&gt;
&lt;br&gt;
Also-- a quick note to loyal reader &lt;a href="http://blog.writersdigest.com/scriptnotes/CommentView,guid,774fec28-97fe-4f44-b53f-6855804d0f68.aspx"&gt;&lt;b&gt;Dixon
Steele&lt;/b&gt;&lt;/a&gt;, who had &lt;a href="http://blog.writersdigest.com/scriptnotes/CommentView,guid,774fec28-97fe-4f44-b53f-6855804d0f68.aspx"&gt;responded
to my review of "&lt;b&gt;The International&lt;/b&gt;."&lt;/a&gt;&amp;nbsp; (And please feel free to disagree
with me, respond back, etc.-- one of my goals this year is to get more interactive
with all you guys and generate some good discussion on here!)&lt;br&gt;
&lt;br&gt;
Anyway... I had commented that &lt;b&gt;Salinger&lt;/b&gt;, "The International's" main character
(played by &lt;b&gt;Clive Owen&lt;/b&gt;), never seemed to have much of a personal stake in solving
the movie's mystery.&amp;nbsp; To which Dixon replied: "In his previous attempt at exposing
the bank, it's revealed that Salinger's source was murdered along with his wife and
child. This caused Salinger's 'breakdown,' which is brought up by another character
(referring to his 'history'), and discussed in more detail by Owen and &lt;b&gt;Naomi Watts&lt;/b&gt;'
character. Owen's anguish was obvious and it was clear, at least to me, this was what
was a motiovating force in driving him to bring the bank down."&lt;br&gt;
&lt;br&gt;
So I wanted to say two things...&lt;br&gt;
&lt;br&gt;
1)&amp;nbsp; Dixon-- you're totally right!&amp;nbsp; I had forgotten that point, but you're
correct... it does mention that Salinger's wife and kid were murdered, although I
don't think we ever get much detail.&amp;nbsp; And yes-- this SHOULD serve as the character's
motivating force throughout the movie.&amp;nbsp; But that's also the problem...&lt;br&gt;
&lt;br&gt;
2)&amp;nbsp; Even though the &lt;i&gt;information&lt;/i&gt; is planted in the movie, it's done so
in such a quick, non-dramatic way that A) I didn't even remember it, and B) it never
feels like it truly IS Salinger's driving force.&amp;nbsp; We never see him looking longingly
at pictures of his lost family.&amp;nbsp; He never visits their graves.&amp;nbsp; He's never
haunted by their memories.&amp;nbsp; We are told-- briefly, verbally, and "academically"--
that his family was killed over this case... but-- at least for me-- we, the audience,
never feel the whole emotional weight of this loss.&lt;br&gt;
&lt;br&gt;
In other words, I think you are doing a better job explaining Salinger's emotional
motivation than the movie ever does.&amp;nbsp; And maybe this is because you happened
to pick up on a fleeting piece of information which I missed, but that's also a fault
of the movie.&lt;br&gt;
&lt;br&gt;
Emotionally, this movie "should" have been about a widower attempting to come to terms
with his family's murders... and the only way for him to do that is to avenge their
deaths by destroying their killer, the big bad bank.&amp;nbsp; But I don't think the script
delivers those emotional goods.&amp;nbsp; It may touch on them briefly, but certainly
not enough to make Salinger's agonizing sense of loss resonate through the story.&amp;nbsp; 
&lt;br&gt;
&lt;br&gt;
If his dead family is Salinger's driving force, it should permeate EVERYTHING he does.&amp;nbsp;
When a bad guy slips away, it should fee like he's lost his wife again.&amp;nbsp; When
he screws up a lead, we should feel the pain of him letting down his family.&amp;nbsp;
I mean, if the loss of Salinger's family is his emotional engine, there should AT
LEAST be a moment, at the end of the story, when we see some emotional resolution--
maybe we see him at peace at his wife's grave... or ask a new woman on a date... or
put away a memento he's been clinging to... SOMETHING to let us know this movie's
EMOTIONAL STORY has had some conclusion.&amp;nbsp; But nothing like that happens.&amp;nbsp;
We're told ACADEMICALLY, but we're not told DRAMATICALLY.&lt;br&gt;
&lt;br&gt;
(And I'm also not suggesting that every movie beat should be blatant and spoon-fed
to the audience, but come on-- this is an action thriller with big set pieces and
a massive shoot-out... it's not claiming to be an introspective character drama.)&lt;br&gt;
&lt;br&gt;
Anyway, just wanted to respond to you, Dixon... because I thought you made some great
points that were dead-on... and also, for me, re-illuminated some of the film's weakness.&lt;br&gt;
&lt;br&gt;
My advice?... Pick up a copy of the &lt;i&gt;&lt;b&gt;&lt;a href="http://www.amazon.com/gp/product/1582975523?ie=UTF8&amp;amp;tag=chadgervich-20&amp;amp;linkCode=as2&amp;amp;camp=1789&amp;amp;creative=9325&amp;amp;creativeASIN=1582975523"&gt;The
2009 Screenwriter's and Playwright's Market&lt;/a&gt;&lt;img src="http://www.assoc-amazon.com/e/ir?t=chadgervich-20&amp;amp;l=as2&amp;amp;o=1&amp;amp;a=1582975523" alt="" style="border: medium none  ! important; margin: 0px ! important;" border="0" height="1" width="1"&gt; &lt;/b&gt;&lt;/i&gt; and
write a script that kicks "The International's" ass!...&lt;br&gt;
&lt;br&gt;
&lt;iframe src="http://rcm.amazon.com/e/cm?t=chadgervich-20&amp;amp;o=1&amp;amp;p=8&amp;amp;l=as1&amp;amp;asins=1582975523&amp;amp;fc1=000000&amp;amp;IS2=1&amp;amp;lt1=_blank&amp;amp;m=amazon&amp;amp;lc1=0000FF&amp;amp;bc1=000000&amp;amp;bg1=FFFFFF&amp;amp;f=ifr" style="width: 120px; height: 240px;" marginwidth="0" marginheight="0" frameborder="0" scrolling="no"&gt;
&lt;/iframe&gt;
&lt;br&gt;
&lt;p&gt;
&lt;/p&gt;
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      <category>Books Tools Resources</category>
      <category>Movie Talk</category>
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      <dc:creator>Chad</dc:creator>
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        <div>
          <div>Hey, everyone--<br /><br />
It's January/February, which-- in television land-- means only thing: PILOT SEASON.  
<br /><br />
(I know all the networks keep crowing that they're doing "year-round development,"
and while that's kinda true-- to a certain degree-- the old development/pilot/staffing
seasons are still very much in effect.  Personally, I don't think the networks
will EVER escape those traditional cycles until they get rid of May Upfronts. 
It just doesn't make sense.  As long as they have their gala "coming out parties"
each May, there's no real incentive to unveil stuff throughout the year... it's counterproductive. 
Sure, SOME shows are off-cycle, but the bulk of stuff is still being developed and
produced on the regular schedule.)<br /><br />
ANYWAY... it's always tough to track which projects have been officially greenlighted
to pilot, but <a href="http://www.hollywoodreporter.com/hr/index.jsp"><i><b>The Hollywood
Reporter</b></i></a> has two great resources:<br /><br />
1)  <a href="http://reporter.blogs.com/pilotseason/"><b>The Pilot Log</b></a>,
which not only gives updates about pickups and casting, but also has links to all
the cable and broadcast development slates so you can see what each network has greenlit.  
<br /><br />
2)  <a href="http://www.thrfeed.com/"><b>James Hibberd</b></a> does a great job
of following this stuff on his blog, <a href="http://www.thrfeed.com/">The Live Feed</a>.  <a href="http://www.thrfeed.com/2009/02/2009-tv-pilots-review-list.html">Here's
a link</a> to "<a href="http://www.thrfeed.com/2009/02/2009-tv-pilots-review-list.html"><b>Know
Your Pilots</b></a>," an ongoing report of what scripts the broadcasters have picked
up to pilot, along with James' witty/snarky commentary... <a href="http://www.thrfeed.com/2009/02/2009-tv-pilots-review-list.html">check
it out</a>!  
<br /><br />
(P.S.  Even aside from his pilot monitoring, James' "The Live Feed" is a great
blog for any TV addict who likes to stay on top of recent TV developments... totally
worth subscribing to...)<br /><p></p></div>
        </div>
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      </body>
      <title>WEBSITE OF THE DAY: Know Your Pilots</title>
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      <pubDate>Mon, 09 Feb 2009 02:57:38 GMT</pubDate>
      <description>&lt;div&gt;
&lt;div&gt;Hey, everyone--&lt;br&gt;
&lt;br&gt;
It's January/February, which-- in television land-- means only thing: PILOT SEASON.&amp;nbsp; 
&lt;br&gt;
&lt;br&gt;
(I know all the networks keep crowing that they're doing "year-round development,"
and while that's kinda true-- to a certain degree-- the old development/pilot/staffing
seasons are still very much in effect.&amp;nbsp; Personally, I don't think the networks
will EVER escape those traditional cycles until they get rid of May Upfronts.&amp;nbsp;
It just doesn't make sense.&amp;nbsp; As long as they have their gala "coming out parties"
each May, there's no real incentive to unveil stuff throughout the year... it's counterproductive.&amp;nbsp;
Sure, SOME shows are off-cycle, but the bulk of stuff is still being developed and
produced on the regular schedule.)&lt;br&gt;
&lt;br&gt;
ANYWAY... it's always tough to track which projects have been officially greenlighted
to pilot, but &lt;a href="http://www.hollywoodreporter.com/hr/index.jsp"&gt;&lt;i&gt;&lt;b&gt;The Hollywood
Reporter&lt;/b&gt;&lt;/i&gt;&lt;/a&gt; has two great resources:&lt;br&gt;
&lt;br&gt;
1)&amp;nbsp; &lt;a href="http://reporter.blogs.com/pilotseason/"&gt;&lt;b&gt;The Pilot Log&lt;/b&gt;&lt;/a&gt;,
which not only gives updates about pickups and casting, but also has links to all
the cable and broadcast development slates so you can see what each network has greenlit.&amp;nbsp; 
&lt;br&gt;
&lt;br&gt;
2)&amp;nbsp; &lt;a href="http://www.thrfeed.com/"&gt;&lt;b&gt;James Hibberd&lt;/b&gt;&lt;/a&gt; does a great job
of following this stuff on his blog, &lt;a href="http://www.thrfeed.com/"&gt;The Live Feed&lt;/a&gt;.&amp;nbsp; &lt;a href="http://www.thrfeed.com/2009/02/2009-tv-pilots-review-list.html"&gt;Here's
a link&lt;/a&gt; to "&lt;a href="http://www.thrfeed.com/2009/02/2009-tv-pilots-review-list.html"&gt;&lt;b&gt;Know
Your Pilots&lt;/b&gt;&lt;/a&gt;," an ongoing report of what scripts the broadcasters have picked
up to pilot, along with James' witty/snarky commentary... &lt;a href="http://www.thrfeed.com/2009/02/2009-tv-pilots-review-list.html"&gt;check
it out&lt;/a&gt;!&amp;nbsp; 
&lt;br&gt;
&lt;br&gt;
(P.S.&amp;nbsp; Even aside from his pilot monitoring, James' "The Live Feed" is a great
blog for any TV addict who likes to stay on top of recent TV developments... totally
worth subscribing to...)&lt;br&gt;
&lt;p&gt;
&lt;/p&gt;
&lt;/div&gt;
&lt;/div&gt;
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      <comments>http://blog.writersdigest.com/scriptnotes/CommentView,guid,88a3b7fe-2adf-4d2d-b6c4-30b755fb4c08.aspx</comments>
      <category>Books Tools Resources</category>
      <category>Digital Media and Web Series</category>
      <category>Industry Updates</category>
      <category>Writing TV</category>
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      <dc:creator>Chad</dc:creator>
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        <div>Today we wrap up our chat with Canadian animator and author <b><a href="http://www.amazon.com/gp/product/1932907491?ie=UTF8&amp;tag=chadgervich-20&amp;linkCode=as2&amp;camp=1789&amp;creative=9325&amp;creativeASIN=1932907491">Ellen
Besen</a></b>, who’s been explaining the ropes of animation and offering advice on
breaking into the industry…<br /><br /><b>ME:  ELLEN, IMAGINE YOU HAVE STAR STUDENT WHO HAS JUST GRADUATED, HAS A TERRIFIC
PORTFOLIO, AND IS ABOUT TO LEAVE BUBBLE OF SCHOOL.  WHAT ARE THE FIRST, OR MOST
IMPORTANT, THINGS YOU WOULD TELL HIM TO DO UPON STARTING LIFE IN THE REAL WORLD OF
ANIMATION?</b><br /><br /><b>ELLEN:  </b>The first thing I would say is: where is your initial skill? 
Are you stronger in character design?  Stronger in animation?  People think
when they say “I’ll do anything,” it’s helpful for recruiters; it’s actually harder
work for recruiters, so be aware of where your initial skills are.  Go in and
say, “I’d like to start out in the layout department,” or “I’d like to start out in
storyboarding.” 
<br /><br />
It’s also helpful to know where you think you want to go.  Are you aiming to
be a director?  A lead character animator on a <b>Disney</b> film?  Those
paths will be different.  <br /><br />
Have a super-solid portfolio.  Show off your best abilities to create artwork,
showing your ability to design characters, your ability to do layouts, a little bit
of everything you can do.  <br /><br />
[Have the right] attitude.  Make it really clear you’re ready to get in there. 
I can’t over-emphasize how important the team-player aspect is.  A lot of writing
in animation is done by group, and you have to check your ego at the door.  You
can not worK in this field if you have a lot of ego issues; there’s just no tolerance
for it.  If you have five people around a table… one person [has] an idea, one
person criticizes it, the next person tops it, and that brings around the next idea. 
Anybody who gets upset about that is going to have a hard time functioning in the
field.  It’s good to be a little detached from the work.  It’s not about
you personally—very important.<br /><br />
The next thing is, if you know where you want to aim for, know the studio you’re going
to go for.  Know their work, because there are different styles and attitudes. 
What Disney wants is different than what an <b>anime</b> studio wants.  So being
aware of differences in the kind of style you’re aiming for, and the kind of product
they’re aiming for, is helpful.  <br /><br />
It sounds vague, but that really is what it comes down to: you can draw, you’ve been
to school so you have the outline of how animation works, you have that attitude where
you go in and can be part of a team and take direction.  That’s the starting
point.<br /><br />
It’s that [whole] package studios are looking for.  They need people.  Every
studio head is criss-crossing the world looking for pockets of talent.  <br /><br /><br /><b>SO, LET’S SAY I HAVE ALL THOSE QUALITIES… AND I’VE JUST STEPPED OFF A PLANE IN
LOS ANGELES.  HOW DO I EVEN BEGIN MEETING PEOPLE WHO CAN HIRE ME?  DO I
JUST SHOW UP AT STUDIOS AND HAND THEM MY RESUME?</b><br /><br />
If you’re in that raw position, the better bet is to be in touch with one of the major
animation festivals.  If you’re in North America, for example, the <a href="http://ottawa.awn.com/"><b>Ottawa
International Animation Festival (OIAF)</b></a>, which is a yearly event [each fall],
goes back to 1976 and is the major North American animation festival and one of the
major festivals in the world.  <br /><br />
I’m gonna put a plug in now for another festival I’m involved with: the <a href="http://kafi.kvcc.edu/"><b>Kalamazoo
Animation Festival International (KAFI)</b></a>.  <br /><br />
The big festivals, of which those are two good models, actively invite studios to
send recruiters, and studios come expecting to meet people.  There will be actual
formal activities set up where you can sign up to meet the various studios. 
In many ways, that’s your best way to make contacts.<br /><br />
Get your portfolio together.  Make it look beautiful.  Students have a terrible
tendency to leave in stuff they did in first year.  Strip that down, so it’s
[only the best stuff].  Same thing with your resume.  I had a really top
student who was showing us his resume, and he won an award in the third grade and
still had it on his resume!  It was really sweet, but we had to explain… make
sure you’ve taken that stuff out!<br /><br />
[Also,] if your school has any kind of co-op program, see if you can get an animation
apprenticeship.  It’s the kind of thing that’s do-able, and if you go to a smaller
studio, they may be very happy to have a second pair of hands there.  It’s a
small field, and very inter-connected, so the sooner you make personal contacts and
build relationships, the faster you’ll get work.<br /><br />
Which is, again, why I suggest going to animation festivals.  Animation festivals
are very low-key; they’re much more low-key than live-action festivals.  People
are very approachable; there are very few people who are stars like <b>John Lasseter,
Matt Groening</b>.  Most people are very regular folks in terms of attitude,
so… chat up people.  Begin to make friendships.  That’s the best way to
work your way in.<br /><br />
I’m going to say something that sounds really obvious, but it’s a mistake a lot of
students make.  They sign up [for recruiting events], but then they wait to be
courted or they don’t show up on time.  Again, it’s a grunt [business], and recruiters
are on you in that sense.  You have to be on time and highly respectful. 
[In the real world], you’re working too hard and deadlines are tight; if you can’t
demonstrate you’re able to get in there and meet those needs, you’re not gonna make
it.  They just don’t have time for it.  So on one hand, they’re strict about
that stuff, on the other hand: remarkably accessible.<br /><br />
Most studios [also] have a website, [so] go to their employment [page].  You’re
[probably] going to hear back, because they do need people.  But if you’re in
schools, most schools will do recruiting for you, and the good schools have studio
connections.<br /><br />
[Also,] the big animation website is <a href="http://www.awn.com/"><b>Animation World
Network (AWN)</b></a>.  It’s the premiere site in the world for premiere animation
information.  You can find all the festivals, all the available schools. 
It’s the professional site of sites, so I highly recommend that.<br /><br /><br /><b>YOU LIVE IN CANADA.  YET FOR BETTER OR FOR WORSE, THE CAPITAL OF FILM AND
TV IS HOLLYWOOD (AT LEAST FOR NOW).  SO FOR ANIMATORS WHO DON’T LIVE IN HOLLYWOOD,
IS IT POSSIBLE TO HAVE A CAREER OUTSIDE OF L.A.?  HOW CAN SOMEONE OUTSIDE OF
CALIFORNIA BUILD AN ANIMATION CAREER?</b><br /><br />
There are a lot more smaller centers of animation than there used to be, so the first
thing is to look in the phone book or go on the Internet and see if you have animation
in your area.  Toronto has a large-size area.  In Canada, you also have
one in Montreal.  You have one in Vancouver.  The same thing will be true
throughout the States; you may find you have studios in town.  If you want to
stay local, your first thing is to approach local studios.<br /><br />
The other thing is—and this may take longer for you to build up, but it’s still part
of it—a lot of work in animation—and this isn’t a recent, it’s been going on for years—is
done in parts.  So in Toronto, for example, there are a lot of studios that are
subcontractors.  They’ll work on Hollywood features, doing a piece of it in Toronto. 
I suspect that happens all over the States as well, so seek out studios that work
for Disney or big studios, and do it locally as well.<br /><br />
I’ve known storyboard artists who are based outside of <b>Toronto</b>.  I knew
someone who for many years was based in the <b>British Virgin Islands</b>.  [Storyboards
are] relatively easily transmittable stuff, so you’ll get stuff shipped to you. 
So if you’ve built up enough of a freelance ability, you can work from home. 
You have to be fast, you have to be well organized, but it’s a significant part of
the field nowadays.<br /><br />
The guy who did the illustrations for [<i><b><a href="http://www.amazon.com/gp/product/1932907491?ie=UTF8&amp;tag=chadgervich-20&amp;linkCode=as2&amp;camp=1789&amp;creative=9325&amp;creativeASIN=1932907491">Animation
Unleashed: 100 Principles Every Animator, Comic Book Writers, Filmmakers, Video Artist,
and Game Developer Should Know</a><img src="http://www.assoc-amazon.com/e/ir?t=chadgervich-20&amp;l=as2&amp;o=1&amp;a=1932907491" alt="" style="border: medium none  ! important; margin: 0px ! important;" border="0" height="1" width="1" /></b></i>],
for example, is very individually motivated.  He’s had a career for ten years
doing animated inserts for other people’s stuff.  He does opening sequences and
animated bits for live-action shows.  They prepare the script [and soundtrack]
for him… then he, at home, creates the entire visual and sends it back and they insert
it into the bigger production.  <br /><br />
Part of why this is possible is because this is where the digital part is fantastic. 
What used to be an incredibly expensive process of having to send stuff to camera
services and labs and editing and then back to the lab… what used to be half of your
budget—one half was labor, the other half was outside services… now, is [much more
affordable].  It doesn’t matter if you’re Mac or PC, you can get applications
to get all that stuff very inexpensively.  You can get professional quality quite
affordably.<br /><br />
I know a number of people whose careers are based on doing exactly that, doing small
jobs of various sorts.  Again, the key to establishing yourself is to take a
piece and finish it.  Get it up on the Internet.  Your short piece is your
calling card.  There are tons of sites that have online festivals where they
get watched by other animators.  AWN is a great source for that information. 
Enter various animation festivals, actual festivals.  Word will get around. 
It’s a very accepting field; it doesn’t close doors on new talent.  So if you’re
organized and don’t want to go the studio route, it’s the smaller side of the field
for people who do well at it, it can be a great thing.<br /><br />
Then, of course, there’s all the other oddball applications of animation: forensic
animation, medical applications.  Anything where people need imagery, animation
is the tool.  So look around for those oddball applications… go to museums, people
who are teaching, medical schools.  It’s very specialized and you have to bring
a different kind of skill to it, but in fact, the technical end of animation is thriving
quite well.<br /><br /><b>THANKS SO MUCH FOR TAKING THE TIME TO CHAT, ELLEN!  THIS HAS BEEN SUPER-HELPFUL
AND INFORMATIVE.  BEST OF LUCK WITH YOUR WORK AND THE BOOK, AND I HOPE TO TALK
TO YOU SOON!</b><br /><br /><p></p><iframe src="http://rcm.amazon.com/e/cm?t=chadgervich-20&amp;o=1&amp;p=8&amp;l=as1&amp;asins=1932907491&amp;fc1=000000&amp;IS2=1&amp;lt1=_blank&amp;m=amazon&amp;lc1=0000FF&amp;bc1=000000&amp;bg1=FFFFFF&amp;f=ifr" style="width: 120px; height: 240px;" marginwidth="0" marginheight="0" frameborder="0" scrolling="no"></iframe></div>
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      <title>GUEST PERSPECTIVE: Ellen Besen, Animator - Part Three</title>
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      <link>http://blog.writersdigest.com/scriptnotes/GUEST+PERSPECTIVE+Ellen+Besen+Animator+Part+Three.aspx</link>
      <pubDate>Tue, 03 Feb 2009 08:35:10 GMT</pubDate>
      <description>&lt;div&gt;Today we wrap up our chat with Canadian animator and author &lt;b&gt;&lt;a href="http://www.amazon.com/gp/product/1932907491?ie=UTF8&amp;amp;tag=chadgervich-20&amp;amp;linkCode=as2&amp;amp;camp=1789&amp;amp;creative=9325&amp;amp;creativeASIN=1932907491"&gt;Ellen
Besen&lt;/a&gt;&lt;/b&gt;, who’s been explaining the ropes of animation and offering advice on
breaking into the industry…&lt;br&gt;
&lt;br&gt;
&lt;b&gt;ME:&amp;nbsp; ELLEN, IMAGINE YOU HAVE STAR STUDENT WHO HAS JUST GRADUATED, HAS A TERRIFIC
PORTFOLIO, AND IS ABOUT TO LEAVE BUBBLE OF SCHOOL.&amp;nbsp; WHAT ARE THE FIRST, OR MOST
IMPORTANT, THINGS YOU WOULD TELL HIM TO DO UPON STARTING LIFE IN THE REAL WORLD OF
ANIMATION?&lt;/b&gt;
&lt;br&gt;
&lt;br&gt;
&lt;b&gt;ELLEN:&amp;nbsp; &lt;/b&gt;The first thing I would say is: where is your initial skill?&amp;nbsp;
Are you stronger in character design?&amp;nbsp; Stronger in animation?&amp;nbsp; People think
when they say “I’ll do anything,” it’s helpful for recruiters; it’s actually harder
work for recruiters, so be aware of where your initial skills are.&amp;nbsp; Go in and
say, “I’d like to start out in the layout department,” or “I’d like to start out in
storyboarding.” 
&lt;br&gt;
&lt;br&gt;
It’s also helpful to know where you think you want to go.&amp;nbsp; Are you aiming to
be a director?&amp;nbsp; A lead character animator on a &lt;b&gt;Disney&lt;/b&gt; film?&amp;nbsp; Those
paths will be different. &amp;nbsp;&lt;br&gt;
&lt;br&gt;
Have a super-solid portfolio.&amp;nbsp; Show off your best abilities to create artwork,
showing your ability to design characters, your ability to do layouts, a little bit
of everything you can do. &amp;nbsp;&lt;br&gt;
&lt;br&gt;
[Have the right] attitude.&amp;nbsp; Make it really clear you’re ready to get in there.&amp;nbsp;
I can’t over-emphasize how important the team-player aspect is.&amp;nbsp; A lot of writing
in animation is done by group, and you have to check your ego at the door.&amp;nbsp; You
can not worK in this field if you have a lot of ego issues; there’s just no tolerance
for it.&amp;nbsp; If you have five people around a table… one person [has] an idea, one
person criticizes it, the next person tops it, and that brings around the next idea.&amp;nbsp;
Anybody who gets upset about that is going to have a hard time functioning in the
field.&amp;nbsp; It’s good to be a little detached from the work.&amp;nbsp; It’s not about
you personally—very important.&lt;br&gt;
&lt;br&gt;
The next thing is, if you know where you want to aim for, know the studio you’re going
to go for.&amp;nbsp; Know their work, because there are different styles and attitudes.&amp;nbsp;
What Disney wants is different than what an &lt;b&gt;anime&lt;/b&gt; studio wants.&amp;nbsp; So being
aware of differences in the kind of style you’re aiming for, and the kind of product
they’re aiming for, is helpful. &amp;nbsp;&lt;br&gt;
&lt;br&gt;
It sounds vague, but that really is what it comes down to: you can draw, you’ve been
to school so you have the outline of how animation works, you have that attitude where
you go in and can be part of a team and take direction.&amp;nbsp; That’s the starting
point.&lt;br&gt;
&lt;br&gt;
It’s that [whole] package studios are looking for.&amp;nbsp; They need people.&amp;nbsp; Every
studio head is criss-crossing the world looking for pockets of talent. &amp;nbsp;&lt;br&gt;
&lt;br&gt;
&lt;br&gt;
&lt;b&gt;SO, LET’S SAY I HAVE ALL THOSE QUALITIES… AND I’VE JUST STEPPED OFF A PLANE IN
LOS ANGELES.&amp;nbsp; HOW DO I EVEN BEGIN MEETING PEOPLE WHO CAN HIRE ME?&amp;nbsp; DO I
JUST SHOW UP AT STUDIOS AND HAND THEM MY RESUME?&lt;/b&gt;
&lt;br&gt;
&lt;br&gt;
If you’re in that raw position, the better bet is to be in touch with one of the major
animation festivals.&amp;nbsp; If you’re in North America, for example, the &lt;a href="http://ottawa.awn.com/"&gt;&lt;b&gt;Ottawa
International Animation Festival (OIAF)&lt;/b&gt;&lt;/a&gt;, which is a yearly event [each fall],
goes back to 1976 and is the major North American animation festival and one of the
major festivals in the world. &amp;nbsp;&lt;br&gt;
&lt;br&gt;
I’m gonna put a plug in now for another festival I’m involved with: the &lt;a href="http://kafi.kvcc.edu/"&gt;&lt;b&gt;Kalamazoo
Animation Festival International (KAFI)&lt;/b&gt;&lt;/a&gt;. &amp;nbsp;&lt;br&gt;
&lt;br&gt;
The big festivals, of which those are two good models, actively invite studios to
send recruiters, and studios come expecting to meet people.&amp;nbsp; There will be actual
formal activities set up where you can sign up to meet the various studios.&amp;nbsp;
In many ways, that’s your best way to make contacts.&lt;br&gt;
&lt;br&gt;
Get your portfolio together.&amp;nbsp; Make it look beautiful.&amp;nbsp; Students have a terrible
tendency to leave in stuff they did in first year.&amp;nbsp; Strip that down, so it’s
[only the best stuff].&amp;nbsp; Same thing with your resume.&amp;nbsp; I had a really top
student who was showing us his resume, and he won an award in the third grade and
still had it on his resume!&amp;nbsp; It was really sweet, but we had to explain… make
sure you’ve taken that stuff out!&lt;br&gt;
&lt;br&gt;
[Also,] if your school has any kind of co-op program, see if you can get an animation
apprenticeship.&amp;nbsp; It’s the kind of thing that’s do-able, and if you go to a smaller
studio, they may be very happy to have a second pair of hands there.&amp;nbsp; It’s a
small field, and very inter-connected, so the sooner you make personal contacts and
build relationships, the faster you’ll get work.&lt;br&gt;
&lt;br&gt;
Which is, again, why I suggest going to animation festivals.&amp;nbsp; Animation festivals
are very low-key; they’re much more low-key than live-action festivals.&amp;nbsp; People
are very approachable; there are very few people who are stars like &lt;b&gt;John Lasseter,
Matt Groening&lt;/b&gt;.&amp;nbsp; Most people are very regular folks in terms of attitude,
so… chat up people.&amp;nbsp; Begin to make friendships.&amp;nbsp; That’s the best way to
work your way in.&lt;br&gt;
&lt;br&gt;
I’m going to say something that sounds really obvious, but it’s a mistake a lot of
students make.&amp;nbsp; They sign up [for recruiting events], but then they wait to be
courted or they don’t show up on time.&amp;nbsp; Again, it’s a grunt [business], and recruiters
are on you in that sense.&amp;nbsp; You have to be on time and highly respectful.&amp;nbsp;
[In the real world], you’re working too hard and deadlines are tight; if you can’t
demonstrate you’re able to get in there and meet those needs, you’re not gonna make
it.&amp;nbsp; They just don’t have time for it.&amp;nbsp; So on one hand, they’re strict about
that stuff, on the other hand: remarkably accessible.&lt;br&gt;
&lt;br&gt;
Most studios [also] have a website, [so] go to their employment [page].&amp;nbsp; You’re
[probably] going to hear back, because they do need people.&amp;nbsp; But if you’re in
schools, most schools will do recruiting for you, and the good schools have studio
connections.&lt;br&gt;
&lt;br&gt;
[Also,] the big animation website is &lt;a href="http://www.awn.com/"&gt;&lt;b&gt;Animation World
Network (AWN)&lt;/b&gt;&lt;/a&gt;.&amp;nbsp; It’s the premiere site in the world for premiere animation
information.&amp;nbsp; You can find all the festivals, all the available schools.&amp;nbsp;
It’s the professional site of sites, so I highly recommend that.&lt;br&gt;
&lt;br&gt;
&lt;br&gt;
&lt;b&gt;YOU LIVE IN CANADA.&amp;nbsp; YET FOR BETTER OR FOR WORSE, THE CAPITAL OF FILM AND
TV IS HOLLYWOOD (AT LEAST FOR NOW).&amp;nbsp; SO FOR ANIMATORS WHO DON’T LIVE IN HOLLYWOOD,
IS IT POSSIBLE TO HAVE A CAREER OUTSIDE OF L.A.?&amp;nbsp; HOW CAN SOMEONE OUTSIDE OF
CALIFORNIA BUILD AN ANIMATION CAREER?&lt;/b&gt;
&lt;br&gt;
&lt;br&gt;
There are a lot more smaller centers of animation than there used to be, so the first
thing is to look in the phone book or go on the Internet and see if you have animation
in your area.&amp;nbsp; Toronto has a large-size area.&amp;nbsp; In Canada, you also have
one in Montreal.&amp;nbsp; You have one in Vancouver.&amp;nbsp; The same thing will be true
throughout the States; you may find you have studios in town.&amp;nbsp; If you want to
stay local, your first thing is to approach local studios.&lt;br&gt;
&lt;br&gt;
The other thing is—and this may take longer for you to build up, but it’s still part
of it—a lot of work in animation—and this isn’t a recent, it’s been going on for years—is
done in parts.&amp;nbsp; So in Toronto, for example, there are a lot of studios that are
subcontractors.&amp;nbsp; They’ll work on Hollywood features, doing a piece of it in Toronto.&amp;nbsp;
I suspect that happens all over the States as well, so seek out studios that work
for Disney or big studios, and do it locally as well.&lt;br&gt;
&lt;br&gt;
I’ve known storyboard artists who are based outside of &lt;b&gt;Toronto&lt;/b&gt;.&amp;nbsp; I knew
someone who for many years was based in the &lt;b&gt;British Virgin Islands&lt;/b&gt;.&amp;nbsp; [Storyboards
are] relatively easily transmittable stuff, so you’ll get stuff shipped to you.&amp;nbsp;
So if you’ve built up enough of a freelance ability, you can work from home.&amp;nbsp;
You have to be fast, you have to be well organized, but it’s a significant part of
the field nowadays.&lt;br&gt;
&lt;br&gt;
The guy who did the illustrations for [&lt;i&gt;&lt;b&gt;&lt;a href="http://www.amazon.com/gp/product/1932907491?ie=UTF8&amp;amp;tag=chadgervich-20&amp;amp;linkCode=as2&amp;amp;camp=1789&amp;amp;creative=9325&amp;amp;creativeASIN=1932907491"&gt;Animation
Unleashed: 100 Principles Every Animator, Comic Book Writers, Filmmakers, Video Artist,
and Game Developer Should Know&lt;/a&gt;&lt;img src="http://www.assoc-amazon.com/e/ir?t=chadgervich-20&amp;amp;l=as2&amp;amp;o=1&amp;amp;a=1932907491" alt="" style="border: medium none  ! important; margin: 0px ! important;" border="0" height="1" width="1"&gt;&lt;/b&gt;&lt;/i&gt;],
for example, is very individually motivated.&amp;nbsp; He’s had a career for ten years
doing animated inserts for other people’s stuff.&amp;nbsp; He does opening sequences and
animated bits for live-action shows.&amp;nbsp; They prepare the script [and soundtrack]
for him… then he, at home, creates the entire visual and sends it back and they insert
it into the bigger production. &amp;nbsp;&lt;br&gt;
&lt;br&gt;
Part of why this is possible is because this is where the digital part is fantastic.&amp;nbsp;
What used to be an incredibly expensive process of having to send stuff to camera
services and labs and editing and then back to the lab… what used to be half of your
budget—one half was labor, the other half was outside services… now, is [much more
affordable].&amp;nbsp; It doesn’t matter if you’re Mac or PC, you can get applications
to get all that stuff very inexpensively.&amp;nbsp; You can get professional quality quite
affordably.&lt;br&gt;
&lt;br&gt;
I know a number of people whose careers are based on doing exactly that, doing small
jobs of various sorts.&amp;nbsp; Again, the key to establishing yourself is to take a
piece and finish it.&amp;nbsp; Get it up on the Internet.&amp;nbsp; Your short piece is your
calling card.&amp;nbsp; There are tons of sites that have online festivals where they
get watched by other animators.&amp;nbsp; AWN is a great source for that information.&amp;nbsp;
Enter various animation festivals, actual festivals.&amp;nbsp; Word will get around.&amp;nbsp;
It’s a very accepting field; it doesn’t close doors on new talent.&amp;nbsp; So if you’re
organized and don’t want to go the studio route, it’s the smaller side of the field
for people who do well at it, it can be a great thing.&lt;br&gt;
&lt;br&gt;
Then, of course, there’s all the other oddball applications of animation: forensic
animation, medical applications.&amp;nbsp; Anything where people need imagery, animation
is the tool.&amp;nbsp; So look around for those oddball applications… go to museums, people
who are teaching, medical schools.&amp;nbsp; It’s very specialized and you have to bring
a different kind of skill to it, but in fact, the technical end of animation is thriving
quite well.&lt;br&gt;
&lt;br&gt;
&lt;b&gt;THANKS SO MUCH FOR TAKING THE TIME TO CHAT, ELLEN!&amp;nbsp; THIS HAS BEEN SUPER-HELPFUL
AND INFORMATIVE.&amp;nbsp; BEST OF LUCK WITH YOUR WORK AND THE BOOK, AND I HOPE TO TALK
TO YOU SOON!&lt;/b&gt;
&lt;br&gt;
&lt;br&gt;
&lt;p&gt;
&lt;/p&gt;
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      <category>Animation</category>
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      <dc:creator>Chad</dc:creator>
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              <div>Hey, screenwriters—<br /><br />
We’ve been chatting with Ellen Besen, an accomplished animator and author of the great
new book, <i><b><a href="http://www.amazon.com/gp/product/1932907491?ie=UTF8&amp;tag=chadgervich-20&amp;linkCode=as2&amp;camp=1789&amp;creative=9325&amp;creativeASIN=1932907491">Animation
Unleashed: 100 Principles Every Animator, Comic Book Writers, Filmmakers, Video Artist,
and Game Developer Should Know</a><img src="http://www.assoc-amazon.com/e/ir?t=chadgervich-20&amp;l=as2&amp;o=1&amp;a=1932907491" alt="" style="border: medium none  ! important; margin: 0px ! important;" border="0" height="1" width="1" /></b></i>.<br /><br />
Last time, we talked about creative principles of animation.  Today, we’ll learn
the rules of breaking into the industry as a young animator…<br /><br /><br /><b>ME:  LET’S TALK ABOUT BREAKING INTO ANIMATION.  IF I WANTED WRITE FOR
TV OR FILM, I’D WRITE A SCRIPT.  IF I WANTED TO BE A DIRECTOR, I’D DIRECT A SHORT. 
AS AN ANIMATOR, WHAT PRACTICAL TOOLS DO I NEED TO BREAK INTO THE INDUSTRY?  JUST
SAMPLE DRAWINGS?  ANYTHING ELSE?</b><br /><br /><b>ELLEN: </b> Certainly, if you want to be an animated script-writer, you come
up with sample scripts.  Fortunately—even more so in some ways than live action—the
festival circuit; if you can put a film together, it’s an open door to enter, regardless
of whether you’re a first-timer or have been animating for forty years.  <br /><br />
The field is in flux in some ways; there was a fairly long stage before the full advent
of the Internet where if you wanted to be in the industry, you had to get into a school. 
It’s very hard now to get a full-scale industry job.  If you want to be a <a href="http://disney.go.com/index"><b>Disney</b></a> animator
[or anything commercial], it’s very hard now without getting into a decent school. 
The key, of course, is to know a decent school from a fly-by-night school.  <br /><br />
Animation is a grunt business in that there is no getting away from having to work
very hard.  I’m saying this because there are quite a few schools that cater
to the person who says, “If I can just get my hands on the equipment, I can fool around,
figure it out, and put something together.”  The person like that is never going
to do well.  You have to be willing to take direction.  It’s an attitude.
 <br /><br />
I’ve done workshops that are a mix of actors and animators.  [With the] actors
you had to coach everything, and be careful… they’re delicate in how they feel about
stuff.  But with animators, you can be blunt, dump it on the table.  It’s
never meant personally… it’s about the work.  That’s the first thing.  You
have to have the right attitude, love the field, be willing to work incredibly hard.<br /><br />
It still doesn’t hurt to know how to draw, even if you’re working digitally. 
In another generation, that may change, but at this point, knowledge of the feeling
of pencil on paper, and being able to translate from the real, three-dimensional world
into a two-dimensional drawing [is important].  There’s some primary learning
that happens in there.  The ability to do good quality life drawing… how the
body looks, how it functions, not just for structure, but how structure translates
into movement… those are all foundational skills people still find helpful and [employers]
are still looking for.  <br /><br />
So get into life drawing classes… not just drawing from photographs.  That’s
a different skill altogether because the photograph does the translation for you,
which is why it’s so much easier to copy.  You have to build up the ability to
see the three-dimensional and how it translates onto a piece of paper.<br /><br />
The studying of action [and] learning the nature of good character design are important
skills.  I see a lot of bad design these days—overly busy.  <br /><br />
You have to understand, for example, that when you’re… designing an illustration or
a comic book, that frame you’re drawing is the final piece and how you are arranging
it on the page is the final thing.  That’s why comic book artists can do such
wonderful things with their page layouts… in terms of how they ask readers to trace
their thoughts around the page and follow the story.  In animation, you have
very little choice.  It WILL be one frame replacing another on the screen; it’s
the nature of the medium.  So you have to build things for movement.  You
have to build things for that one frame they’ll see at any given moment.  If
you can’t make that leap into that understanding, you’ll get very confused when you
try to figure what you should be doing in preparation.  So the way characters
are designed directly affects how they moved.  <br /><br />
When they first were doing TV specials with the <i><b><a href="http://www.amazon.com/gp/product/B001CO32FI?ie=UTF8&amp;tag=chadgervich-20&amp;linkCode=as2&amp;camp=1789&amp;creative=9325&amp;creativeASIN=B001CO32FI">Peanuts</a></b></i> characters…
they were initially trying to make them like three-dimensional characters.  When
their head would turn from right to left, they tried to give it full rotation like
a real head, with three-quarter angles… and it looked awful, freakish.  The animators
realized if you treated the head like a ball, with full three dimensions, you lost
the sense of the characters; they changed too much.  You couldn’t do a three-quarter
angle on a character’s face; it didn’t look like a character anymore.  There
was something key to the nature of this environment that wouldn’t allow it to go there. 
So they had treat [the Peanuts’ heads] like coins, so they were flat.  They could
go from the front view, to the profile, to the front view and the head would flip
around… and that actually looked like the characters.  That was a design element;
they worked better as if they were made of paper… if they were thin, rather than a
three-dimensional character.  So [you have to have] awareness of designing the
character, knowing how they’d have to perform in the story, and knowing what kind
of feeling you want.<br /><br />
Do you want realism, a <b>Disney</b> style of classical feeling?  Or do you want
something that deliberately looks abstract?<br /><br />
Did you ever see <i><b><a href="http://www.amazon.com/gp/product/B000MR8W8I?ie=UTF8&amp;tag=chadgervich-20&amp;linkCode=as2&amp;camp=1789&amp;creative=9325&amp;creativeASIN=B000MR8W8I">The
Simpsons</a></b></i> special where they suddenly threw them into the three-dimensional
world?  It was hilarious.  It was one of their early ones from ‘93, ‘94,
something like that.  A couple guys who had worked on the CG part of it came
to the <a href="http://ottawa.awn.com/"><b>Ottawa Animation Festival</b></a> a couple
years later and showed footage; they said it was really, really hard to make <b>Homer</b> three-dimensional. 
The characters didn’t translate that easily.  He’s a crazy looking character
anyway, but in three dimensions he was hideous.<br /><br />
Well, those are design problems you must anticipate in how you design the character. 
Learning to have that awareness is critical.  Everything affects your final outcome,
down to that final detail.  <br /><br />
Animators tend to be extreme detail people with that kind of analysis. It’s a great
place for disassociated people.  You’re an actor who has to be able to act something
spontaneously, then step back into someone who watches the action, then break it down
into it’s tiniest component parts and anticipate all the problems.  Then the
artist kicks in to take that analysis and recreate it as drawings of what might not
even be a human; your character [might be] an animal or a chair.  So you have
to translate the performance onto this other object!  Great animators have three
or four skills going on—it’s amazing to me.<br /><br /><br /><b>I ALWAYS TELL PEOPLE THAT THE BEST WAY TO BEGIN A CAREER IN ENTERTAINMENT—AND YOU
TOUCHED ON THIS-- IS TO START AT THE BOTTOM AND WORK YOUR WAY UP.  HOW DO YOU
DO THAT IN ANIMATION?  HOW DO YOU TAKE THE FIRST STEPS IN AN ANIMATION CAREER?</b><br /><br />
You can come up through the production line, which is where most people are going
to get work.  It’s hard work, but if you love it, you love it… and it’s more
stable than it used to be.  It can be up and down, but the advent of specialty
stations has been wonderful for animation.  <br /><br />
The other way you go is totally as an individual, independent filmmaker with their
own style.  As long as you can make the thing move, there are a million ways
to make the stuff work.  There’s no limit on how many designs, as long as you
come up with something that integrates properly.  The nature of [“Animation Unleashed”
is that the principles can be applied to any style of animation, it doesn’t matter
what technique you’re using.  If you can get a coherent piece together, make
a film.  Animation, especially with digital stuff, is so cheap now.  You
can get an application and do the whole thing from beginning to end, and if it’s good
enough, if it looks good on the screen, put it on the Internet or send it to a festival. 
You can break in that way as well… and go to a commercial career.<br /><br />
The main thing is: get into a school, get your portfolio, and gather those commercial
skills.  [Or] if you feel you don’t fit—if you don’t like to follow those rules,
if you hate being a team player, if you hate hearing blunt instruction on how to do
things—then it’s not the field for you.  <br /><br />
[Or if you have a genuinely] quirky drawing style, point of view... make a film. 
If you need to take courses to understand how to make a film, do that.  If you
can throw it together out of your own abilities, do that, too.  But make a statement
and get it out there.  <br /><br />
Either of those routes, depending on your talents, can get you into the field these
days.<br /><br /><b><br />
IN THE WORLD OF TELEVISION, THERE’S A VERY SPECIFIC, STEP-BY-STEP PROCESS TO BECOMING
A WRITER.  YOU BEGIN AS A P.A., MAKING COPIES… THEN YOU BECOME  THE P.A.
FOR A WRITING STAFF... THEN A WRITER’S ASSISTANT… THEN, HOPEFULLY, AN ACTUAL WRITER
ON THE STAFF.  <br /><br />
HOW DOES THAT PATH WORK IN ANIMATION?  IMAGINE I’VE JUST GRADUATED FROM ANIMATION
SCHOOL AND STEPPED INTO THE REAL WORLD.  WHAT’S MY FIRST JOB… AND THE NEXT STEPS
AFTER THAT?</b><br /><br />
Basically, we’re talking about the person who wants to go into commercial production,
probably at a studio, big or small.  The first thing: you’ve got a great portfolio. 
You’ve used your time in school to get a great reel.  You can show you can animate. 
You have a great portfolio that shows a variety of other skills you can do.  <br /><br />
There are two different [pieces of knowledge] that are useful to have.  One is
where your initial skills are, an awareness of where they fit with the industry; and
the other is where you WANT to be. Sometimes those things are quite different.  <br /><br />
In the old days it was easy.  You could go in and be a cell painter.  Many
people started as cell painters and got the animators to look over their shoulders. 
[Then, they would take] home a few drawings, become the animators’ assistant, et cetera. 
It’s tougher these days.  <br /><br />
One thing people have to realize is—for better or worse—quite a lot of animation is
done overseas.  <br /><br />
More has come home with digital stuff, which has been good… but… there was a long
period—certainly through the 80’s and much of the 90’s (pre-digital)—where what was
happening with a lot of TV work and feature work [was they] would do all the pre-production
here, but actual animating, coloring, shooting, even final background work was done
in places like <b>Korea, India, China</b>.  There are actually giant factory-like
studios in the Far East and various countries where they churn this stuff out. 
[They] can do a three-week turnaround on a half-hour film, which is otherwise unthinkable. 
That’s allowed certain things to happen, but for many years it meant you couldn’t
really animate here; you’d do pre- or post-production, but you couldn’t actually do
production.  Digital has shifted that and a lot of people are getting to animate
again, which is a good thing, but… it may go overseas again.  <br /><br />
So if you’re a CG animator here, you can actually be animating.  But a lot of
the work is pre-production, so the kinds of jobs that are possible are: you could
start as an assistant animator, which means you’re working down the line, maybe directly
with an animator.  It might be with more of a breakdown team, depending on the
level of animation you’re doing.  You could be working as a colorist. You could
be in the layout department, helping to design elements, or doing cleanup of someone
else’s designs.  You could be in production, working with whoever is managing
the whole project, filing, keeping track of numbers.  Or you are working in a
smaller studio, assisting with flash animation.<br /><br />
[Also very important:] storyboarding.  Storyboarding is an art and there’s always
a shortage of people who can do it.  If you’re a person who can lay down ideas…
storyboard in animation is much more structured than in live action.  It is literally
the whole structure of the film; it’s every shot, every action in that shot, any indication
to what the key sounds will be, editing decisions, camera moves.  In real, full-scale
animation storyboards, everything is indicated, everything is pre-planned.  They
may make changes as they go along, but this is a starting point.  You look for
a very tight shooting ratio at the other end, so basically you’ve pre-edited the film
to a large extent.  And people who can churn out small accurate drawings, getting
the camera angle right, are very valuable.<br /><br /><b><a href="http://blog.writersdigest.com/scriptnotes/GUEST+PERSPECTIVE+Ellen+Besen+Animator++Part+Three.aspx">TO
BE CONTINUED</a>…</b><br /><br /><p></p></div>
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      <title>GUEST PERSPECTIVE: Ellen Besen, Animator - Part Two</title>
      <guid isPermaLink="false">http://blog.writersdigest.com/scriptnotes/PermaLink,guid,a34f9492-36d6-49b4-a07b-149fcdc8b764.aspx</guid>
      <link>http://blog.writersdigest.com/scriptnotes/GUEST+PERSPECTIVE+Ellen+Besen+Animator+Part+Two.aspx</link>
      <pubDate>Sun, 01 Feb 2009 02:44:31 GMT</pubDate>
      <description>&lt;div&gt;
&lt;div&gt;
&lt;div&gt;
&lt;div&gt;Hey, screenwriters—&lt;br&gt;
&lt;br&gt;
We’ve been chatting with Ellen Besen, an accomplished animator and author of the great
new book, &lt;i&gt;&lt;b&gt;&lt;a href="http://www.amazon.com/gp/product/1932907491?ie=UTF8&amp;amp;tag=chadgervich-20&amp;amp;linkCode=as2&amp;amp;camp=1789&amp;amp;creative=9325&amp;amp;creativeASIN=1932907491"&gt;Animation
Unleashed: 100 Principles Every Animator, Comic Book Writers, Filmmakers, Video Artist,
and Game Developer Should Know&lt;/a&gt;&lt;img src="http://www.assoc-amazon.com/e/ir?t=chadgervich-20&amp;amp;l=as2&amp;amp;o=1&amp;amp;a=1932907491" alt="" style="border: medium none  ! important; margin: 0px ! important;" border="0" height="1" width="1"&gt;&lt;/b&gt;&lt;/i&gt;.&lt;br&gt;
&lt;br&gt;
Last time, we talked about creative principles of animation.&amp;nbsp; Today, we’ll learn
the rules of breaking into the industry as a young animator…&lt;br&gt;
&lt;br&gt;
&lt;br&gt;
&lt;b&gt;ME:&amp;nbsp; LET’S TALK ABOUT BREAKING INTO ANIMATION.&amp;nbsp; IF I WANTED WRITE FOR
TV OR FILM, I’D WRITE A SCRIPT.&amp;nbsp; IF I WANTED TO BE A DIRECTOR, I’D DIRECT A SHORT.&amp;nbsp;
AS AN ANIMATOR, WHAT PRACTICAL TOOLS DO I NEED TO BREAK INTO THE INDUSTRY?&amp;nbsp; JUST
SAMPLE DRAWINGS?&amp;nbsp; ANYTHING ELSE?&lt;/b&gt;
&lt;br&gt;
&lt;br&gt;
&lt;b&gt;ELLEN:&amp;nbsp;&lt;/b&gt; Certainly, if you want to be an animated script-writer, you come
up with sample scripts.&amp;nbsp; Fortunately—even more so in some ways than live action—the
festival circuit; if you can put a film together, it’s an open door to enter, regardless
of whether you’re a first-timer or have been animating for forty years. &amp;nbsp;&lt;br&gt;
&lt;br&gt;
The field is in flux in some ways; there was a fairly long stage before the full advent
of the Internet where if you wanted to be in the industry, you had to get into a school.&amp;nbsp;
It’s very hard now to get a full-scale industry job.&amp;nbsp; If you want to be a &lt;a href="http://disney.go.com/index"&gt;&lt;b&gt;Disney&lt;/b&gt;&lt;/a&gt; animator
[or anything commercial], it’s very hard now without getting into a decent school.&amp;nbsp;
The key, of course, is to know a decent school from a fly-by-night school. &amp;nbsp;&lt;br&gt;
&lt;br&gt;
Animation is a grunt business in that there is no getting away from having to work
very hard.&amp;nbsp; I’m saying this because there are quite a few schools that cater
to the person who says, “If I can just get my hands on the equipment, I can fool around,
figure it out, and put something together.”&amp;nbsp; The person like that is never going
to do well.&amp;nbsp; You have to be willing to take direction.&amp;nbsp; It’s an attitude.
&amp;nbsp;&lt;br&gt;
&lt;br&gt;
I’ve done workshops that are a mix of actors and animators.&amp;nbsp; [With the] actors
you had to coach everything, and be careful… they’re delicate in how they feel about
stuff.&amp;nbsp; But with animators, you can be blunt, dump it on the table.&amp;nbsp; It’s
never meant personally… it’s about the work.&amp;nbsp; That’s the first thing.&amp;nbsp; You
have to have the right attitude, love the field, be willing to work incredibly hard.&lt;br&gt;
&lt;br&gt;
It still doesn’t hurt to know how to draw, even if you’re working digitally.&amp;nbsp;
In another generation, that may change, but at this point, knowledge of the feeling
of pencil on paper, and being able to translate from the real, three-dimensional world
into a two-dimensional drawing [is important].&amp;nbsp; There’s some primary learning
that happens in there.&amp;nbsp; The ability to do good quality life drawing… how the
body looks, how it functions, not just for structure, but how structure translates
into movement… those are all foundational skills people still find helpful and [employers]
are still looking for. &amp;nbsp;&lt;br&gt;
&lt;br&gt;
So get into life drawing classes… not just drawing from photographs.&amp;nbsp; That’s
a different skill altogether because the photograph does the translation for you,
which is why it’s so much easier to copy.&amp;nbsp; You have to build up the ability to
see the three-dimensional and how it translates onto a piece of paper.&lt;br&gt;
&lt;br&gt;
The studying of action [and] learning the nature of good character design are important
skills.&amp;nbsp; I see a lot of bad design these days—overly busy. &amp;nbsp;&lt;br&gt;
&lt;br&gt;
You have to understand, for example, that when you’re… designing an illustration or
a comic book, that frame you’re drawing is the final piece and how you are arranging
it on the page is the final thing.&amp;nbsp; That’s why comic book artists can do such
wonderful things with their page layouts… in terms of how they ask readers to trace
their thoughts around the page and follow the story.&amp;nbsp; In animation, you have
very little choice.&amp;nbsp; It WILL be one frame replacing another on the screen; it’s
the nature of the medium.&amp;nbsp; So you have to build things for movement.&amp;nbsp; You
have to build things for that one frame they’ll see at any given moment.&amp;nbsp; If
you can’t make that leap into that understanding, you’ll get very confused when you
try to figure what you should be doing in preparation.&amp;nbsp; So the way characters
are designed directly affects how they moved. &amp;nbsp;&lt;br&gt;
&lt;br&gt;
When they first were doing TV specials with the &lt;i&gt;&lt;b&gt;&lt;a href="http://www.amazon.com/gp/product/B001CO32FI?ie=UTF8&amp;amp;tag=chadgervich-20&amp;amp;linkCode=as2&amp;amp;camp=1789&amp;amp;creative=9325&amp;amp;creativeASIN=B001CO32FI"&gt;Peanuts&lt;/a&gt;&lt;/b&gt;&lt;/i&gt; characters…
they were initially trying to make them like three-dimensional characters.&amp;nbsp; When
their head would turn from right to left, they tried to give it full rotation like
a real head, with three-quarter angles… and it looked awful, freakish.&amp;nbsp; The animators
realized if you treated the head like a ball, with full three dimensions, you lost
the sense of the characters; they changed too much.&amp;nbsp; You couldn’t do a three-quarter
angle on a character’s face; it didn’t look like a character anymore.&amp;nbsp; There
was something key to the nature of this environment that wouldn’t allow it to go there.&amp;nbsp;
So they had treat [the Peanuts’ heads] like coins, so they were flat.&amp;nbsp; They could
go from the front view, to the profile, to the front view and the head would flip
around… and that actually looked like the characters.&amp;nbsp; That was a design element;
they worked better as if they were made of paper… if they were thin, rather than a
three-dimensional character.&amp;nbsp; So [you have to have] awareness of designing the
character, knowing how they’d have to perform in the story, and knowing what kind
of feeling you want.&lt;br&gt;
&lt;br&gt;
Do you want realism, a &lt;b&gt;Disney&lt;/b&gt; style of classical feeling?&amp;nbsp; Or do you want
something that deliberately looks abstract?&lt;br&gt;
&lt;br&gt;
Did you ever see &lt;i&gt;&lt;b&gt;&lt;a href="http://www.amazon.com/gp/product/B000MR8W8I?ie=UTF8&amp;amp;tag=chadgervich-20&amp;amp;linkCode=as2&amp;amp;camp=1789&amp;amp;creative=9325&amp;amp;creativeASIN=B000MR8W8I"&gt;The
Simpsons&lt;/a&gt; &lt;/b&gt;&lt;/i&gt; special where they suddenly threw them into the three-dimensional
world?&amp;nbsp; It was hilarious.&amp;nbsp; It was one of their early ones from ‘93, ‘94,
something like that.&amp;nbsp; A couple guys who had worked on the CG part of it came
to the &lt;a href="http://ottawa.awn.com/"&gt;&lt;b&gt;Ottawa Animation Festival&lt;/b&gt;&lt;/a&gt; a couple
years later and showed footage; they said it was really, really hard to make &lt;b&gt;Homer&lt;/b&gt; three-dimensional.&amp;nbsp;
The characters didn’t translate that easily.&amp;nbsp; He’s a crazy looking character
anyway, but in three dimensions he was hideous.&lt;br&gt;
&lt;br&gt;
Well, those are design problems you must anticipate in how you design the character.&amp;nbsp;
Learning to have that awareness is critical.&amp;nbsp; Everything affects your final outcome,
down to that final detail. &amp;nbsp;&lt;br&gt;
&lt;br&gt;
Animators tend to be extreme detail people with that kind of analysis. It’s a great
place for disassociated people.&amp;nbsp; You’re an actor who has to be able to act something
spontaneously, then step back into someone who watches the action, then break it down
into it’s tiniest component parts and anticipate all the problems.&amp;nbsp; Then the
artist kicks in to take that analysis and recreate it as drawings of what might not
even be a human; your character [might be] an animal or a chair.&amp;nbsp; So you have
to translate the performance onto this other object!&amp;nbsp; Great animators have three
or four skills going on—it’s amazing to me.&lt;br&gt;
&lt;br&gt;
&lt;br&gt;
&lt;b&gt;I ALWAYS TELL PEOPLE THAT THE BEST WAY TO BEGIN A CAREER IN ENTERTAINMENT—AND YOU
TOUCHED ON THIS-- IS TO START AT THE BOTTOM AND WORK YOUR WAY UP.&amp;nbsp; HOW DO YOU
DO THAT IN ANIMATION?&amp;nbsp; HOW DO YOU TAKE THE FIRST STEPS IN AN ANIMATION CAREER?&lt;/b&gt;
&lt;br&gt;
&lt;br&gt;
You can come up through the production line, which is where most people are going
to get work.&amp;nbsp; It’s hard work, but if you love it, you love it… and it’s more
stable than it used to be.&amp;nbsp; It can be up and down, but the advent of specialty
stations has been wonderful for animation. &amp;nbsp;&lt;br&gt;
&lt;br&gt;
The other way you go is totally as an individual, independent filmmaker with their
own style.&amp;nbsp; As long as you can make the thing move, there are a million ways
to make the stuff work.&amp;nbsp; There’s no limit on how many designs, as long as you
come up with something that integrates properly.&amp;nbsp; The nature of [“Animation Unleashed”
is that the principles can be applied to any style of animation, it doesn’t matter
what technique you’re using.&amp;nbsp; If you can get a coherent piece together, make
a film.&amp;nbsp; Animation, especially with digital stuff, is so cheap now.&amp;nbsp; You
can get an application and do the whole thing from beginning to end, and if it’s good
enough, if it looks good on the screen, put it on the Internet or send it to a festival.&amp;nbsp;
You can break in that way as well… and go to a commercial career.&lt;br&gt;
&lt;br&gt;
The main thing is: get into a school, get your portfolio, and gather those commercial
skills.&amp;nbsp; [Or] if you feel you don’t fit—if you don’t like to follow those rules,
if you hate being a team player, if you hate hearing blunt instruction on how to do
things—then it’s not the field for you. &amp;nbsp;&lt;br&gt;
&lt;br&gt;
[Or if you have a genuinely] quirky drawing style, point of view... make a film.&amp;nbsp;
If you need to take courses to understand how to make a film, do that.&amp;nbsp; If you
can throw it together out of your own abilities, do that, too.&amp;nbsp; But make a statement
and get it out there. &amp;nbsp;&lt;br&gt;
&lt;br&gt;
Either of those routes, depending on your talents, can get you into the field these
days.&lt;br&gt;
&lt;br&gt;
&lt;b&gt;
&lt;br&gt;
IN THE WORLD OF TELEVISION, THERE’S A VERY SPECIFIC, STEP-BY-STEP PROCESS TO BECOMING
A WRITER.&amp;nbsp; YOU BEGIN AS A P.A., MAKING COPIES… THEN YOU BECOME&amp;nbsp; THE P.A.
FOR A WRITING STAFF... THEN A WRITER’S ASSISTANT… THEN, HOPEFULLY, AN ACTUAL WRITER
ON THE STAFF. &amp;nbsp;&lt;br&gt;
&lt;br&gt;
HOW DOES THAT PATH WORK IN ANIMATION?&amp;nbsp; IMAGINE I’VE JUST GRADUATED FROM ANIMATION
SCHOOL AND STEPPED INTO THE REAL WORLD.&amp;nbsp; WHAT’S MY FIRST JOB… AND THE NEXT STEPS
AFTER THAT?&lt;/b&gt;
&lt;br&gt;
&lt;br&gt;
Basically, we’re talking about the person who wants to go into commercial production,
probably at a studio, big or small.&amp;nbsp; The first thing: you’ve got a great portfolio.&amp;nbsp;
You’ve used your time in school to get a great reel.&amp;nbsp; You can show you can animate.&amp;nbsp;
You have a great portfolio that shows a variety of other skills you can do. &amp;nbsp;&lt;br&gt;
&lt;br&gt;
There are two different [pieces of knowledge] that are useful to have.&amp;nbsp; One is
where your initial skills are, an awareness of where they fit with the industry; and
the other is where you WANT to be. Sometimes those things are quite different. &amp;nbsp;&lt;br&gt;
&lt;br&gt;
In the old days it was easy.&amp;nbsp; You could go in and be a cell painter.&amp;nbsp; Many
people started as cell painters and got the animators to look over their shoulders.&amp;nbsp;
[Then, they would take] home a few drawings, become the animators’ assistant, et cetera.&amp;nbsp;
It’s tougher these days. &amp;nbsp;&lt;br&gt;
&lt;br&gt;
One thing people have to realize is—for better or worse—quite a lot of animation is
done overseas. &amp;nbsp;&lt;br&gt;
&lt;br&gt;
More has come home with digital stuff, which has been good… but… there was a long
period—certainly through the 80’s and much of the 90’s (pre-digital)—where what was
happening with a lot of TV work and feature work [was they] would do all the pre-production
here, but actual animating, coloring, shooting, even final background work was done
in places like &lt;b&gt;Korea, India, China&lt;/b&gt;.&amp;nbsp; There are actually giant factory-like
studios in the Far East and various countries where they churn this stuff out.&amp;nbsp;
[They] can do a three-week turnaround on a half-hour film, which is otherwise unthinkable.&amp;nbsp;
That’s allowed certain things to happen, but for many years it meant you couldn’t
really animate here; you’d do pre- or post-production, but you couldn’t actually do
production.&amp;nbsp; Digital has shifted that and a lot of people are getting to animate
again, which is a good thing, but… it may go overseas again. &amp;nbsp;&lt;br&gt;
&lt;br&gt;
So if you’re a CG animator here, you can actually be animating.&amp;nbsp; But a lot of
the work is pre-production, so the kinds of jobs that are possible are: you could
start as an assistant animator, which means you’re working down the line, maybe directly
with an animator.&amp;nbsp; It might be with more of a breakdown team, depending on the
level of animation you’re doing.&amp;nbsp; You could be working as a colorist. You could
be in the layout department, helping to design elements, or doing cleanup of someone
else’s designs.&amp;nbsp; You could be in production, working with whoever is managing
the whole project, filing, keeping track of numbers.&amp;nbsp; Or you are working in a
smaller studio, assisting with flash animation.&lt;br&gt;
&lt;br&gt;
[Also very important:] storyboarding.&amp;nbsp; Storyboarding is an art and there’s always
a shortage of people who can do it.&amp;nbsp; If you’re a person who can lay down ideas…
storyboard in animation is much more structured than in live action.&amp;nbsp; It is literally
the whole structure of the film; it’s every shot, every action in that shot, any indication
to what the key sounds will be, editing decisions, camera moves.&amp;nbsp; In real, full-scale
animation storyboards, everything is indicated, everything is pre-planned.&amp;nbsp; They
may make changes as they go along, but this is a starting point.&amp;nbsp; You look for
a very tight shooting ratio at the other end, so basically you’ve pre-edited the film
to a large extent.&amp;nbsp; And people who can churn out small accurate drawings, getting
the camera angle right, are very valuable.&lt;br&gt;
&lt;br&gt;
&lt;b&gt;&lt;a href="http://blog.writersdigest.com/scriptnotes/GUEST+PERSPECTIVE+Ellen+Besen+Animator++Part+Three.aspx"&gt;TO
BE CONTINUED&lt;/a&gt;…&lt;/b&gt;
&lt;br&gt;
&lt;br&gt;
&lt;p&gt;
&lt;/p&gt;
&lt;/div&gt;
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      <dc:creator>Chad</dc:creator>
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                <div>Hey, folks—<br /><br />
We have a special guest with us for a couple days, animator and National Film Board
of Canada director <b>Ellen Besen</b>, author of the recently released <b><i><a href="http://www.amazon.com/gp/product/1932907491?ie=UTF8&amp;tag=chadgervich-20&amp;linkCode=as2&amp;camp=1789&amp;creative=9325&amp;creativeASIN=1932907491">Animation
Unleashed: 100 Principles Every Animator, Comic Book Writers, Filmmakers, Video Artist,
and Game Developer Should Know</a></i><img src="http://www.assoc-amazon.com/e/ir?t=chadgervich-20&amp;l=as2&amp;o=1&amp;a=1932907491" alt="" style="border: medium none  ! important; margin: 0px ! important;" border="0" height="1" width="1" /></b>. 
I had read Ellen’s book and <a href="http://blog.writersdigest.com/scriptnotes/BOOK+REVIEW+Animation+Unleashed.aspx">loved
it</a>… and thought it would be interesting to learn more.  <br /><br />
I know very little about animation, and Ellen was incredibly generous in hopping on
the phone with me and chatting about how animation works (both creatively and practically),
how to break in, how digital technology is changing the medium, etc.  It has
been a great conversation  and a terrific addendum to her book (which I <a href="http://blog.writersdigest.com/scriptnotes/BOOK+REVIEW+Animation+Unleashed.aspx">highly
recommend</a> even for non-animation writers—it’s a great tool for thinking differently
about story and characters).<br /><br />
So without further adieu, let’s dive in.  Today, we’ll chat with Ellen about
her career path… and some of the primary creative principles of being a modern animator…<br /><br /><br /><b>ME:  ELLEN, YOU’RE AN ANIMATOR, A TEACHER, AND NOW AN AUTHOR.  HOW’D
YOU GET TO WHERE YOU ARE TODAY?  TELL ME YOUR CAREER PATH, YOUR STORY.</b><br /><br /><b>ELLEN:  </b>It’s a story that’s not uncommon from my generation, but it’s
different from what people are experiencing coming into the field now.  Going
back to the late ‘60s, early 70s, animation, especially classic animation, was on
the cusp of becoming a dying art.  All the big <b>Hollywood</b> studios had shifted
out of doing short productions.  All they were doing was TV work, and <b>Disney</b> for
some bizarre reason decided not to train any new people.  They were still producing
features, but there was no apprenticeship going on.  If you tried to ask about
producing animation for adults, for older audiences, [people would say,] “no, no--
it’s just for kids.”  They had spent so long making it only for kids they had
come to believe it was something inherent in the medium.  <br /><br />
[Fortunately, there was] a bunch of kids who came up around the same time, retained
an interest, and wanted [animation] to be for more than kids… and that coincided with
the period where animation schools started showing up.  So [once again] you could
actually get trained, then go into studio jobs.  <br /><br />
I came in having always loved the medium; I was made fun of when I was a kid for liking
animation—it was a weird thing to still like cartoons when you were 16, 17 years old.  
I was [also] coming from a background that had some music and some art and some dance:
a whole lot of different pieces that weren’t adding up to anything.  One of the
beauties of animation is that it takes all those things and uses them in balance,
so it was like a prism that took all my bits and pieces and combined them into something
that made sense.  It was a very exciting thing to fall into.  <br /><br />
Many people ended up in animation by falling into it; it wasn’t something you considered
or thought about ahead of time because there was so little structure for it. 
It was exciting because it was a period where we were rebuilding, recreating the art. 
It was also a period where places like the <a href="http://www.nfb.ca/"><b>National
Film Board of Canada</b></a>, which was a major center, was one of the keepers of
the flame, and I was lucky enough to work there from 1977 to 1981, and then on and
off.  <br /><br />
I was actually at <b>Montreal</b> at the Film Board headquarters when they were producing
the most amazing stuff in the world, and anyone who had any degree of interest in
animation—like the old <b>Warner Brothers</b> directors—would show up.  You’d
walk through the waiting room and the old Disney animators would be hanging around,
having a chat.  <br /><br />
Gradually, I went from being a filmmaker to teaching other people how to do it, writing
about it, being an organizer.  [Then] the whole thing broke thru in the late
‘80’s and early ‘90’s, when suddenly you had <i><b><a href="http://www.amazon.com/gp/product/B001GQ3GHG?ie=UTF8&amp;tag=chadgervich-20&amp;linkCode=as2&amp;camp=1789&amp;creative=9325&amp;creativeASIN=B001GQ3GHG">The
Simpsons</a><img src="http://www.assoc-amazon.com/e/ir?t=chadgervich-20&amp;l=as2&amp;o=1&amp;a=B001GQ3GHG" alt="" style="border: medium none  ! important; margin: 0px ! important;" border="0" height="1" width="1" />, <a href="http://www.amazon.com/gp/product/B000F8O35U?ie=UTF8&amp;tag=chadgervich-20&amp;linkCode=as2&amp;camp=1789&amp;creative=9325&amp;creativeASIN=B000F8O35U">The
Little Mermaid</a></b></i>.  And then, of course, you had CG, which changed the
whole world in terms of what animation is.  So here I am, now having had twenty
years of active filmmaking, and a number of years of supporting people and being a
critic and analyzer of animation.<br /><br /><br /><b>YOUR BOOK, “<a href="http://www.amazon.com/gp/product/1932907491?ie=UTF8&amp;tag=chadgervich-20&amp;linkCode=as2&amp;camp=1789&amp;creative=9325&amp;creativeASIN=1932907491">Animation
Unleashed</a><img src="http://www.assoc-amazon.com/e/ir?t=chadgervich-20&amp;l=as2&amp;o=1&amp;a=1932907491" alt="" style="border: medium none  ! important; margin: 0px ! important;" border="0" height="1" width="1" />,”
IS A PRACTICAL HANDBOOK ABOUT THE CREATIVE PRINCIPLES AND PHILOSOPHIES OF ANIMATION. 
OF COURSE, THERE ARE LOTS OF BOOKS ON ANIMATION OUT THERE.  WHAT INSPIRED YOU
TO WRITE THIS BOOK?  WHEN YOU LOOKED AT THE WORLD OF ANIMATION AND ANIMATION
BOOKS, WHAT WAS MISSING?</b><br /><br />
After I’d been teaching for a few years and a certain number of students had passed
thru my classroom… [so] over the years, I’d seen certain patterns, certain common
problems.  <br /><br />
First, I noticed certain blocks people would have, quite consistently, in their thinking.<br /><br />
Secondly… animators really weren’t taught film analysis, so we were operating on instinct,
but we weren’t learning how to “close-read” the films, or really look at other films
to see the techniques that were there.  The most important [technique] was having
a very strong visually-based analogy underneath the film.  If someone arrived
at that analogy, not only was it a better film in the end, but it was an easier production
process because there was some logical means for decision making.  You have to
control every element, and everything has to be decided.  There’s no given [in
animation], so the decision-making process can be excruciating and every decision
can throw your story off if you are not super-careful.  You need a reason to
decide this or that… so certain patterns became obvious.  <br /><br />
The other thing that happened was: we started doing intense film analysis classes. 
I had always liked Disney features, but had never had any real insight into what was
going on.  Suddenly, in that context, the scales come off your eyes and you see
things you never saw before.  Suddenly, it was, “Oh my God—look what they’re
doing there!  Look at this incredible storytelling!  This is such astonishing
craft!”  <br /><br />
I even dare to say that—at a point where live-action was still figuring out a lot
of their technique—Disney animators had figured out such a sophisticated style. 
The level of storytelling, the level of control over every element… they were controlling
and working every bit so it added directly to the storytelling in a precise way. 
So [as] we had more of that kind of analysis, the more we’d see that certain principles
were in play [and] specific to animation. 
<br /><br />
[What excites me now is that] we’re in a world where film is digital, and once you
make things digital… they become animation.  They suddenly have the same principles;
the source material is different.  And actually understanding what it means to
be able to manipulate something—every pixel in every image in every frame of a piece—is
the essence of animated thinking.<br /><br /><br /><b>THAT’S AN INTERESTING NOTION.  SO BASICALLY… EVEN A LIVE-ACTION DIGITAL FILM
FOLLOWS THE SAME CREATIVE PRINCIPLES AS AN ANIMATED FILM?  OR IS SUBJECT TO THE
SAME RULES AS AN ANIMATED FILM?</b><br /><br />
You have that option.  You’re not necessarily going to want to do that with all
live-action, but you’re going to want to understand that the potential is there. 
And there will often be a great mix, now that extras in a scene may be animated instead
of actual people.  Certain effects will be digital.  More films, even if
they’re not obviously hybrids, are going to be hybrid films, so understanding that
you need certain rules for playing with those tools becomes incredibly important.
 <br /><br />
All filmmakers now should be studying animation to understand these new tools they’re
taking on.  It’s an interesting and relatively new area.  How do you marry
the rules of live-action to these new rules?  <br /><br />
A film like <i><b><a href="http://www.amazon.com/gp/product/B0000640VO?ie=UTF8&amp;tag=chadgervich-20&amp;linkCode=as2&amp;camp=1789&amp;creative=9325&amp;creativeASIN=B0000640VO">Amelie</a><img src="http://www.assoc-amazon.com/e/ir?t=chadgervich-20&amp;l=as2&amp;o=1&amp;a=B0000640VO" alt="" style="border: medium none  ! important; margin: 0px ! important;" border="0" height="1" width="1" /></b></i> is
an incredible example of hybrid filmmaking.  You don’t think of it as using animation
principles, but it totally does.  You can actually break it down on a frame-by-frame
level and see how [director <b>Jean-Pierre Jeunet</b>] controls it and makes decisions
that are almost invisible when you watch it the first time.  But when you go
back and do analysis, you see incredible stuff.  Jeunet is a guy coming from
an animation background and bringing that sensibility to live-action filmmaking.  <br /><br />
I had an interesting experience with that film; I was watching it with a guy coming
from a theatrical background… and when we came out he said, “I know it looks like
a fantasy, a fairy tale, but I’m not sure why.”  He was certain it was because
of the acting, but the reality was it was <i>everything</i> in that film.  Jeunet
actually took every frame, all the beautiful shots of <b>Paris</b>, and he scrubbed
the film—altered the lights and colors and everything—in order to heighten, or make
it the ultimate caricature of Paris.  That’s animation: you can alter terrain,
as well as characters, special effects… and marry it all for a very specific, controlled
kind of effect.<br /><br /><br /><b>I THINK A LOT OF PEOPLE TODAY—MYSELF INCLUDED—STILL THINK OF ANIMATION IN TERMS
OF OLD-SCHOOL, TRADITIONAL FORMS LIKE <i><a href="http://www.amazon.com/gp/product/B00003CXCQ?ie=UTF8&amp;tag=chadgervich-20&amp;linkCode=as2&amp;camp=1789&amp;creative=9325&amp;creativeASIN=B00003CXCQ">Snow
White and the Seven Dwarfs</a></i> OR EVEN <i><a href="http://www.amazon.com/gp/product/B00005JN4W?ie=UTF8&amp;tag=chadgervich-20&amp;linkCode=as2&amp;camp=1789&amp;creative=9325&amp;creativeASIN=B00005JN4W">The
Incredibles</a></i>.  BUT THE WHOLE WORLD HAS EXPLODED OPEN… THERE’S BIG BUSINESS
NOW IN COMICS, GRAPHIC NOVELS, VIDEO GAMES.  HOW IS DRAWING FOR TV OR MOVIES—CREATIVELY,
STYLISTICALLY, AND PHILOSOPHICALLY—DIFFERENT THAN DRAWING FOR A COMIC STRIP OR A GRAPHIC
NOVEL OR A VIDEO GAME?</b><br /><br />
Video games come into the same territory as animation; once you insert movement into
the process, it changes everything. That’s an important thing to realize.  I’ve
had students who come from a comic book background and have had the hardest time making
the leap into animation; they can’t fathom why it’s different.  <br /><br />
The key with animation is that every drawing is only a tiny piece of the greater whole,
and what you are looking for is the combined effect, which is often quite different
than any little piece.  For examples, when you are drawing a background, a background
isn’t just a landscape, it’s a place where action can happen.  You have to actually
build and affect what will happen with the action by what you do in the background.
 <br /><br />
There’s a beautiful section in <b><i><a href="http://www.amazon.com/gp/product/B00005JLEU?ie=UTF8&amp;tag=chadgervich-20&amp;linkCode=as2&amp;camp=1789&amp;creative=9325&amp;creativeASIN=B00005JLEU">Spirited
Away</a><img src="http://www.assoc-amazon.com/e/ir?t=chadgervich-20&amp;l=as2&amp;o=1&amp;a=B00005JLEU" alt="" style="border: medium none  ! important; margin: 0px ! important;" border="0" height="1" width="1" /></i></b>,
by [writer/director <b>Hayao Miyazaki</b>] where <b>Chihiro</b>, this girl who is
being led into adolescence, is being led into this crazy fantasy park.  It looks
like she’s walking through a park—you just kind of look at it superficially—but if
you really look, there are buildings pressing into the frame, blocking her ability
to go backwards.  She can only walk in one direction, and there are stone paths
and all sorts of enticing things… which basically means she has to go a certain way. 
She can’t go another way.  You think she’s operating on free will… but Miyazaki
has made it so there’s no other way for her to go.  There’s your background. 
It’s a location for action.  You have to decide what actually needs to happen
there, what supports the plot, what supports the theme, and build those things into
the background.  <br /><br />
[Here’s another] anecdote of sitting in on a live-action shoot of a script I helped
develop  It was supposed to be a hybrid, but a major piece was live-action, and
they were doing a critical scene that happened in an alleyway.  They had three
or four alleys to choose from, and they were talking about the benefits of one alley
versus another.  I turned to my partner, the other animator on the team, and
we realized that in animation this discussion would be completely different. 
[They were talking about] how long the alley should be, and they were trying to adjust
the action to fit the alleys they had.  This is one of the key obstacles young
animators get into.  They draw a certain alley, then try to stuff the action
into it.  They forget you can make the alley whatever length you need it to be. 
If you need it longer, you can stretch it.  If you need to add a hidden passageway,
put it in there.  <br /><br />
It seems simple, but remembering you have that power is one of the critical principles. 
You can alter every element and make all the pieces fit together, not just adjust
one thing against the other, like we would in the real world.<br /><br />
Also, very important, is that movement is created by this series of tiny positions…
but have you ever actually taken a piece of great animation and watched it frame-by-frame? 
You’d be amazed at what the individual frames look like!  The distortion of them...
you almost can’t believe it, because when you run it, it looks like a fluid piece. 
But crazy stuff is happening in there: extra arms and legs, extra eyeballs, bodies
are squishing and stretching—very bizarre looking things.<br /><br />
Understanding that piece of artwork—not only for the moment it’s the frozen moment
in a piece of action, but that it must exist in relationship to what comes before
and after, that it exists in the total flow of where the action is going—completely
changes the nature of the drawing.  You don’t [usually] see the individual drawing,
you only see the flow, and it’s almost between drawings that the movement happens.
 <br /><br />
It’s actually a physical thing that happens.  It’s the relationship of how your
eyes work into your brain—a little thing called <a href="http://en.wikipedia.org/wiki/Persistence_of_vision"><b>persistence
of vision</b></a>—that you play with in animation; you actually play with the gap
and our willingness to assume there’s action there, even though there isn’t. 
Live-action does that in a mechanical way; your mind recreates action.  In animation,
you’re creating action that doesn’t exist under any other circumstances; it only exists
in your brain.  It’s a weird thing, but it’s important to understand: it’s all
raw creation.<br /><b><br /><a href="http://blog.writersdigest.com/scriptnotes/GUEST+PERSPECTIVE+Ellen+Besen+Animator++Part+Two.aspx">TO
BE CONTINUED…</a><br /><br /><br /><iframe src="http://rcm.amazon.com/e/cm?t=chadgervich-20&amp;o=1&amp;p=8&amp;l=as1&amp;asins=1932907491&amp;fc1=000000&amp;IS2=1&amp;lt1=_blank&amp;m=amazon&amp;lc1=0000FF&amp;bc1=000000&amp;bg1=FFFFFF&amp;f=ifr" style="width: 120px; height: 240px;" marginwidth="0" marginheight="0" frameborder="0" scrolling="no"></iframe></b><p></p></div>
              </div>
            </div>
          </div>
        </div>
        <img width="0" height="0" src="http://blog.writersdigest.com/scriptnotes/aggbug.ashx?id=55e0dfa5-72de-47bd-b362-c37577caad19" />
      </body>
      <title>GUEST PERSPECTIVE: Ellen Besen, Animator - Part One</title>
      <guid isPermaLink="false">http://blog.writersdigest.com/scriptnotes/PermaLink,guid,55e0dfa5-72de-47bd-b362-c37577caad19.aspx</guid>
      <link>http://blog.writersdigest.com/scriptnotes/GUEST+PERSPECTIVE+Ellen+Besen+Animator+Part+One.aspx</link>
      <pubDate>Fri, 30 Jan 2009 19:20:29 GMT</pubDate>
      <description>&lt;div&gt;
&lt;div&gt;
&lt;div&gt;
&lt;div&gt;
&lt;div&gt;Hey, folks—&lt;br&gt;
&lt;br&gt;
We have a special guest with us for a couple days, animator and National Film Board
of Canada director &lt;b&gt;Ellen Besen&lt;/b&gt;, author of the recently released &lt;b&gt;&lt;i&gt;&lt;a href="http://www.amazon.com/gp/product/1932907491?ie=UTF8&amp;amp;tag=chadgervich-20&amp;amp;linkCode=as2&amp;amp;camp=1789&amp;amp;creative=9325&amp;amp;creativeASIN=1932907491"&gt;Animation
Unleashed: 100 Principles Every Animator, Comic Book Writers, Filmmakers, Video Artist,
and Game Developer Should Know&lt;/a&gt;&lt;/i&gt;&lt;img src="http://www.assoc-amazon.com/e/ir?t=chadgervich-20&amp;amp;l=as2&amp;amp;o=1&amp;amp;a=1932907491" alt="" style="border: medium none  ! important; margin: 0px ! important;" border="0" height="1" width="1"&gt;&lt;/b&gt;.&amp;nbsp;
I had read Ellen’s book and &lt;a href="http://blog.writersdigest.com/scriptnotes/BOOK+REVIEW+Animation+Unleashed.aspx"&gt;loved
it&lt;/a&gt;… and thought it would be interesting to learn more. &amp;nbsp;&lt;br&gt;
&lt;br&gt;
I know very little about animation, and Ellen was incredibly generous in hopping on
the phone with me and chatting about how animation works (both creatively and practically),
how to break in, how digital technology is changing the medium, etc.&amp;nbsp; It has
been a great conversation&amp;nbsp; and a terrific addendum to her book (which I &lt;a href="http://blog.writersdigest.com/scriptnotes/BOOK+REVIEW+Animation+Unleashed.aspx"&gt;highly
recommend&lt;/a&gt; even for non-animation writers—it’s a great tool for thinking differently
about story and characters).&lt;br&gt;
&lt;br&gt;
So without further adieu, let’s dive in.&amp;nbsp; Today, we’ll chat with Ellen about
her career path… and some of the primary creative principles of being a modern animator…&lt;br&gt;
&lt;br&gt;
&lt;br&gt;
&lt;b&gt;ME:&amp;nbsp; ELLEN, YOU’RE AN ANIMATOR, A TEACHER, AND NOW AN AUTHOR.&amp;nbsp; HOW’D
YOU GET TO WHERE YOU ARE TODAY?&amp;nbsp; TELL ME YOUR CAREER PATH, YOUR STORY.&lt;/b&gt;
&lt;br&gt;
&lt;br&gt;
&lt;b&gt;ELLEN:&amp;nbsp; &lt;/b&gt;It’s a story that’s not uncommon from my generation, but it’s
different from what people are experiencing coming into the field now.&amp;nbsp; Going
back to the late ‘60s, early 70s, animation, especially classic animation, was on
the cusp of becoming a dying art.&amp;nbsp; All the big &lt;b&gt;Hollywood&lt;/b&gt; studios had shifted
out of doing short productions.&amp;nbsp; All they were doing was TV work, and &lt;b&gt;Disney&lt;/b&gt; for
some bizarre reason decided not to train any new people.&amp;nbsp; They were still producing
features, but there was no apprenticeship going on.&amp;nbsp; If you tried to ask about
producing animation for adults, for older audiences, [people would say,] “no, no--
it’s just for kids.”&amp;nbsp; They had spent so long making it only for kids they had
come to believe it was something inherent in the medium. &amp;nbsp;&lt;br&gt;
&lt;br&gt;
[Fortunately, there was] a bunch of kids who came up around the same time, retained
an interest, and wanted [animation] to be for more than kids… and that coincided with
the period where animation schools started showing up.&amp;nbsp; So [once again] you could
actually get trained, then go into studio jobs. &amp;nbsp;&lt;br&gt;
&lt;br&gt;
I came in having always loved the medium; I was made fun of when I was a kid for liking
animation—it was a weird thing to still like cartoons when you were 16, 17 years old.&amp;nbsp;&amp;nbsp;
I was [also] coming from a background that had some music and some art and some dance:
a whole lot of different pieces that weren’t adding up to anything.&amp;nbsp; One of the
beauties of animation is that it takes all those things and uses them in balance,
so it was like a prism that took all my bits and pieces and combined them into something
that made sense.&amp;nbsp; It was a very exciting thing to fall into. &amp;nbsp;&lt;br&gt;
&lt;br&gt;
Many people ended up in animation by falling into it; it wasn’t something you considered
or thought about ahead of time because there was so little structure for it.&amp;nbsp;
It was exciting because it was a period where we were rebuilding, recreating the art.&amp;nbsp;
It was also a period where places like the &lt;a href="http://www.nfb.ca/"&gt;&lt;b&gt;National
Film Board of Canada&lt;/b&gt;&lt;/a&gt;, which was a major center, was one of the keepers of
the flame, and I was lucky enough to work there from 1977 to 1981, and then on and
off. &amp;nbsp;&lt;br&gt;
&lt;br&gt;
I was actually at &lt;b&gt;Montreal&lt;/b&gt; at the Film Board headquarters when they were producing
the most amazing stuff in the world, and anyone who had any degree of interest in
animation—like the old &lt;b&gt;Warner Brothers&lt;/b&gt; directors—would show up.&amp;nbsp; You’d
walk through the waiting room and the old Disney animators would be hanging around,
having a chat. &amp;nbsp;&lt;br&gt;
&lt;br&gt;
Gradually, I went from being a filmmaker to teaching other people how to do it, writing
about it, being an organizer.&amp;nbsp; [Then] the whole thing broke thru in the late
‘80’s and early ‘90’s, when suddenly you had &lt;i&gt;&lt;b&gt;&lt;a href="http://www.amazon.com/gp/product/B001GQ3GHG?ie=UTF8&amp;amp;tag=chadgervich-20&amp;amp;linkCode=as2&amp;amp;camp=1789&amp;amp;creative=9325&amp;amp;creativeASIN=B001GQ3GHG"&gt;The
Simpsons&lt;/a&gt;&lt;img src="http://www.assoc-amazon.com/e/ir?t=chadgervich-20&amp;amp;l=as2&amp;amp;o=1&amp;amp;a=B001GQ3GHG" alt="" style="border: medium none  ! important; margin: 0px ! important;" border="0" height="1" width="1"&gt;, &lt;a href="http://www.amazon.com/gp/product/B000F8O35U?ie=UTF8&amp;amp;tag=chadgervich-20&amp;amp;linkCode=as2&amp;amp;camp=1789&amp;amp;creative=9325&amp;amp;creativeASIN=B000F8O35U"&gt;The
Little Mermaid&lt;/a&gt;&lt;/b&gt;&lt;/i&gt;.&amp;nbsp; And then, of course, you had CG, which changed the
whole world in terms of what animation is.&amp;nbsp; So here I am, now having had twenty
years of active filmmaking, and a number of years of supporting people and being a
critic and analyzer of animation.&lt;br&gt;
&lt;br&gt;
&lt;br&gt;
&lt;b&gt;YOUR BOOK, “&lt;a href="http://www.amazon.com/gp/product/1932907491?ie=UTF8&amp;amp;tag=chadgervich-20&amp;amp;linkCode=as2&amp;amp;camp=1789&amp;amp;creative=9325&amp;amp;creativeASIN=1932907491"&gt;Animation
Unleashed&lt;/a&gt;&lt;img src="http://www.assoc-amazon.com/e/ir?t=chadgervich-20&amp;amp;l=as2&amp;amp;o=1&amp;amp;a=1932907491" alt="" style="border: medium none  ! important; margin: 0px ! important;" border="0" height="1" width="1"&gt;,”
IS A PRACTICAL HANDBOOK ABOUT THE CREATIVE PRINCIPLES AND PHILOSOPHIES OF ANIMATION.&amp;nbsp;
OF COURSE, THERE ARE LOTS OF BOOKS ON ANIMATION OUT THERE.&amp;nbsp; WHAT INSPIRED YOU
TO WRITE THIS BOOK?&amp;nbsp; WHEN YOU LOOKED AT THE WORLD OF ANIMATION AND ANIMATION
BOOKS, WHAT WAS MISSING?&lt;/b&gt;
&lt;br&gt;
&lt;br&gt;
After I’d been teaching for a few years and a certain number of students had passed
thru my classroom… [so] over the years, I’d seen certain patterns, certain common
problems. &amp;nbsp;&lt;br&gt;
&lt;br&gt;
First, I noticed certain blocks people would have, quite consistently, in their thinking.&lt;br&gt;
&lt;br&gt;
Secondly… animators really weren’t taught film analysis, so we were operating on instinct,
but we weren’t learning how to “close-read” the films, or really look at other films
to see the techniques that were there.&amp;nbsp; The most important [technique] was having
a very strong visually-based analogy underneath the film.&amp;nbsp; If someone arrived
at that analogy, not only was it a better film in the end, but it was an easier production
process because there was some logical means for decision making.&amp;nbsp; You have to
control every element, and everything has to be decided.&amp;nbsp; There’s no given [in
animation], so the decision-making process can be excruciating and every decision
can throw your story off if you are not super-careful.&amp;nbsp; You need a reason to
decide this or that… so certain patterns became obvious. &amp;nbsp;&lt;br&gt;
&lt;br&gt;
The other thing that happened was: we started doing intense film analysis classes.&amp;nbsp;
I had always liked Disney features, but had never had any real insight into what was
going on.&amp;nbsp; Suddenly, in that context, the scales come off your eyes and you see
things you never saw before.&amp;nbsp; Suddenly, it was, “Oh my God—look what they’re
doing there!&amp;nbsp; Look at this incredible storytelling!&amp;nbsp; This is such astonishing
craft!” &amp;nbsp;&lt;br&gt;
&lt;br&gt;
I even dare to say that—at a point where live-action was still figuring out a lot
of their technique—Disney animators had figured out such a sophisticated style.&amp;nbsp;
The level of storytelling, the level of control over every element… they were controlling
and working every bit so it added directly to the storytelling in a precise way.&amp;nbsp;
So [as] we had more of that kind of analysis, the more we’d see that certain principles
were in play [and] specific to animation. 
&lt;br&gt;
&lt;br&gt;
[What excites me now is that] we’re in a world where film is digital, and once you
make things digital… they become animation.&amp;nbsp; They suddenly have the same principles;
the source material is different.&amp;nbsp; And actually understanding what it means to
be able to manipulate something—every pixel in every image in every frame of a piece—is
the essence of animated thinking.&lt;br&gt;
&lt;br&gt;
&lt;br&gt;
&lt;b&gt;THAT’S AN INTERESTING NOTION.&amp;nbsp; SO BASICALLY… EVEN A LIVE-ACTION DIGITAL FILM
FOLLOWS THE SAME CREATIVE PRINCIPLES AS AN ANIMATED FILM?&amp;nbsp; OR IS SUBJECT TO THE
SAME RULES AS AN ANIMATED FILM?&lt;/b&gt;
&lt;br&gt;
&lt;br&gt;
You have that option.&amp;nbsp; You’re not necessarily going to want to do that with all
live-action, but you’re going to want to understand that the potential is there.&amp;nbsp;
And there will often be a great mix, now that extras in a scene may be animated instead
of actual people.&amp;nbsp; Certain effects will be digital.&amp;nbsp; More films, even if
they’re not obviously hybrids, are going to be hybrid films, so understanding that
you need certain rules for playing with those tools becomes incredibly important.
&amp;nbsp;&lt;br&gt;
&lt;br&gt;
All filmmakers now should be studying animation to understand these new tools they’re
taking on.&amp;nbsp; It’s an interesting and relatively new area.&amp;nbsp; How do you marry
the rules of live-action to these new rules? &amp;nbsp;&lt;br&gt;
&lt;br&gt;
A film like &lt;i&gt;&lt;b&gt;&lt;a href="http://www.amazon.com/gp/product/B0000640VO?ie=UTF8&amp;amp;tag=chadgervich-20&amp;amp;linkCode=as2&amp;amp;camp=1789&amp;amp;creative=9325&amp;amp;creativeASIN=B0000640VO"&gt;Amelie&lt;/a&gt;&lt;img src="http://www.assoc-amazon.com/e/ir?t=chadgervich-20&amp;amp;l=as2&amp;amp;o=1&amp;amp;a=B0000640VO" alt="" style="border: medium none  ! important; margin: 0px ! important;" border="0" height="1" width="1"&gt;&lt;/b&gt;&lt;/i&gt; is
an incredible example of hybrid filmmaking.&amp;nbsp; You don’t think of it as using animation
principles, but it totally does.&amp;nbsp; You can actually break it down on a frame-by-frame
level and see how [director &lt;b&gt;Jean-Pierre Jeunet&lt;/b&gt;] controls it and makes decisions
that are almost invisible when you watch it the first time.&amp;nbsp; But when you go
back and do analysis, you see incredible stuff.&amp;nbsp; Jeunet is a guy coming from
an animation background and bringing that sensibility to live-action filmmaking. &amp;nbsp;&lt;br&gt;
&lt;br&gt;
I had an interesting experience with that film; I was watching it with a guy coming
from a theatrical background… and when we came out he said, “I know it looks like
a fantasy, a fairy tale, but I’m not sure why.”&amp;nbsp; He was certain it was because
of the acting, but the reality was it was &lt;i&gt;everything&lt;/i&gt; in that film.&amp;nbsp; Jeunet
actually took every frame, all the beautiful shots of &lt;b&gt;Paris&lt;/b&gt;, and he scrubbed
the film—altered the lights and colors and everything—in order to heighten, or make
it the ultimate caricature of Paris.&amp;nbsp; That’s animation: you can alter terrain,
as well as characters, special effects… and marry it all for a very specific, controlled
kind of effect.&lt;br&gt;
&lt;br&gt;
&lt;br&gt;
&lt;b&gt;I THINK A LOT OF PEOPLE TODAY—MYSELF INCLUDED—STILL THINK OF ANIMATION IN TERMS
OF OLD-SCHOOL, TRADITIONAL FORMS LIKE &lt;i&gt;&lt;a href="http://www.amazon.com/gp/product/B00003CXCQ?ie=UTF8&amp;amp;tag=chadgervich-20&amp;amp;linkCode=as2&amp;amp;camp=1789&amp;amp;creative=9325&amp;amp;creativeASIN=B00003CXCQ"&gt;Snow
White and the Seven Dwarfs&lt;/a&gt; &lt;/i&gt; OR EVEN &lt;i&gt;&lt;a href="http://www.amazon.com/gp/product/B00005JN4W?ie=UTF8&amp;amp;tag=chadgervich-20&amp;amp;linkCode=as2&amp;amp;camp=1789&amp;amp;creative=9325&amp;amp;creativeASIN=B00005JN4W"&gt;The
Incredibles&lt;/a&gt;&lt;/i&gt;.&amp;nbsp; BUT THE WHOLE WORLD HAS EXPLODED OPEN… THERE’S BIG BUSINESS
NOW IN COMICS, GRAPHIC NOVELS, VIDEO GAMES.&amp;nbsp; HOW IS DRAWING FOR TV OR MOVIES—CREATIVELY,
STYLISTICALLY, AND PHILOSOPHICALLY—DIFFERENT THAN DRAWING FOR A COMIC STRIP OR A GRAPHIC
NOVEL OR A VIDEO GAME?&lt;/b&gt;
&lt;br&gt;
&lt;br&gt;
Video games come into the same territory as animation; once you insert movement into
the process, it changes everything. That’s an important thing to realize.&amp;nbsp; I’ve
had students who come from a comic book background and have had the hardest time making
the leap into animation; they can’t fathom why it’s different. &amp;nbsp;&lt;br&gt;
&lt;br&gt;
The key with animation is that every drawing is only a tiny piece of the greater whole,
and what you are looking for is the combined effect, which is often quite different
than any little piece.&amp;nbsp; For examples, when you are drawing a background, a background
isn’t just a landscape, it’s a place where action can happen.&amp;nbsp; You have to actually
build and affect what will happen with the action by what you do in the background.
&amp;nbsp;&lt;br&gt;
&lt;br&gt;
There’s a beautiful section in &lt;b&gt;&lt;i&gt;&lt;a href="http://www.amazon.com/gp/product/B00005JLEU?ie=UTF8&amp;amp;tag=chadgervich-20&amp;amp;linkCode=as2&amp;amp;camp=1789&amp;amp;creative=9325&amp;amp;creativeASIN=B00005JLEU"&gt;Spirited
Away&lt;/a&gt;&lt;img src="http://www.assoc-amazon.com/e/ir?t=chadgervich-20&amp;amp;l=as2&amp;amp;o=1&amp;amp;a=B00005JLEU" alt="" style="border: medium none  ! important; margin: 0px ! important;" border="0" height="1" width="1"&gt;&lt;/i&gt;&lt;/b&gt;,
by [writer/director &lt;b&gt;Hayao Miyazaki&lt;/b&gt;] where &lt;b&gt;Chihiro&lt;/b&gt;, this girl who is
being led into adolescence, is being led into this crazy fantasy park.&amp;nbsp; It looks
like she’s walking through a park—you just kind of look at it superficially—but if
you really look, there are buildings pressing into the frame, blocking her ability
to go backwards.&amp;nbsp; She can only walk in one direction, and there are stone paths
and all sorts of enticing things… which basically means she has to go a certain way.&amp;nbsp;
She can’t go another way.&amp;nbsp; You think she’s operating on free will… but Miyazaki
has made it so there’s no other way for her to go.&amp;nbsp; There’s your background.&amp;nbsp;
It’s a location for action.&amp;nbsp; You have to decide what actually needs to happen
there, what supports the plot, what supports the theme, and build those things into
the background. &amp;nbsp;&lt;br&gt;
&lt;br&gt;
[Here’s another] anecdote of sitting in on a live-action shoot of a script I helped
develop&amp;nbsp; It was supposed to be a hybrid, but a major piece was live-action, and
they were doing a critical scene that happened in an alleyway.&amp;nbsp; They had three
or four alleys to choose from, and they were talking about the benefits of one alley
versus another.&amp;nbsp; I turned to my partner, the other animator on the team, and
we realized that in animation this discussion would be completely different.&amp;nbsp;
[They were talking about] how long the alley should be, and they were trying to adjust
the action to fit the alleys they had.&amp;nbsp; This is one of the key obstacles young
animators get into.&amp;nbsp; They draw a certain alley, then try to stuff the action
into it.&amp;nbsp; They forget you can make the alley whatever length you need it to be.&amp;nbsp;
If you need it longer, you can stretch it.&amp;nbsp; If you need to add a hidden passageway,
put it in there. &amp;nbsp;&lt;br&gt;
&lt;br&gt;
It seems simple, but remembering you have that power is one of the critical principles.&amp;nbsp;
You can alter every element and make all the pieces fit together, not just adjust
one thing against the other, like we would in the real world.&lt;br&gt;
&lt;br&gt;
Also, very important, is that movement is created by this series of tiny positions…
but have you ever actually taken a piece of great animation and watched it frame-by-frame?&amp;nbsp;
You’d be amazed at what the individual frames look like!&amp;nbsp; The distortion of them...
you almost can’t believe it, because when you run it, it looks like a fluid piece.&amp;nbsp;
But crazy stuff is happening in there: extra arms and legs, extra eyeballs, bodies
are squishing and stretching—very bizarre looking things.&lt;br&gt;
&lt;br&gt;
Understanding that piece of artwork—not only for the moment it’s the frozen moment
in a piece of action, but that it must exist in relationship to what comes before
and after, that it exists in the total flow of where the action is going—completely
changes the nature of the drawing.&amp;nbsp; You don’t [usually] see the individual drawing,
you only see the flow, and it’s almost between drawings that the movement happens.
&amp;nbsp;&lt;br&gt;
&lt;br&gt;
It’s actually a physical thing that happens.&amp;nbsp; It’s the relationship of how your
eyes work into your brain—a little thing called &lt;a href="http://en.wikipedia.org/wiki/Persistence_of_vision"&gt;&lt;b&gt;persistence
of vision&lt;/b&gt;&lt;/a&gt;—that you play with in animation; you actually play with the gap
and our willingness to assume there’s action there, even though there isn’t.&amp;nbsp;
Live-action does that in a mechanical way; your mind recreates action.&amp;nbsp; In animation,
you’re creating action that doesn’t exist under any other circumstances; it only exists
in your brain.&amp;nbsp; It’s a weird thing, but it’s important to understand: it’s all
raw creation.&lt;br&gt;
&lt;b&gt;
&lt;br&gt;
&lt;a href="http://blog.writersdigest.com/scriptnotes/GUEST+PERSPECTIVE+Ellen+Besen+Animator++Part+Two.aspx"&gt;TO
BE CONTINUED…&lt;/a&gt;
&lt;br&gt;
&lt;br&gt;
&lt;br&gt;
&lt;iframe src="http://rcm.amazon.com/e/cm?t=chadgervich-20&amp;amp;o=1&amp;amp;p=8&amp;amp;l=as1&amp;amp;asins=1932907491&amp;amp;fc1=000000&amp;amp;IS2=1&amp;amp;lt1=_blank&amp;amp;m=amazon&amp;amp;lc1=0000FF&amp;amp;bc1=000000&amp;amp;bg1=FFFFFF&amp;amp;f=ifr" style="width: 120px; height: 240px;" marginwidth="0" marginheight="0" frameborder="0" scrolling="no"&gt;
&lt;/iframe&gt;
&lt;/b&gt; 
&lt;p&gt;
&lt;/p&gt;
&lt;/div&gt;
&lt;/div&gt;
&lt;/div&gt;
&lt;/div&gt;
&lt;/div&gt;
&lt;img width="0" height="0" src="http://blog.writersdigest.com/scriptnotes/aggbug.ashx?id=55e0dfa5-72de-47bd-b362-c37577caad19" /&gt;</description>
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      <category>Animation</category>
      <category>Books Tools Resources</category>
      <category>Guest Perspectives</category>
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      <dc:creator>Chad</dc:creator>
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        <div>
          <div>Hey, guys--<br /><br />
Props to <b>Andrew</b>, who steered me toward an interesting website: <a href="http://www.thewriteenvironment.com/indexFlash.html"><b>The
Write Environment</b></a>.  Founded by screenwriter <b>Jeffrey Berman</b>, <a href="http://www.thewriteenvironment.com/indexFlash.html">The
Write Environment</a> is actually a series of interviews, conducted by Berman, with
some of today's top TV and film writers, including <b>Joss Whedon</b> (<i><b>Buffy,
Angel, Dollhouse</b></i>), <b>Damon Lindelof</b> (<i><b>Lost</b></i>), <b>Tim Kring</b> (<i><b>Heroes,
Crossing Jordan</b></i>), and <b>Doug Ellin</b> (<i><b>Entourage</b></i>).  
<br /><br />
Berman posts clips of the interviews on the website, and you can watch the whole of
each interview by buying a DVD for $12.95.  I don't know if you'll want to toss
down 13 bucks for any of these, but even just watching the clips is a lot of fun...<br /><p></p></div>
        </div>
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      </body>
      <title>WEBSITE OF THE DAY: The Write Environment</title>
      <guid isPermaLink="false">http://blog.writersdigest.com/scriptnotes/PermaLink,guid,2bf405c5-a587-47e2-8abd-ad89f71253d9.aspx</guid>
      <link>http://blog.writersdigest.com/scriptnotes/WEBSITE+OF+THE+DAY+The+Write+Environment.aspx</link>
      <pubDate>Thu, 29 Jan 2009 10:13:18 GMT</pubDate>
      <description>&lt;div&gt;
&lt;div&gt;Hey, guys--&lt;br&gt;
&lt;br&gt;
Props to &lt;b&gt;Andrew&lt;/b&gt;, who steered me toward an interesting website: &lt;a href="http://www.thewriteenvironment.com/indexFlash.html"&gt;&lt;b&gt;The
Write Environment&lt;/b&gt;&lt;/a&gt;.&amp;nbsp; Founded by screenwriter &lt;b&gt;Jeffrey Berman&lt;/b&gt;, &lt;a href="http://www.thewriteenvironment.com/indexFlash.html"&gt;The
Write Environment&lt;/a&gt; is actually a series of interviews, conducted by Berman, with
some of today's top TV and film writers, including &lt;b&gt;Joss Whedon&lt;/b&gt; (&lt;i&gt;&lt;b&gt;Buffy,
Angel, Dollhouse&lt;/b&gt;&lt;/i&gt;), &lt;b&gt;Damon Lindelof&lt;/b&gt; (&lt;i&gt;&lt;b&gt;Lost&lt;/b&gt;&lt;/i&gt;), &lt;b&gt;Tim Kring&lt;/b&gt; (&lt;i&gt;&lt;b&gt;Heroes,
Crossing Jordan&lt;/b&gt;&lt;/i&gt;), and &lt;b&gt;Doug Ellin&lt;/b&gt; (&lt;i&gt;&lt;b&gt;Entourage&lt;/b&gt;&lt;/i&gt;).&amp;nbsp; 
&lt;br&gt;
&lt;br&gt;
Berman posts clips of the interviews on the website, and you can watch the whole of
each interview by buying a DVD for $12.95.&amp;nbsp; I don't know if you'll want to toss
down 13 bucks for any of these, but even just watching the clips is a lot of fun...&lt;br&gt;
&lt;p&gt;
&lt;/p&gt;
&lt;/div&gt;
&lt;/div&gt;
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      <category>Books Tools Resources</category>
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      <category>Fun Stuff</category>
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      <dc:creator>Chad</dc:creator>
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          <div>
            <div>Hey, guys—<br /><br />
Wanted to take a few moments today to recommend a really interesting book I’ve been
perusing over the past few days… <b>Christopher Kenworthy</b>’s “<b><a href="http://www.amazon.com/gp/product/1932907513?ie=UTF8&amp;tag=chadgervich-20&amp;linkCode=as2&amp;camp=1789&amp;creative=9325&amp;creativeASIN=1932907513">Master
Shots: 100 Advanced Camera Techniques to Get an Expensive Look on Your Low-Budget
Movie</a></b><img src="http://www.assoc-amazon.com/e/ir?t=chadgervich-20&amp;l=as2&amp;o=1&amp;a=1932907513" alt="" style="border: medium none  ! important; margin: 0px ! important;" border="0" height="1" width="1" />.” 
It’s brand-new… just hit shelves at the beginning of this month… and it’s a great
book for anyone about to shoot their first movie (or second or third, really).<br /><br />
The book is a simple, straightforward, practical guide to how to film effective shots,
how and why those shots work emotionally and visually, and when to se them in a film. 
This book doesn’t pussyfoot around with film theory or history or gushy tangents;
it’s a no-bullshit approach to learning how to execute certain and specific moves.<br /><br />
The book works very simply in two-page chunks…<br /><br />
The first page usually contains three pictures: 1) a screen grab from a familiar movie
like “<b><a href="http://www.amazon.com/gp/product/B000QEIOTO?ie=UTF8&amp;tag=chadgervich-20&amp;linkCode=as2&amp;camp=1789&amp;creative=9325&amp;creativeASIN=B000QEIOTO">The
Bourne Identity</a></b>” or “<b><a href="http://www.amazon.com/gp/product/B0007TKOAA?ie=UTF8&amp;tag=chadgervich-20&amp;linkCode=as2&amp;camp=1789&amp;creative=9325&amp;creativeASIN=B0007TKOAA">Sideways</a></b>”;
2) an illustrated recreation of the scene using arrows to show how the camera moved
to create the shot in the screen grab; and 3) an illustration showing how the same
technique could be used in a new way.<br /><br />
The second page details, in text, how the shot works, what it accomplishes narratively/emotionally/visually,
how to successfully execute it, and how to use it in a movie.<br /><br />
Kenworthy also arranges his book smartly, organizing his shots into easy-to-find-and-use
chapters such as “Fight Scenes,” “Car Scenes,” “Revelations &amp; Discovery,” “Shock
Horror,” etc.  Each chapter than has 7 to 10 shots.  “Love &amp; Sex Scenes,”
for instance, has “Eye Contact,” “First Contact,” “Kiss Angles,” “Facing Up,” etc.<br /><br />
So if you’re a first-time director—or a director stuck on a particular sequence—trying
to figure out how to shoot, say, a scene where a policeman is chasing a robber through
a dark woods or a bustling city street, you could simply turn to the chapter titled,
“Chase Scenes,” and find ten helpful shots used to bring chases to life (“Travel with
Subject,” “Long Lens Pan,” “The Unseen Attacker,” etc.)  You’d then find, in
simple and succinct terms, explanations, photos, and illustrations guiding you through
each shot.<br /><br />
(In fact, the weakest part of the book is probably the illustrations and recreations. 
Maybe I’m just not used to thinking like a director, but even with the arrows they
were sometimes hard to follow.  I found myself wondering how much more effective
the book would be with an accompanying DVD or website where you could watch the actual
clips, look at moving shots or recreations, etc.  Having said that, it’s still
a damn helpful and practical book.)  (But if you read this, Christopher Kenworthy,
you should think about putting up a website… much like <b>Ric Viers</b>’ “<b><a href="http://www.amazon.com/gp/product/1932907483?ie=UTF8&amp;tag=chadgervich-20&amp;linkCode=as2&amp;camp=1789&amp;creative=9325&amp;creativeASIN=1932907483">The
Sound Effects Bible</a></b>” and <a href="http://www.soundeffectsbible.com/sfx/">its
corresponding website</a>: <a href="http://www.soundeffectsbible.com/sfx/">www.soundeffectsbible.com</a> –
a great filmmaking and educational resource!)<br /><br />
Although Kenworthy is clearly speaking to directors, I was fascinated from the book’s
first page because it’s such a clear, uncluttered glimpse into the head of a DP or
director.  I ALWAYS think it’s helpful, as a writer, to learn other artists’
creative processes, but this was fascinating in its own right simply because Kenworthy
does such a great job of explaining the shots and why they work.<br /><br />
In Chapter Three (“Entrances and Exits”), for instance, Kenworthy talks about a shot
he calls the “Window Push.”  Here’s what he writes…<br /><br />
“In these frames from ‘<b><a href="http://www.amazon.com/gp/product/B0000640VO?ie=UTF8&amp;tag=chadgervich-20&amp;linkCode=as2&amp;camp=1789&amp;creative=9325&amp;creativeASIN=B0000640VO">Amelie</a></b><img src="http://www.assoc-amazon.com/e/ir?t=chadgervich-20&amp;l=as2&amp;o=1&amp;a=B0000640VO" alt="" style="border: medium none  ! important; margin: 0px ! important;" border="0" height="1" width="1" />,’
a simple combination of effects creates the correct emotion, without it looking like
a technique at all.  The camera moves towards the windows, as they are closed,
and then the character walks out of the shot and turns out the light.  It’s the
combination of these factors that makes this work.  When a camera dollies forward,
we get the feeling we’re going to see something new, so when the character walks out
of the dolly shot and leaves a dark window, it creates the surprising feeling of closure. 
It breaks expectations.  Equally, if the window was already closed, or the light
already out, the effect would not be as powerful.”<br /><br />
It’s a ridiculously simple shot… and the pictures help illustrate it… but Kenworthy
is totally right. And these are the types of straight-arrow, bare-bones lessons and
tips the book offers.<br /><br />
You may not consciously think about how this little shot works as you’re watching
the movie, but as a director, it’s a great technique to use and understand. 
And as a writer, it helps you both understand directors’ processes AND think about
your own work… interesting ways to end scenes, reveal characters, etc.<br /><br />
I’ve never directed a movie, but if I were about to, I would certainly keep this book
on my desk.  If not to help me plan my entire shotlist, at least to double check
it… to make sure I was covering my bases and using shots appropriately.  So take
heart, nervous first-time directors… thanks to Christopher Kenworthy—you have a friend.<br /><p></p><iframe src="http://rcm.amazon.com/e/cm?t=chadgervich-20&amp;o=1&amp;p=8&amp;l=as1&amp;asins=1932907513&amp;fc1=000000&amp;IS2=1&amp;lt1=_blank&amp;m=amazon&amp;lc1=0000FF&amp;bc1=000000&amp;bg1=FFFFFF&amp;f=ifr" style="width: 120px; height: 240px;" marginwidth="0" marginheight="0" frameborder="0" scrolling="no"></iframe></div>
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      <title>BOOK REVIEW: Master Shots</title>
      <guid isPermaLink="false">http://blog.writersdigest.com/scriptnotes/PermaLink,guid,4426ee98-ffef-4f22-a74c-aa792a5b558c.aspx</guid>
      <link>http://blog.writersdigest.com/scriptnotes/BOOK+REVIEW+Master+Shots.aspx</link>
      <pubDate>Fri, 23 Jan 2009 22:00:09 GMT</pubDate>
      <description>&lt;div&gt;
&lt;div&gt;
&lt;div&gt;Hey, guys—&lt;br&gt;
&lt;br&gt;
Wanted to take a few moments today to recommend a really interesting book I’ve been
perusing over the past few days… &lt;b&gt;Christopher Kenworthy&lt;/b&gt;’s “&lt;b&gt;&lt;a href="http://www.amazon.com/gp/product/1932907513?ie=UTF8&amp;amp;tag=chadgervich-20&amp;amp;linkCode=as2&amp;amp;camp=1789&amp;amp;creative=9325&amp;amp;creativeASIN=1932907513"&gt;Master
Shots: 100 Advanced Camera Techniques to Get an Expensive Look on Your Low-Budget
Movie&lt;/a&gt;&lt;/b&gt;&lt;img src="http://www.assoc-amazon.com/e/ir?t=chadgervich-20&amp;amp;l=as2&amp;amp;o=1&amp;amp;a=1932907513" alt="" style="border: medium none  ! important; margin: 0px ! important;" border="0" height="1" width="1"&gt;.”&amp;nbsp;
It’s brand-new… just hit shelves at the beginning of this month… and it’s a great
book for anyone about to shoot their first movie (or second or third, really).&lt;br&gt;
&lt;br&gt;
The book is a simple, straightforward, practical guide to how to film effective shots,
how and why those shots work emotionally and visually, and when to se them in a film.&amp;nbsp;
This book doesn’t pussyfoot around with film theory or history or gushy tangents;
it’s a no-bullshit approach to learning how to execute certain and specific moves.&lt;br&gt;
&lt;br&gt;
The book works very simply in two-page chunks…&lt;br&gt;
&lt;br&gt;
The first page usually contains three pictures: 1) a screen grab from a familiar movie
like “&lt;b&gt;&lt;a href="http://www.amazon.com/gp/product/B000QEIOTO?ie=UTF8&amp;amp;tag=chadgervich-20&amp;amp;linkCode=as2&amp;amp;camp=1789&amp;amp;creative=9325&amp;amp;creativeASIN=B000QEIOTO"&gt;The
Bourne Identity&lt;/a&gt;&lt;/b&gt;” or “&lt;b&gt;&lt;a href="http://www.amazon.com/gp/product/B0007TKOAA?ie=UTF8&amp;amp;tag=chadgervich-20&amp;amp;linkCode=as2&amp;amp;camp=1789&amp;amp;creative=9325&amp;amp;creativeASIN=B0007TKOAA"&gt;Sideways&lt;/a&gt;&lt;/b&gt;”;
2) an illustrated recreation of the scene using arrows to show how the camera moved
to create the shot in the screen grab; and 3) an illustration showing how the same
technique could be used in a new way.&lt;br&gt;
&lt;br&gt;
The second page details, in text, how the shot works, what it accomplishes narratively/emotionally/visually,
how to successfully execute it, and how to use it in a movie.&lt;br&gt;
&lt;br&gt;
Kenworthy also arranges his book smartly, organizing his shots into easy-to-find-and-use
chapters such as “Fight Scenes,” “Car Scenes,” “Revelations &amp;amp; Discovery,” “Shock
Horror,” etc.&amp;nbsp; Each chapter than has 7 to 10 shots.&amp;nbsp; “Love &amp;amp; Sex Scenes,”
for instance, has “Eye Contact,” “First Contact,” “Kiss Angles,” “Facing Up,” etc.&lt;br&gt;
&lt;br&gt;
So if you’re a first-time director—or a director stuck on a particular sequence—trying
to figure out how to shoot, say, a scene where a policeman is chasing a robber through
a dark woods or a bustling city street, you could simply turn to the chapter titled,
“Chase Scenes,” and find ten helpful shots used to bring chases to life (“Travel with
Subject,” “Long Lens Pan,” “The Unseen Attacker,” etc.)&amp;nbsp; You’d then find, in
simple and succinct terms, explanations, photos, and illustrations guiding you through
each shot.&lt;br&gt;
&lt;br&gt;
(In fact, the weakest part of the book is probably the illustrations and recreations.&amp;nbsp;
Maybe I’m just not used to thinking like a director, but even with the arrows they
were sometimes hard to follow.&amp;nbsp; I found myself wondering how much more effective
the book would be with an accompanying DVD or website where you could watch the actual
clips, look at moving shots or recreations, etc.&amp;nbsp; Having said that, it’s still
a damn helpful and practical book.)&amp;nbsp; (But if you read this, Christopher Kenworthy,
you should think about putting up a website… much like &lt;b&gt;Ric Viers&lt;/b&gt;’ “&lt;b&gt;&lt;a href="http://www.amazon.com/gp/product/1932907483?ie=UTF8&amp;amp;tag=chadgervich-20&amp;amp;linkCode=as2&amp;amp;camp=1789&amp;amp;creative=9325&amp;amp;creativeASIN=1932907483"&gt;The
Sound Effects Bible&lt;/a&gt;&lt;/b&gt;” and &lt;a href="http://www.soundeffectsbible.com/sfx/"&gt;its
corresponding website&lt;/a&gt;: &lt;a href="http://www.soundeffectsbible.com/sfx/"&gt;www.soundeffectsbible.com&lt;/a&gt; –
a great filmmaking and educational resource!)&lt;br&gt;
&lt;br&gt;
Although Kenworthy is clearly speaking to directors, I was fascinated from the book’s
first page because it’s such a clear, uncluttered glimpse into the head of a DP or
director.&amp;nbsp; I ALWAYS think it’s helpful, as a writer, to learn other artists’
creative processes, but this was fascinating in its own right simply because Kenworthy
does such a great job of explaining the shots and why they work.&lt;br&gt;
&lt;br&gt;
In Chapter Three (“Entrances and Exits”), for instance, Kenworthy talks about a shot
he calls the “Window Push.”&amp;nbsp; Here’s what he writes…&lt;br&gt;
&lt;br&gt;
“In these frames from ‘&lt;b&gt;&lt;a href="http://www.amazon.com/gp/product/B0000640VO?ie=UTF8&amp;amp;tag=chadgervich-20&amp;amp;linkCode=as2&amp;amp;camp=1789&amp;amp;creative=9325&amp;amp;creativeASIN=B0000640VO"&gt;Amelie&lt;/a&gt;&lt;/b&gt;&lt;img src="http://www.assoc-amazon.com/e/ir?t=chadgervich-20&amp;amp;l=as2&amp;amp;o=1&amp;amp;a=B0000640VO" alt="" style="border: medium none  ! important; margin: 0px ! important;" border="0" height="1" width="1"&gt;,’
a simple combination of effects creates the correct emotion, without it looking like
a technique at all.&amp;nbsp; The camera moves towards the windows, as they are closed,
and then the character walks out of the shot and turns out the light.&amp;nbsp; It’s the
combination of these factors that makes this work.&amp;nbsp; When a camera dollies forward,
we get the feeling we’re going to see something new, so when the character walks out
of the dolly shot and leaves a dark window, it creates the surprising feeling of closure.&amp;nbsp;
It breaks expectations.&amp;nbsp; Equally, if the window was already closed, or the light
already out, the effect would not be as powerful.”&lt;br&gt;
&lt;br&gt;
It’s a ridiculously simple shot… and the pictures help illustrate it… but Kenworthy
is totally right. And these are the types of straight-arrow, bare-bones lessons and
tips the book offers.&lt;br&gt;
&lt;br&gt;
You may not consciously think about how this little shot works as you’re watching
the movie, but as a director, it’s a great technique to use and understand.&amp;nbsp;
And as a writer, it helps you both understand directors’ processes AND think about
your own work… interesting ways to end scenes, reveal characters, etc.&lt;br&gt;
&lt;br&gt;
I’ve never directed a movie, but if I were about to, I would certainly keep this book
on my desk.&amp;nbsp; If not to help me plan my entire shotlist, at least to double check
it… to make sure I was covering my bases and using shots appropriately.&amp;nbsp; So take
heart, nervous first-time directors… thanks to Christopher Kenworthy—you have a friend.&lt;br&gt;
&lt;p&gt;
&lt;/p&gt;
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&lt;/div&gt;
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      <dc:creator>Chad</dc:creator>
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          <div>
            <div>
              <div>Today's reader question comes from Safeena, who writes: 
<br /><br />
"Do you by any chance have the full script of <a href="http://www.foxsearchlight.com/underthesamemoon/"><i><b>Under
the Same Moon</b></i></a>? I wanted to perform an interpretation for a speech competition,
but I can't find it anywhere."<br /><br />
Unfortunately, Safeena, I don't have that particular script (<a href="http://blog.writersdigest.com/scriptnotes/THINGS+THAT+INSPIRE+ME+Under+The+Same+Moon.aspx">although
I loved the movie</a>), but I can refer you to some great websites that have free
or for-sale screenplays.  I can't guarantee they'll have that particular script,
but it's worth a shot.  Try one of these...<br /><br /><b><a href="http://www.simplyscripts.com/">Simply Scripts</a><br /><a href="http://www.scriptcity.com/">Script City</a><br /><a href="http://www.imsdb.com/">Internet Movie Script Database</a><br /><a href="http://www.dailyscript.com/">Daily Script</a><br /><a href="http://www.script-o-rama.com/">Drew's Script-o-Rama</a></b><br /><br />
If none of those comes through, you can always try going through the writer's agent
and seeing if he/she will send you a script.  Here's how to do that...<br /><br />
•  Go to the <a href="http://wga.org/agency/MemAgency.asp">"find a writer" page</a> of
the <b>Writers Guild</b>'s website (click <a href="http://wga.org/agency/MemAgency.asp"><b>HERE</b></a>)<br /><br />
•  Enter the name of the screenwriter (<a href="http://www.imdb.com/name/nm0897788/"><b>Ligiah
Villalobos</b></a>)<br /><br />
•  The WGA database will give you the name of the writer's agent and agency (Ligiah
is represented at <b>CAA</b>)<br /><br />
•  Call the agent, or write them a letter if you prefer, explaining exactly who
you are and what you'd like<br /><br />
Some agents are very cool about helping with stuff like this-- especially if it's
for non-profit or educational purposes-- others aren't cool at all.  I'm guessing/hoping
that if you're using the speech for a school competition, they'd be helpful, but I
don't know.<br /><br />
Another thing you can do...<br /><br />
Simply rent or buy the movie and transcribe the speech you want... which, honestly,
may be the fastest and easiest way to go.<br /><br />
Hope that helps!<br /><br />
Chad<br /><br /><font color="#ff0000"><b><font size="3">UPDATE (6:26 p.m., 1/12/09):</font></b></font><br />
Huge thanks to Ligiah Villalobos, screenwriter of <i>Under the Same Moon</i>, who
spotted Safeena's question on this morning's blog post and <a href="http://blog.writersdigest.com/scriptnotes/CommentView,guid,e454cea3-da53-49d2-957d-9e73a5bd4319.aspx">took
the time to respond</a>!  Thank you so much for reading and helping, Ligiah! 
Here's Ligiah's response...<br /><br /><i>Hi, I'm the writer of Under the Same Moon. I saw this request so I thought I would
reach out to you. I believe she/he can get a copy of my script through the WGA Library
because I did give them a copy of it. Hope that helps. 
<br /><br />
Ligiah Villalobos 
<br />
Writer/Executive Producer 
<br />
"<b>La Misma Luna</b>" (Under the Same Moon)</i><br /><br />
Safeena-- if you're in <b>Los Angeles</b>, the <a href="http://www.wgfoundation.org/"><b>Writers
Guild Library</b></a> is indeed an INCREDIBLE resource.  They have on file almost
every script for every produced TV episode or movie in history... modern blockbusters,
classics, indie films, you name it.  And it's free to use... even to non-<b>WGA</b> members! 
In fact, even if you're not looking for a script, it's a wonderful place to go sit,
read, and feel very literary.<br /><p></p></div>
            </div>
          </div>
        </div>
        <img width="0" height="0" src="http://blog.writersdigest.com/scriptnotes/aggbug.ashx?id=e454cea3-da53-49d2-957d-9e73a5bd4319" />
      </body>
      <title>READER QUESTION: I'm looking for a specific movie script...</title>
      <guid isPermaLink="false">http://blog.writersdigest.com/scriptnotes/PermaLink,guid,e454cea3-da53-49d2-957d-9e73a5bd4319.aspx</guid>
      <link>http://blog.writersdigest.com/scriptnotes/READER+QUESTION+Im+Looking+For+A+Specific+Movie+Script.aspx</link>
      <pubDate>Mon, 12 Jan 2009 19:10:23 GMT</pubDate>
      <description>&lt;div&gt;
&lt;div&gt;
&lt;div&gt;
&lt;div&gt;Today's reader question comes from Safeena, who writes: 
&lt;br&gt;
&lt;br&gt;
"Do you by any chance have the full script of &lt;a href="http://www.foxsearchlight.com/underthesamemoon/"&gt;&lt;i&gt;&lt;b&gt;Under
the Same Moon&lt;/b&gt;&lt;/i&gt;&lt;/a&gt;? I wanted to perform an interpretation for a speech competition,
but I can't find it anywhere."&lt;br&gt;
&lt;br&gt;
Unfortunately, Safeena, I don't have that particular script (&lt;a href="http://blog.writersdigest.com/scriptnotes/THINGS+THAT+INSPIRE+ME+Under+The+Same+Moon.aspx"&gt;although
I loved the movie&lt;/a&gt;), but I can refer you to some great websites that have free
or for-sale screenplays.&amp;nbsp; I can't guarantee they'll have that particular script,
but it's worth a shot.&amp;nbsp; Try one of these...&lt;br&gt;
&lt;br&gt;
&lt;b&gt;&lt;a href="http://www.simplyscripts.com/"&gt;Simply Scripts&lt;/a&gt;
&lt;br&gt;
&lt;a href="http://www.scriptcity.com/"&gt;Script City&lt;/a&gt;
&lt;br&gt;
&lt;a href="http://www.imsdb.com/"&gt;Internet Movie Script Database&lt;/a&gt;
&lt;br&gt;
&lt;a href="http://www.dailyscript.com/"&gt;Daily Script&lt;/a&gt;
&lt;br&gt;
&lt;a href="http://www.script-o-rama.com/"&gt;Drew's Script-o-Rama&lt;/a&gt;&lt;/b&gt;
&lt;br&gt;
&lt;br&gt;
If none of those comes through, you can always try going through the writer's agent
and seeing if he/she will send you a script.&amp;nbsp; Here's how to do that...&lt;br&gt;
&lt;br&gt;
•&amp;nbsp; Go to the &lt;a href="http://wga.org/agency/MemAgency.asp"&gt;"find a writer" page&lt;/a&gt; of
the &lt;b&gt;Writers Guild&lt;/b&gt;'s website (click &lt;a href="http://wga.org/agency/MemAgency.asp"&gt;&lt;b&gt;HERE&lt;/b&gt;&lt;/a&gt;)&lt;br&gt;
&lt;br&gt;
•&amp;nbsp; Enter the name of the screenwriter (&lt;a href="http://www.imdb.com/name/nm0897788/"&gt;&lt;b&gt;Ligiah
Villalobos&lt;/b&gt;&lt;/a&gt;)&lt;br&gt;
&lt;br&gt;
•&amp;nbsp; The WGA database will give you the name of the writer's agent and agency (Ligiah
is represented at &lt;b&gt;CAA&lt;/b&gt;)&lt;br&gt;
&lt;br&gt;
•&amp;nbsp; Call the agent, or write them a letter if you prefer, explaining exactly who
you are and what you'd like&lt;br&gt;
&lt;br&gt;
Some agents are very cool about helping with stuff like this-- especially if it's
for non-profit or educational purposes-- others aren't cool at all.&amp;nbsp; I'm guessing/hoping
that if you're using the speech for a school competition, they'd be helpful, but I
don't know.&lt;br&gt;
&lt;br&gt;
Another thing you can do...&lt;br&gt;
&lt;br&gt;
Simply rent or buy the movie and transcribe the speech you want... which, honestly,
may be the fastest and easiest way to go.&lt;br&gt;
&lt;br&gt;
Hope that helps!&lt;br&gt;
&lt;br&gt;
Chad&lt;br&gt;
&lt;br&gt;
&lt;font color="#ff0000"&gt;&lt;b&gt;&lt;font size="3"&gt;UPDATE (6:26 p.m., 1/12/09):&lt;/font&gt;&lt;/b&gt;&lt;/font&gt;
&lt;br&gt;
Huge thanks to Ligiah Villalobos, screenwriter of &lt;i&gt;Under the Same Moon&lt;/i&gt;, who
spotted Safeena's question on this morning's blog post and &lt;a href="http://blog.writersdigest.com/scriptnotes/CommentView,guid,e454cea3-da53-49d2-957d-9e73a5bd4319.aspx"&gt;took
the time to respond&lt;/a&gt;!&amp;nbsp; Thank you so much for reading and helping, Ligiah!&amp;nbsp;
Here's Ligiah's response...&lt;br&gt;
&lt;br&gt;
&lt;i&gt;Hi, I'm the writer of Under the Same Moon. I saw this request so I thought I would
reach out to you. I believe she/he can get a copy of my script through the WGA Library
because I did give them a copy of it. Hope that helps. 
&lt;br&gt;
&lt;br&gt;
Ligiah Villalobos 
&lt;br&gt;
Writer/Executive Producer 
&lt;br&gt;
"&lt;b&gt;La Misma Luna&lt;/b&gt;" (Under the Same Moon)&lt;/i&gt; 
&lt;br&gt;
&lt;br&gt;
Safeena-- if you're in &lt;b&gt;Los Angeles&lt;/b&gt;, the &lt;a href="http://www.wgfoundation.org/"&gt;&lt;b&gt;Writers
Guild Library&lt;/b&gt;&lt;/a&gt; is indeed an INCREDIBLE resource.&amp;nbsp; They have on file almost
every script for every produced TV episode or movie in history... modern blockbusters,
classics, indie films, you name it.&amp;nbsp; And it's free to use... even to non-&lt;b&gt;WGA&lt;/b&gt; members!&amp;nbsp;
In fact, even if you're not looking for a script, it's a wonderful place to go sit,
read, and feel very literary.&lt;br&gt;
&lt;p&gt;
&lt;/p&gt;
&lt;/div&gt;
&lt;/div&gt;
&lt;/div&gt;
&lt;/div&gt;
&lt;img width="0" height="0" src="http://blog.writersdigest.com/scriptnotes/aggbug.ashx?id=e454cea3-da53-49d2-957d-9e73a5bd4319" /&gt;</description>
      <comments>http://blog.writersdigest.com/scriptnotes/CommentView,guid,e454cea3-da53-49d2-957d-9e73a5bd4319.aspx</comments>
      <category>Books Tools Resources</category>
      <category>Reader Questions</category>
    </item>
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      <dc:creator>Chad</dc:creator>
      <wfw:comment>http://blog.writersdigest.com/scriptnotes/CommentView,guid,3d98dc26-b296-4399-9f1f-996fbbc9d8fa.aspx</wfw:comment>
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        <div>
          <div>Hey, guys--<br /><br />
Just wanted to point you to an <a href="http://www.mediabistro.com/articles/cache/a10375.asp">interview
I did last week with <b>Mediabistro</b></a>... we talked about everything from breaking
into television and producing your first show to how the Internet is changing TV and
what the economy has in store.<br /><br />
They also printed <a href="http://www.mediabistro.com/articles/cache/a10374.asp">an
excerpt</a> from my TV book, <a href="http://www.amazon.com/Mediabistro-com-Presents-Small-Screen-Picture/dp/0307395316/ref=sr_1_1?ie=UTF8&amp;s=books&amp;qid=1224716129&amp;sr=8-1"><i><b>Small
Screen, Big Picture: A Writer's Guide to the TV Business</b></i></a>, which talks
about the most important elements in creating a successful TV show.<br /><br />
Click <a href="http://www.mediabistro.com/articles/cache/a10375.asp"><b>HERE</b></a><a href="http://www.mediabistro.com/articles/cache/a10375.asp"> to
read the interview</a>...<br /><br />
Click <a href="http://www.mediabistro.com/articles/cache/a10374.asp"><b>HERE</b></a><a href="http://www.mediabistro.com/articles/cache/a10374.asp"> to
read the excerpt</a>...<br /><br />
And coming in the next few days: an in-depth interview with animator <b>Ellen Besen</b>,
a discussion of fight scenes, book reviews, <a href="http://blog.writersdigest.com/scriptnotes/CategoryView,category,SCRIPT%20NOTES%20PITCH%20WORKSHOP.aspx"><b>Pitch
Workshop</b> submissions and feedback</a>, and much much more!...<br /><p></p></div>
        </div>
        <img width="0" height="0" src="http://blog.writersdigest.com/scriptnotes/aggbug.ashx?id=3d98dc26-b296-4399-9f1f-996fbbc9d8fa" />
      </body>
      <title>TV Interview... and a Book Excerpt</title>
      <guid isPermaLink="false">http://blog.writersdigest.com/scriptnotes/PermaLink,guid,3d98dc26-b296-4399-9f1f-996fbbc9d8fa.aspx</guid>
      <link>http://blog.writersdigest.com/scriptnotes/TV+Interview+And+A+Book+Excerpt.aspx</link>
      <pubDate>Tue, 09 Dec 2008 05:51:50 GMT</pubDate>
      <description>&lt;div&gt;
&lt;div&gt;Hey, guys--&lt;br&gt;
&lt;br&gt;
Just wanted to point you to an &lt;a href="http://www.mediabistro.com/articles/cache/a10375.asp"&gt;interview
I did last week with &lt;b&gt;Mediabistro&lt;/b&gt;&lt;/a&gt;... we talked about everything from breaking
into television and producing your first show to how the Internet is changing TV and
what the economy has in store.&lt;br&gt;
&lt;br&gt;
They also printed &lt;a href="http://www.mediabistro.com/articles/cache/a10374.asp"&gt;an
excerpt&lt;/a&gt; from my TV book, &lt;a href="http://www.amazon.com/Mediabistro-com-Presents-Small-Screen-Picture/dp/0307395316/ref=sr_1_1?ie=UTF8&amp;amp;s=books&amp;amp;qid=1224716129&amp;amp;sr=8-1"&gt;&lt;i&gt;&lt;b&gt;Small
Screen, Big Picture: A Writer's Guide to the TV Business&lt;/b&gt;&lt;/i&gt;&lt;/a&gt;, which talks
about the most important elements in creating a successful TV show.&lt;br&gt;
&lt;br&gt;
Click &lt;a href="http://www.mediabistro.com/articles/cache/a10375.asp"&gt;&lt;b&gt;HERE&lt;/b&gt;&lt;/a&gt;&lt;a href="http://www.mediabistro.com/articles/cache/a10375.asp"&gt; to
read the interview&lt;/a&gt;...&lt;br&gt;
&lt;br&gt;
Click &lt;a href="http://www.mediabistro.com/articles/cache/a10374.asp"&gt;&lt;b&gt;HERE&lt;/b&gt;&lt;/a&gt;&lt;a href="http://www.mediabistro.com/articles/cache/a10374.asp"&gt; to
read the excerpt&lt;/a&gt;...&lt;br&gt;
&lt;br&gt;
And coming in the next few days: an in-depth interview with animator &lt;b&gt;Ellen Besen&lt;/b&gt;,
a discussion of fight scenes, book reviews, &lt;a href="http://blog.writersdigest.com/scriptnotes/CategoryView,category,SCRIPT%20NOTES%20PITCH%20WORKSHOP.aspx"&gt;&lt;b&gt;Pitch
Workshop&lt;/b&gt; submissions and feedback&lt;/a&gt;, and much much more!...&lt;br&gt;
&lt;p&gt;
&lt;/p&gt;
&lt;/div&gt;
&lt;/div&gt;
&lt;img width="0" height="0" src="http://blog.writersdigest.com/scriptnotes/aggbug.ashx?id=3d98dc26-b296-4399-9f1f-996fbbc9d8fa" /&gt;</description>
      <comments>http://blog.writersdigest.com/scriptnotes/CommentView,guid,3d98dc26-b296-4399-9f1f-996fbbc9d8fa.aspx</comments>
      <category>Books Tools Resources</category>
      <category>Career Advice</category>
      <category>Fun Stuff</category>
      <category>Writing TV</category>
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      <dc:creator>Chad</dc:creator>
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        <div>
          <div>
            <div>Hey, writers--<br /><br />
Today's reader question was emailed from Brian, who writes...<br /><br /><i>"Chad, I have a fantastic idea for a book and I want to protect my idea from someone
else copying it.  Whats steps should a person take in order to protect an idea
until it comes into print?</i>"<br /><br />
Well, Brian, this is a question many writers ask.  To be honest, the "protection"
process is a bit different for book-writers and screenwriters.  Screenwriters
often register their material with the <a href="http://wga.org/"><b>Writers Guild
of America</b></a>, which has an inexpensive registry service (click <a href="http://www.wgawregistry.org/webrss/"><b>HERE</b></a> to
go right there).<br /><br />
For books, however, I wanted to ask someone who has a much longer history in the book
world than I do... so I sent your question to my trusty friend and editor, Brian Klems,
who writes <a href="http://writersdigest.com/GeneralMenu/"><i><b>Writers Digest</b></i></a>'s <a href="http://blog.writersdigest.com/qq/"><i><b>Questions
&amp; Quandries</b></i></a> blog and column.  He gives a terrific answer... <a href="http://blog.writersdigest.com/qq/Can+You+Copyright+An+Idea.aspx"><b>CLICK
HERE</b></a> to check it out!<br /><br />
And for those of you with more writer/film/TV questions, please don't hesitate to
email me at WDScriptNotes@FWPubs.com... if I don't know the answer myself, I'll find
someone who does!<br /><br />
And keep reading... coming soon we have behind-the-scenes looks at more TV shows,
an interview with <a href="http://www.amazon.com/Animation-Unleashed-Principles-Filmmakers-Developer/dp/1932907491/ref=sr_1_1?ie=UTF8&amp;s=books&amp;qid=1228291641&amp;sr=1-1">animator <b>Ellen
Besen</b></a>, and more answers to <a href="http://blog.writersdigest.com/scriptnotes/CategoryView,category,Reader%20Questions.aspx"><i>your</i> questions</a>!<br /><p></p></div>
          </div>
        </div>
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      <title>READER QUESTION:  How Can A Writer Protect A Book Idea?</title>
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      <pubDate>Wed, 03 Dec 2008 08:15:03 GMT</pubDate>
      <description>&lt;div&gt;
&lt;div&gt;
&lt;div&gt;Hey, writers--&lt;br&gt;
&lt;br&gt;
Today's reader question was emailed from Brian, who writes...&lt;br&gt;
&lt;br&gt;
&lt;i&gt;"Chad, I have a fantastic idea for a book and I want to protect my idea from someone
else copying it.&amp;nbsp; Whats steps should a person take in order to protect an idea
until it comes into print?&lt;/i&gt;"&lt;br&gt;
&lt;br&gt;
Well, Brian, this is a question many writers ask.&amp;nbsp; To be honest, the "protection"
process is a bit different for book-writers and screenwriters.&amp;nbsp; Screenwriters
often register their material with the &lt;a href="http://wga.org/"&gt;&lt;b&gt;Writers Guild
of America&lt;/b&gt;&lt;/a&gt;, which has an inexpensive registry service (click &lt;a href="http://www.wgawregistry.org/webrss/"&gt;&lt;b&gt;HERE&lt;/b&gt;&lt;/a&gt; to
go right there).&lt;br&gt;
&lt;br&gt;
For books, however, I wanted to ask someone who has a much longer history in the book
world than I do... so I sent your question to my trusty friend and editor, Brian Klems,
who writes &lt;a href="http://writersdigest.com/GeneralMenu/"&gt;&lt;i&gt;&lt;b&gt;Writers Digest&lt;/b&gt;&lt;/i&gt;&lt;/a&gt;'s &lt;a href="http://blog.writersdigest.com/qq/"&gt;&lt;i&gt;&lt;b&gt;Questions
&amp;amp; Quandries&lt;/b&gt;&lt;/i&gt;&lt;/a&gt; blog and column.&amp;nbsp; He gives a terrific answer... &lt;a href="http://blog.writersdigest.com/qq/Can+You+Copyright+An+Idea.aspx"&gt;&lt;b&gt;CLICK
HERE&lt;/b&gt;&lt;/a&gt; to check it out!&lt;br&gt;
&lt;br&gt;
And for those of you with more writer/film/TV questions, please don't hesitate to
email me at WDScriptNotes@FWPubs.com... if I don't know the answer myself, I'll find
someone who does!&lt;br&gt;
&lt;br&gt;
And keep reading... coming soon we have behind-the-scenes looks at more TV shows,
an interview with &lt;a href="http://www.amazon.com/Animation-Unleashed-Principles-Filmmakers-Developer/dp/1932907491/ref=sr_1_1?ie=UTF8&amp;amp;s=books&amp;amp;qid=1228291641&amp;amp;sr=1-1"&gt;animator &lt;b&gt;Ellen
Besen&lt;/b&gt;&lt;/a&gt;, and more answers to &lt;a href="http://blog.writersdigest.com/scriptnotes/CategoryView,category,Reader%20Questions.aspx"&gt;&lt;i&gt;your&lt;/i&gt; questions&lt;/a&gt;!&lt;br&gt;
&lt;p&gt;
&lt;/p&gt;
&lt;/div&gt;
&lt;/div&gt;
&lt;/div&gt;
&lt;img width="0" height="0" src="http://blog.writersdigest.com/scriptnotes/aggbug.ashx?id=17d1daf1-4533-45a8-8ccc-d64677ef0912" /&gt;</description>
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      <category>Books Tools Resources</category>
      <category>Reader Questions</category>
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      <dc:creator>Chad</dc:creator>
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          <div>Hey, everyone--<br /><br />
Hope you had a great Thanksgiving and are at least half as stuffed as I am... I am
literally writing this with the computer on the bed and me on my knees next because
I'm too top-heavy to lift myself up any further.  Having said that...<br /><br />
Wanted to give you all an official invitation... to my <a href="https://secure2.ersvp.com/secure2/ersvp/rsvp/reply.htm?evtr=beceb&amp;cacheid=1227895146.404&amp;cobrandid=ersvp"><b>L.A.
book party</b></a>!  
<br /><br />
As you know, my TV book, <a href="http://www.amazon.com/Mediabistro-com-Presents-Small-Screen-Picture/dp/0307395316/ref=sr_1_1?ie=UTF8&amp;s=books&amp;qid=1224716129&amp;sr=8-1"><i><b>Small
Screen,  Big Picture: A Writer's Guide to the TV Business</b></i></a>, came out
on Tuesday from <a href="http://www.randomhouse.com/catalog/display.pperl?isbn=9780307395313"><b>Random
House</b></a> and <a href="http://www.mediabistrol.com"><b>Mediabistro</b></a>...
so Mediabistro and I are having a <a href="https://secure2.ersvp.com/secure2/ersvp/rsvp/reply.htm?evtr=beceb&amp;cacheid=1227895146.404&amp;cobrandid=ersvp">party</a>!<br /><br />
It's this Thursday at the <a href="http://www.standardhotels.com/hollywood/"><b>Standard
Hotel</b></a> in Hollywood.  Click <a href="https://secure2.ersvp.com/secure2/ersvp/rsvp/reply.htm?evtr=beceb&amp;cacheid=1227895146.404&amp;cobrandid=ersvp"><b>HERE</b></a> for
all the info and to <a href="http://"><b>RSVP</b></a> (be sure to RSVP so you get
on the list).  You can come by, say hello, grab a drink, and pick up a copy of
the book!<br /><br />
Hope to see you all there!<br /><br /><p></p><a href="http://www.borders.com/online/store/TitleDetail?type=1&amp;contrib=chad+gervich&amp;catalogId=10001&amp;defaultSearchView=List&amp;LogData=%5Bsearch%3A+16%2Cparse%3A+18%5D&amp;searchData=%7BproductId%3Anull%2Csku%3Anull%2Ctype%3A1%2Csort%3Anull%2CcurrPage%3A1%2CresultsPerPage%3A25%2CsimpleSearch%3Afalse%2Cnavigation%3A5185%2CmoreValue%3Anull%2CcoverView%3Afalse%2Curl%3Arpp%3D25%26view%3D2%26type%3D1%26contrib%3Dchad%2Bgervich%26page%3D1%26kids%3Dfalse%26nav%3D5185%26simple%3Dfalse%2Cterms%3A%7Bcontrib%3Dchad+gervich%7D%7D&amp;storeId=13551&amp;fromHeader=3&amp;sku=0307395316&amp;ddkey=http:SearchResults"><img src="http://blog.writersdigest.com/scriptnotes/content/binary/bookcover-SMALL.jpg" border="0" /></a></div>
        </div>
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      </body>
      <title>Havin' a Party... and You're Invited!</title>
      <guid isPermaLink="false">http://blog.writersdigest.com/scriptnotes/PermaLink,guid,05f35b08-7734-4083-acdd-d6f9d029faec.aspx</guid>
      <link>http://blog.writersdigest.com/scriptnotes/Havin+A+Party+And+Youre+Invited.aspx</link>
      <pubDate>Fri, 28 Nov 2008 18:00:42 GMT</pubDate>
      <description>&lt;div&gt;
&lt;div&gt;Hey, everyone--&lt;br&gt;
&lt;br&gt;
Hope you had a great Thanksgiving and are at least half as stuffed as I am... I am
literally writing this with the computer on the bed and me on my knees next because
I'm too top-heavy to lift myself up any further.&amp;nbsp; Having said that...&lt;br&gt;
&lt;br&gt;
Wanted to give you all an official invitation... to my &lt;a href="https://secure2.ersvp.com/secure2/ersvp/rsvp/reply.htm?evtr=beceb&amp;amp;cacheid=1227895146.404&amp;amp;cobrandid=ersvp"&gt;&lt;b&gt;L.A.
book party&lt;/b&gt;&lt;/a&gt;!&amp;nbsp; 
&lt;br&gt;
&lt;br&gt;
As you know, my TV book, &lt;a href="http://www.amazon.com/Mediabistro-com-Presents-Small-Screen-Picture/dp/0307395316/ref=sr_1_1?ie=UTF8&amp;amp;s=books&amp;amp;qid=1224716129&amp;amp;sr=8-1"&gt;&lt;i&gt;&lt;b&gt;Small
Screen,&amp;nbsp; Big Picture: A Writer's Guide to the TV Business&lt;/b&gt;&lt;/i&gt;&lt;/a&gt;, came out
on Tuesday from &lt;a href="http://www.randomhouse.com/catalog/display.pperl?isbn=9780307395313"&gt;&lt;b&gt;Random
House&lt;/b&gt;&lt;/a&gt; and &lt;a href="http://www.mediabistrol.com"&gt;&lt;b&gt;Mediabistro&lt;/b&gt;&lt;/a&gt;...
so Mediabistro and I are having a &lt;a href="https://secure2.ersvp.com/secure2/ersvp/rsvp/reply.htm?evtr=beceb&amp;amp;cacheid=1227895146.404&amp;amp;cobrandid=ersvp"&gt;party&lt;/a&gt;!&lt;br&gt;
&lt;br&gt;
It's this Thursday at the &lt;a href="http://www.standardhotels.com/hollywood/"&gt;&lt;b&gt;Standard
Hotel&lt;/b&gt;&lt;/a&gt; in Hollywood.&amp;nbsp; Click &lt;a href="https://secure2.ersvp.com/secure2/ersvp/rsvp/reply.htm?evtr=beceb&amp;amp;cacheid=1227895146.404&amp;amp;cobrandid=ersvp"&gt;&lt;b&gt;HERE&lt;/b&gt;&lt;/a&gt; for
all the info and to &lt;a href="http://"&gt;&lt;b&gt;RSVP&lt;/b&gt;&lt;/a&gt; (be sure to RSVP so you get
on the list).&amp;nbsp; You can come by, say hello, grab a drink, and pick up a copy of
the book!&lt;br&gt;
&lt;br&gt;
Hope to see you all there!&lt;br&gt;
&lt;br&gt;
&lt;p&gt;
&lt;/p&gt;
&lt;a href="http://www.borders.com/online/store/TitleDetail?type=1&amp;amp;contrib=chad+gervich&amp;amp;catalogId=10001&amp;amp;defaultSearchView=List&amp;amp;LogData=%5Bsearch%3A+16%2Cparse%3A+18%5D&amp;amp;searchData=%7BproductId%3Anull%2Csku%3Anull%2Ctype%3A1%2Csort%3Anull%2CcurrPage%3A1%2CresultsPerPage%3A25%2CsimpleSearch%3Afalse%2Cnavigation%3A5185%2CmoreValue%3Anull%2CcoverView%3Afalse%2Curl%3Arpp%3D25%26view%3D2%26type%3D1%26contrib%3Dchad%2Bgervich%26page%3D1%26kids%3Dfalse%26nav%3D5185%26simple%3Dfalse%2Cterms%3A%7Bcontrib%3Dchad+gervich%7D%7D&amp;amp;storeId=13551&amp;amp;fromHeader=3&amp;amp;sku=0307395316&amp;amp;ddkey=http:SearchResults"&gt;&lt;img src="http://blog.writersdigest.com/scriptnotes/content/binary/bookcover-SMALL.jpg" border="0"&gt;&lt;/a&gt;
&lt;/div&gt;
&lt;/div&gt;
&lt;img width="0" height="0" src="http://blog.writersdigest.com/scriptnotes/aggbug.ashx?id=05f35b08-7734-4083-acdd-d6f9d029faec" /&gt;</description>
      <comments>http://blog.writersdigest.com/scriptnotes/CommentView,guid,05f35b08-7734-4083-acdd-d6f9d029faec.aspx</comments>
      <category>Books Tools Resources</category>
      <category>Events Activities and Things To Do</category>
      <category>Fun Stuff</category>
    </item>
    <item>
      <trackback:ping>http://blog.writersdigest.com/scriptnotes/Trackback.aspx?guid=a99dd440-c228-403e-9b39-7e2c904ef142</trackback:ping>
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      <dc:creator>Chad</dc:creator>
      <wfw:comment>http://blog.writersdigest.com/scriptnotes/CommentView,guid,a99dd440-c228-403e-9b39-7e2c904ef142.aspx</wfw:comment>
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        <div>
          <div>
            <div>
              <div>
                <div>Hey, everyone--<br /><br />
I know I mentioned this <a href="http://blog.writersdigest.com/scriptnotes/Best+Book+Recommendation+EVER.aspx">a
couple weeks ago</a>... but today my TV book, <a href="http://www.randomhouse.com/catalog/display.pperl?isbn=9780307395313"><i><b>Small
Screen, Big Picture: A Writer's Guide to the TV Business</b></i></a>, hits shelves
from <a href="http://www.randomhouse.com/catalog/display.pperl?isbn=9780307395313"><b>Random
House</b></a> and <a href="http://ww.mediabistro.com"><b>Mediabistro</b></a>-- so
please don't be afraid to go check it out!<br /><br />
If you're an aspiring TV writer, this is a book you <u>definitely</u> don't want to
miss... there are many TV writing books out there-- books about drama, books about
comedy, books about pilot-writing and spec-writing-- but this book is different in
that it's a user-friendly writer's guide to the <u>business</u> of television. 
TV, after all, is an industry... and the way that industry works-- the way it's structured,
the way it generates profit, the way it's changing and evolving-- are the factors
that ultimately affect the kinds of shows that get on TV and the kinds of shows that
survive.<br /><br />
So <a href="http://www.randomhouse.com/catalog/display.pperl?isbn=9780307395313"><i>Small
Screen, Big Picture</i></a> details how networks like <b>NBC</b> and studios like <b>Warner
Brothers</b> work... how shows like <i><b>NCIS</b></i> or <i><b>How I Met Your Mother</b></i> make
money (and how that affects the creative process)... how new series, such as <i><b>Fringe</b></i>,
are pitched and developed... the <u>real</u> difference between shows like <i><b>Lost</b></i> and <i><b>CSI</b></i>...
the pilot production process... the inner workings of a TV <b>writers' room</b>...
how series like <i><b>24</b></i> or <i><b>Desperate Housewives</b></i> work differently
than pilots... when/where/how/why to get an agent or manager... and, ultimately, how
to use this information to break in and launch your TV  career.<br /><br />
I'm always dismayed when I meet young writers who don't know (or care!) how the industry
works... so this book is:<br /><br />
A)  A way to get a leg up on your competition<br />
B)  My attempt to give young writers a resource I wish <i>I'd</i> had when I
started out<br />
C)  My love letter to television<br /><br />
Having said all that-- please check it out!  You can get it at <a href="http://www.amazon.com/Mediabistro-com-Presents-Small-Screen-Picture/dp/0307395316/ref=sr_1_1?ie=UTF8&amp;s=books&amp;qid=1224716129&amp;sr=8-1"><b>Amazon</b></a>,
Borders, <a href="http://search.barnesandnoble.com/Small-Screen-Big-Picture/Chad-Gervich/e/9780307395313/?itm=4"><b>Barnes
&amp; Noble</b></a>, or just about any other bookstore.  And please... LEMME
KNOW WHAT YOU THINK!  (Good or bad-- I have thick skin...)<br /><br />
-- Chad<br /><br />
P.S.  If you can't make it to the bookstore (or even if you can), at least <a href="http://www.facebook.com/home.php?#/pages/Small-Screen-Big-Picture-A-Writers-Guide-to-the-TV-Business/96196625353">become
a fan on </a><a href="http://www.facebook.com/home.php?#/pages/Small-Screen-Big-Picture-A-Writers-Guide-to-the-TV-Business/96196625353"><b>Facebook</b></a>! 
Just click <a href="http://www.facebook.com/home.php?#/pages/Small-Screen-Big-Picture-A-Writers-Guide-to-the-TV-Business/96196625353"><b>HERE</b></a>. 
Thanks, guys!<br /><p></p></div>
              </div>
            </div>
          </div>
        </div>
        <img width="0" height="0" src="http://blog.writersdigest.com/scriptnotes/aggbug.ashx?id=a99dd440-c228-403e-9b39-7e2c904ef142" />
      </body>
      <title>Hit Your Local Bookstores!  (Please!)</title>
      <guid isPermaLink="false">http://blog.writersdigest.com/scriptnotes/PermaLink,guid,a99dd440-c228-403e-9b39-7e2c904ef142.aspx</guid>
      <link>http://blog.writersdigest.com/scriptnotes/Hit+Your+Local+Bookstores+Please.aspx</link>
      <pubDate>Tue, 25 Nov 2008 06:35:07 GMT</pubDate>
      <description>&lt;div&gt;
&lt;div&gt;
&lt;div&gt;
&lt;div&gt;
&lt;div&gt;Hey, everyone--&lt;br&gt;
&lt;br&gt;
I know I mentioned this &lt;a href="http://blog.writersdigest.com/scriptnotes/Best+Book+Recommendation+EVER.aspx"&gt;a
couple weeks ago&lt;/a&gt;... but today my TV book, &lt;a href="http://www.randomhouse.com/catalog/display.pperl?isbn=9780307395313"&gt;&lt;i&gt;&lt;b&gt;Small
Screen, Big Picture: A Writer's Guide to the TV Business&lt;/b&gt;&lt;/i&gt;&lt;/a&gt;, hits shelves
from &lt;a href="http://www.randomhouse.com/catalog/display.pperl?isbn=9780307395313"&gt;&lt;b&gt;Random
House&lt;/b&gt;&lt;/a&gt; and &lt;a href="http://ww.mediabistro.com"&gt;&lt;b&gt;Mediabistro&lt;/b&gt;&lt;/a&gt;-- so
please don't be afraid to go check it out!&lt;br&gt;
&lt;br&gt;
If you're an aspiring TV writer, this is a book you &lt;u&gt;definitely&lt;/u&gt; don't want to
miss... there are many TV writing books out there-- books about drama, books about
comedy, books about pilot-writing and spec-writing-- but this book is different in
that it's a user-friendly writer's guide to the &lt;u&gt;business&lt;/u&gt; of television.&amp;nbsp;
TV, after all, is an industry... and the way that industry works-- the way it's structured,
the way it generates profit, the way it's changing and evolving-- are the factors
that ultimately affect the kinds of shows that get on TV and the kinds of shows that
survive.&lt;br&gt;
&lt;br&gt;
So &lt;a href="http://www.randomhouse.com/catalog/display.pperl?isbn=9780307395313"&gt;&lt;i&gt;Small
Screen, Big Picture&lt;/i&gt;&lt;/a&gt; details how networks like &lt;b&gt;NBC&lt;/b&gt; and studios like &lt;b&gt;Warner
Brothers&lt;/b&gt; work... how shows like &lt;i&gt;&lt;b&gt;NCIS&lt;/b&gt;&lt;/i&gt; or &lt;i&gt;&lt;b&gt;How I Met Your Mother&lt;/b&gt;&lt;/i&gt; make
money (and how that affects the creative process)... how new series, such as &lt;i&gt;&lt;b&gt;Fringe&lt;/b&gt;&lt;/i&gt;,
are pitched and developed... the &lt;u&gt;real&lt;/u&gt; difference between shows like &lt;i&gt;&lt;b&gt;Lost&lt;/b&gt;&lt;/i&gt; and &lt;i&gt;&lt;b&gt;CSI&lt;/b&gt;&lt;/i&gt;...
the pilot production process... the inner workings of a TV &lt;b&gt;writers' room&lt;/b&gt;...
how series like &lt;i&gt;&lt;b&gt;24&lt;/b&gt;&lt;/i&gt; or &lt;i&gt;&lt;b&gt;Desperate Housewives&lt;/b&gt;&lt;/i&gt; work differently
than pilots... when/where/how/why to get an agent or manager... and, ultimately, how
to use this information to break in and launch your TV&amp;nbsp; career.&lt;br&gt;
&lt;br&gt;
I'm always dismayed when I meet young writers who don't know (or care!) how the industry
works... so this book is:&lt;br&gt;
&lt;br&gt;
A)&amp;nbsp; A way to get a leg up on your competition&lt;br&gt;
B)&amp;nbsp; My attempt to give young writers a resource I wish &lt;i&gt;I'd&lt;/i&gt; had when I
started out&lt;br&gt;
C)&amp;nbsp; My love letter to television&lt;br&gt;
&lt;br&gt;
Having said all that-- please check it out!&amp;nbsp; You can get it at &lt;a href="http://www.amazon.com/Mediabistro-com-Presents-Small-Screen-Picture/dp/0307395316/ref=sr_1_1?ie=UTF8&amp;amp;s=books&amp;amp;qid=1224716129&amp;amp;sr=8-1"&gt;&lt;b&gt;Amazon&lt;/b&gt;&lt;/a&gt;,
Borders, &lt;a href="http://search.barnesandnoble.com/Small-Screen-Big-Picture/Chad-Gervich/e/9780307395313/?itm=4"&gt;&lt;b&gt;Barnes
&amp;amp; Noble&lt;/b&gt;&lt;/a&gt;, or just about any other bookstore.&amp;nbsp; And please... LEMME
KNOW WHAT YOU THINK!&amp;nbsp; (Good or bad-- I have thick skin...)&lt;br&gt;
&lt;br&gt;
-- Chad&lt;br&gt;
&lt;br&gt;
P.S.&amp;nbsp; If you can't make it to the bookstore (or even if you can), at least &lt;a href="http://www.facebook.com/home.php?#/pages/Small-Screen-Big-Picture-A-Writers-Guide-to-the-TV-Business/96196625353"&gt;become
a fan on &lt;/a&gt;&lt;a href="http://www.facebook.com/home.php?#/pages/Small-Screen-Big-Picture-A-Writers-Guide-to-the-TV-Business/96196625353"&gt;&lt;b&gt;Facebook&lt;/b&gt;&lt;/a&gt;!&amp;nbsp;
Just click &lt;a href="http://www.facebook.com/home.php?#/pages/Small-Screen-Big-Picture-A-Writers-Guide-to-the-TV-Business/96196625353"&gt;&lt;b&gt;HERE&lt;/b&gt;&lt;/a&gt;.&amp;nbsp;
Thanks, guys!&lt;br&gt;
&lt;p&gt;
&lt;/p&gt;
&lt;/div&gt;
&lt;/div&gt;
&lt;/div&gt;
&lt;/div&gt;
&lt;/div&gt;
&lt;img width="0" height="0" src="http://blog.writersdigest.com/scriptnotes/aggbug.ashx?id=a99dd440-c228-403e-9b39-7e2c904ef142" /&gt;</description>
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      <category>Books Tools Resources</category>
      <category>Fun Stuff</category>
    </item>
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      <trackback:ping>http://blog.writersdigest.com/scriptnotes/Trackback.aspx?guid=83a6ae70-03d7-443f-bb2b-229208a59e76</trackback:ping>
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      <dc:creator>Chad</dc:creator>
      <wfw:comment>http://blog.writersdigest.com/scriptnotes/CommentView,guid,83a6ae70-03d7-443f-bb2b-229208a59e76.aspx</wfw:comment>
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        <div>
          <div>Hey, everyone--<br /><br />
My website, <a href="http://chadgervich.com/"><b>ChadGervich.com</b></a>, is finally
up and running... so please swing by and check it out!  You'll find info about
me (news, upcoming events and classes, etc.)... but you'll also find some amazing
resources for aspiring TV writers...<br /><br />
•  Job-hunting links and websites<br />
•  Network, studio, and agency info<br />
•  The best industry news sources<br />
•  TV conferences, festivals, and contests<br />
•  Books and software recommendations<br />
•  ...and much, much more!<br /><br />
Although I'll continue adding stuff and updating the site (I think of it as a constant
work in progress), I hope to make it one of the best go-to websites for TV writers
looking for guidance, contacts, outlets, and resources.  So take a look and lemme
know what you think!<br /><br />
(And a HUGE thank to my friend, <a href="http://www.vincegermain.com/Vincegermain.com.html"><b>Charlie</b></a>,
who has been helping me put the whole thing together.  I couldn't have done it
without him!)<br /><p></p></div>
        </div>
        <img width="0" height="0" src="http://blog.writersdigest.com/scriptnotes/aggbug.ashx?id=83a6ae70-03d7-443f-bb2b-229208a59e76" />
      </body>
      <title>WEBSITE OF THE DAY: ChadGervich.com</title>
      <guid isPermaLink="false">http://blog.writersdigest.com/scriptnotes/PermaLink,guid,83a6ae70-03d7-443f-bb2b-229208a59e76.aspx</guid>
      <link>http://blog.writersdigest.com/scriptnotes/WEBSITE+OF+THE+DAY+ChadGervichcom.aspx</link>
      <pubDate>Mon, 24 Nov 2008 20:29:03 GMT</pubDate>
      <description>&lt;div&gt;
&lt;div&gt;Hey, everyone--&lt;br&gt;
&lt;br&gt;
My website, &lt;a href="http://chadgervich.com/"&gt;&lt;b&gt;ChadGervich.com&lt;/b&gt;&lt;/a&gt;, is finally
up and running... so please swing by and check it out!&amp;nbsp; You'll find info about
me (news, upcoming events and classes, etc.)... but you'll also find some amazing
resources for aspiring TV writers...&lt;br&gt;
&lt;br&gt;
•&amp;nbsp; Job-hunting links and websites&lt;br&gt;
•&amp;nbsp; Network, studio, and agency info&lt;br&gt;
•&amp;nbsp; The best industry news sources&lt;br&gt;
•&amp;nbsp; TV conferences, festivals, and contests&lt;br&gt;
•&amp;nbsp; Books and software recommendations&lt;br&gt;
•&amp;nbsp; ...and much, much more!&lt;br&gt;
&lt;br&gt;
Although I'll continue adding stuff and updating the site (I think of it as a constant
work in progress), I hope to make it one of the best go-to websites for TV writers
looking for guidance, contacts, outlets, and resources.&amp;nbsp; So take a look and lemme
know what you think!&lt;br&gt;
&lt;br&gt;
(And a HUGE thank to my friend, &lt;a href="http://www.vincegermain.com/Vincegermain.com.html"&gt;&lt;b&gt;Charlie&lt;/b&gt;&lt;/a&gt;,
who has been helping me put the whole thing together.&amp;nbsp; I couldn't have done it
without him!)&lt;br&gt;
&lt;p&gt;
&lt;/p&gt;
&lt;/div&gt;
&lt;/div&gt;
&lt;img width="0" height="0" src="http://blog.writersdigest.com/scriptnotes/aggbug.ashx?id=83a6ae70-03d7-443f-bb2b-229208a59e76" /&gt;</description>
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      <category>Books Tools Resources</category>
      <category>Fun Stuff</category>
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      <dc:creator>Chad</dc:creator>
      <wfw:comment>http://blog.writersdigest.com/scriptnotes/CommentView,guid,d1eb6a43-84d8-457e-8482-82ce155e8bd6.aspx</wfw:comment>
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          <div>
            <div>
              <div>
                <div>
                  <div>
                    <div>Hey, everyone--<br /><br />
I'm super-psyched to announce that my new (and first) book, <a href="http://www.amazon.com/Mediabistro-com-Presents-Small-Screen-Picture/dp/0307395316/ref=sr_1_1?ie=UTF8&amp;s=books&amp;qid=1226008858&amp;sr=8-1"><i><b>Small
Screen, Big Picture: A Writer's Guide to the TV Business</b></i></a> (which officially
comes out November 25), is now available for pre-order on <a href="http://www.amazon.com/Mediabistro-com-Presents-Small-Screen-Picture/dp/0307395316/ref=sr_1_1?ie=UTF8&amp;s=books&amp;qid=1226008858&amp;sr=8-1"><b>Amazon</b></a>, <a href="http://www.borders.com/online/store/SearchResults?contrib=chad+gervich&amp;type=1&amp;fromHeader=3"><b>Borders</b></a>,
and <a href="http://search.barnesandnoble.com/Small-Screen-Big-Picture/Chad-Gervich/e/9780307395313/?itm=1"><b>Barnes
&amp; Noble</b></a>!<br /><br />
The book is a user-friendly "business guide" for aspiring TV writers.  It explains
the differences between networks, studios, and production companies... how TV series
make money... the new show development and production process... and how all this
affects the creative process.  It then talks about what happens in a writers
room... how to break in and get your first writing job... and how to survive once
you're there.<br /><br />
It also features interviews with almost 200 working TV professionals... network and
studio executives from almost every network and studio (<b><a href="http://www.nbc.com">NBC</a>, <a href="http://www.abc.com">ABC</a>,
FOX, the CW, TNT, <a href="http://www.comedycentral.com/">Comedy Central</a>, E!</b>,
you name it)... showrunners, writers, and producers from all your favorite shows (<i><b>Lost, <a href="http://www.usanetwork.com/series/psych/">Psych</a>, <a href="http://www.sho.com/site/dexter/home.do">Dexter</a>, <a href="http://www.nbc.com/Life/">Life</a>,
Army Wives, Alias, <a href="http://www.fox.com/prisonbreak/">Prison Break</a>, Buffy, <a href="http://www.fox.com/24/redemption/">24</a></b></i>...
and more)... and agents from <b>Hollywood</b>'s top TV agencies (<b><a href="http://www.unitedtalent.com/">UTA</a>, <a href="http://www.icmtalent.com/">ICM</a>, <a href="http://www.apanewyork.com/">APA</a>, <a href="http://www.gershagency.com/">Gersh</a></b>,
etc.).  <br /><br />
Now, granted, I’m biased, but if you’re an aspiring TV writer… or even just love television
and learning how it works… I think/hope this is a really helpful, important book. 
Most books focus on the creative aspects of being a TV writer: how to write comedy,
how to structure a pilot, how to pitch a show, etc.  <a href="http://www.amazon.com/Mediabistro-com-Presents-Small-Screen-Picture/dp/0307395316/ref=sr_1_1?ie=UTF8&amp;s=books&amp;qid=1226008858&amp;sr=8-1"><i>Small
Screen, Big Picture</i></a> looks at these things… but from a business perspective:
what executives really want, how to design a show that will be profitable for its
studio, what agents need to get you work, etc.<br /><br />
So please… take a look… and lemme know what you think!<br /><br /><br /></div>
                  </div>
                </div>
                <br />
                <br />
              </div>
              <a href="http://www.amazon.com/Mediabistro-com-Presents-Small-Screen-Picture/dp/0307395316/ref=sr_1_1?ie=UTF8&amp;s=books&amp;qid=1224716129&amp;sr=8-1">
                <img src="http://blog.writersdigest.com/scriptnotes/content/binary/bookcover-SMALL3.jpg" border="0" />
              </a>
            </div>
          </div>
        </div>
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      </body>
      <title>Best Book Recommendation EVER!</title>
      <guid isPermaLink="false">http://blog.writersdigest.com/scriptnotes/PermaLink,guid,d1eb6a43-84d8-457e-8482-82ce155e8bd6.aspx</guid>
      <link>http://blog.writersdigest.com/scriptnotes/Best+Book+Recommendation+EVER.aspx</link>
      <pubDate>Thu, 06 Nov 2008 22:00:31 GMT</pubDate>
      <description>&lt;div&gt;
&lt;div&gt;
&lt;div&gt;
&lt;div&gt;
&lt;div&gt;
&lt;div&gt;
&lt;div&gt;Hey, everyone--&lt;br&gt;
&lt;br&gt;
I'm super-psyched to announce that my new (and first) book, &lt;a href="http://www.amazon.com/Mediabistro-com-Presents-Small-Screen-Picture/dp/0307395316/ref=sr_1_1?ie=UTF8&amp;amp;s=books&amp;amp;qid=1226008858&amp;amp;sr=8-1"&gt;&lt;i&gt;&lt;b&gt;Small
Screen, Big Picture: A Writer's Guide to the TV Business&lt;/b&gt;&lt;/i&gt;&lt;/a&gt; (which officially
comes out November 25), is now available for pre-order on &lt;a href="http://www.amazon.com/Mediabistro-com-Presents-Small-Screen-Picture/dp/0307395316/ref=sr_1_1?ie=UTF8&amp;amp;s=books&amp;amp;qid=1226008858&amp;amp;sr=8-1"&gt;&lt;b&gt;Amazon&lt;/b&gt;&lt;/a&gt;, &lt;a href="http://www.borders.com/online/store/SearchResults?contrib=chad+gervich&amp;amp;type=1&amp;amp;fromHeader=3"&gt;&lt;b&gt;Borders&lt;/b&gt;&lt;/a&gt;,
and &lt;a href="http://search.barnesandnoble.com/Small-Screen-Big-Picture/Chad-Gervich/e/9780307395313/?itm=1"&gt;&lt;b&gt;Barnes
&amp;amp; Noble&lt;/b&gt;&lt;/a&gt;!&lt;br&gt;
&lt;br&gt;
The book is a user-friendly "business guide" for aspiring TV writers.&amp;nbsp; It explains
the differences between networks, studios, and production companies... how TV series
make money... the new show development and production process... and how all this
affects the creative process.&amp;nbsp; It then talks about what happens in a writers
room... how to break in and get your first writing job... and how to survive once
you're there.&lt;br&gt;
&lt;br&gt;
It also features interviews with almost 200 working TV professionals... network and
studio executives from almost every network and studio (&lt;b&gt;&lt;a href="http://www.nbc.com"&gt;NBC&lt;/a&gt;, &lt;a href="http://www.abc.com"&gt;ABC&lt;/a&gt;,
FOX, the CW, TNT, &lt;a href="http://www.comedycentral.com/"&gt;Comedy Central&lt;/a&gt;, E!&lt;/b&gt;,
you name it)... showrunners, writers, and producers from all your favorite shows (&lt;i&gt;&lt;b&gt;Lost, &lt;a href="http://www.usanetwork.com/series/psych/"&gt;Psych&lt;/a&gt;, &lt;a href="http://www.sho.com/site/dexter/home.do"&gt;Dexter&lt;/a&gt;, &lt;a href="http://www.nbc.com/Life/"&gt;Life&lt;/a&gt;,
Army Wives, Alias, &lt;a href="http://www.fox.com/prisonbreak/"&gt;Prison Break&lt;/a&gt;, Buffy, &lt;a href="http://www.fox.com/24/redemption/"&gt;24&lt;/a&gt;&lt;/b&gt;&lt;/i&gt;...
and more)... and agents from &lt;b&gt;Hollywood&lt;/b&gt;'s top TV agencies (&lt;b&gt;&lt;a href="http://www.unitedtalent.com/"&gt;UTA&lt;/a&gt;, &lt;a href="http://www.icmtalent.com/"&gt;ICM&lt;/a&gt;, &lt;a href="http://www.apanewyork.com/"&gt;APA&lt;/a&gt;, &lt;a href="http://www.gershagency.com/"&gt;Gersh&lt;/a&gt;&lt;/b&gt;,
etc.). &amp;nbsp;&lt;br&gt;
&lt;br&gt;
Now, granted, I’m biased, but if you’re an aspiring TV writer… or even just love television
and learning how it works… I think/hope this is a really helpful, important book.&amp;nbsp;
Most books focus on the creative aspects of being a TV writer: how to write comedy,
how to structure a pilot, how to pitch a show, etc.&amp;nbsp; &lt;a href="http://www.amazon.com/Mediabistro-com-Presents-Small-Screen-Picture/dp/0307395316/ref=sr_1_1?ie=UTF8&amp;amp;s=books&amp;amp;qid=1226008858&amp;amp;sr=8-1"&gt;&lt;i&gt;Small
Screen, Big Picture&lt;/i&gt;&lt;/a&gt; looks at these things… but from a business perspective:
what executives really want, how to design a show that will be profitable for its
studio, what agents need to get you work, etc.&lt;br&gt;
&lt;br&gt;
So please… take a look… and lemme know what you think!&lt;br&gt;
&lt;br&gt;
&lt;br&gt;
&lt;/div&gt;
&lt;/div&gt;
&lt;/div&gt;
&lt;br&gt;
&lt;br&gt;
&lt;/div&gt;
&lt;a href="http://www.amazon.com/Mediabistro-com-Presents-Small-Screen-Picture/dp/0307395316/ref=sr_1_1?ie=UTF8&amp;amp;s=books&amp;amp;qid=1224716129&amp;amp;sr=8-1"&gt;&lt;img src="http://blog.writersdigest.com/scriptnotes/content/binary/bookcover-SMALL3.jpg" border="0"&gt;&lt;/a&gt;
&lt;/div&gt;
&lt;/div&gt;
&lt;/div&gt;
&lt;img width="0" height="0" src="http://blog.writersdigest.com/scriptnotes/aggbug.ashx?id=d1eb6a43-84d8-457e-8482-82ce155e8bd6" /&gt;</description>
      <comments>http://blog.writersdigest.com/scriptnotes/CommentView,guid,d1eb6a43-84d8-457e-8482-82ce155e8bd6.aspx</comments>
      <category>Books Tools Resources</category>
      <category>Career Advice</category>
      <category>Fun Stuff</category>
      <category>Writing Advice</category>
      <category>Writing TV</category>
    </item>
    <item>
      <trackback:ping>http://blog.writersdigest.com/scriptnotes/Trackback.aspx?guid=865a6522-2150-4f88-abeb-057b8cb51474</trackback:ping>
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      <pingback:target>http://blog.writersdigest.com/scriptnotes/PermaLink,guid,865a6522-2150-4f88-abeb-057b8cb51474.aspx</pingback:target>
      <dc:creator>Chad</dc:creator>
      <wfw:comment>http://blog.writersdigest.com/scriptnotes/CommentView,guid,865a6522-2150-4f88-abeb-057b8cb51474.aspx</wfw:comment>
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        <div>
          <div>
            <div>
              <div>
                <div>
                  <div>A friend of mine, <a href="http://jokeproductions.com/Welcome.html"><b>Biagio
Messina</b></a>, who’s a super-talented TV producer and filmmaker, once told me: “The
easiest way to make something LOOK good… is to make something SOUND good.”  (I
may be paraphrasing, but that’s how I remember it.)<br /><br />
And he’s right.<br /><br />
A few weeks ago at work, we shot a sketch with a fight scene which—when I watched
it the first time—felt completely weak and uninspired.  But as soon as our editor,
Jorge, unleashed an orgy of sound effects on it—punches, bones crunching, etc.—it
was wonderfully hilarious.<br /><br />
In this moment, I learned three lessons which—to be honest—I learn over and over and
never remember as well as I should…<br /><br />
LESSON #1:  Jorge is an awesome editor.  
<br /><br />
LESSON #2:  Biagio was right and always is.  And...<br /><br />
LESSON #3:  Whether you’re working on a reality TV show, a short film, or a 6-hour
miniseries, sound effects are one of the best ways to bring something to life and
make it sparkle.  The world’s most dazzling visual effects are often worthless
if they don’t have the appropriate sounds to make them pop.<br /><br />
Having said that, I’ve always known very little about how sound guys work their magic. 
I pick up some lingo here and there… and I’ve done a few radio pieces… but for the
most part, I’m a sound idiot.<br /><br />
And—at the risk of making a gross generalization (which I’m gonna go ahead and make)—I
think most writers are probably in the same boat.<br /><br />
Which is why <a href="http://www.ricviers.com/"><b>Ric Viers</b></a>’ new book, <a href="http://www.amazon.com/Sound-Effects-Bible-Create-Hollywood/dp/1932907483/ref=sr_1_1?ie=UTF8&amp;s=books&amp;qid=1225392937&amp;sr=8-1"><i><b>The
Sound Effects Bible</b></i></a>, is such a helpful tool.<br /><br />
Now, I’m gonna be honest… this is not a book you curl up with and enjoy in a single
sitting.  It's also not the book you read to stir up your creative juices or
think differently about your writing.  
<br /><br />
It's exactly what the title says it is: a thorough introduction, a reference book,
to the practical world of creating and using sound effects.  
<br /><br />
...Which means this IS the book you read if you’re producing your first film and must
learn how to produce sound effects… or if you’re starting your first job as a post-production
P.A. and want to learn more about the post world… or if you’re a writer/producer and
need to communicate more articulately with your post department… or even if you’re
an experienced sound guy and just want to keep an easy-to-read manual handy.<br /><br />
The book begins with an overview of the “science of sound,” discussing frequencies,
amplitudes, decibels, etc.  If this sounds like stuff you learned in junior high
science class, you’re right… it is.  And while the last thing I would EVER want
to re-read is my junior high science book, <b><a href="http://www.amazon.com/Sound-Effects-Bible-Create-Hollywood/dp/1932907483/ref=sr_1_1?ie=UTF8&amp;s=books&amp;qid=1225392937&amp;sr=8-1"><i>The
Sound Effects Bible</i></a></b> takes this information and helps you apply it practically,
in the recording and usage of sound effects, in ways your junior high science teacher
never did.<br /><br /><a href="http://www.ricviers.com/">Viers</a> goes through microphones… different types,
how they work, which to use for different kinds of recording.  He talks about
recorders… how they’ve evolved throughout history, differences between digital and
analog, how to set up a recorder correctly.  He even walks you through designing
your own sound effects recording studios and Foley stages.<br /><br />
For me, the most fascinating chapter was “The Ten Recording Commandments,” which outlines
exactly how to record top-notch sound effects.  I’ve never before had to record
any sound effects… and I don’t foresee needing to do it any time soon… but I love
getting in-depth peeks into other artists’ creative processes, and <a href="http://www.ricviers.com/">Viers</a> does
such a good job of detailing his “commandments,” I felt like I could do it this afternoon.<br /><br />
The book also has a <a href="http://www.soundeffectsbible.com/sfx/">corresponding
website</a>—<a href="http://www.soundeffectsbible.com/sfx/"><b>www.soundeffectsbible.com</b></a>—that
includes the actual sound effects samples discussed in each chapter, video tutorials,
and a ton of other useful information.  As of this morning, many of the coolest
parts of the site (like the sound effects themselves) were still under construction,
but once it’s up and running, the book and site together will be a powerful resource
for anyone wading into the world of sound effects.<br /><br />
(I also hope Viers keeps the <a href="http://www.soundeffectsbible.com/sfx/">site</a> updated
with news on the latest sound effects developments, technologies, and resources, helping
the book to be a constantly up-to-date guide to the world of sound.)<br /><br />
Anyway, if you're getting ready to produce a film... or work in post... or just want
to learn more about one of the most important-- but often over-looked-- processes
in film... check out the book and lemme know what you think...<br /><br />
In the mean time, here’s a tutorial video of author <a href="http://www.ricviers.com/">Ric
Viers</a> smashing a station wagon with sledgehammers and cement blocks (and if this
is what sound effects guys do all day—count me in)…<br /><br /><br /><object height="344" width="425"><param name="movie" value="http://www.youtube.com/v/siM-dsTbEBk&amp;color1=0xb1b1b1&amp;color2=0xcfcfcf&amp;hl=en&amp;fs=1" /><param name="allowFullScreen" value="true" /><embed src="http://www.youtube.com/v/siM-dsTbEBk&amp;color1=0xb1b1b1&amp;color2=0xcfcfcf&amp;hl=en&amp;fs=1" type="application/x-shockwave-flash" allowfullscreen="true" height="344" width="425"></embed></object><p></p></div>
                </div>
              </div>
            </div>
          </div>
        </div>
        <img width="0" height="0" src="http://blog.writersdigest.com/scriptnotes/aggbug.ashx?id=865a6522-2150-4f88-abeb-057b8cb51474" />
      </body>
      <title>BOOK REVIEW: The Sound Effects Bible</title>
      <guid isPermaLink="false">http://blog.writersdigest.com/scriptnotes/PermaLink,guid,865a6522-2150-4f88-abeb-057b8cb51474.aspx</guid>
      <link>http://blog.writersdigest.com/scriptnotes/BOOK+REVIEW+The+Sound+Effects+Bible.aspx</link>
      <pubDate>Thu, 30 Oct 2008 19:09:25 GMT</pubDate>
      <description>&lt;div&gt;
&lt;div&gt;
&lt;div&gt;
&lt;div&gt;
&lt;div&gt;
&lt;div&gt;A friend of mine, &lt;a href="http://jokeproductions.com/Welcome.html"&gt;&lt;b&gt;Biagio
Messina&lt;/b&gt;&lt;/a&gt;, who’s a super-talented TV producer and filmmaker, once told me: “The
easiest way to make something LOOK good… is to make something SOUND good.”&amp;nbsp; (I
may be paraphrasing, but that’s how I remember it.)&lt;br&gt;
&lt;br&gt;
And he’s right.&lt;br&gt;
&lt;br&gt;
A few weeks ago at work, we shot a sketch with a fight scene which—when I watched
it the first time—felt completely weak and uninspired.&amp;nbsp; But as soon as our editor,
Jorge, unleashed an orgy of sound effects on it—punches, bones crunching, etc.—it
was wonderfully hilarious.&lt;br&gt;
&lt;br&gt;
In this moment, I learned three lessons which—to be honest—I learn over and over and
never remember as well as I should…&lt;br&gt;
&lt;br&gt;
LESSON #1:&amp;nbsp; Jorge is an awesome editor.&amp;nbsp; 
&lt;br&gt;
&lt;br&gt;
LESSON #2:&amp;nbsp; Biagio was right and always is.&amp;nbsp; And...&lt;br&gt;
&lt;br&gt;
LESSON #3:&amp;nbsp; Whether you’re working on a reality TV show, a short film, or a 6-hour
miniseries, sound effects are one of the best ways to bring something to life and
make it sparkle.&amp;nbsp; The world’s most dazzling visual effects are often worthless
if they don’t have the appropriate sounds to make them pop.&lt;br&gt;
&lt;br&gt;
Having said that, I’ve always known very little about how sound guys work their magic.&amp;nbsp;
I pick up some lingo here and there… and I’ve done a few radio pieces… but for the
most part, I’m a sound idiot.&lt;br&gt;
&lt;br&gt;
And—at the risk of making a gross generalization (which I’m gonna go ahead and make)—I
think most writers are probably in the same boat.&lt;br&gt;
&lt;br&gt;
Which is why &lt;a href="http://www.ricviers.com/"&gt;&lt;b&gt;Ric Viers&lt;/b&gt;&lt;/a&gt;’ new book, &lt;a href="http://www.amazon.com/Sound-Effects-Bible-Create-Hollywood/dp/1932907483/ref=sr_1_1?ie=UTF8&amp;amp;s=books&amp;amp;qid=1225392937&amp;amp;sr=8-1"&gt;&lt;i&gt;&lt;b&gt;The
Sound Effects Bible&lt;/b&gt;&lt;/i&gt;&lt;/a&gt;, is such a helpful tool.&lt;br&gt;
&lt;br&gt;
Now, I’m gonna be honest… this is not a book you curl up with and enjoy in a single
sitting.&amp;nbsp; It's also not the book you read to stir up your creative juices or
think differently about your writing.&amp;nbsp; 
&lt;br&gt;
&lt;br&gt;
It's exactly what the title says it is: a thorough introduction, a reference book,
to the practical world of creating and using sound effects.&amp;nbsp; 
&lt;br&gt;
&lt;br&gt;
...Which means this IS the book you read if you’re producing your first film and must
learn how to produce sound effects… or if you’re starting your first job as a post-production
P.A. and want to learn more about the post world… or if you’re a writer/producer and
need to communicate more articulately with your post department… or even if you’re
an experienced sound guy and just want to keep an easy-to-read manual handy.&lt;br&gt;
&lt;br&gt;
The book begins with an overview of the “science of sound,” discussing frequencies,
amplitudes, decibels, etc.&amp;nbsp; If this sounds like stuff you learned in junior high
science class, you’re right… it is.&amp;nbsp; And while the last thing I would EVER want
to re-read is my junior high science book, &lt;b&gt;&lt;a href="http://www.amazon.com/Sound-Effects-Bible-Create-Hollywood/dp/1932907483/ref=sr_1_1?ie=UTF8&amp;amp;s=books&amp;amp;qid=1225392937&amp;amp;sr=8-1"&gt;&lt;i&gt;The
Sound Effects Bible&lt;/i&gt;&lt;/a&gt;&lt;/b&gt; takes this information and helps you apply it practically,
in the recording and usage of sound effects, in ways your junior high science teacher
never did.&lt;br&gt;
&lt;br&gt;
&lt;a href="http://www.ricviers.com/"&gt;Viers&lt;/a&gt; goes through microphones… different types,
how they work, which to use for different kinds of recording.&amp;nbsp; He talks about
recorders… how they’ve evolved throughout history, differences between digital and
analog, how to set up a recorder correctly.&amp;nbsp; He even walks you through designing
your own sound effects recording studios and Foley stages.&lt;br&gt;
&lt;br&gt;
For me, the most fascinating chapter was “The Ten Recording Commandments,” which outlines
exactly how to record top-notch sound effects.&amp;nbsp; I’ve never before had to record
any sound effects… and I don’t foresee needing to do it any time soon… but I love
getting in-depth peeks into other artists’ creative processes, and &lt;a href="http://www.ricviers.com/"&gt;Viers&lt;/a&gt; does
such a good job of detailing his “commandments,” I felt like I could do it this afternoon.&lt;br&gt;
&lt;br&gt;
The book also has a &lt;a href="http://www.soundeffectsbible.com/sfx/"&gt;corresponding
website&lt;/a&gt;—&lt;a href="http://www.soundeffectsbible.com/sfx/"&gt;&lt;b&gt;www.soundeffectsbible.com&lt;/b&gt;&lt;/a&gt;—that
includes the actual sound effects samples discussed in each chapter, video tutorials,
and a ton of other useful information.&amp;nbsp; As of this morning, many of the coolest
parts of the site (like the sound effects themselves) were still under construction,
but once it’s up and running, the book and site together will be a powerful resource
for anyone wading into the world of sound effects.&lt;br&gt;
&lt;br&gt;
(I also hope Viers keeps the &lt;a href="http://www.soundeffectsbible.com/sfx/"&gt;site&lt;/a&gt; updated
with news on the latest sound effects developments, technologies, and resources, helping
the book to be a constantly up-to-date guide to the world of sound.)&lt;br&gt;
&lt;br&gt;
Anyway, if you're getting ready to produce a film... or work in post... or just want
to learn more about one of the most important-- but often over-looked-- processes
in film... check out the book and lemme know what you think...&lt;br&gt;
&lt;br&gt;
In the mean time, here’s a tutorial video of author &lt;a href="http://www.ricviers.com/"&gt;Ric
Viers&lt;/a&gt; smashing a station wagon with sledgehammers and cement blocks (and if this
is what sound effects guys do all day—count me in)…&lt;br&gt;
&lt;br&gt;
&lt;br&gt;
&lt;object height="344" width="425"&gt;
&lt;param name="movie" value="http://www.youtube.com/v/siM-dsTbEBk&amp;amp;color1=0xb1b1b1&amp;amp;color2=0xcfcfcf&amp;amp;hl=en&amp;amp;fs=1"&gt;
&lt;param name="allowFullScreen" value="true"&gt;&lt;embed src="http://www.youtube.com/v/siM-dsTbEBk&amp;amp;color1=0xb1b1b1&amp;amp;color2=0xcfcfcf&amp;amp;hl=en&amp;amp;fs=1" type="application/x-shockwave-flash" allowfullscreen="true" height="344" width="425"&gt;
&lt;/object&gt;
&lt;p&gt;
&lt;/p&gt;
&lt;/div&gt;
&lt;/div&gt;
&lt;/div&gt;
&lt;/div&gt;
&lt;/div&gt;
&lt;/div&gt;
&lt;img width="0" height="0" src="http://blog.writersdigest.com/scriptnotes/aggbug.ashx?id=865a6522-2150-4f88-abeb-057b8cb51474" /&gt;</description>
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      <dc:creator>Chad</dc:creator>
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          <div>Hey, everyone--<br /><br />
Today’s reader question comes from <b>Joseph</b>, who writes…<br /><br /><i>“I have recently finished my first spec script and am about to start the revision
process. I am planning to give the first draft to some writer friends of mine, one
is a professional screenwriter, in order to get some feedback. Although I trust them,
I want to be sure that my investment and work are secure. When should I register my
script with the copyright office?</i>”<br /><br />
Thanks for the question, Joseph!  I hear this question a lot, so you’re speaking
for a lot of writers out there.<br /><br />
Also, be prepared… I know my answer is going to stir up some controversy, so be prepared. 
And if it <i>does</i> stir up controversy—if anyone reading wants to comment—please
comment below!  (I love getting good heated chatter on the comment boards!)<br /><br />
So, here goes…<br /><br /><b>Part One (non-controversial):</b><br /><br />
Screenwriters don’t actually register scripts with the <a href="http://www.copyright.gov/"><b>U.S.
Copyright Office</b></a>.  They register them with the <a href="http://wga.org/"><b>Writers
Guild of America</b></a>, the labor union which represents and protects most writers
working in film, TV, and even radio.  This is a super-simple process which you
can now do online for $20 (click <a href="http://www.wgawregistry.org/webrss/"><b>HERE</b></a> to
go right to the <a href="http://www.wgawregistry.org/webrss/">WGA’s registration page</a>). 
You don’t even have to be a member of the Guild to do this—anyone can register their
script, treatment, reality TV idea, etc.!<br /><br />
(To be fair, you probably COULD register your work with the copyright office, but
I’ve honestly never heard of anyone doing this, and I have no idea how it’s done. 
The <b>WGA</b> is the standard registration outlet for screenwriters.  I’ve also
heard you can put your script in an envelope and mail it back to yourself.  Then,
simply keep the unopened envelope in a safe place; the postmark indicates the date
on which the contents were created, proving you wrote the script before that date. 
But again—the real registration place is the WGA.)<br /><br />
Having said that, everything you write is—in theory—legally copyrighted as soon as
you put it down on paper.  So a WGA registration isn’t necessarily better proof
than simply mailing your script back to you.  Sure, the WGA registration process
is more specific and specialized than simply mailing a script to yourself, but it’s
not necessarily BETTER.  <br /><br />
(To be honest, I’ve never heard of anyone claiming their script was stolen, then using
WGA registration as proof to win their case.  Maybe it has happened; I’ve just
never heard of it.  I will say: the Guild often steps in to arbitrate rewrite
disputes, like when <a href="http://www.variety.com/article/VR1117983462.html?categoryid=13&amp;cs=1"><b>George
Clooney</b> went “<b>fi-core</b>” early this year over <i><b>Leatherheads</b></i></a>,
and the WGA is usually very fair in these disputes.)  (I don’t know why Clooney
was so upset… if I were him, <a href="http://blog.writersdigest.com/scriptnotes/WHAT+NOT+TO+WRITE+Leatherheads.aspx">I
wouldn’t have WANTED rewrite credit on <i>Leatherheads</i></a>.)<br /><br /><br /><b>Part Two (here comes the controversial part):</b><br /><br />
While I never discourage anyone from registering their scripts with the WGA, I don’t
usually “encourage” it, either.  Mainly because: IT DOESN’T REALLY MATTER. 
Here’s why…<br /><br />
TV and movie ideas rarely get stolen.  I know people think they do… and we’ve
all heard legends and horror stories of “I know a guy who wrote a script just like <i><b>Quarantine</b><b></b></i>,
he tried selling it, and two years later another company came out with a movie just
like it”… but the truth is…<br /><br />
IDEAS RARELY GET STOLEN IN HOLLYWOOD.<br /><br />
First of all, there are no new ideas out there.  My old screenwriting teacher
used to say, “Whatever you’re working on, you must always assume there are five other
identical projects in development at the exact same time”… and he’s right.  I
once had a student approach me at one of my classes, claiming he had an original idea
that had NEVER been thought of—he was sure of it—and he wanted to know how to protect
it.  But when he pitched me the logline, it was just like a TV series already
in development at two different networks.<br /><br />
Now, just because there are similar projects out there isn’t reason enough to not
worry about protecting your work.  What it means is this:<br /><br />
IT’S RARELY YOUR IDEA ITSELF THAT HAS VALUE… IT’S THE EXECUTION OF THAT IDEA.<br /><br />
In other words, ideas themselves are almost worthless; it’s a writer’s unique take
on any idea that gives it value.<br /><br />
I often use the example of <i><b>The Cosby Show</b></i> and <i><b>Everybody Loves
Raymond</b></i>.  On paper, these are nearly identical TV shows: befuddled dads
attempt to maintain control over their worlds as they navigate marriage and fatherhood. 
But the execution of these shows—how their storytellers see the worlds in which they
live—is drastically different, and no one would accuse <i>Raymond</i> creators <b>Phil
Rosenthal</b> or <b>Ray Romano</b> of ripping off <b>Bill Cosby</b>.<br /><br />
You can probably come up with a million different examples, shows or movies that are
similar but have very different takes… <i><b>Fringe</b></i> and <i><b>The X-Files</b></i>, <i><b>The
Sixth Sense</b></i> and <i><b>Stir of Echoes</b></i>, etc.<br /><br />
Executive, producers, networks, and studios know this.  After all, they’re not
just looking for good ideas… they’re looking for good writers who can EXECUTE those
ideas.  Writers who have unique perspectives and fresh ways of seeing the world. 
Which means if you’ve done your job well, in both developing and writing your script,
your story can’t be told without you.  <br /><br />
Thus, the best protection your script has is to make sure you’ve told a story ONLY
YOU CAN TELL. Or rather: make sure you’ve written a story only you can tell in the
way you would tell it… and in someone else’s hands it becomes a different story.<br /><br />
So, am I suggesting you don’t protect your work?  NO.  If spending $20 on
a WGA registration gives you peace of mind, I say GO FOR IT.  (And for $20, why
not?)  But I certaily wouldn’t let NOT being registered stand in the way of showing
my script to people or getting feedback.<br /><br />
And whatever you do, DO NOT—repeat: DO NOT—put your WGA registration number on the
front of your script.  Don’t even write “WGA registered,” which some fledgling
screenwriters do.  THIS IS A SURE SIGN OF AN AMATEUR.  Professional screenwriters
do not do this… and the moment producers, execs, or agents get a script with this
emblazoned on the script, the thought that flashes through their mind is: “amateur.” 
And while they’ll still judge the script on its own merits, you’ve already planted
a tiny seed that may—even a tiny bit—affect their read.<br /><br />
So, to sum up: go ahead and register your script.  It can’t hurt.  But know
that you’re simply paying for peace of mind, to quell your own fears (which, as a
neurotic writer, I know can be overwhelming)… not necessarily any genuine protection
or stamp of professionalism.<br /><p></p></div>
        </div>
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      <title>READER QUESTION: How Should I Protect or Copyright My Writing?</title>
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      <pubDate>Sun, 19 Oct 2008 18:30:29 GMT</pubDate>
      <description>&lt;div&gt;
&lt;div&gt;Hey, everyone--&lt;br&gt;
&lt;br&gt;
Today’s reader question comes from &lt;b&gt;Joseph&lt;/b&gt;, who writes…&lt;br&gt;
&lt;br&gt;
&lt;i&gt;“I have recently finished my first spec script and am about to start the revision
process. I am planning to give the first draft to some writer friends of mine, one
is a professional screenwriter, in order to get some feedback. Although I trust them,
I want to be sure that my investment and work are secure. When should I register my
script with the copyright office?&lt;/i&gt;”&lt;br&gt;
&lt;br&gt;
Thanks for the question, Joseph!&amp;nbsp; I hear this question a lot, so you’re speaking
for a lot of writers out there.&lt;br&gt;
&lt;br&gt;
Also, be prepared… I know my answer is going to stir up some controversy, so be prepared.&amp;nbsp;
And if it &lt;i&gt;does&lt;/i&gt; stir up controversy—if anyone reading wants to comment—please
comment below!&amp;nbsp; (I love getting good heated chatter on the comment boards!)&lt;br&gt;
&lt;br&gt;
So, here goes…&lt;br&gt;
&lt;br&gt;
&lt;b&gt;Part One (non-controversial):&lt;/b&gt;
&lt;br&gt;
&lt;br&gt;
Screenwriters don’t actually register scripts with the &lt;a href="http://www.copyright.gov/"&gt;&lt;b&gt;U.S.
Copyright Office&lt;/b&gt;&lt;/a&gt;.&amp;nbsp; They register them with the &lt;a href="http://wga.org/"&gt;&lt;b&gt;Writers
Guild of America&lt;/b&gt;&lt;/a&gt;, the labor union which represents and protects most writers
working in film, TV, and even radio.&amp;nbsp; This is a super-simple process which you
can now do online for $20 (click &lt;a href="http://www.wgawregistry.org/webrss/"&gt;&lt;b&gt;HERE&lt;/b&gt;&lt;/a&gt; to
go right to the &lt;a href="http://www.wgawregistry.org/webrss/"&gt;WGA’s registration page&lt;/a&gt;).&amp;nbsp;
You don’t even have to be a member of the Guild to do this—anyone can register their
script, treatment, reality TV idea, etc.!&lt;br&gt;
&lt;br&gt;
(To be fair, you probably COULD register your work with the copyright office, but
I’ve honestly never heard of anyone doing this, and I have no idea how it’s done.&amp;nbsp;
The &lt;b&gt;WGA&lt;/b&gt; is the standard registration outlet for screenwriters.&amp;nbsp; I’ve also
heard you can put your script in an envelope and mail it back to yourself.&amp;nbsp; Then,
simply keep the unopened envelope in a safe place; the postmark indicates the date
on which the contents were created, proving you wrote the script before that date.&amp;nbsp;
But again—the real registration place is the WGA.)&lt;br&gt;
&lt;br&gt;
Having said that, everything you write is—in theory—legally copyrighted as soon as
you put it down on paper.&amp;nbsp; So a WGA registration isn’t necessarily better proof
than simply mailing your script back to you.&amp;nbsp; Sure, the WGA registration process
is more specific and specialized than simply mailing a script to yourself, but it’s
not necessarily BETTER. &amp;nbsp;&lt;br&gt;
&lt;br&gt;
(To be honest, I’ve never heard of anyone claiming their script was stolen, then using
WGA registration as proof to win their case.&amp;nbsp; Maybe it has happened; I’ve just
never heard of it.&amp;nbsp; I will say: the Guild often steps in to arbitrate rewrite
disputes, like when &lt;a href="http://www.variety.com/article/VR1117983462.html?categoryid=13&amp;amp;cs=1"&gt;&lt;b&gt;George
Clooney&lt;/b&gt; went “&lt;b&gt;fi-core&lt;/b&gt;” early this year over &lt;i&gt;&lt;b&gt;Leatherheads&lt;/b&gt;&lt;/i&gt;&lt;/a&gt;,
and the WGA is usually very fair in these disputes.)&amp;nbsp; (I don’t know why Clooney
was so upset… if I were him, &lt;a href="http://blog.writersdigest.com/scriptnotes/WHAT+NOT+TO+WRITE+Leatherheads.aspx"&gt;I
wouldn’t have WANTED rewrite credit on &lt;i&gt;Leatherheads&lt;/i&gt;&lt;/a&gt;.)&lt;br&gt;
&lt;br&gt;
&lt;br&gt;
&lt;b&gt;Part Two (here comes the controversial part):&lt;/b&gt;
&lt;br&gt;
&lt;br&gt;
While I never discourage anyone from registering their scripts with the WGA, I don’t
usually “encourage” it, either.&amp;nbsp; Mainly because: IT DOESN’T REALLY MATTER.&amp;nbsp;
Here’s why…&lt;br&gt;
&lt;br&gt;
TV and movie ideas rarely get stolen.&amp;nbsp; I know people think they do… and we’ve
all heard legends and horror stories of “I know a guy who wrote a script just like &lt;i&gt;&lt;b&gt;Quarantine&lt;/b&gt;&lt;b&gt;&lt;/b&gt;&lt;/i&gt;,
he tried selling it, and two years later another company came out with a movie just
like it”… but the truth is…&lt;br&gt;
&lt;br&gt;
IDEAS RARELY GET STOLEN IN HOLLYWOOD.&lt;br&gt;
&lt;br&gt;
First of all, there are no new ideas out there.&amp;nbsp; My old screenwriting teacher
used to say, “Whatever you’re working on, you must always assume there are five other
identical projects in development at the exact same time”… and he’s right.&amp;nbsp; I
once had a student approach me at one of my classes, claiming he had an original idea
that had NEVER been thought of—he was sure of it—and he wanted to know how to protect
it.&amp;nbsp; But when he pitched me the logline, it was just like a TV series already
in development at two different networks.&lt;br&gt;
&lt;br&gt;
Now, just because there are similar projects out there isn’t reason enough to not
worry about protecting your work.&amp;nbsp; What it means is this:&lt;br&gt;
&lt;br&gt;
IT’S RARELY YOUR IDEA ITSELF THAT HAS VALUE… IT’S THE EXECUTION OF THAT IDEA.&lt;br&gt;
&lt;br&gt;
In other words, ideas themselves are almost worthless; it’s a writer’s unique take
on any idea that gives it value.&lt;br&gt;
&lt;br&gt;
I often use the example of &lt;i&gt;&lt;b&gt;The Cosby Show&lt;/b&gt;&lt;/i&gt; and &lt;i&gt;&lt;b&gt;Everybody Loves
Raymond&lt;/b&gt;&lt;/i&gt;.&amp;nbsp; On paper, these are nearly identical TV shows: befuddled dads
attempt to maintain control over their worlds as they navigate marriage and fatherhood.&amp;nbsp;
But the execution of these shows—how their storytellers see the worlds in which they
live—is drastically different, and no one would accuse &lt;i&gt;Raymond&lt;/i&gt; creators &lt;b&gt;Phil
Rosenthal&lt;/b&gt; or &lt;b&gt;Ray Romano&lt;/b&gt; of ripping off &lt;b&gt;Bill Cosby&lt;/b&gt;.&lt;br&gt;
&lt;br&gt;
You can probably come up with a million different examples, shows or movies that are
similar but have very different takes… &lt;i&gt;&lt;b&gt;Fringe&lt;/b&gt;&lt;/i&gt; and &lt;i&gt;&lt;b&gt;The X-Files&lt;/b&gt;&lt;/i&gt;, &lt;i&gt;&lt;b&gt;The
Sixth Sense&lt;/b&gt;&lt;/i&gt; and &lt;i&gt;&lt;b&gt;Stir of Echoes&lt;/b&gt;&lt;/i&gt;, etc.&lt;br&gt;
&lt;br&gt;
Executive, producers, networks, and studios know this.&amp;nbsp; After all, they’re not
just looking for good ideas… they’re looking for good writers who can EXECUTE those
ideas.&amp;nbsp; Writers who have unique perspectives and fresh ways of seeing the world.&amp;nbsp;
Which means if you’ve done your job well, in both developing and writing your script,
your story can’t be told without you. &amp;nbsp;&lt;br&gt;
&lt;br&gt;
Thus, the best protection your script has is to make sure you’ve told a story ONLY
YOU CAN TELL. Or rather: make sure you’ve written a story only you can tell in the
way you would tell it… and in someone else’s hands it becomes a different story.&lt;br&gt;
&lt;br&gt;
So, am I suggesting you don’t protect your work?&amp;nbsp; NO.&amp;nbsp; If spending $20 on
a WGA registration gives you peace of mind, I say GO FOR IT.&amp;nbsp; (And for $20, why
not?)&amp;nbsp; But I certaily wouldn’t let NOT being registered stand in the way of showing
my script to people or getting feedback.&lt;br&gt;
&lt;br&gt;
And whatever you do, DO NOT—repeat: DO NOT—put your WGA registration number on the
front of your script.&amp;nbsp; Don’t even write “WGA registered,” which some fledgling
screenwriters do.&amp;nbsp; THIS IS A SURE SIGN OF AN AMATEUR.&amp;nbsp; Professional screenwriters
do not do this… and the moment producers, execs, or agents get a script with this
emblazoned on the script, the thought that flashes through their mind is: “amateur.”&amp;nbsp;
And while they’ll still judge the script on its own merits, you’ve already planted
a tiny seed that may—even a tiny bit—affect their read.&lt;br&gt;
&lt;br&gt;
So, to sum up: go ahead and register your script.&amp;nbsp; It can’t hurt.&amp;nbsp; But know
that you’re simply paying for peace of mind, to quell your own fears (which, as a
neurotic writer, I know can be overwhelming)… not necessarily any genuine protection
or stamp of professionalism.&lt;br&gt;
&lt;p&gt;
&lt;/p&gt;
&lt;/div&gt;
&lt;/div&gt;
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      <dc:creator>Chad</dc:creator>
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          <div>
            <div>Hey, everyone—<br /><br />
A few years ago, I wrote a screenplay which (unfortunately) never sold, but got me
a bunch of meetings around town… including a meeting with the <b>Disney</b> animation
department.  It wasn’t an animated movie, but it had some elements that were
very animation-ish, so they asked me if I’d be interested in coming up with some other
animated ideas I could pitch.  Which I did.<br /><br />
And none of them sold.<br /><br />
In fact, none of them were very good.<br /><br />
At the time, I think I kinda sensed they weren’t that great (except my idea for an
animated <b>Marco Polo</b><i><b></b><b></b></i>movie, which I still think would be
awesome), but I wasn’t sure what was wrong with them, or why they didn’t seem as fresh
or exciting as they should’ve.<br /><br />
And now I know why…<br /><br />
I hadn’t read <i><a href="http://www.amazon.com/Animation-Unleashed-Principles-Filmmakers-Developer/dp/1932907491"><b>Animation
Unleashed</b></a><b></b></i>, a new book from Canadian animator <b>Ellen Besen</b>.<br /><br />
I’ll be honest: I’ve never been super-inclined to do animation.  I enjoy it,
and the past few years have given us some OUTSTANDING animated films (<i><b>The Incredibles</b><b></b></i> and <i><b>Wall-E</b><b></b></i> are
two of my favorite movies EVER).  But I think great animated writers “think in
animation”… which is something I simply don’t do.<br /><br />
Having said that, <a href="http://www.amazon.com/Animation-Unleashed-Principles-Filmmakers-Developer/dp/1932907491"><i><b>Animation
Unleashed: 100 Principles Every Animator, Comic Book Writer, Filmmaker, Video Artist,
and Game Developer Should Know</b></i></a> is a terrific book not only for writers
and artists working in animation, but for any writer or artist who wants to think
about their own non-animated work in new ways.<br /><br />
Before describing what <a href="http://www.amazon.com/Animation-Unleashed-Principles-Filmmakers-Developer/dp/1932907491"><i>Animation
Unleashed</i></a> IS, let me tell you what it’s NOT.  <a href="http://www.amazon.com/Animation-Unleashed-Principles-Filmmakers-Developer/dp/1932907491"><i>Animation
Unleashed</i></a> is NOT a book that teaches you how to draw.  It’s not a book
that teaches you how animated movies or comics get made.  It also doesn’t teach
you the rules of narrative structure or storytelling; you won’t get a beat-for-beat
breakdown of <i><b>Finding Nemo</b></i> or <i><b>Madagascar</b></i>.<br /><br />
What <a href="http://www.amazon.com/Animation-Unleashed-Principles-Filmmakers-Developer/dp/1932907491"><i>Animation
Unleashed</i></a> does incredibly well, however, is explain the creative and practical
principles of animation.  The book begins by detailing some basic creative theories
behind good animation: using analogy as storytelling, “simplifying and exaggerating”
animated elements to let them be more representational, uses of caricature, etc.<br /><br />
Now, lemme say two things…  <br /><br />
ONE:  this is NOT an academic theory book.  I’m not usually a huge fan of
academic film theory, especially when it doesn’t serve to make people better filmmakers
or artists… but Besen explains things in practical terms that make everything applicable
to the creative process.  She’s not interested in simply <i>analyzing</i> animation;
she’s interested in helping people MAKE animation… and she succeeds 100%.  (Like
I said, I’m not really an animation guy, but Besen made me understand, appreciate,
and think about animation in ways I had never before bothered to.)<br /><br />
TWO:  I don’t think anything Bresen says is necessarily earth-shattering… yet
what makes this book so valuable, at least for me (as a non-animation guy), is that
it makes me think about how animation works differently from other kinds of storytelling. 
And in doing that, it forces me to think about animation’s unique techniques and philosophies
and how to apply them to my own writing.<br /><br />
In her chapter about actual script-writing, for example, Besen talks about how animation
tends to be a more visual medium than other kinds of filmmaking, so it’s often helpful
to write action first… then add dialogue later.  I think she’s absolutely right…
but I think this also applies to regular movies and storytelling.  Or, at the
very least, screenwriters should be focusing as much as possible on telling stories
visually, not verbally.  Not necessarily a groundbreaking revelation… but by
giving animated worlds and examples,  Besen got me thinking about my own “traditional”
writing in ways and contexts that I hadn’t before.<br /><br />
Some of Besen’s most provocative chapters are those about sound, timing, camera angles,
and performance.  These are easily the most “animation-specific” chapters, but
they’re also the ones that made me think about my own work in the newest, most challenging
ways.  <br /><br />
In her great chapter about sound, Besen talks about using dialogue sparingly… and
even how/when to use gibberish or pure silence instead of actual words.  I don’t
know if I’ve ever written—or needed to write—a character who speaks in gibberish,
but Besen’s point is that genuine WORDS aren’t always the best vehicle for conveying
emotional intent.  It’s a point well-taken.  As a writer, I think it’s easy
to fall in love with our words—with actual letters on our page—but Besen does a great
job of reminding us that words are far less important than characters' actions or
the emotions behind them.<br /><br />
Ultimately, Besen’s book was a surprisingly engaging read, and I recommend it for
two reasons:<br /><br />
ONE: it’s a great guide for helping animators think about everything from writing
to shot composition in ways that will help them execute it practically.  Again,
it may not teach you HOW to write or draw… but it helps you think about exactly WHAT
to write and draw (and WHY you want to write and draw what you want to write/draw--
which I is often key to doing it well).<br /><br />
TWO: whether you’re a screenwriter, novelist, playwright, or poet, I think you’ll
find this book helps you view your own work from a new perspective.  Next time
I’m blocked when writing a scene or an outline, this will be one of the first writers-block-busters
I’ll turn to.  After all, what better way to crack writers block than to imagine
how to tell your scene (or story) simply through sound design?  Or with no dialogue? 
Or as a wholly animated sequence?  That-- no matter what kind of writer you are--
in an indispensable resource.<br /><br />
So check it out and lemme know what you think...<br /><br />
In the mean time, I’ll be spending this weekend at the <a href="http://lachocolatesalon.com/"><b>L.A.
Chocolate Salon</b></a>.  Which means next time I post, I’ll probably be about
fifty pounds fatter.  Fortunately, you won’t be able to tell over the blog…<br /><br />
(Coming up: we’ll talk about how to register and protect your work, we’ll have <a href="guid=33bfbf2a-93a9-44f1-a479-6a72c23cc21f">new
entries</a> in the <a href="http://blog.writersdigest.com/scriptnotes/CategoryView,category,SCRIPT%20NOTES%20PITCH%20WORKSHOP.aspx"><i><b>Script
Notes </b></i><b>pitch workshop</b></a>, special guests, and more!...)<br /><br /><p></p></div>
          </div>
        </div>
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      </body>
      <title>BOOK REVIEW: Animation Unleashed</title>
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      <pubDate>Sat, 04 Oct 2008 13:44:43 GMT</pubDate>
      <description>&lt;div&gt;
&lt;div&gt;
&lt;div&gt;Hey, everyone—&lt;br&gt;
&lt;br&gt;
A few years ago, I wrote a screenplay which (unfortunately) never sold, but got me
a bunch of meetings around town… including a meeting with the &lt;b&gt;Disney&lt;/b&gt; animation
department.&amp;nbsp; It wasn’t an animated movie, but it had some elements that were
very animation-ish, so they asked me if I’d be interested in coming up with some other
animated ideas I could pitch.&amp;nbsp; Which I did.&lt;br&gt;
&lt;br&gt;
And none of them sold.&lt;br&gt;
&lt;br&gt;
In fact, none of them were very good.&lt;br&gt;
&lt;br&gt;
At the time, I think I kinda sensed they weren’t that great (except my idea for an
animated &lt;b&gt;Marco Polo&lt;/b&gt;&lt;i&gt;&lt;b&gt; &lt;/b&gt;&lt;b&gt;&lt;/b&gt;&lt;/i&gt;movie, which I still think would be
awesome), but I wasn’t sure what was wrong with them, or why they didn’t seem as fresh
or exciting as they should’ve.&lt;br&gt;
&lt;br&gt;
And now I know why…&lt;br&gt;
&lt;br&gt;
I hadn’t read &lt;i&gt;&lt;a href="http://www.amazon.com/Animation-Unleashed-Principles-Filmmakers-Developer/dp/1932907491"&gt;&lt;b&gt;Animation
Unleashed&lt;/b&gt;&lt;/a&gt;&lt;b&gt;&lt;/b&gt;&lt;/i&gt;, a new book from Canadian animator &lt;b&gt;Ellen Besen&lt;/b&gt;.&lt;br&gt;
&lt;br&gt;
I’ll be honest: I’ve never been super-inclined to do animation.&amp;nbsp; I enjoy it,
and the past few years have given us some OUTSTANDING animated films (&lt;i&gt;&lt;b&gt;The Incredibles&lt;/b&gt;&lt;b&gt;&lt;/b&gt;&lt;/i&gt; and &lt;i&gt;&lt;b&gt;Wall-E&lt;/b&gt;&lt;b&gt;&lt;/b&gt;&lt;/i&gt; are
two of my favorite movies EVER).&amp;nbsp; But I think great animated writers “think in
animation”… which is something I simply don’t do.&lt;br&gt;
&lt;br&gt;
Having said that, &lt;a href="http://www.amazon.com/Animation-Unleashed-Principles-Filmmakers-Developer/dp/1932907491"&gt;&lt;i&gt;&lt;b&gt;Animation
Unleashed: 100 Principles Every Animator, Comic Book Writer, Filmmaker, Video Artist,
and Game Developer Should Know&lt;/b&gt;&lt;/i&gt;&lt;/a&gt; is a terrific book not only for writers
and artists working in animation, but for any writer or artist who wants to think
about their own non-animated work in new ways.&lt;br&gt;
&lt;br&gt;
Before describing what &lt;a href="http://www.amazon.com/Animation-Unleashed-Principles-Filmmakers-Developer/dp/1932907491"&gt;&lt;i&gt;Animation
Unleashed&lt;/i&gt;&lt;/a&gt; IS, let me tell you what it’s NOT.&amp;nbsp; &lt;a href="http://www.amazon.com/Animation-Unleashed-Principles-Filmmakers-Developer/dp/1932907491"&gt;&lt;i&gt;Animation
Unleashed&lt;/i&gt;&lt;/a&gt; is NOT a book that teaches you how to draw.&amp;nbsp; It’s not a book
that teaches you how animated movies or comics get made.&amp;nbsp; It also doesn’t teach
you the rules of narrative structure or storytelling; you won’t get a beat-for-beat
breakdown of &lt;i&gt;&lt;b&gt;Finding Nemo&lt;/b&gt;&lt;/i&gt; or &lt;i&gt;&lt;b&gt;Madagascar&lt;/b&gt;&lt;/i&gt;.&lt;br&gt;
&lt;br&gt;
What &lt;a href="http://www.amazon.com/Animation-Unleashed-Principles-Filmmakers-Developer/dp/1932907491"&gt;&lt;i&gt;Animation
Unleashed&lt;/i&gt;&lt;/a&gt; does incredibly well, however, is explain the creative and practical
principles of animation.&amp;nbsp; The book begins by detailing some basic creative theories
behind good animation: using analogy as storytelling, “simplifying and exaggerating”
animated elements to let them be more representational, uses of caricature, etc.&lt;br&gt;
&lt;br&gt;
Now, lemme say two things… &amp;nbsp;&lt;br&gt;
&lt;br&gt;
ONE:&amp;nbsp; this is NOT an academic theory book.&amp;nbsp; I’m not usually a huge fan of
academic film theory, especially when it doesn’t serve to make people better filmmakers
or artists… but Besen explains things in practical terms that make everything applicable
to the creative process.&amp;nbsp; She’s not interested in simply &lt;i&gt;analyzing&lt;/i&gt; animation;
she’s interested in helping people MAKE animation… and she succeeds 100%.&amp;nbsp; (Like
I said, I’m not really an animation guy, but Besen made me understand, appreciate,
and think about animation in ways I had never before bothered to.)&lt;br&gt;
&lt;br&gt;
TWO:&amp;nbsp; I don’t think anything Bresen says is necessarily earth-shattering… yet
what makes this book so valuable, at least for me (as a non-animation guy), is that
it makes me think about how animation works differently from other kinds of storytelling.&amp;nbsp;
And in doing that, it forces me to think about animation’s unique techniques and philosophies
and how to apply them to my own writing.&lt;br&gt;
&lt;br&gt;
In her chapter about actual script-writing, for example, Besen talks about how animation
tends to be a more visual medium than other kinds of filmmaking, so it’s often helpful
to write action first… then add dialogue later.&amp;nbsp; I think she’s absolutely right…
but I think this also applies to regular movies and storytelling.&amp;nbsp; Or, at the
very least, screenwriters should be focusing as much as possible on telling stories
visually, not verbally.&amp;nbsp; Not necessarily a groundbreaking revelation… but by
giving animated worlds and examples,&amp;nbsp; Besen got me thinking about my own “traditional”
writing in ways and contexts that I hadn’t before.&lt;br&gt;
&lt;br&gt;
Some of Besen’s most provocative chapters are those about sound, timing, camera angles,
and performance.&amp;nbsp; These are easily the most “animation-specific” chapters, but
they’re also the ones that made me think about my own work in the newest, most challenging
ways. &amp;nbsp;&lt;br&gt;
&lt;br&gt;
In her great chapter about sound, Besen talks about using dialogue sparingly… and
even how/when to use gibberish or pure silence instead of actual words.&amp;nbsp; I don’t
know if I’ve ever written—or needed to write—a character who speaks in gibberish,
but Besen’s point is that genuine WORDS aren’t always the best vehicle for conveying
emotional intent.&amp;nbsp; It’s a point well-taken.&amp;nbsp; As a writer, I think it’s easy
to fall in love with our words—with actual letters on our page—but Besen does a great
job of reminding us that words are far less important than characters' actions or
the emotions behind them.&lt;br&gt;
&lt;br&gt;
Ultimately, Besen’s book was a surprisingly engaging read, and I recommend it for
two reasons:&lt;br&gt;
&lt;br&gt;
ONE: it’s a great guide for helping animators think about everything from writing
to shot composition in ways that will help them execute it practically.&amp;nbsp; Again,
it may not teach you HOW to write or draw… but it helps you think about exactly WHAT
to write and draw (and WHY you want to write and draw what you want to write/draw--
which I is often key to doing it well).&lt;br&gt;
&lt;br&gt;
TWO: whether you’re a screenwriter, novelist, playwright, or poet, I think you’ll
find this book helps you view your own work from a new perspective.&amp;nbsp; Next time
I’m blocked when writing a scene or an outline, this will be one of the first writers-block-busters
I’ll turn to.&amp;nbsp; After all, what better way to crack writers block than to imagine
how to tell your scene (or story) simply through sound design?&amp;nbsp; Or with no dialogue?&amp;nbsp;
Or as a wholly animated sequence?&amp;nbsp; That-- no matter what kind of writer you are--
in an indispensable resource.&lt;br&gt;
&lt;br&gt;
So check it out and lemme know what you think...&lt;br&gt;
&lt;br&gt;
In the mean time, I’ll be spending this weekend at the &lt;a href="http://lachocolatesalon.com/"&gt;&lt;b&gt;L.A.
Chocolate Salon&lt;/b&gt;&lt;/a&gt;.&amp;nbsp; Which means next time I post, I’ll probably be about
fifty pounds fatter.&amp;nbsp; Fortunately, you won’t be able to tell over the blog…&lt;br&gt;
&lt;br&gt;
(Coming up: we’ll talk about how to register and protect your work, we’ll have &lt;a href="guid=33bfbf2a-93a9-44f1-a479-6a72c23cc21f"&gt;new
entries&lt;/a&gt; in the &lt;a href="http://blog.writersdigest.com/scriptnotes/CategoryView,category,SCRIPT%20NOTES%20PITCH%20WORKSHOP.aspx"&gt;&lt;i&gt;&lt;b&gt;Script
Notes &lt;/b&gt;&lt;/i&gt;&lt;b&gt;pitch workshop&lt;/b&gt;&lt;/a&gt;, special guests, and more!...)&lt;br&gt;
&lt;br&gt;
&lt;p&gt;
&lt;/p&gt;
&lt;/div&gt;
&lt;/div&gt;
&lt;/div&gt;
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      <category>Animation</category>
      <category>Books Tools Resources</category>
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      <dc:creator>Chad</dc:creator>
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        <div>
          <div>Today’s reader question comes from a new reader, <a href="http://blog.writersdigest.com/scriptnotes/In+Defense+Of+Bad+TV+Writing.aspx">Wendy</a>,
who writes…<br /><br /><i>“Hi Chad, I just found your blog. IT'S GREAT. Where can I find a list of reputable
script contests?”</i><br /><br />
First of all, Wendy—thanks so much for finding the blog and enjoying it!  I hope
you stick around!<br /><br />
As for a sites listing reputable script contests, I think one of the best is <a href="http://www.moviebytes.com/"><b>MovieBytes</b></a>,
which has a database of hundreds of contests that can be sorted by deadline, professionalism,
user rating, etc.<br /><br />
I also really like <a href="http://www.creativescreenwriting.com"><b><i>Creative Screenwriting</i> magazine</b></a>'s <a href="http://www.screenplaycontests.biz/spc/index.cfm"><b>Screenplaycontests.biz</b></a>,
which allows you to search a database of contests by date, geography, type of script,
etc.<br /><br />
Two others-- which I can't vouch for as much, but might be helpful-- are...<br /><br />
• <a href="http://www.filmmakers.com/contests/"><b>Filmmakers.com's Contest Page</b></a> &amp;
their <a href="http://www.filmmakers.com/contests/directory.htm"><b>Contest Directory</b></a><br /><br />
• <a href="http://www.soyouwannasellascript.com"><b>So You Wanna Sell A Script</b></a>'s <a href="http://www.soyouwannasellascript.com/source/screenplaycompetitions.cfm">Competition
Page</a><br /><br />
And lastly-- I can't say that every contest on each of these pages is "reputable." 
Many of them let anyone who "sponsors" or "hosts" a contest list them on their site,
and I can't speak to their vetting processes.  But <i>Creative Screenwriting</i> is
reputable in and of itself, and MovieBytes has a pretty good (and growing) reputation...<br /><br />
Hope that helps!<br /><p></p></div>
        </div>
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      </body>
      <title>READER QUESTION: Where Can I Find Good Script Contests?</title>
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      <pubDate>Thu, 25 Sep 2008 01:14:17 GMT</pubDate>
      <description>&lt;div&gt;
&lt;div&gt;Today’s reader question comes from a new reader, &lt;a href="http://blog.writersdigest.com/scriptnotes/In+Defense+Of+Bad+TV+Writing.aspx"&gt;Wendy&lt;/a&gt;,
who writes…&lt;br&gt;
&lt;br&gt;
&lt;i&gt;“Hi Chad, I just found your blog. IT'S GREAT. Where can I find a list of reputable
script contests?”&lt;/i&gt;
&lt;br&gt;
&lt;br&gt;
First of all, Wendy—thanks so much for finding the blog and enjoying it!&amp;nbsp; I hope
you stick around!&lt;br&gt;
&lt;br&gt;
As for a sites listing reputable script contests, I think one of the best is &lt;a href="http://www.moviebytes.com/"&gt;&lt;b&gt;MovieBytes&lt;/b&gt;&lt;/a&gt;,
which has a database of hundreds of contests that can be sorted by deadline, professionalism,
user rating, etc.&lt;br&gt;
&lt;br&gt;
I also really like &lt;a href="http://www.creativescreenwriting.com"&gt;&lt;b&gt;&lt;i&gt;Creative Screenwriting&lt;/i&gt; magazine&lt;/b&gt;&lt;/a&gt;'s &lt;a href="http://www.screenplaycontests.biz/spc/index.cfm"&gt;&lt;b&gt;Screenplaycontests.biz&lt;/b&gt;&lt;/a&gt;,
which allows you to search a database of contests by date, geography, type of script,
etc.&lt;br&gt;
&lt;br&gt;
Two others-- which I can't vouch for as much, but might be helpful-- are...&lt;br&gt;
&lt;br&gt;
• &lt;a href="http://www.filmmakers.com/contests/"&gt;&lt;b&gt;Filmmakers.com's Contest Page&lt;/b&gt;&lt;/a&gt; &amp;amp;
their &lt;a href="http://www.filmmakers.com/contests/directory.htm"&gt;&lt;b&gt;Contest Directory&lt;/b&gt;&lt;/a&gt;
&lt;br&gt;
&lt;br&gt;
• &lt;a href="http://www.soyouwannasellascript.com"&gt;&lt;b&gt;So You Wanna Sell A Script&lt;/b&gt;&lt;/a&gt;'s &lt;a href="http://www.soyouwannasellascript.com/source/screenplaycompetitions.cfm"&gt;Competition
Page&lt;/a&gt;
&lt;br&gt;
&lt;br&gt;
And lastly-- I can't say that every contest on each of these pages is "reputable."&amp;nbsp;
Many of them let anyone who "sponsors" or "hosts" a contest list them on their site,
and I can't speak to their vetting processes.&amp;nbsp; But &lt;i&gt;Creative Screenwriting&lt;/i&gt; is
reputable in and of itself, and MovieBytes has a pretty good (and growing) reputation...&lt;br&gt;
&lt;br&gt;
Hope that helps!&lt;br&gt;
&lt;p&gt;
&lt;/p&gt;
&lt;/div&gt;
&lt;/div&gt;
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      <category>Books Tools Resources</category>
      <category>Contests</category>
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      <dc:creator>Chad</dc:creator>
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        <div>Props to my friend Charlie for turning me on to this site, but I wanted to let
you all know about a pretty great blog... from <a href="http://aspiringtvwriter.blogspot.com/"><b>Amanda
the Aspiring TV Writer</b></a>.  
<br /><br />
I don't know <a href="http://aspiringtvwriter.blogspot.com/">Amanda</a> personally,
but if you're interested in television writing... or how to break in... this is a
terrific site.  Here's the scoop... <a href="http://aspiringtvwriter.blogspot.com/">Amanda</a> is
a young woman, here in L.A., trying to make it as a television writer.  So she's
doing what many people do when they're trying to get their foot in the door: working
at an agency, which is one of the best-- if not THE best-- way to get your start in
Hollywood (especially in TV).<br /><br />
So <a href="http://aspiringtvwriter.blogspot.com/">Amanda</a> uses her blog not only
to give writing advice, but also to advise people on how to get their start, how to
navigate the world of agencies, etc.  She even posts interesting events and writer-centric
activities around town.  But perhaps most interestingly, <a href="http://aspiringtvwriter.blogspot.com/">Amanda</a> captures
what it's like to be twentysomething and trying to make it in television.  She
writes about everything from the culture within an agency... to why she loves TV...
to how to network and find jobs.  It's half memoir, half advice-column, half
behind-the-curtain-glimpse at Hollywood.  (And yes-- that's three halves. 
I am HORRIBLE at math.)<br /><br />
Anyway, check it out... it's a different (and, I think, fresher and perhaps more honest)
look at writing-- or trying to write-- in Hollywood then you get at blogs of more
established writers.<br /><p></p></div>
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      <title>WEBSITE OF THE DAY: Amanda the Aspiring TV Writer</title>
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      <pubDate>Thu, 18 Sep 2008 00:58:31 GMT</pubDate>
      <description>&lt;div&gt;Props to my friend Charlie for turning me on to this site, but I wanted to let
you all know about a pretty great blog... from &lt;a href="http://aspiringtvwriter.blogspot.com/"&gt;&lt;b&gt;Amanda
the Aspiring TV Writer&lt;/b&gt;&lt;/a&gt;.&amp;nbsp; 
&lt;br&gt;
&lt;br&gt;
I don't know &lt;a href="http://aspiringtvwriter.blogspot.com/"&gt;Amanda&lt;/a&gt; personally,
but if you're interested in television writing... or how to break in... this is a
terrific site.&amp;nbsp; Here's the scoop... &lt;a href="http://aspiringtvwriter.blogspot.com/"&gt;Amanda&lt;/a&gt; is
a young woman, here in L.A., trying to make it as a television writer.&amp;nbsp; So she's
doing what many people do when they're trying to get their foot in the door: working
at an agency, which is one of the best-- if not THE best-- way to get your start in
Hollywood (especially in TV).&lt;br&gt;
&lt;br&gt;
So &lt;a href="http://aspiringtvwriter.blogspot.com/"&gt;Amanda&lt;/a&gt; uses her blog not only
to give writing advice, but also to advise people on how to get their start, how to
navigate the world of agencies, etc.&amp;nbsp; She even posts interesting events and writer-centric
activities around town.&amp;nbsp; But perhaps most interestingly, &lt;a href="http://aspiringtvwriter.blogspot.com/"&gt;Amanda&lt;/a&gt; captures
what it's like to be twentysomething and trying to make it in television.&amp;nbsp; She
writes about everything from the culture within an agency... to why she loves TV...
to how to network and find jobs.&amp;nbsp; It's half memoir, half advice-column, half
behind-the-curtain-glimpse at Hollywood.&amp;nbsp; (And yes-- that's three halves.&amp;nbsp;
I am HORRIBLE at math.)&lt;br&gt;
&lt;br&gt;
Anyway, check it out... it's a different (and, I think, fresher and perhaps more honest)
look at writing-- or trying to write-- in Hollywood then you get at blogs of more
established writers.&lt;br&gt;
&lt;p&gt;
&lt;/p&gt;
&lt;/div&gt;
&lt;img width="0" height="0" src="http://blog.writersdigest.com/scriptnotes/aggbug.ashx?id=bd73b549-1546-4ab7-8729-78ead10fe993" /&gt;</description>
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      <category>Books Tools Resources</category>
      <category>Fun Stuff</category>
      <category>Writing Advice</category>
      <category>Writing TV</category>
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      <dc:creator>Chad</dc:creator>
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            <div>
              <div>
                <div>
                  <div>
                    <div>
                      <div>
                        <div>Hey, screenwriters and filmmakers—<br /><br />
Wanted to take a few moments to give you a fun book recommendation… a new book from
cinematographer <a href="http://davidworthfilm.com/"><b>David Worth</b></a> (<i><b>Any
Which Way You Can, Bloodsport, Kickboxer, Bronco Billy</b></i>, etc.) called:<br /><br /><i><b><a href="http://www.amazon.com/Citizen-Kane-Crash-Course-Cinematography/dp/1932907467/ref=sr_1_1?ie=UTF8&amp;s=books&amp;qid=1221231136&amp;sr=8-1">The
Citizen Kane Crash Course in Cinematography: A Wildly Fictional Account of How Orson
Welles Learned Everything About the Art of Cinematography in Half an Hour.  Or,
Was It a Weekend?</a>  </b></i>(And yes, that’s actually the title.  All
of it.)<br /><br />
First of all, this has to be one of the oddest, quirkiest books on Hollywood I’ve
ever read.  And it’s terrific.  Here’s the premise:<br /><br />
It’s basically a primer on cinematography, but it teaches its lessons by recreating
a 1940 meeting between first-time movie-director <b>Orson Welles</b> and <b>Oscar</b>-winning
DP <b>Gregg Toland</b>.  According to legend, Toland was desperate to work with
wunderkind Orson Welles on his upcoming shoot for <i><b>Citizen Kane</b></i>. 
So he convinced Welles he could teach him everything he needed to know about cinematography
in less than an afternoon.  Welles accepted… they had their “lesson”… and Welles
hired Toland to shoot the movie.<br /><br />
Here’s where things get weird…<br /><br />
Worth’s book recreates that lesson, letting the reader become a fly on the wall, learning
cinematography as Welles might have learned it from one of Hollywood’s greatest DP’s. 
BUT…<br /><br />
Rather than recreate the afternoon meeting as it may have actually happened, Worth
stretches it into a fully fictionalized “orgiastic” weekend of Hollywood debauchery,
sending Welles and Toland on drunken adventures across L.A., where they encounter
movie-star-lookalike hookers, mobsters, illegal casinos, <b>Pink’s</b> hot dogs, and
a host of other classic Hollywood landmarks and characters.<br /><br />
And—as bizarre as this sounds—the glue holding all this together is a wonderfully
astute lesson on cinematography.  <br /><br />
Sure, it’s a blast to watch Welles and Toland drink, eat, gamble, and bang their way
across Hollywood, but the true strength of the book lies in how it teaches and explains
the art of being a shooter.  And this is why I’m recommending it.<br /><br /><a href="http://www.amazon.com/Citizen-Kane-Crash-Course-Cinematography/dp/1932907467/ref=sr_1_1?ie=UTF8&amp;s=books&amp;qid=1221231136&amp;sr=8-1"><i>The
Citizen Kane Crash Course</i></a> isn’t so much a how-to instructional for beginners…
in fact, I think it might be confusing to those who have never shot a movie or spent
time on set, because the book assumes the reader has SOME understanding of filmmaking
technique.<br /><br />
What the book is great at is helping someone who has SOME filmmaking knowledge and
experience learn the basics of cinematography.  Or, perhaps more accurately,
it helps them “organize” the random tidbits of cinematography knowledge already in
their head.<br /><br />
For example, over the years, I’ve watched many TV shows being shot… and here at <a href="http://www.foxreality.com/realitybinge/"><i><b>Reality
Binge</b></i></a>, I often go on shoots when the producer/director is shooting a skit
I wrote.  But whenever the lighting guy begins adjusting the lights… or the shooter
begins setting up the camera… I find I’m able to tell SOME differences in lighting…
or catch SOME oft-repeated terms or phrases… but I don’t REALLY know the mechanics
of what’s going on.  I find it fascinating to watch, but I don’t really KNOW.<br /><br />
That’s where <a href="http://www.amazon.com/Citizen-Kane-Crash-Course-Cinematography/dp/1932907467/ref=sr_1_1?ie=UTF8&amp;s=books&amp;qid=1221231136&amp;sr=8-1"><i>The
Citizen Kane Crash Course</i></a> comes in… and makes it all crystal clear. 
The book doesn’t necessarily explain HOW to be a cinematographer—and again, I think
it’d be hard to follow if you’ve never seen it done (and because it uses drawn sketches
instead of photographs, which-- especially in the "lighting" section-- are probably
less effective than photos)—but it makes sense of all the basic principles: mechanics
of the camera, storyboards, lenses (you’ll love the “toes, twat, tits, and teeth”
section), lighting (keys, kicks, fills, etc.), etc.<br /><br />
This makes it a fantastic book for all writers, PA’s, actors, casting people, runners,
sound technicians, costume designers, etc… people who spend time on set and have an
idea of what the DP and director are doing, but want to have a firmer grasp. 
<br /><br />
In short: it’s a cinematography-to-English dictionary, couched in a fun, sexy, easy-to-read
Hollywood novella.<br /><br />
Anyway, that’s all for now, folks.  I’m off to the <a href="http://www.labbqfest.com/"><b>L.A.
BBQ Festival</b></a> this weekend, where—if he were alive—I think Orson Welles would
be more than happy to meet me…<br /><br /><p></p></div>
                      </div>
                    </div>
                  </div>
                </div>
              </div>
            </div>
          </div>
        </div>
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      </body>
      <title>BOOK REVIEW: The Citizen Kane Crash Course in Cinematography</title>
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      <link>http://blog.writersdigest.com/scriptnotes/BOOK+REVIEW+The+Citizen+Kane+Crash+Course+In+Cinematography.aspx</link>
      <pubDate>Fri, 12 Sep 2008 15:52:09 GMT</pubDate>
      <description>&lt;div&gt;
&lt;div&gt;
&lt;div&gt;
&lt;div&gt;
&lt;div&gt;
&lt;div&gt;
&lt;div&gt;
&lt;div&gt;
&lt;div&gt;Hey, screenwriters and filmmakers—&lt;br&gt;
&lt;br&gt;
Wanted to take a few moments to give you a fun book recommendation… a new book from
cinematographer &lt;a href="http://davidworthfilm.com/"&gt;&lt;b&gt;David Worth&lt;/b&gt;&lt;/a&gt; (&lt;i&gt;&lt;b&gt;Any
Which Way You Can, Bloodsport, Kickboxer, Bronco Billy&lt;/b&gt;&lt;/i&gt;, etc.) called:&lt;br&gt;
&lt;br&gt;
&lt;i&gt;&lt;b&gt;&lt;a href="http://www.amazon.com/Citizen-Kane-Crash-Course-Cinematography/dp/1932907467/ref=sr_1_1?ie=UTF8&amp;amp;s=books&amp;amp;qid=1221231136&amp;amp;sr=8-1"&gt;The
Citizen Kane Crash Course in Cinematography: A Wildly Fictional Account of How Orson
Welles Learned Everything About the Art of Cinematography in Half an Hour.&amp;nbsp; Or,
Was It a Weekend?&lt;/a&gt;&amp;nbsp; &lt;/b&gt;&lt;/i&gt;(And yes, that’s actually the title.&amp;nbsp; All
of it.)&lt;br&gt;
&lt;br&gt;
First of all, this has to be one of the oddest, quirkiest books on Hollywood I’ve
ever read.&amp;nbsp; And it’s terrific.&amp;nbsp; Here’s the premise:&lt;br&gt;
&lt;br&gt;
It’s basically a primer on cinematography, but it teaches its lessons by recreating
a 1940 meeting between first-time movie-director &lt;b&gt;Orson Welles&lt;/b&gt; and &lt;b&gt;Oscar&lt;/b&gt;-winning
DP &lt;b&gt;Gregg Toland&lt;/b&gt;.&amp;nbsp; According to legend, Toland was desperate to work with
wunderkind Orson Welles on his upcoming shoot for &lt;i&gt;&lt;b&gt;Citizen Kane&lt;/b&gt;&lt;/i&gt;.&amp;nbsp;
So he convinced Welles he could teach him everything he needed to know about cinematography
in less than an afternoon.&amp;nbsp; Welles accepted… they had their “lesson”… and Welles
hired Toland to shoot the movie.&lt;br&gt;
&lt;br&gt;
Here’s where things get weird…&lt;br&gt;
&lt;br&gt;
Worth’s book recreates that lesson, letting the reader become a fly on the wall, learning
cinematography as Welles might have learned it from one of Hollywood’s greatest DP’s.&amp;nbsp;
BUT…&lt;br&gt;
&lt;br&gt;
Rather than recreate the afternoon meeting as it may have actually happened, Worth
stretches it into a fully fictionalized “orgiastic” weekend of Hollywood debauchery,
sending Welles and Toland on drunken adventures across L.A., where they encounter
movie-star-lookalike hookers, mobsters, illegal casinos, &lt;b&gt;Pink’s&lt;/b&gt; hot dogs, and
a host of other classic Hollywood landmarks and characters.&lt;br&gt;
&lt;br&gt;
And—as bizarre as this sounds—the glue holding all this together is a wonderfully
astute lesson on cinematography. &amp;nbsp;&lt;br&gt;
&lt;br&gt;
Sure, it’s a blast to watch Welles and Toland drink, eat, gamble, and bang their way
across Hollywood, but the true strength of the book lies in how it teaches and explains
the art of being a shooter.&amp;nbsp; And this is why I’m recommending it.&lt;br&gt;
&lt;br&gt;
&lt;a href="http://www.amazon.com/Citizen-Kane-Crash-Course-Cinematography/dp/1932907467/ref=sr_1_1?ie=UTF8&amp;amp;s=books&amp;amp;qid=1221231136&amp;amp;sr=8-1"&gt;&lt;i&gt;The
Citizen Kane Crash Course&lt;/i&gt;&lt;/a&gt; isn’t so much a how-to instructional for beginners…
in fact, I think it might be confusing to those who have never shot a movie or spent
time on set, because the book assumes the reader has SOME understanding of filmmaking
technique.&lt;br&gt;
&lt;br&gt;
What the book is great at is helping someone who has SOME filmmaking knowledge and
experience learn the basics of cinematography.&amp;nbsp; Or, perhaps more accurately,
it helps them “organize” the random tidbits of cinematography knowledge already in
their head.&lt;br&gt;
&lt;br&gt;
For example, over the years, I’ve watched many TV shows being shot… and here at &lt;a href="http://www.foxreality.com/realitybinge/"&gt;&lt;i&gt;&lt;b&gt;Reality
Binge&lt;/b&gt;&lt;/i&gt;&lt;/a&gt;, I often go on shoots when the producer/director is shooting a skit
I wrote.&amp;nbsp; But whenever the lighting guy begins adjusting the lights… or the shooter
begins setting up the camera… I find I’m able to tell SOME differences in lighting…
or catch SOME oft-repeated terms or phrases… but I don’t REALLY know the mechanics
of what’s going on.&amp;nbsp; I find it fascinating to watch, but I don’t really KNOW.&lt;br&gt;
&lt;br&gt;
That’s where &lt;a href="http://www.amazon.com/Citizen-Kane-Crash-Course-Cinematography/dp/1932907467/ref=sr_1_1?ie=UTF8&amp;amp;s=books&amp;amp;qid=1221231136&amp;amp;sr=8-1"&gt;&lt;i&gt;The
Citizen Kane Crash Course&lt;/i&gt;&lt;/a&gt; comes in… and makes it all crystal clear.&amp;nbsp;
The book doesn’t necessarily explain HOW to be a cinematographer—and again, I think
it’d be hard to follow if you’ve never seen it done (and because it uses drawn sketches
instead of photographs, which-- especially in the "lighting" section-- are probably
less effective than photos)—but it makes sense of all the basic principles: mechanics
of the camera, storyboards, lenses (you’ll love the “toes, twat, tits, and teeth”
section), lighting (keys, kicks, fills, etc.), etc.&lt;br&gt;
&lt;br&gt;
This makes it a fantastic book for all writers, PA’s, actors, casting people, runners,
sound technicians, costume designers, etc… people who spend time on set and have an
idea of what the DP and director are doing, but want to have a firmer grasp. 
&lt;br&gt;
&lt;br&gt;
In short: it’s a cinematography-to-English dictionary, couched in a fun, sexy, easy-to-read
Hollywood novella.&lt;br&gt;
&lt;br&gt;
Anyway, that’s all for now, folks.&amp;nbsp; I’m off to the &lt;a href="http://www.labbqfest.com/"&gt;&lt;b&gt;L.A.
BBQ Festival&lt;/b&gt;&lt;/a&gt; this weekend, where—if he were alive—I think Orson Welles would
be more than happy to meet me…&lt;br&gt;
&lt;br&gt;
&lt;p&gt;
&lt;/p&gt;
&lt;/div&gt;
&lt;/div&gt;
&lt;/div&gt;
&lt;/div&gt;
&lt;/div&gt;
&lt;/div&gt;
&lt;/div&gt;
&lt;/div&gt;
&lt;/div&gt;
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      <category>Books Tools Resources</category>
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      <dc:creator>Chad</dc:creator>
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                  <div>Hey, screenwriters--<br /><br />
I'm excited to present a special guest today... <a href="http://www.willakers.com/"><b>William
M. Akers</b></a>, author of the new screenwriting book, <a href="http://www.yourscreenplaysucks.com/"><i><b>Your
Screenplay Sucks! 100 Ways To Make It Great</b></i></a>, from <a href="http://shop.mwp.com/"><b>Michael
Wiese Productions</b></a>, and... my former screenwriting teacher at <a href="http://www.vanderbilt.edu/"><b>Vanderbilt
University</b></a>!<br /><br /><a href="http://www.willakers.com/">Will</a> was not only a great teacher (and my
first screenwriting professor ever), but he's written movies and television for virtually
every major network and studio from MGM and Disney to FOX, NBC, and ABC.  He's
currently writing a movie for Overture Films which is being directed by Jon Amiel. 
This is his first book... and he's done an incredible job.  
<br /><br /><a href="http://www.yourscreenplaysucks.com/"><i>Your Screenplay Sucks!</i></a> is
a terrific first outing, not only because it's packed with great info, tips, and insight,
but because it has a wonderfully unique approach to working on your script. 
First of all, it's a great book to read if you've never written a screenplay and want
some terrific first-time-out pointers and help.  But more importantly and uniquely...
this is a great book to read if you've already learned-- or are in the process of
learning-- how to do it, and want to make sure your script is as good as it can possibly
be.<br /><br />
Basically, <a href="http://www.yourscreenplaysucks.com/"><i>Your Screenplay Sucks!</i></a> is
a comprehensive checklist of the 100 things screenwriters almost NEVER do... but should. 
It pinpoints specific mistakes writers make-- such as "you don't have a killer first
page" or "you haven't buried exposition like Jimmy Hoffa" or "you call shots"-- which
makes it easy to focus in on specific aspects of your script and punch them up. 
And because it's in checklist form, you can just go down the list, looking at and
improving each aspect until you've whipped your screenplay into shape.<br /><br />
Also, this book doesn't use kid gloves.  It doesn't coddle you and give you warm-your-heart
artistic advice like "listen to your heart" or "find the hidden writer within." 
This book is designed to pummel mistakes out of your script until it's better. 
It has sections like "you didn't run your spellcheck, you moron!" and "you blew your
first ten pages! Arggggghhhhh!" and "you think your script is special and rules don't
apply."  Many of the mistakes are mistakes screenwriters at all levels continue
to make.  As such, it doesn't pull punches... it ribs you, goads you, and takes
your script to task until its better (which, even in and of itself, is a great lesson
in writing with "voice").  
<br /><br />
So do yourself a favor... head to your nearest bookstore, or click <a href="http://www.amazon.com/Your-Screenplay-Sucks-Ways-Great/dp/1932907459/ref=pd_bbs_sr_1?ie=UTF8&amp;s=books&amp;qid=1219508299&amp;sr=8-1"><b>HERE</b></a> to
go to Amazon, and grab yourself a copy of <a href="http://www.yourscreenplaysucks.com/"><i>Your
Screenplay Sucks!</i></a>  But first... check out the interview I did this week
with <a href="http://www.willakers.com/">Will</a>... you'll learn a bit more about
him, the book, and writing in general...<br /><br /><br /><b>Will... you have a unique career, because you write and teach… and you do both
far from the madding crowds of Hollywood.  So let’s begin by learning your path. 
Tell me how you started writing professionally… and how you got to where you are today.</b><br /><br />
When I was in the third grade, my teacher would read to us after lunch.  My favorite
book was <i><b>The Wolves of Willoughby Chase</b></i>, an English adventure with wolves,
sleighs in the snow, and little girls and a wicked governess who kills their parents
for their money.  After I got out of USC grad school, I knew I wanted to write,
so I looked at things that had been eating at me for a long time, (which make the
best subjects for screenplays, btw) and I had never forgotten the book that had been
read to me as a child.  I ended up optioning it.  Nine months later, I had
a screenplay.  It was produced by Zenith Productions in London.  It found
a home on the Disney Channel and I was nominated for a CableAce.  Actually, that
wasn’t my first professional gig.  Haven’t thought of this in a while. 
When I was still at USC, I was sitting outside the chairman’s office telling stories
to his assistant and he came out of his office, pointed at me and said, “Are you a
writer?”  I said, “Sure.”  He said, “Come in my office.”  He didn’t
know my name.  Someone had called, a manager for child actors, and wanted USC’s
best writing student to write a screenplay for one of his clients.  The chairman
told him he had just the writer in mind, opened his door, and saw me.  I got
paid $1,500 dollars.  Needless to say, the movie never got made.  I love
the idea that this manager thought the chairman went through some involved search
to get to me, their “best writing student” and he didn’t even know my name. 
Easiest way I ever got a job.  
<br /><br />
After the first job, I had to get the next one.  I’ve always had an agent in
Los Angeles, and if you live out of town, it helps.  But, you can’t sit around
waiting for your agent to land you a job.  You have to go out and beat the bushes. 
I’ve sold pitches, sold spec scripts, and been hired on assignment.  Every year
is different.  Some years, I haven’t worked at all.  It helps to have no
credit card debt and as small a house note as possible!  Even when I’m not getting
paid to write, I’m still writing spec material.  I tend to write every day, so
after a while, that’s a lot of pages.  It’s been a hodgepodge of trying to get
work, and failing, and wasting time, and being lucky, and writing and writing and
writing.  Sometimes it works and most times it doesn’t.  The key is that
you have to enjoy it even when it’s not working.<br /><br />
Right now, I’m rewriting a spec I sold.  Done eleven drafts for the producers
in nearly two years.  The script is about the fall of Saigon.  Jon Amiel
is directing it, and, under his aegis, the script has only gotten better.  “Development
paradise” is not a phrase you often hear, but it applies to this one.  I just
sold a pitch about a cop in London, based on a true story, and am waiting for the
contracts to be negotiated before I start work.  So there is a bit of activity
here and there... 
<br /><br /><br /><b>You’ve written and sold numerous screenplays, and now you’ve published a book about
screenwriting.  One of the things that makes this book unique is its approach
and tone.  It’s not a how-to book for beginners trying their first screenplay;
it’s an in-your-face pummeling for people who have written a few scripts and want
to whip them into shape.  It doesn’t pull punches or wear kiddie gloves; it’s
a brutally honest assessment of the 100 biggest mistakes you see in beginners’ screenplays. 
So what compelled you, when you already have a successful screenwriting career, to
write this book?  And how did you decide on its unique voice and checklist format?</b><br /><br />
First of all, <a href="http://www.amazon.com/Your-Screenplay-Sucks-Ways-Great/dp/1932907459/ref=pd_bbs_sr_1?ie=UTF8&amp;s=books&amp;qid=1219508299&amp;sr=8-1"><i>Your
Screenplay Sucks!</i></a> is aimed at both beginning and more experienced writers. 
There’s a lot in there about generating an idea and how to develop characters and
especially what I call “physical writing” -- how to write a clean sentence that actually
tells the reader what you think it means... That’s useful to a writer just starting
her first script, and you don’t often see it covered in books.  As for experienced
writers, I’ve heard from people who’ve been selling material for twenty years who
said the book reminded them of stuff they had forgotten they were supposed to be doing. 
Anybody who is contemplating starting a script, or rewriting one, can benefit. 
So much for the commercial plug.  
<br /><br />
As to where it came from, I wrote it in self defense.  I’ve been critiquing screenplays
for a long time, and I found that beginning writers all make the same mistakes. 
Over and over and over and over.  So, I thought to create a checklist so the
writer could do all this boilerplate stuff I had to tell every client about, and then
send me their script so I could hammer them on structure and character instead of
“don’t have character names that rhyme,” “take out thes and thats,” “make your prose
crystal clear,” and “beware of research...”  The book’s voice is my voice. 
I dictated the first draft of the book, so it’s a breezy read and, for a screenwriting
book, pretty funny.<br /><br /><br /><b>How did the process of writing a book differ from the process of writing a screenplay? 
What surprised you about the differences in writing a book?</b><br /><br />
I wrote a table of contents and a few chapters, sent it to the publisher, and they
said “Go for it.” Once I knew it was going to be published, it was a complete blast
to write.  Like writing a movie, I suppose, where you know the producer has a
put deal.  Not that that’s ever happened to me... I basically wrote it for myself
and had fun.  I put in there whatever the hell I thought would be helpful, and
that’s what came out the other end.  No development hell.  I rewrote it
a lot, but what’s there is what I wanted.  A lot easier than writing a screenplay,
that’s for sure.  What surprised me is how much fun I had writing it.<br /><br /><b><br />
Now that you’ve finished the book and returned to screenwriting, how has going through
the book-writing process helped your screenwriting chops and process?  Or has
it?</b><br /><br />
Interesting question.  Act III of the book is about selling your screenplay and
dealing with producers and Hollywood, and I have found myself trying to take my own
advice.  Weird, huh?  All the painstaking work I did on the rewriting section
of the book has helped my first drafts.  There is so much in the book about being
clear and concise, that writing it rubbed off on my own work.   
<br /><br /><br /><b>You’ve done what few people are able to do… maintain a successful screenwriting
career while living far from the heart of Los Angeles.  How do you do this? 
What advice do you have for screenwriters and aspirants who don’t live—or can’t get
to—Los Angeles?</b><br /><br />
Horrible question.  Do you actually want the truth?  It’s a bitch-willy
to write and not live in L.A..  I lived there three years as a grad student in
film school.  Then three more years getting my career going.  I’m still
dining off those six years of living in Los Angeles full time.  For six more
years after that, I kept an apartment in West Hollywood and commuted regularly until
my sharp-fanged, drooling landlord figured out a way to throw me out.  So, I
did put in my time in L.A.  Living someplace else, lobbing scripts at Los Angeles,
hoping someone will notice is, if you want my opinion, a fool’s paradise.  You
don’t want to confuse hope with denial.  You can win a contest and get discovered,
but that’s not easy.  Every agent I’ve ever had came because a friend held a
gun to their head, handed them a script and said, “Read this.  This guy walks
on water.”  I never had a single query letter answered.  Not one.  
<br /><br />
Okay, so much for the depressing part... Now for the advice.  Figure out a way
to get to Los Angeles, regularly. Find people who live there who you can meet. 
Facebook.  Network.  Lie.  Use the internet.  Use the Creative
Directory.  Talk to 18 year old kids about how to do it.  Take a marketing
person to lunch and squeeze them dry for free.  Get out there somehow. 
Or, get your material out there.  
<br /><br />
Of course, the single best (and essential) thing you can do is to write a great screenplay. 
Not a good one, either, mind you.  There’re lots of them all over.  In gutters. 
Being used to clean windshields at gas stations.  L.A. is lousy with good scripts. 
Any jackass can write a good screenplay.  But, keep in mind, they’re not interested
in good scripts, only great ones.  So write a great one.  If it takes you
three years, so be it.  If your script is great, people will pass your material
on to someone they know because it makes them look good.  Great material will
open doors.  
<br /><br />
Remember, that if you ever do meet someone “real” who is in a position to pass your
script on to someone else, your script has to be bulletproof.  You will only
get one read.  If it’s not fantastic, they will never read anything from you
again.  You have to make it perfect.  Hence the crying need for writers
to buy my book or hire me to crit their script before it’s too late!  
<br /><br /><br /><b>You teach college students, so you’re often working with young writers just starting
to experiment with screenwriting and storytelling.  What are the top three mistakes
you see beginning writers make?</b><br /><br />
They don’t have a breathtakingly original, wildly creative, non-derivative idea. 
They put the backstory in the first act.  They don’t take the time to pare down
the scene description and dialogue to the bare stark-white bones.  They have
character names that rhyme or start with the same letter.  Their bad guy is poorly
constructed.  They don’t separate out the characters’s voices.  They didn’t
throw out the first twenty pages.  They don’t have a clue how the motion picture
or television business operates.  They are arrogant and think the rules don’t
apply.  They argue when you give them notes.  They don’t keep the reader
in mind when they are writing.  Those’re probably the top three mistakes. 
<br /><br /><br /><b><a href="http://www.amazon.com/Your-Screenplay-Sucks-Ways-Great/dp/1932907459/ref=pd_bbs_sr_1?ie=UTF8&amp;s=books&amp;qid=1219508299&amp;sr=8-1"><i>Your
Screenplay Sucks!</i></a> details 100 mistakes you see aspiring screenwriters make
in their projects.  But what are the biggest mistakes you’ve made… both in your
actual writing and your career… and what have you learned from them?</b><br /><br />
Biggest mistake I ever made was when a producer wanted to make a script of mine and
I told him... “No.”  The script was autobiographical and I wanted to direct it
myself.  Idiot.  The instant I said I was attached to direct, the script
died and that was that.  The producer had the financing and everything in place
to make the movie and I, moron that I was, didn’t let him make my movie.  I still
own the script.  It sits on a shelf, sneering at me.<br /><br />
In my writing, there is not a writing mistake I have not made.  Repeatedly. 
I’ve done everything wrong there is to do, but not in the draft I handed in. 
I tried to correct the mistakes before I showed the material to anybody in the business.<br /><br />
Another gigantic mistake I’ve made is to allow my heart to rule my head when it comes
to choosing material.  The longer I take to decide what to write, the better
off I am.  Just because I think it’s a great idea and is something that will
easily sell, doesn’t mean it will sell.  I have an eclectic personality, and
that is doom when it comes to choosing material.  No one is a master of all genres,
and you need to pick the one or two you’re good at and stick with them.  I’ve
never written the same thing twice, and that’s a hindrance.  Better to find a
groove and stay in it.<br /><br /><br /><b>Screenwriting is a collaborative art form; screenwriters must know how to work
and get along with directors, producers, designers, actors, etc.  Having given
screenwriters the 100 mistakes made when writing a script… what are the top three
mistakes screenwriters often make during the rest of the production process, when
dealing with all the other people and parts of making a movie?</b><br /><br />
It’s tricky to deal with a producer and their notes.  You want to do the notes
that will help the script while tactfully forgetting the ones that are destructive. 
Bear in mind that no one, at least I tell myself this, no one is trying to destroy
your screenplay, but sometimes people who don’t have a great story sense will give
you a note that sounds like a good idea to them, but, if executed, will eventually
cause the entire house of cards that is the story, to collapse.  
<br /><br />
You have to listen, to everybody, and figure out how to deal with what they say they
want.  Sometimes it’s not what they really mean, because they don’t know what
they really mean.  That makes it tougher.<br /><br />
Being arrogant is death.  You are not in charge and your goal is to get your
story told... not rigorously protect the material from people you may see as Visigoths. 
Producers loathe writers who guard every word like it’s sacrosanct.  Don’t fight
for every phrase like it’s Omaha Beach.  They’re just trying to help you make
your movie.  A movie in a theater that you wrote, that got changed some, is far
more valuable and interesting to your career than a screenplay that is 100% unaltered...
but that never got made...!  They are paying you to execute the notes, so don’t
be a brat.<br /><br />
I just had dinner with a guy who had investors for a project and $20 million to fund
it.  They flew in a private jet to meet the writers and tell them the changes
they wanted done so they could pull the trigger.  The writers refused to change
anything.  The investors got on their plane and flew away.  And the writers
still... control... their material!  Whaddya bet their wives aren’t too happy
with them?<br /><br />
A simple thing about notes is to write it all down, when you’re in the meeting. 
Don’t trust memory.  Write it down, then decide later what you’re going to do
and not do.  If you take killer notes, at least you’ll come out of the meeting
knowing precisely what was discussed.  I take my laptop to every meeting, so
I walk away knowing what was said.  Then I have a checklist to go through.<br /><br /><br /><b>You have a unique career, because half your career is dedicated to teaching young
writers to write.  And as you say in the dedication of your book, you’ve learned
a ton from your students.  So… what have you learned from your students? 
What has teaching taught you that makes you a better writer?</b><br /><br />
By correcting their mistakes, I am reminded not to make those mistakes in my writing. 
Their enthusiasm for what they are doing is always contagious, so their fire for the
work constantly fuels my own.  I’ve written screenplays with my students, too,
and that’s a great way to learn.  Plus, it’s fun to hang out with people younger
than I am.  They have different world views and opinions and listen to better
music.<br /><br /><br /><p></p></div>
                </div>
              </div>
            </div>
          </div>
        </div>
        <img width="0" height="0" src="http://blog.writersdigest.com/scriptnotes/aggbug.ashx?id=7b43740c-4164-49b4-a6c8-d1858e1466b8" />
      </body>
      <title>GUEST PERSPECTIVE: How NOT to Write a Screenplay</title>
      <guid isPermaLink="false">http://blog.writersdigest.com/scriptnotes/PermaLink,guid,7b43740c-4164-49b4-a6c8-d1858e1466b8.aspx</guid>
      <link>http://blog.writersdigest.com/scriptnotes/GUEST+PERSPECTIVE+How+NOT+To+Write+A+Screenplay.aspx</link>
      <pubDate>Sat, 23 Aug 2008 16:46:19 GMT</pubDate>
      <description>&lt;div&gt;
&lt;div&gt;
&lt;div&gt;
&lt;div&gt;
&lt;div&gt;
&lt;div&gt;Hey, screenwriters--&lt;br&gt;
&lt;br&gt;
I'm excited to present a special guest today... &lt;a href="http://www.willakers.com/"&gt;&lt;b&gt;William
M. Akers&lt;/b&gt;&lt;/a&gt;, author of the new screenwriting book, &lt;a href="http://www.yourscreenplaysucks.com/"&gt;&lt;i&gt;&lt;b&gt;Your
Screenplay Sucks! 100 Ways To Make It Great&lt;/b&gt;&lt;/i&gt;&lt;/a&gt;, from &lt;a href="http://shop.mwp.com/"&gt;&lt;b&gt;Michael
Wiese Productions&lt;/b&gt;&lt;/a&gt;, and... my former screenwriting teacher at &lt;a href="http://www.vanderbilt.edu/"&gt;&lt;b&gt;Vanderbilt
University&lt;/b&gt;&lt;/a&gt;!&lt;br&gt;
&lt;br&gt;
&lt;a href="http://www.willakers.com/"&gt;Will&lt;/a&gt; was not only a great teacher (and my
first screenwriting professor ever), but he's written movies and television for virtually
every major network and studio from MGM and Disney to FOX, NBC, and ABC.&amp;nbsp; He's
currently writing a movie for Overture Films which is being directed by Jon Amiel.&amp;nbsp;
This is his first book... and he's done an incredible job.&amp;nbsp; 
&lt;br&gt;
&lt;br&gt;
&lt;a href="http://www.yourscreenplaysucks.com/"&gt;&lt;i&gt;Your Screenplay Sucks!&lt;/i&gt;&lt;/a&gt; is
a terrific first outing, not only because it's packed with great info, tips, and insight,
but because it has a wonderfully unique approach to working on your script.&amp;nbsp;
First of all, it's a great book to read if you've never written a screenplay and want
some terrific first-time-out pointers and help.&amp;nbsp; But more importantly and uniquely...
this is a great book to read if you've already learned-- or are in the process of
learning-- how to do it, and want to make sure your script is as good as it can possibly
be.&lt;br&gt;
&lt;br&gt;
Basically, &lt;a href="http://www.yourscreenplaysucks.com/"&gt;&lt;i&gt;Your Screenplay Sucks!&lt;/i&gt;&lt;/a&gt; is
a comprehensive checklist of the 100 things screenwriters almost NEVER do... but should.&amp;nbsp;
It pinpoints specific mistakes writers make-- such as "you don't have a killer first
page" or "you haven't buried exposition like Jimmy Hoffa" or "you call shots"-- which
makes it easy to focus in on specific aspects of your script and punch them up.&amp;nbsp;
And because it's in checklist form, you can just go down the list, looking at and
improving each aspect until you've whipped your screenplay into shape.&lt;br&gt;
&lt;br&gt;
Also, this book doesn't use kid gloves.&amp;nbsp; It doesn't coddle you and give you warm-your-heart
artistic advice like "listen to your heart" or "find the hidden writer within."&amp;nbsp;
This book is designed to pummel mistakes out of your script until it's better.&amp;nbsp;
It has sections like "you didn't run your spellcheck, you moron!" and "you blew your
first ten pages! Arggggghhhhh!" and "you think your script is special and rules don't
apply."&amp;nbsp; Many of the mistakes are mistakes screenwriters at all levels continue
to make.&amp;nbsp; As such, it doesn't pull punches... it ribs you, goads you, and takes
your script to task until its better (which, even in and of itself, is a great lesson
in writing with "voice").&amp;nbsp; 
&lt;br&gt;
&lt;br&gt;
So do yourself a favor... head to your nearest bookstore, or click &lt;a href="http://www.amazon.com/Your-Screenplay-Sucks-Ways-Great/dp/1932907459/ref=pd_bbs_sr_1?ie=UTF8&amp;amp;s=books&amp;amp;qid=1219508299&amp;amp;sr=8-1"&gt;&lt;b&gt;HERE&lt;/b&gt;&lt;/a&gt; to
go to Amazon, and grab yourself a copy of &lt;a href="http://www.yourscreenplaysucks.com/"&gt;&lt;i&gt;Your
Screenplay Sucks!&lt;/i&gt;&lt;/a&gt;&amp;nbsp; But first... check out the interview I did this week
with &lt;a href="http://www.willakers.com/"&gt;Will&lt;/a&gt;... you'll learn a bit more about
him, the book, and writing in general...&lt;br&gt;
&lt;br&gt;
&lt;br&gt;
&lt;b&gt;Will... you have a unique career, because you write and teach… and you do both
far from the madding crowds of Hollywood.&amp;nbsp; So let’s begin by learning your path.&amp;nbsp;
Tell me how you started writing professionally… and how you got to where you are today.&lt;/b&gt;
&lt;br&gt;
&lt;br&gt;
When I was in the third grade, my teacher would read to us after lunch.&amp;nbsp; My favorite
book was &lt;i&gt;&lt;b&gt;The Wolves of Willoughby Chase&lt;/b&gt;&lt;/i&gt;, an English adventure with wolves,
sleighs in the snow, and little girls and a wicked governess who kills their parents
for their money.&amp;nbsp; After I got out of USC grad school, I knew I wanted to write,
so I looked at things that had been eating at me for a long time, (which make the
best subjects for screenplays, btw) and I had never forgotten the book that had been
read to me as a child.&amp;nbsp; I ended up optioning it.&amp;nbsp; Nine months later, I had
a screenplay.&amp;nbsp; It was produced by Zenith Productions in London.&amp;nbsp; It found
a home on the Disney Channel and I was nominated for a CableAce.&amp;nbsp; Actually, that
wasn’t my first professional gig.&amp;nbsp; Haven’t thought of this in a while.&amp;nbsp;
When I was still at USC, I was sitting outside the chairman’s office telling stories
to his assistant and he came out of his office, pointed at me and said, “Are you a
writer?”&amp;nbsp; I said, “Sure.”&amp;nbsp; He said, “Come in my office.”&amp;nbsp; He didn’t
know my name.&amp;nbsp; Someone had called, a manager for child actors, and wanted USC’s
best writing student to write a screenplay for one of his clients.&amp;nbsp; The chairman
told him he had just the writer in mind, opened his door, and saw me.&amp;nbsp; I got
paid $1,500 dollars.&amp;nbsp; Needless to say, the movie never got made.&amp;nbsp; I love
the idea that this manager thought the chairman went through some involved search
to get to me, their “best writing student” and he didn’t even know my name.&amp;nbsp;
Easiest way I ever got a job.&amp;nbsp; 
&lt;br&gt;
&lt;br&gt;
After the first job, I had to get the next one.&amp;nbsp; I’ve always had an agent in
Los Angeles, and if you live out of town, it helps.&amp;nbsp; But, you can’t sit around
waiting for your agent to land you a job.&amp;nbsp; You have to go out and beat the bushes.&amp;nbsp;
I’ve sold pitches, sold spec scripts, and been hired on assignment.&amp;nbsp; Every year
is different.&amp;nbsp; Some years, I haven’t worked at all.&amp;nbsp; It helps to have no
credit card debt and as small a house note as possible!&amp;nbsp; Even when I’m not getting
paid to write, I’m still writing spec material.&amp;nbsp; I tend to write every day, so
after a while, that’s a lot of pages.&amp;nbsp; It’s been a hodgepodge of trying to get
work, and failing, and wasting time, and being lucky, and writing and writing and
writing.&amp;nbsp; Sometimes it works and most times it doesn’t.&amp;nbsp; The key is that
you have to enjoy it even when it’s not working.&lt;br&gt;
&lt;br&gt;
Right now, I’m rewriting a spec I sold.&amp;nbsp; Done eleven drafts for the producers
in nearly two years.&amp;nbsp; The script is about the fall of Saigon.&amp;nbsp; Jon Amiel
is directing it, and, under his aegis, the script has only gotten better.&amp;nbsp; “Development
paradise” is not a phrase you often hear, but it applies to this one.&amp;nbsp; I just
sold a pitch about a cop in London, based on a true story, and am waiting for the
contracts to be negotiated before I start work.&amp;nbsp; So there is a bit of activity
here and there... 
&lt;br&gt;
&lt;br&gt;
&lt;br&gt;
&lt;b&gt;You’ve written and sold numerous screenplays, and now you’ve published a book about
screenwriting.&amp;nbsp; One of the things that makes this book unique is its approach
and tone.&amp;nbsp; It’s not a how-to book for beginners trying their first screenplay;
it’s an in-your-face pummeling for people who have written a few scripts and want
to whip them into shape.&amp;nbsp; It doesn’t pull punches or wear kiddie gloves; it’s
a brutally honest assessment of the 100 biggest mistakes you see in beginners’ screenplays.&amp;nbsp;
So what compelled you, when you already have a successful screenwriting career, to
write this book?&amp;nbsp; And how did you decide on its unique voice and checklist format?&lt;/b&gt;
&lt;br&gt;
&lt;br&gt;
First of all, &lt;a href="http://www.amazon.com/Your-Screenplay-Sucks-Ways-Great/dp/1932907459/ref=pd_bbs_sr_1?ie=UTF8&amp;amp;s=books&amp;amp;qid=1219508299&amp;amp;sr=8-1"&gt;&lt;i&gt;Your
Screenplay Sucks!&lt;/i&gt;&lt;/a&gt; is aimed at both beginning and more experienced writers.&amp;nbsp;
There’s a lot in there about generating an idea and how to develop characters and
especially what I call “physical writing” -- how to write a clean sentence that actually
tells the reader what you think it means... That’s useful to a writer just starting
her first script, and you don’t often see it covered in books.&amp;nbsp; As for experienced
writers, I’ve heard from people who’ve been selling material for twenty years who
said the book reminded them of stuff they had forgotten they were supposed to be doing.&amp;nbsp;
Anybody who is contemplating starting a script, or rewriting one, can benefit.&amp;nbsp;
So much for the commercial plug.&amp;nbsp; 
&lt;br&gt;
&lt;br&gt;
As to where it came from, I wrote it in self defense.&amp;nbsp; I’ve been critiquing screenplays
for a long time, and I found that beginning writers all make the same mistakes.&amp;nbsp;
Over and over and over and over.&amp;nbsp; So, I thought to create a checklist so the
writer could do all this boilerplate stuff I had to tell every client about, and then
send me their script so I could hammer them on structure and character instead of
“don’t have character names that rhyme,” “take out thes and thats,” “make your prose
crystal clear,” and “beware of research...”&amp;nbsp; The book’s voice is my voice.&amp;nbsp;
I dictated the first draft of the book, so it’s a breezy read and, for a screenwriting
book, pretty funny.&lt;br&gt;
&lt;br&gt;
&lt;br&gt;
&lt;b&gt;How did the process of writing a book differ from the process of writing a screenplay?&amp;nbsp;
What surprised you about the differences in writing a book?&lt;/b&gt;
&lt;br&gt;
&lt;br&gt;
I wrote a table of contents and a few chapters, sent it to the publisher, and they
said “Go for it.” Once I knew it was going to be published, it was a complete blast
to write.&amp;nbsp; Like writing a movie, I suppose, where you know the producer has a
put deal.&amp;nbsp; Not that that’s ever happened to me... I basically wrote it for myself
and had fun.&amp;nbsp; I put in there whatever the hell I thought would be helpful, and
that’s what came out the other end.&amp;nbsp; No development hell.&amp;nbsp; I rewrote it
a lot, but what’s there is what I wanted.&amp;nbsp; A lot easier than writing a screenplay,
that’s for sure.&amp;nbsp; What surprised me is how much fun I had writing it.&lt;br&gt;
&lt;br&gt;
&lt;b&gt;
&lt;br&gt;
Now that you’ve finished the book and returned to screenwriting, how has going through
the book-writing process helped your screenwriting chops and process?&amp;nbsp; Or has
it?&lt;/b&gt;
&lt;br&gt;
&lt;br&gt;
Interesting question.&amp;nbsp; Act III of the book is about selling your screenplay and
dealing with producers and Hollywood, and I have found myself trying to take my own
advice.&amp;nbsp; Weird, huh?&amp;nbsp; All the painstaking work I did on the rewriting section
of the book has helped my first drafts.&amp;nbsp; There is so much in the book about being
clear and concise, that writing it rubbed off on my own work.&amp;nbsp;&amp;nbsp; 
&lt;br&gt;
&lt;br&gt;
&lt;br&gt;
&lt;b&gt;You’ve done what few people are able to do… maintain a successful screenwriting
career while living far from the heart of Los Angeles.&amp;nbsp; How do you do this?&amp;nbsp;
What advice do you have for screenwriters and aspirants who don’t live—or can’t get
to—Los Angeles?&lt;/b&gt;
&lt;br&gt;
&lt;br&gt;
Horrible question.&amp;nbsp; Do you actually want the truth?&amp;nbsp; It’s a bitch-willy
to write and not live in L.A..&amp;nbsp; I lived there three years as a grad student in
film school.&amp;nbsp; Then three more years getting my career going.&amp;nbsp; I’m still
dining off those six years of living in Los Angeles full time.&amp;nbsp; For six more
years after that, I kept an apartment in West Hollywood and commuted regularly until
my sharp-fanged, drooling landlord figured out a way to throw me out.&amp;nbsp; So, I
did put in my time in L.A.&amp;nbsp; Living someplace else, lobbing scripts at Los Angeles,
hoping someone will notice is, if you want my opinion, a fool’s paradise.&amp;nbsp; You
don’t want to confuse hope with denial.&amp;nbsp; You can win a contest and get discovered,
but that’s not easy.&amp;nbsp; Every agent I’ve ever had came because a friend held a
gun to their head, handed them a script and said, “Read this.&amp;nbsp; This guy walks
on water.”&amp;nbsp; I never had a single query letter answered.&amp;nbsp; Not one.&amp;nbsp; 
&lt;br&gt;
&lt;br&gt;
Okay, so much for the depressing part... Now for the advice.&amp;nbsp; Figure out a way
to get to Los Angeles, regularly. Find people who live there who you can meet.&amp;nbsp;
Facebook.&amp;nbsp; Network.&amp;nbsp; Lie.&amp;nbsp; Use the internet.&amp;nbsp; Use the Creative
Directory.&amp;nbsp; Talk to 18 year old kids about how to do it.&amp;nbsp; Take a marketing
person to lunch and squeeze them dry for free.&amp;nbsp; Get out there somehow.&amp;nbsp;
Or, get your material out there.&amp;nbsp; 
&lt;br&gt;
&lt;br&gt;
Of course, the single best (and essential) thing you can do is to write a great screenplay.&amp;nbsp;
Not a good one, either, mind you.&amp;nbsp; There’re lots of them all over.&amp;nbsp; In gutters.&amp;nbsp;
Being used to clean windshields at gas stations.&amp;nbsp; L.A. is lousy with good scripts.&amp;nbsp;
Any jackass can write a good screenplay.&amp;nbsp; But, keep in mind, they’re not interested
in good scripts, only great ones.&amp;nbsp; So write a great one.&amp;nbsp; If it takes you
three years, so be it.&amp;nbsp; If your script is great, people will pass your material
on to someone they know because it makes them look good.&amp;nbsp; Great material will
open doors.&amp;nbsp; 
&lt;br&gt;
&lt;br&gt;
Remember, that if you ever do meet someone “real” who is in a position to pass your
script on to someone else, your script has to be bulletproof.&amp;nbsp; You will only
get one read.&amp;nbsp; If it’s not fantastic, they will never read anything from you
again.&amp;nbsp; You have to make it perfect.&amp;nbsp; Hence the crying need for writers
to buy my book or hire me to crit their script before it’s too late!&amp;nbsp; 
&lt;br&gt;
&lt;br&gt;
&lt;br&gt;
&lt;b&gt;You teach college students, so you’re often working with young writers just starting
to experiment with screenwriting and storytelling.&amp;nbsp; What are the top three mistakes
you see beginning writers make?&lt;/b&gt;
&lt;br&gt;
&lt;br&gt;
They don’t have a breathtakingly original, wildly creative, non-derivative idea.&amp;nbsp;
They put the backstory in the first act.&amp;nbsp; They don’t take the time to pare down
the scene description and dialogue to the bare stark-white bones.&amp;nbsp; They have
character names that rhyme or start with the same letter.&amp;nbsp; Their bad guy is poorly
constructed.&amp;nbsp; They don’t separate out the characters’s voices.&amp;nbsp; They didn’t
throw out the first twenty pages.&amp;nbsp; They don’t have a clue how the motion picture
or television business operates.&amp;nbsp; They are arrogant and think the rules don’t
apply.&amp;nbsp; They argue when you give them notes.&amp;nbsp; They don’t keep the reader
in mind when they are writing.&amp;nbsp; Those’re probably the top three mistakes. 
&lt;br&gt;
&lt;br&gt;
&lt;br&gt;
&lt;b&gt;&lt;a href="http://www.amazon.com/Your-Screenplay-Sucks-Ways-Great/dp/1932907459/ref=pd_bbs_sr_1?ie=UTF8&amp;amp;s=books&amp;amp;qid=1219508299&amp;amp;sr=8-1"&gt;&lt;i&gt;Your
Screenplay Sucks!&lt;/i&gt;&lt;/a&gt; details 100 mistakes you see aspiring screenwriters make
in their projects.&amp;nbsp; But what are the biggest mistakes you’ve made… both in your
actual writing and your career… and what have you learned from them?&lt;/b&gt;
&lt;br&gt;
&lt;br&gt;
Biggest mistake I ever made was when a producer wanted to make a script of mine and
I told him... “No.”&amp;nbsp; The script was autobiographical and I wanted to direct it
myself.&amp;nbsp; Idiot.&amp;nbsp; The instant I said I was attached to direct, the script
died and that was that.&amp;nbsp; The producer had the financing and everything in place
to make the movie and I, moron that I was, didn’t let him make my movie.&amp;nbsp; I still
own the script.&amp;nbsp; It sits on a shelf, sneering at me.&lt;br&gt;
&lt;br&gt;
In my writing, there is not a writing mistake I have not made.&amp;nbsp; Repeatedly.&amp;nbsp;
I’ve done everything wrong there is to do, but not in the draft I handed in.&amp;nbsp;
I tried to correct the mistakes before I showed the material to anybody in the business.&lt;br&gt;
&lt;br&gt;
Another gigantic mistake I’ve made is to allow my heart to rule my head when it comes
to choosing material.&amp;nbsp; The longer I take to decide what to write, the better
off I am.&amp;nbsp; Just because I think it’s a great idea and is something that will
easily sell, doesn’t mean it will sell.&amp;nbsp; I have an eclectic personality, and
that is doom when it comes to choosing material.&amp;nbsp; No one is a master of all genres,
and you need to pick the one or two you’re good at and stick with them.&amp;nbsp; I’ve
never written the same thing twice, and that’s a hindrance.&amp;nbsp; Better to find a
groove and stay in it.&lt;br&gt;
&lt;br&gt;
&lt;br&gt;
&lt;b&gt;Screenwriting is a collaborative art form; screenwriters must know how to work
and get along with directors, producers, designers, actors, etc.&amp;nbsp; Having given
screenwriters the 100 mistakes made when writing a script… what are the top three
mistakes screenwriters often make during the rest of the production process, when
dealing with all the other people and parts of making a movie?&lt;/b&gt;
&lt;br&gt;
&lt;br&gt;
It’s tricky to deal with a producer and their notes.&amp;nbsp; You want to do the notes
that will help the script while tactfully forgetting the ones that are destructive.&amp;nbsp;
Bear in mind that no one, at least I tell myself this, no one is trying to destroy
your screenplay, but sometimes people who don’t have a great story sense will give
you a note that sounds like a good idea to them, but, if executed, will eventually
cause the entire house of cards that is the story, to collapse.&amp;nbsp; 
&lt;br&gt;
&lt;br&gt;
You have to listen, to everybody, and figure out how to deal with what they say they
want.&amp;nbsp; Sometimes it’s not what they really mean, because they don’t know what
they really mean.&amp;nbsp; That makes it tougher.&lt;br&gt;
&lt;br&gt;
Being arrogant is death.&amp;nbsp; You are not in charge and your goal is to get your
story told... not rigorously protect the material from people you may see as Visigoths.&amp;nbsp;
Producers loathe writers who guard every word like it’s sacrosanct.&amp;nbsp; Don’t fight
for every phrase like it’s Omaha Beach.&amp;nbsp; They’re just trying to help you make
your movie.&amp;nbsp; A movie in a theater that you wrote, that got changed some, is far
more valuable and interesting to your career than a screenplay that is 100% unaltered...
but that never got made...!&amp;nbsp; They are paying you to execute the notes, so don’t
be a brat.&lt;br&gt;
&lt;br&gt;
I just had dinner with a guy who had investors for a project and $20 million to fund
it.&amp;nbsp; They flew in a private jet to meet the writers and tell them the changes
they wanted done so they could pull the trigger.&amp;nbsp; The writers refused to change
anything.&amp;nbsp; The investors got on their plane and flew away.&amp;nbsp; And the writers
still... control... their material!&amp;nbsp; Whaddya bet their wives aren’t too happy
with them?&lt;br&gt;
&lt;br&gt;
A simple thing about notes is to write it all down, when you’re in the meeting.&amp;nbsp;
Don’t trust memory.&amp;nbsp; Write it down, then decide later what you’re going to do
and not do.&amp;nbsp; If you take killer notes, at least you’ll come out of the meeting
knowing precisely what was discussed.&amp;nbsp; I take my laptop to every meeting, so
I walk away knowing what was said.&amp;nbsp; Then I have a checklist to go through.&lt;br&gt;
&lt;br&gt;
&lt;br&gt;
&lt;b&gt;You have a unique career, because half your career is dedicated to teaching young
writers to write.&amp;nbsp; And as you say in the dedication of your book, you’ve learned
a ton from your students.&amp;nbsp; So… what have you learned from your students?&amp;nbsp;
What has teaching taught you that makes you a better writer?&lt;/b&gt;
&lt;br&gt;
&lt;br&gt;
By correcting their mistakes, I am reminded not to make those mistakes in my writing.&amp;nbsp;
Their enthusiasm for what they are doing is always contagious, so their fire for the
work constantly fuels my own.&amp;nbsp; I’ve written screenplays with my students, too,
and that’s a great way to learn.&amp;nbsp; Plus, it’s fun to hang out with people younger
than I am.&amp;nbsp; They have different world views and opinions and listen to better
music.&lt;br&gt;
&lt;br&gt;
&lt;br&gt;
&lt;p&gt;
&lt;/p&gt;
&lt;/div&gt;
&lt;/div&gt;
&lt;/div&gt;
&lt;/div&gt;
&lt;/div&gt;
&lt;/div&gt;
&lt;img width="0" height="0" src="http://blog.writersdigest.com/scriptnotes/aggbug.ashx?id=7b43740c-4164-49b4-a6c8-d1858e1466b8" /&gt;</description>
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      <category>Books Tools Resources</category>
      <category>Career Advice</category>
      <category>Guest Perspectives</category>
      <category>Screenwriting (Film)</category>
      <category>Writing Advice</category>
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      <trackback:ping>http://blog.writersdigest.com/scriptnotes/Trackback.aspx?guid=283531b8-5887-4419-b25b-fed0b518df30</trackback:ping>
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      <dc:creator>Chad</dc:creator>
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          <div>Hey, everyone--<br /><br />
Special thanks to <b>Jen Grisanti</b>, of <a href="http://jengrisanticonsultancy.com/"><b>Jen
Grisanti Consultancy</b></a>, for pointing me to this week's great website. 
But if you're looking for particular movie scripts or scripts of produced TV episodes,
check out <b><a href="http://www.scriptcity.com/">Script City</a></b> at <a href="http://www.scriptcity.com/">www.scriptcity.com</a>. 
Unlike <a href="http://www.script-o-rama.com/"><b>Drew's Script-O-Rama</b></a> or <b><a href="http://www.dailyscript.com/">Daily
Script</a><a href="http://www.dailyscript.com/"></a></b>, Script City is a pay site...
but it has a MUCH larger library than any of the free sites.  Most scripts are
between $10 and $20, but they have scripts (and different drafts!) of hundreds of
movies and TV shows.  
<br /><br />
Whether you're researching a TV spec you want to write or just love reading sceenplays,
this is a terrific site!<br /><br /><p></p></div>
        </div>
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      </body>
      <title>WEBSITE OF THE DAY: ScriptCity.com</title>
      <guid isPermaLink="false">http://blog.writersdigest.com/scriptnotes/PermaLink,guid,283531b8-5887-4419-b25b-fed0b518df30.aspx</guid>
      <link>http://blog.writersdigest.com/scriptnotes/WEBSITE+OF+THE+DAY+ScriptCitycom.aspx</link>
      <pubDate>Fri, 13 Jun 2008 07:07:21 GMT</pubDate>
      <description>&lt;div&gt;
&lt;div&gt;Hey, everyone--&lt;br&gt;
&lt;br&gt;
Special thanks to &lt;b&gt;Jen Grisanti&lt;/b&gt;, of &lt;a href="http://jengrisanticonsultancy.com/"&gt;&lt;b&gt;Jen
Grisanti Consultancy&lt;/b&gt;&lt;/a&gt;, for pointing me to this week's great website.&amp;nbsp;
But if you're looking for particular movie scripts or scripts of produced TV episodes,
check out &lt;b&gt;&lt;a href="http://www.scriptcity.com/"&gt;Script City&lt;/a&gt;&lt;/b&gt; at &lt;a href="http://www.scriptcity.com/"&gt;www.scriptcity.com&lt;/a&gt;.&amp;nbsp;
Unlike &lt;a href="http://www.script-o-rama.com/"&gt;&lt;b&gt;Drew's Script-O-Rama&lt;/b&gt;&lt;/a&gt; or &lt;b&gt;&lt;a href="http://www.dailyscript.com/"&gt;Daily
Script&lt;/a&gt;&lt;a href="http://www.dailyscript.com/"&gt;&lt;/a&gt;&lt;/b&gt;, Script City is a pay site...
but it has a MUCH larger library than any of the free sites.&amp;nbsp; Most scripts are
between $10 and $20, but they have scripts (and different drafts!) of hundreds of
movies and TV shows.&amp;nbsp; 
&lt;br&gt;
&lt;br&gt;
Whether you're researching a TV spec you want to write or just love reading sceenplays,
this is a terrific site!&lt;br&gt;
&lt;br&gt;
&lt;p&gt;
&lt;/p&gt;
&lt;/div&gt;
&lt;/div&gt;
&lt;img width="0" height="0" src="http://blog.writersdigest.com/scriptnotes/aggbug.ashx?id=283531b8-5887-4419-b25b-fed0b518df30" /&gt;</description>
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      <category>Books Tools Resources</category>
      <category>Fun Stuff</category>
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      <dc:creator>Chad</dc:creator>
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        <div>
          <div>
            <div>Hey, filmmakers (and musicians)--<br /><br />
This is a pretty cool new service and website-- <a href="http://moviecues.com/"><b>MovieCues.com</b></a>...
it not only provides filmmakers with pre-cleared music that can be licensed over the
Internet, it connects local and regional musicians to local and regional filmmakers. 
In other words, it helps local musicians get their work out their while also giving
filmmakers music for their projects.  Check it out... pretty cool!<br /><br /><br /><p></p></div>
          </div>
        </div>
        <img width="0" height="0" src="http://blog.writersdigest.com/scriptnotes/aggbug.ashx?id=b5b553c8-c6b9-4ec0-b3e9-801c9f861818" />
      </body>
      <title>COOL FILMMAKING SITE OF THE WEEK: Moviecues.com</title>
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      <link>http://blog.writersdigest.com/scriptnotes/COOL+FILMMAKING+SITE+OF+THE+WEEK+Moviecuescom.aspx</link>
      <pubDate>Wed, 28 May 2008 03:40:54 GMT</pubDate>
      <description>&lt;div&gt;
&lt;div&gt;
&lt;div&gt;Hey, filmmakers (and musicians)--&lt;br&gt;
&lt;br&gt;
This is a pretty cool new service and website-- &lt;a href="http://moviecues.com/"&gt;&lt;b&gt;MovieCues.com&lt;/b&gt;&lt;/a&gt;...
it not only provides filmmakers with pre-cleared music that can be licensed over the
Internet, it connects local and regional musicians to local and regional filmmakers.&amp;nbsp;
In other words, it helps local musicians get their work out their while also giving
filmmakers music for their projects.&amp;nbsp; Check it out... pretty cool!&lt;br&gt;
&lt;br&gt;
&lt;br&gt;
&lt;p&gt;
&lt;/p&gt;
&lt;/div&gt;
&lt;/div&gt;
&lt;/div&gt;
&lt;img width="0" height="0" src="http://blog.writersdigest.com/scriptnotes/aggbug.ashx?id=b5b553c8-c6b9-4ec0-b3e9-801c9f861818" /&gt;</description>
      <comments>http://blog.writersdigest.com/scriptnotes/CommentView,guid,b5b553c8-c6b9-4ec0-b3e9-801c9f861818.aspx</comments>
      <category>Books Tools Resources</category>
      <category>Production</category>
    </item>
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      <dc:creator>Chad</dc:creator>
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        <div>
          <div>Hey, TV fans--<br /><br />
Wanted to introduce you to my new favorite website/blog, <a href="http://tvbythenumbers.com/"><b>TVbytheNumbers.com</b></a>.  
<br /><br />
Here's what's awesome about this site... first of all, it's dedicated only to TV ratings,
so unlike <a href="http://www.variety.com/"><b><i>Variety</i></b></a> or <a href="http://www.hollywoodreporter.com"><i><b>The
Reporter</b></i></a> or <a href="http://www.mediaweek.com"><i><b>Mediaweek</b></i>,</a> you
don't have to wade through a bunch of other news and information in order to get the
numbers.  <i>It's just ratings</i>.<br /><br />
Second of all, it gives you easy-to-understand analyses and puts shows' ratings in
the context of other shows, networks, and recent history.  The two bloggers, <b>Bill
Gorman</b> and <b>Robert Seidman</b>, aren't TV professionals, but they're astute
observers and analysts.  They're also unabashed TV fans, so they're not afraid
to inject their their opinions on what good shows (like <i><b>30 Rock</b></i>, one
of their favorites), <u>should</u> be doing better.<br /><br />
TVbytheNumbers also lets you sign up for daily ratings emails, which is terrific,
because <i><b>Variety</b></i> and <i><b>The Hollywood Reporter's</b></i> emails come
out at night, so you don't get the ratings till the end of the day, which is pointless.<br /><br />
Anyway, take a look... it's a wonderful site... and a terrific help for anyone who
loves or works in television...<br /><br />
(P.S. And I swear to you, these guys didn't pay me to write this.  I've never
even met them--but I think I'll drop them an email and tell them how much I like the
site...)<br /><p></p></div>
        </div>
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      <title>WEBSITE OF THE DAY: TVbytheNumbers.com</title>
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      <link>http://blog.writersdigest.com/scriptnotes/WEBSITE+OF+THE+DAY+TVbytheNumberscom.aspx</link>
      <pubDate>Wed, 30 Apr 2008 03:42:13 GMT</pubDate>
      <description>&lt;div&gt;
&lt;div&gt;Hey, TV fans--&lt;br&gt;
&lt;br&gt;
Wanted to introduce you to my new favorite website/blog, &lt;a href="http://tvbythenumbers.com/"&gt;&lt;b&gt;TVbytheNumbers.com&lt;/b&gt;&lt;/a&gt;.&amp;nbsp; 
&lt;br&gt;
&lt;br&gt;
Here's what's awesome about this site... first of all, it's dedicated only to TV ratings,
so unlike &lt;a href="http://www.variety.com/"&gt;&lt;b&gt;&lt;i&gt;Variety&lt;/i&gt;&lt;/b&gt;&lt;/a&gt; or &lt;a href="http://www.hollywoodreporter.com"&gt;&lt;i&gt;&lt;b&gt;The
Reporter&lt;/b&gt;&lt;/i&gt;&lt;/a&gt; or &lt;a href="http://www.mediaweek.com"&gt;&lt;i&gt;&lt;b&gt;Mediaweek&lt;/b&gt;&lt;/i&gt;,&lt;/a&gt; you
don't have to wade through a bunch of other news and information in order to get the
numbers.&amp;nbsp; &lt;i&gt;It's just ratings&lt;/i&gt;.&lt;br&gt;
&lt;br&gt;
Second of all, it gives you easy-to-understand analyses and puts shows' ratings in
the context of other shows, networks, and recent history.&amp;nbsp; The two bloggers, &lt;b&gt;Bill
Gorman&lt;/b&gt; and &lt;b&gt;Robert Seidman&lt;/b&gt;, aren't TV professionals, but they're astute
observers and analysts.&amp;nbsp; They're also unabashed TV fans, so they're not afraid
to inject their their opinions on what good shows (like &lt;i&gt;&lt;b&gt;30 Rock&lt;/b&gt;&lt;/i&gt;, one
of their favorites), &lt;u&gt;should&lt;/u&gt; be doing better.&lt;br&gt;
&lt;br&gt;
TVbytheNumbers also lets you sign up for daily ratings emails, which is terrific,
because &lt;i&gt;&lt;b&gt;Variety&lt;/b&gt;&lt;/i&gt; and &lt;i&gt;&lt;b&gt;The Hollywood Reporter's&lt;/b&gt;&lt;/i&gt; emails come
out at night, so you don't get the ratings till the end of the day, which is pointless.&lt;br&gt;
&lt;br&gt;
Anyway, take a look... it's a wonderful site... and a terrific help for anyone who
loves or works in television...&lt;br&gt;
&lt;br&gt;
(P.S. And I swear to you, these guys didn't pay me to write this.&amp;nbsp; I've never
even met them--but I think I'll drop them an email and tell them how much I like the
site...)&lt;br&gt;
&lt;p&gt;
&lt;/p&gt;
&lt;/div&gt;
&lt;/div&gt;
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