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Blogroll

 ...By Ken Levine
The world as seen by a TV comedy writer
 Brian A. Klems' Questions & Quandaries
Let this WD columnist answer your most pressing grammatical, ethical, business and writing-related questions.
 Children's Writer's & Illustrator's Market blog
 Chuck Sambuchino's Agents Blog
 Complications Ensue: The Crafty TV and Screenwriting Blog
The craft of screenwriting for tv and movies by a working screenwriter... with forays into life and political theater.
 Daily Script
A huge online of screenplays and TV scripts... often including different drafts of the scripts!
 Deadline Hollywood Daily
News for, and from, industry insiders... by L.A. Weekly columnist/blogger Nikki Finke
 Drew's Script-O-Rama
Hundreds of downloadable TV scripts and movie screenplays
 FishbowlLA
A blog about the Hollywood creative community and L.A. media
 Internet Movie Script Database
Produced movie scripts to read online
 Jane Espenson.com
A terrific blog from "Buffy" and "Battlestar Galactica" writer Jane Espenson, who offers everything from practical advice to writing tips to Hollywood commentary.
 John August.com
A ton of useful information about screenwriting... from the writer of "Corpse Bride," "Charlie & the Chocolate Factory," and "Charlie's Angels"
 Kung Fu Monkey
Hollywood commentary from screenwriter/producer John Rogers (Catwoman, Cosby, Transformers)
 Maria Schneider's The Writer's Perspective
 Morning Call Time
The only daily podcast designed specifically for the entertainment industry! We not only give you today's industry headlines... we tell you how the trades are reporting them.
 News From Me
Mark Evanier's blog about TV, movies, comics, theater, news, politics, and other forms of fantasy
 Novel & Short Story Writer's Market blog
 Past Deadline
Hollywood commentary from columnist/reviewer Ray Richmond (The Hollywood Reporter, The Pulse)
 Poetic Asides
 Script City
A great site where you can buy produced scripts for hundreds of produced movies and TV episodes (they also have various drafts of different scripts)
 Simply Scripts
Tons of free downloadable screenplays and TV scripts
 The Artful Writer
Information, theory, and debate for the professional television and film writer
 The Thinking Writer
"A conversation about screenwriting" with a bonafide ntertainment lawyer and screenwriter
 The Unknown Screenwriter
A wonderful (and bit mysterious) meeting place for screenwriters looking for writing tips, Hollywood business advice, or fun commentary on the art and craft of screenwriting.
 This Writer's Life by Kevin Alexander
 TV by the Numbers
Daily TV ratings, analysis, and commentary
 Without A Box
Streamlines the distribution process both for filmmakers seeking contests, festivals, & distribution and for distributors searching for content
 Wordplay
Screenwriters Ted Elliott & Terry Rosso (Aladdin, Shrek, Pirates of the Caribbean) offer advice on everything from the art of screenwriting to the science of pitching. They also have guest writers like Walter Parkes and Nina Jacobson.



 Tuesday, August 19, 2008
CONTEST: Worst Logline Ever!
Posted by Chad

Hey, everyone--

The Guide to Literary Agents and its editor, Chuck Sambuchino, are hosting a hilarious contest... the search for The Worst Storyline Ever

Basically, they're looking for loglines... and the lamer, stupider, and more ridiculous the better.

The winner gets a query letter critique from Chuck, a follow-up phone call to discuss the query critique, a plan of action for seeing your work published, and copies of the 2009 Guide to Literary Agents and the 2009 Writer's Market.  Runners up will receive a free copy of either the 2009 Guide to Literary Agents or the 2009 Writer's Market.

Either way, this contest sounds like a blast... click HERE to check it out!

(Oh-- and the deadline is the end of August...)


Events Activities and Things To Do | Fun Stuff | Jobs Contests Opportunities
8/19/2008 12:25:13 AM (Eastern Daylight Time, UTC-04:00)  #  Comments [0]
 Monday, August 18, 2008
Cool Writing Opportunities
Posted by Chad

Hey, screenwriters--

Just learned about these interesting new writing opportunities from Jeff Gund's Infolist, a great source for Hollywood jobs and writing opportunities.  Check it out...
______________________________

Hi everyone,

Here's an opportunity for a writer for a half-hour animation project ala Family Guy - details are below.

As always, feel free to forward if you know someone that would be interested, and be sure to mention I sent you.

Good luck, and have a great day!

-Jeff

Jeffrey R. Gund
INFOLIST.com
Jeffrey R. Gund Music & Sound Design
Jeffrey R. Gund on IMDb
www.myspace.com/JeffGund
If you like the InfoList - Add a Comment on my Myspace page and let me know what you like about it!
______________________________

WRITERS WANTED
HALF-HOUR ANIMATION PROJECT GEARED FOR ADULT AUDIENCES, ALA FAMILY GUY


Award winning NY animation producer seeking writing talent to work with in Los Angeles. I am open to either new talent or experience writers, as long as you've got the talent.

There will be pay, commensurate with experience.

I am looking for someone to work with and develop a half hour format animated show geared for adult audiences, ala Family Guy.

TO SUBMIT:
Be sure to mention you heard about this from Jeff Gund at INFOLIST.com, and email your RESUME, and WRITING SAMPLE (if available), to: wise1too@aol.com.

Hi everyone,

This is an update to the previous posting - apparently the submission email address was not set up before and gave bounceback errors - but it's confirmed and ready to go now!  So...

Here's a great opportunity for playwrights to have their one-act or full-length plays produced by the Edgmar Center for the Arts (Board Members include Steven Spielberg, Jason Alexander, Neil Simon, Kate Capshaw, etc.)

Details are below ˆ as always, feel free to forward if you know someone that would be interested, and be sure to mention I sent you for priority consideration!

Good luck, and have a great day!

-Jeff

Jeffrey R. Gund
INFOLIST.com
Jeffrey R. Gund Music & Sound Design
Jeffrey R. Gund on IMDb
www.myspace.com/JeffGund
If you like the InfoList - Add a Comment on my Myspace page and let me know what you like about it!
______________________________

FULL-LENGTH AND ONE-ACT PLAYS WANTED FOR PRODUCTION

The Edgemar Center for the Arts is a two-theater complex located in the Frank Gehry building in the heart of Santa Monica, with board members including Steven Spielberg, Jason Alexander, Neil Simon, Kate Capshaw, and others. The Edgemar Theater Group is our resident theatre company which is looking for NEW WORKS for the Lab Theatre Season.

We are looking for full-length and one-act PLAYS to be included in our monthly reading of selected scripts, which may then be considered for production by the company.

We are open to all genres, comedy and drama, including "cutting edge" works.  Unpublished and unproduced plays are preferred, but we are open to plays which may have had a small run or "limited exposure."

This is a wonderful opportunity for writers to hear their works read by a group of talented actors, with the possibility of having your work produced by an established and reputable company.

TO SUBMIT:
Be sure to mention you heard about this from Jeff Gund at INFOLIST.com for priority consideration, and email scripts and your contact information to Les Brandt at: literary@edgemarcenter.org.

OR scripts can be mailed to:
The Edgemar Center
Literary Dept
Attn: InfoList Priority Submission
2437 Main Street
Santa Monica, CA 90405


For more information on the Edgemar Center, please visit: www.edgemarcenter.org.

We look forward to receiving your submissions!


Events Activities and Things To Do | Jobs Contests Opportunities
8/18/2008 2:19:46 PM (Eastern Daylight Time, UTC-04:00)  #  Comments [0]
 Sunday, August 17, 2008
READER QUESTION: Why shouldn't I write an "origin pilot?"
Posted by Chad

Hey, guys—

First off, I want to give a HUGE THANK YOU to E. Daniels and everyone else who submitted questions to Eric, our host at Reality Binge, for him to answer on his funny blog.  You can submit whenever you want, so please… keep ‘em coming!

Secondly, wanted to take a few moments to answer a great question I received the other day.
This question comes from Susan, who took my pilot writing class last week.  Susan writes...

“You recommend not writing an ‘origin pilot’ (a la Lost), but writing a pilot that could be episode 100 or episode 1.   But aren't pilots where the main character moves to Alaska (Northern Exposure) or gets hit on the head (Samantha Who?) origin pilots?  Or do you mean a literal creation of a whole new world type of thing?”

Great question, Susan!  To get to that answer, let’s take a quick step back to catch people up…

As I said last week last week, many writers often make the mistake of thinking that a pilot is simply the first episode of a TV series, and your job in writing a pilot is to write the beginnings of a story and characters that make people want to keep watching.

While this is PART of what a pilot is, it’s only partially/somewhat/occasionally accurate.

In truth, a pilot is designed to be a prototype of a typical episode or your series.  Yes, it’s introducing your audience to the world of your story (and before your show is on the air, your pilot’s “audience” consists mainly of network execs who decide whether to air your project at all), but it’s also meant to show networks how the show will work in series.  Which means your job is not only to launch a story that can sustain itself for years to come, but to illustrate how that series will generate and tell stories whether it’s at episode 10 or episode 500.

Thus, if every episode of your show is a close-ended story in which your main character, a detective, solves an art heist, your pilot needs to show that detective solving an art heist.  If every episode of your series shows a group of friends helping each other through wacky dating situations, your pilot needs to show that same group of friends helping each other through funny dating situations.

In other words, while your pilot is—in some way—unlike any other episode of your series (because it’s the beginning of your story), it must also work just like every other episode of your series.

So, now that we understand this, there tend to be two types of TV pilots: origin pilots and "traditional pilots" (to be honest, I’m not sure if non-origin pilots have a special name, so I just call them “traditional” pilots).

Traditional pilots work just like a regular episode of the series.  In fact, some—like the Everybody Loves Raymond pilot—are nearly indistinguishable from regular episodes.  They spend very little time introducing characters, setting up stories, etc.  They just throw readers/audiences right into the world and start the show.

Origin pilots begin at the VERY BEGINNING of the story.  Jericho kicked off with a nuclear attack.  Grey's Antaomy begins on the day Meredith meets the other interns and McDreamy.

Different pilots work differently.  The question is: WHICH IS MORE SELLABLE OR MORE ATTRACTIVE TO NETWORKS AND STUDIOS?

The answer, almost unequivocally, is: “traditional” pilots.  Remember, the true job of a pilot is to show audiences—including network buyers—how the episodes works on a regular basis, and traditional pilots do this MUCH BETTER than origin pilots, which have so much “pipe to lay,” or story to set up—that they frequently don’t work like subsequent episodes.

(In fact, sometimes the series’ original pilot never airs… or airs out of order… because the network simply wants to jump right into the meat of the story.  Firefly and Cavemen both aired their pilots later in the series.  Ed shot a pilot, decided not to use it, then cut it into an quick montage that opened the first episode to set up the story.)

Now, Susan, you ask about pilots like Northern Exposure and Samantha Who?, where Joel moves to Alaska or Sam gets hit on the head and goes into/awakes from her coma.

Many pilots, obviously, are indeed telling the beginning of a story, so they can’t scrap ALL the elements of an origin pilot.  After all, they still need to START THEIR STORY (by moving Joel to Alaska or putting Sam in the coma).  But they also need to show how the episodes work.  Thus, they usually set up their story as quickly as possible, but they also work hard at illustrating how future episodes will play out.

The CSI pilot, for instance, began with a new detective (Holly) joining the CSI team.  It was a new day for the CSI gang… they had a new member.  (This also allowed the storytellers to introduce the other people, places, and situations organically, since Holly was just meeting them for the first time.)  But the rest of the episode then followed the crew as they solved what would become a fairly typical CSI mystery.  (And they even killed off Holly, our entrée to the world!)

Similarly, the Grey's Anatomy pilot begins with the interns meeting each other for the first time… but it also has typical close-ended patient stories (Meredith and the girl with seizures, George and the open-heart patient, etc.).

Other pilots don’t bother setting up story at all.  The Cosby Show, like Everybody Loves Raymond, just plunged right into its basic family-life storylines.

Your job, Susan, is to decide which type of pilot works best for the story you’re telling.  I would never say: "NEVER write an origin pilot."  Some shows, like Lost, require more origin set-up than others.  Others, like The Cosby Show, can get away with diving right in.  You need to write whatever story launches your story the best.  HOWEVER...

The most important thing to keep in mind is this: a pilot isn’t designed simply to be the first step in a longer story, it’s designed to be a selling tool that shows network buyers how that series will work on a regular basis.

(Think of yourself as a door-to-door vacuum cleaner salesman.  You want to wow your potential buyers with something flashy, cool, and sexy... but you also need to show them how the vacuum works.  If they don't see how the machine will work on a regular basis, it doesn't matter how cool and attractive it is... they won't buy it.)

If you can remember that—even if you’re telling an origin story—you’re well on your way to writing (and selling!) a successful pilot.

I hope that answers your question.  And please, everyone, if you have others, don’t hesitate to shoot me an email: WDScriptNotes@FWPubs.com!

Talk to you soon…

Chad


Career Advice | Reader Questions | Writing Advice | Writing TV
8/17/2008 10:16:37 PM (Eastern Daylight Time, UTC-04:00)  #  Comments [0]
 Thursday, August 14, 2008
Great Performances
Posted by Chad

Hey, everyone--

Check out this webisode that was shot for Reality Binge, the talk/sketch show I'm working on for Fox Reality Channel.  (I'm the hot guy in the blue t-shirt, the one with the sledgehammer idea at the beginning.)


Reality Binge: Mustache Stalker





By the way, if you liked this, and have quick moment, please do me a super-fast totally self-serving favor!!!...

On the Reality Binge website, you can ask questions to our host, Eric Toms, and he'll answer them on the site.  These questions can be funny, serious, scientific, political, religious, insulting, absurdist, kind, arrogant, gentle... whatever you want.  And you can submit as many as you want!  But we want/need/would love to have more questions!

Just click HERE and it'll take you to the question form on the site.

Thanks a million, guys-- I really appreciate it!

Digital Media and Web Series | Fun Stuff
8/14/2008 3:26:54 PM (Eastern Daylight Time, UTC-04:00)  #  Comments [1]
 Tuesday, August 12, 2008
Give Your Characters A Personality Test!
Posted by Chad

Special thanks to Russell, a loyal reader who turned me on to the Keirsey Temperament Sorter, as talked about recently on The Thinking Writer, film exec/producer Jon Deer's screenwriting site.  Basically, the Keirsey Sorter categorizes personalities into basic archetypes, and as Russell and Jon point out, it's a great tool for thinking about your characters.  Click HERE to check out the Keirsey Temperament Sorter, and click HERE to visit The Thinking Writer.


Fun Stuff | Writing Characters
8/12/2008 10:50:43 PM (Eastern Daylight Time, UTC-04:00)  #  Comments [0]
 Saturday, August 09, 2008
PITCH WORKSHOP: RESURRECTED... AND ENTRY #3
Posted by Chad

Hey, everyone—

So, it’s been a while since we’ve visited or talked about the SCRIPT NOTES PITCH WORKSHOP, but I don’t want to let it fall through the cracks.  In fact, I’d like to revamp it a bit.  Originally, I’d proposed doing it in two or three-week stages: for a certain time period, readers could submit loglines, then we’d do slightly longer summaries, and—finally—a page-long synopsis.  The idea was that people could get feedback on their ideas not only from me, but from other readers as well.

But only about four people ever submitted ideas, so I’ve been re-thinking the process a bit, and I’d like to give it another try.  Here’s what I’m thinking…

•  Let’s do away with the two/three-week phases and, instead, make it an ongoing cycle.  Whenever you have an idea… email it to me at WDScriptNotes@FWPubs.com, or simply post it as a comment to this post or one of the other workshop submission posts.  I’ll then post it as its own blog post so other readers can find it and give you feedback.

•  Since we’re not submitting in stages, feel free to submit a logline, paragraph or one-page summary.  PLEASE DON’T SUBMIT ANYTHING LONGER THAN ONE DOUBLE-SPACED PAGE!  However, submit whatever you think will garner the most helpful feedback.

•  Also, I’ve added the Pitch Workshop to the list of CATEGORIES on the left side of the screen so it will always be easy to find.  That way, you don’t have to comb through old blog posts to find this post, or other submissions, if you want to submit anything or leave someone feedback.  I’ll make sure all submission, past and present, find their way to the Pitch Workshop category.

•  All the old etiquette rules still apply… the workshop isn’t here so we can bash each other or our ideas… it’s here so we can all get helpful feedback and constructive criticism on our ideas.  So definitely be honest in your feedback, but be polite and respectful!

•  Lastly, if you submit an idea, take a moment to give some quick feedback to other readers who have submitted loglines or summaries.  You can tell them you love it, or tell them what’s “bumping you” and a quick suggestion to tweak it.

Ultimately, I’d love for the Pitch Workshop to be not only a great forum for swapping ideas and creative suggestions, but a forum for dialogue about story, character, etc.  I’ll do my best to respond to as many submissions as possible myself.

So to re-kick start the workshop, I thought I’d take a moment to give some feedback to Tanya, who not only submitted her movie logline last month, she commented on Phillip Sevy and E. Daniel’s submissions as well.  

First of all, Tanya—thanks for offering those guys your feedback… I hope they found it helpful!  Second of all, sorry it’s taken me a while to get your feedback up here, but—at long last—here you go!...

TANYA’S LOGLINE:

BRB TO THE FUTURE, a feature-length comedy, follows 13-year-old cell phone-obsessed Barbara as she travels 500 years into the future, where chat/text message abbreviations are more than just the latest craze – it’s a spoken language used by every nation in the world.

WHAT I LIKE:
There’s clearly a lot of fun to be had with a futuristic world that has become so technologically dependent that our very language has degenerated into a universal mess of abbreviations.  It’s a great way to comment on where we are today and where we’re going.  Having said that…

WHAT I THINK NEEDS WORK:
You’ve given us a fantastic detail about the future world, but I’m not sure of two important things…

A)  What does the rest of the world looks like, and how is it a reflection of our world today?  Your future’s language has clearly changed, in a wonderfully dark and comedic way, but what else has changed in this cautionary tale?  Are people so techno-dependent that they have chips embedded in their heads, allowing them to download movies or talk to friends without the aid of computers/telephones?  Is everyone a cyborg?  Is the planet simply one big sprawling city?  The idea that cell phones and texts have eroded our language skills is great… but how else do you envision computers and technology changing humanity—for better or worse?  This will be the key to selling (both creatively and commercially) your story: creating a world that articulates where you see us headed… and how it’s a comment on today’s society.  (Think about The Matrix, Idiocracy, Clockwork Orange, 1984, etc.  These stories are all set in the future—and in some cases, even play with language in similar ways to your BRB TO THE FUTURE, but they concoct a full-bodied world that holds a mirror up to our own.)

B)  What’s the actual STORY in BRB TO THE FUTURE?  What does Barbara want?  I presume she’s trying to get back to her own time…?  But in that case, how did she get to the future, and—however she traveled—why can’t she just hop back?  (In Back to the Future remember, Marty traveled back in a time traveling car, but the car broke… so he had to fix it before he could return.)  And WHY does Barbara want to return to the past?  From your initial set-up, it seems she has traveled to a future tailor-made for her… so I’m guessing/assuming she begins to learn the downsides of this blind dependence on cell phones/technology.  Perhaps she discovers no one in your techno-dependent future is capable of human connection; babies are made in labs, people live alone in pods, heartfelt discussions are a thing of the past, etc.  But as she learns this, does she use her “stronger” interpersonal skills to try and rule this devolved future?  Does she despise it and try to leave?

To be fair, I think you probably know the answers to many of these questions and see much more of the movie in your head than has been articulated in your logline.  But I would adjust the logline to accommodate more of that vision, rather than just focusing on the one detail of the world’s ravaged language.  For instance, while I don’t want to rewrite your logline for you or push you down a story path you don’t like, notice how these revamped loglines give more of a sense of story… without sacrificing the spirit of the world you’ve created…

BRB TO THE FUTURE, a feature-length comedy, follows Barbara, a computer-obsessed 13-year-old, who falls through her science teacher’s time warp and finds herself stranded 500 years in the future, where technology-dependent humans have lost the ability to relate to—or help each other—in any way.

OR…


BRB TO THE FUTURE, a feature-length comedy, follows Barbara, a computer-obsessed teenager, who invents a time machine that takes her to the future, where people are so dependent on machines they’ve lost the ability to communicate… allowing Barbara to take over the world and become an interplanetary dictator.

Again, I’m not saying either of these ideas is good… or right… or the story you want to tell… but they at least give Barbara an engine and arc to carry her through the incredible world you’ve created.

Anyway, Tanya, I hope this helps.  Thanks so much—for both submitting your own idea and commenting on the others… and keep reading!

As for the rest of you… let the pitch submissions begin!  Just put them in the comments section of this post... or email them to WDScriptNotes@FWPubs.com.  I hope to hear from you soon!

Have a good weekend…

Chad


Pitching | SCRIPT NOTES PITCH WORKSHOP | Writing Advice
8/9/2008 6:52:18 PM (Eastern Daylight Time, UTC-04:00)  #  Comments [2]
 Monday, August 04, 2008
Upcoming Film Festivals: August Edition
Posted by Chad

Special thanks once again to my friends at MovieMaker magazine for their awesome festival-and-contest email.  As much as I love giving you all this info every month, I can't really take credit for finding it... so please head to www.moviemaker.com and check out their website, sign up for their free newsletter, or subscribe to their magazine!

In the mean time, here's some great info on upcoming festivals, contests, etc...

Tickets are available for the ANGELUS STUDENT FILM FESTIVAL on Sept. 13! This festival honors future filmmakers as they create works that respect the dignity of the human person. Angelus-winning films reflect values such as redemption, spirituality, dignity, tolerance, equality, diversity, hope and triumph of the human spirit. Angelus alumni include Sundance winners Patricia Cardoso (Real Women Have Curves) and Tony Bui (Three Seasons and Green Dragon). Other winners include directors Greg Marcks (11:14, starring Hilary Swank) and Sabrina Dhawan (screenwriter, Monsoon Wedding). For tickets or more information, go to www.angelus.org or contact Monika Moreno at Monikka1@verizon.net or 800/874-0999.


The 5th Annual BIG APPLE FILM FESTIVAL is now accepting entries for this year's event taking place November 19 - 22, 2008 at the world famous Tribeca Cinemas in the heart of the greatest city in the world. The BAFF is dedicated to showcasing and promoting the highest quality films from the New York City independent film community, as well as additional specially selected films from across the country and around the world. The festival includes special New York City premieres, interactive panel discussions with industry professionals, networking parties and a closing night awards ceremony. Alumni films include Suffering Man's Charity directed by Alan Cumming, Love, Ludlow (Warner Home Video), Owl and the Sparrow (2008 Spirit Award nominee) and Chubb Chubbs Save Christmas (2007 Sony Pictures Release). Previous panelists, guests and keynote speakers include representatives from Samuel Goldwyn Films, Magnolia Pictures, HBO, Current TV, Wellspring Media, Cinematical.com, Zeitgeist Films, Wild Bunch Films, First Run Features and Gen Art. In order to bring the most elite talent to the silver screen, BAFF partners with a variety of New York City independent film organizations and media outlets including IFP, The Village Voice, Indiewire.com, Cinematical.com, The L Magazine and MovieMaker Magazine. For more information go to www.bigapplefilmfestival.com.

BIG BEAR LAKE INTERNATIONAL FILM FESTIVAL & SCREENWRITING COMPETITION is held the weekend of September 11 - 14, 2008. Screenings of independent feature films, short films, student films, high school student films, documentaries and a screenwriting competition. Festival holds educational filmmaker panels, seminars and a Pitchfest. Visit www.bigbearlakefilmfestival.com or call 909/866-3433 for more information.

To help inspire women to get into the sport of motorcycling, Harley-Davidson is sponsoring BIKES, CAMERA, ACTION!, a special contest challenging female moviemakers to capture the passion, independence and empowerment that embodies the spirit of female riders on film. Female moviemakers are encouraged to submit a two minute movie about women riders to the Motor Company by September 30, 2008, for the chance to win $5,000, a new High Definition video camera, Harley-Davidson MotorClothes® and the opportunity to showcase their film at a premiere party in Los Angeles. Visit www.bikescameraaction.tv for entry information and official contest rules.

The 4th annual HOLLYSHORTS FILM FESTIVAL takes place August 7 - 10. August 7 marks the opening night celebration at the Egyptian Theatre featuring short films from stars Jessica Biel, Josh Brolin and David Arquette. They are also honoring filmmaker David Lynch with a special visionary award that evening. On August 8 they will host a music video celebration at Nacional in Hollywood. August 9 - 10 they will showcase short films from around the world and industry panels at Laemmle's Sunset 5. To follow that there will be parties and closing awards. Advertising opportunities still available, for rates, contact staff@hollyshorts.com. Tickets and schedule available at www.hollyshorts.com.
 
Set for October 9 - 16, 2008, the 11th annual INDIE MEMPHIS FILM FESTIVAL is accepting submissions from across the country, in any style or genre, with an emphasis on films about the South or made by Southern filmmakers. Located in the home of the Blues and the birthplace of Rock ‘n’ Roll, the festival provides an environment that inspires independent filmmakers to connect and collaborate, building bridges from Memphis to all corners of the United States. Deadlines: May 16 /June 16 /July 1 /July 15. For details, call 901/246-7086 or visit www.indiememphis.com.

MILL VALLEY FILM FESTIVAL: October 2-12, 2008
2008 marks the Mill Valley Film Festival’s 31st edition. A celebration of the best in independent and world cinema, MVFF annually brings together a community of filmmakers and film lovers to Mill Valley, San Rafael and beyond to experience great new films in the beautiful environment of San Francisco’s beautiful Bay Area. With its reputation as a filmmakers’ festival, this prestigious non-competitive event showcases international features, documentaries, shorts and children's films—something for every filmgoer. They invite you to join them in celebrating great film! For more information go to www.mvff.com.
 
The PHOENIX FILM FESTIVAL is now accepting films and screenplays for its April Festival. Go to www.phoenixfilmfestival.com to submit your film today. The Phoenix Film Festival is the largest festival in Arizona and accepts features, shorts, animated shorts, student films and foreign films in both short and feature length. The festival has repeatedly been called "the best filmmaker festival" by filmmakers that have attended. The screenplay competition offers a cash prize and studio exposure.

Held beneath the red rocks of Zion National Park, the RED ROCK FILM FESTIVAL comes back in November 2008 with more excellent programming that will both challenge and educate the mind. The Xtreme sports shorts and off-the-charts dramatic features are just the accessories to the festival’s staple of political documentaries and foreign film. The festival is just a two-hour drive north of Las Vegas and offers a breathtaking location to see film in the warm part of the state of Utah. For more information visit www.redrockfilmfestival.com.


Conferences and Festivals | Events Activities and Things To Do
8/4/2008 9:41:58 PM (Eastern Daylight Time, UTC-04:00)  #  Comments [2]
 Thursday, July 31, 2008
Writing Your TV Pilot - Next Thursday!
Posted by Chad

Hey, everyone--

If you're working on a script for the next Lost, Friends, or 24... or toying with an idea... or just love television... check out the class I'm teaching for mediabistro next Thursday night...

Writing the TV Pilot: Create and develop your own series

With broadcast networks trying new programming strategies and new cable networks springing up every day, there are more opportunities than ever to sell a TV idea and get a show on the air.  But TV pilots are an artform unto themselves... they work differently than novels, movies, or even regular TV episodes... and if you don't have a solid grasp of how pilots work-- and what networks and studios look for-- it's nearly impossible to sell an idea!  This seminar explores the art and craft of writing a TV pilot: structure, character, genre... and what a pilot must accomplish in order to impress and survive TV's development execs.

(It's also one of my favorite classes to teach...)

Click here for more information...

WHEN: Thursday, August 7, 7-10 pm
WHERE: Beverly Hills Bar Assoc., 300 S. Beverly Dr., 2nd Fl., Beverly Hills, CA 90212
COST: $65 ($50 for avantguild members)
TO SIGN UP
: Call 212-547-7890 or click HERE


Classes Seminars Workshops | Events Activities and Things To Do | Writing TV
7/31/2008 10:55:25 AM (Eastern Daylight Time, UTC-04:00)  #  Comments [1]
 Tuesday, July 29, 2008
Top 10 Ways To Win Writers Digest's Annual Screenwriting Contest - Part II
Posted by Chad

And here's the conclusion to this weekend's post, the TOP 5 WAYS TO WIN WRITERS DIGEST's annual screenwriting contest...

5)  STAGE DIRECTIONS – PART II.  Do not over-write descriptions in your stage directions.  Give the reader only the bare minimum of what he/she needs to know in order to understand your story.  Elaborate scenic descriptions, character profiles, or visuals of props and costumes have no place in a screenplay… no matter how colorfully you see these things in your head.  If you enjoy writing these elements, put them in a novel or short story.

4)  DIALOGUE.  Do NOT write long chunks of dialogue.  Like with stage directions, try to keep each paragraph of dialogue under 3 lines.  Sometimes, obviously, you’ll need more… if someone is ranting or lecturing… but dialogue should be short and snappy.  (And real people rarely speak in long chucks; actual dialogue tends to be in quick exchanges.)

3)  VOICE-OVER.  If you’re going to use voice-over, use it VERY sparingly.  Many writers believe V.O. is a crutch used to avoid dramatizing story.  I don’t necessarily agree with this—there are many stories that use voice-over to great effect—but it’s often easy for it to BECOME a crutch, to use a character’s voice-over to set the stage, color the world, or give us exposition that isn’t necessary to the story.  Some entries began with two, three, or four pages of one character’s V.O., and even without reading it, seeing this is as much of a turnoff as pages of stage description.  Treat V.O. like any other piece of dialogue… it should be short and to the point.

2)  SOUNDING CONTEMPORARY.  Do NOT worry about making characters sound “cool” or “contemporary” at the risk of honesty.  In other words, don’t use slang or speech patterns if you don’t use them naturally.  There were many entries where writers seemed to be writing about foreign places, people, etc.  This is fine—the whole point of storytelling is to transport the reader (and writer!) to new places—but capturing accurate speech patterns is less important than capturing emotional honesty.  So if your story is set on the streets of Watts or in the backwoods of Georgia… but you’ve never been to those places… don’t try to recreate your version of street slang or southern drawl.  You’ll be much more convincing if you accurately convey how your characters FEEL—even if their speech is totally inaccurate—than if you throw in a bunch of misused colloquialisms.

1)  WRITE WHAT YOU KNOW.  I know we all hear this a lot, but this does NOT mean you should write something autobiographical… or you shouldn’t set something in a faraway time or place.  It means “write what you know EMOTIONALLY,” and be honest about it.  If you’re writing about a medieval knight who longs to leave his home and family to see the world, tap into what you dislike about your own home.  Listen to fights you have with your family and transcribe them into your script.  Many entries were set in interesting places, but they didn’t seem to reflect any emotional reality in the writer’s life; they didn’t ring with the truth of universal emotions.  We all experience love, loss, grief, elation, melancholy, wistfulness… and while we all have our own life experiences, the experiences of these emotions are usually identical.  The more honestly you can type into your own feelings, the more strongly we connect to your writing and see it as a reflection of our own lives.


Career Advice | Jobs Contests Opportunities | Screenwriting (Film) | Writing Advice | Writing TV
7/29/2008 8:09:59 PM (Eastern Daylight Time, UTC-04:00)  #  Comments [0]
 Sunday, July 27, 2008
Top 10 Ways To Win Writers Digest's Annual Screenwriting Contest - Part I
Posted by Chad

Writers Digest’s annual writing contest is in full swing… fiction, poetry, non-fiction… and, of course, screenwriting.  I’ve been judging the screenwriting division for the past few years, and I always love it—it’s a blast reading and discovering new talent.  And this year is no different, so I’ve been poring over hundreds of scripts, many of which are really good.

Unfortunately, not all scripts can be terrific, and I often notice that the not-so-terrific ones are not-so-terrific for the exact same reasons.  In fact, many of these scripts COULD be terrific, but they fall into certain traps that keep them from being as good as they could/should be.

So I wanted to dedicate a couple blog posts to the WD writers contest… and how to give yourself the best possible chance of winning.  So here’s Part One of…

THE TOP 10 WAYS TO WIN WD’S ANNUAL SCREENWRITING CONTEST - PART I


10)  YOUR SYNOPSIS.  Writers Digest asks you to submit a synopsis along with your script.  Do NOT write a full-page, single-spaced, tiny-font synopsis.  The purpose of the synopsis is to give a QUICK overview of the story; not detail every plot turn.  Thus, your synopsis should be one tight paragraph.  When I see more than that, I rarely read it… and it tells me the writer doesn’t know how to tell his/her story quickly and succinctly.

9)  FORMAT.  Make sure your screenplay is in PROPER SCREENPLAY FORMAT.  I’m always stunned at how many entries aren’t written in standard script format; some are written as plays, some are single-spaced without tabs, others just make up their own format.  Here’s the thing: if your screenplay is NOT in standard format, it’ll be glanced at, but its chances of winning are greatly diminished.  And in a real-life situation, an exec or producer probably won’t read it at all; it’ll just go in the trash.  I know this seems nitpicky and harsh, but in an age where everyone is only moments away from the Internet, a library, or a bookstore, there’s no excuse for not having proper formatting.  (And with software like Final Draft or Movie Magic Screenwriter, the computer formats the script for you.)

8)  YOUR FIRST PAGE – PART I.  Even before I actually begin reading your first page, I’m judging your script.  If your first page consists entirely of stage directions, it looks dense, daunting, and uninviting.  To be honest, I probably won’t even read the whole thing or make it to page two.  This is true in the real world as well; execs and producers are looking for any reason to not turn the page, and a big paragraphs of stage directions are a great one.

7)  YOUR FIRST PAGE – PART II.  Jump into major conflict on your first page.  Do NOT take time to “set the stage.”  Jump into action, dialogue, and conflict at the top of page one.  It’s a gross misnomer that stories need a few pages to establish the main characters or setting.  Not only do we rarely need this info in order to start a story, but it’s more effectively conveyed if it comes through as we watch the action/conflict unfold.  If you begin by “setting the stage,” I promise you: your reader will be bored by page two.

6)  STAGE DIRECTIONS – PART I. Do NOT write huge paragraphs of stage description.  I try to never write stage directions over 3 lines long.  If I need more, I’ll OCCASIONALLY go to 4 lines… but never more.  If you still need more, break it up into different paragraphs.  But few things turn readers off more than seeing massive chunks of stage direction.  (And the truth is: you DON’T need more than 3 lines.  The job of stage directions is to give us only info and action we MUST know to follow the story; don’t waste your readers’ time with detailed descriptions of people, places, clothing, etc.)

Stay tuned for the next five tips... have a good weekend!

Chad


Career Advice | Jobs Contests Opportunities | Screenwriting (Film) | Writing Advice | Writing TV
7/27/2008 4:09:18 PM (Eastern Daylight Time, UTC-04:00)  #  Comments [3]
 Thursday, July 24, 2008
READER QUESTION: I Don't Live in L.A.; How Should I Sell My Reality Idea?
Posted by Chad

Today's question comes from CONNIE, an aspiring reality producer who lives in a state far from Los Angeles...
"I was at a party and ran into an acquaintance whose brother is a [low-budget film] producer... and I told him broadly about my [reality show] idea.  He said that he might be interested in developing my idea.  Do I need a lawyer to negotiate for me?  I don't know where to begin to find a good entertainment lawyer - especially here in the provinces.  Should I sell to the first bidder and get out, or should I try and find an agent and hold out for a more legit company?  What would you do?"

Hey, Connie—

Thanks for the question… this is an interesting dilemma, especially for you and all the other readers who live far from the madding crowds of Hollywood.

The first thing to discuss is how TV shows are actually sold.  Unlike in the rest of the world… where buying/selling transactions mean Person A pays Person B an agreed-upon price to wholly acquire a product, then Person B goes away… television works a bit differently.

When a network “buys” a TV show idea, they do acquire the rights (usually), just like in a traditional business transaction.  But RARELY does the seller/producer go away.  In fact, the most important part of a TV idea is almost NEVER the idea itself… it’s the writer/producer/storyteller behind it.  A mediocre idea in the hands of a talented and proven producer is almost always more attractive and sellable than a brilliant idea from a total novice.  So the TV network wants, needs, and often EXPECTS that person to stay around.  In fact, it’s nearly impossible for a total novice to sell an idea at all, no matter how brilliant it may be.  

(This is for many reasons…  A: networks and studios want to hire producers they know can execute their own vision, B: networks and studios also tend to hire producers they’ve worked with and continue to trust, C: EVERY IDEA—no matter how original its creator may think it is—has been pitched, developed, or done before; so an idea itself rarely has value… it’s the producer’s vision and execution that make it unique and sale-able.)

As a result, when a TV network or studio buys an idea, they don’t just pay the seller one large paycheck and then own the property in a single transaction.  In fact, because the seller usually sticks around to produce the project, there usually isn’t one set price.  Rather, the buyer and the seller agree on a producing fee which is paid to the producer over the life of the project.  

So, for example, if you sold a TV network or studio a show called “Connie’s World,” they probably would NOT say, “We love this idea, Connie—we’d like to buy it from you for $100.”  Instead, they’d say, “We love this idea, Connie—we’d like to produce it with you.  We’ll own the project—or at least the majority of it—but we’ll pay you $60 to produce the pilot and $40 per episode to produce the subsequent episodes.”  (These numbers aren’t accurate, obviously—they’re just examples.)  These “producing fees” would be negotiated between you and the buyer at the outset.  You may also negotiate maintaining ownership… or a certain amount of ownership… in the project.  The “real money” in TV comes from owning TV shows, or pieces of their backend, not in producer fees… so it’s to your advantage to maintain as much ownership over your project as possible.

All of this helps answer your questions, because if your producer-friend wants to “buy” your project outright, it says two things to me:

1)  You shouldn’t do it.  Or at least, you shouldn’t “sell” him your project in its entirety.  Partnering with him is a different thing… and he may make a valuable PARTNER, which we’ll discuss in a moment.  But I wouldn’t wholly sell him your idea.

2)  If he wants to “buy” your idea outright, it suggests he doesn’t understand how television works.  Now—you don’t necessarily say this in your question, so I’m kind of inferring... (and to be fair, you say he just wants to “develop” it, which seems more appropriate)… but just be warned: whenever someone—especially a not-established TV network, studio, or production wants to “buy” an idea—it’s usually a red flag to me that they don’t understand how the TV business works.

So the question is… IS THIS GUY THE PRODUCER/PARTNER FOR YOU?

Only you can ultimately answer that question, but use these criteria to help…

To produce a TV show, or convince a buyer you can produce it, three things must be covered by the selling team…

1)    You need a strong creative vision (this is primarily where you come in, since the idea is your baby)

2)    You need the ability to physically produce the show… to shoot it, budget it, prep it, post it (and practicalities will often affect the creative vision/execution, so your physical producer should be someone you trust creatively as well)

3)    You need to have the connections and track record in order to sell it.  Buyers like networks and studios rarely take meetings with strangers and newbies, let alone buy projects from them.  So you need to have someone who can get you in the door and convince buyers you have the ability to make this TV show.  If it’s not you, or a producing partner, it can be agent or manager.

If you don’t have all three of these points covered yourself, that’s when you need a producing partner… in this case, your film producer friend.  

The questions you must ask yourself are:

•  Does he have the ability to produce this show physically?  Not just as a one-off, like a movie, but as a long-running series?

•  Does he know the appropriate reality executives and producers to pitch this to?  And if so, does he have strong enough relationships with them—or a track record—to convince them he can do this?

If the answers to these questions are yes, you’ve found your partner!

If the answers are no, you may want to keep looking.  Partnering with the wrong person can hurt you more than not partnering with anyone, because you burden the project with unattractive attachments, and that makes it a tougher sell to execs and producers.  So be very careful about who you partner with!

Having said that, I understand that you want to move forward, and this producer may be your one resource to helping get this project off the ground.

Perhaps you can work with him simply to develop the concept and shoot a sizzle reel or demo.  He probably won’t work for free, but you could negotiate a plan to pay him only for his work on this stage of the project.  It could be a work-for-hire arrangement, in which you pay him just to help you develop the idea and shoot a sizzle reel.  Or it could be arrangement in which you defer his compensation and pay him only if the idea sells.  You could even offer him a piece of the project’s backend if it sells; HOWEVER—since, at this point, you have no control over how much backend—if any—you may get, you can only offer him a piece of YOUR potential backend, not the whole project’s.  (In other words, let’s say you offer him 15% of the backend; you can’t really offer him 15% of the show’s backend, you can only offer him 15% of YOUR backend.)

To answer your final question, Connie—do you need a lawyer/agent/etc. to negotiate this?—probably.  I’m NOT a lawyer/agent/etc., and I know very little about the machinations of these things… but you should have legal representation any time you want to legally protect yourself or your ideas.

Having said that—I don’t know how many entertainment lawyers are out there in your neck of the woods.  Most of them, obviously, are in places like LA, New York, Nashville, etc.  And, unfortunately, I think you’ll have a nearly impossible time convincing one—if they’re not already your best friend or relative—to take you on as a client.

However, there probably ARE lawyers in your area who can handle this… or refer you to someone you can.  Ask around at entertainment-related places that would have these connections: local TV stations, radio stations, talent agencies, commercial production companies, universities with media departments, etc.  You’ll have to pound the pavement a little, but I promise: there are probably less than six degrees of separation between you and your lawyer.

Anyway, Connie—I hope this helps!  Good luck with your project, and I hope to see it on TV soon!

For the rest of you… if you have questions, please don’t hesitate to email me at WDScriptNotes@FWPubs.com

Talk to you soon!

Chad


Career Advice | Reader Questions | Reality TV
7/24/2008 11:28:06 AM (Eastern Daylight Time, UTC-04:00)  #  Comments [0]
 Sunday, July 20, 2008
Fremantle Fires Back
Posted by Chad

As you all know, the Writers Guild of America launched its American Idol Truth Tour last week to help unionize reality TV and fight unfair labor practices against writers.  In yesterday's LA Times, Fremantle fights back.  Here's the article...

Fremantle disputes WGA claims about working conditions and says not all of its shows use writers.
By Richard Verrier, Los Angeles Times Staff Writer
July 19, 2008
Reality TV producer FremantleMedia North America fired back at the Writers Guild of America, West, dismissing its "American Idol" Truth Tour as nothing more than a caravan of misinformation.

"The WGA allegations that are leveled against Fremantle are not true and just another example of their campaign of defamation and negative propaganda," said David Shall, executive vice president of business operations for Fremantle, which produces several reality TV programs, including the Fox hit "American Idol."

Shall was responding to a campaign the guild launched this week intended to highlight the adverse working conditions of writers on "American Idol" and other Fremantle shows. Among other things, guild officials allege that Fremantle has denied overtime pay and meal breaks to writers and other workers.

But Fremantle executives call such claims baseless. The guild's dispute with Fremantle began last year, when it urged four writers on the game show "Temptation" to walk off the job. The union has since helped several Fremantle employees file wage and hour claims, which have been settled or are pending.

The union wants Fremantle to agree to a contract covering writers on all of its reality and game shows, which Fremantle argues is unreasonable because not all of the company's shows, including "American Idol," use writers -- an assertion the union disputes.

Fremantle recently negotiated a contract with the guild to cover its game show "Match Game" and noted that it had agreements with other unions, including the Directors Guild of America.

"They want a blanket contract to cover every one of our shows, whether we need writers or not," Shall said. "Our position is that most of our reality shows and a good chunk of our game shows don't need writers."


Industry Updates | Reality TV
7/20/2008 6:31:56 PM (Eastern Daylight Time, UTC-04:00)  #  Comments [0]